PFS PbP Gameday 3 #3–25: Storming the Diamond Gate (3-7)

Game Master slin2678

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Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Woo, good, sounds like my buffs will be useful for peeps.

Morrolan: I also have communal prot evil! We are well-prepared. :P

Once this fight is done and we're ready to actually go into the sphinx, I'll cast Freedom of Movement on either Roary or Morrolan, as you guys are our front-liners. Duration of 70 minutes, so it should last us the duration of a "storm the enemy base" type operation. If either of you have a preference on who gets it, let me know.

Of course, as soon as this fight is done, Skipper is eager to share with you all the full sacred message of Sinashakti, which you guys SOMEHOW managed to avoid hearing as we threw ourselves through a portal...

Sovereign Court

Male Human Bard

Ah! I just figured out how to do so ^_^ (use the current avatars, that is).


Pit Fiend

Yes, PBP is one of those interesting mediums. All of the games I've been in, including PFS ones, have followed this block initiative structure, meaning that as long as the PCs are grouped together in initiative order, they get to decide how they act, and in what order.

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Right, and block initiative works fairly well overall (I use it myself) but I do find it helpful to have a clear GM indicator of when a new round starts. I try not to post my next round actions, as a rule, until I know the current round has concluded-- in this case, I knew Morrolan was still up to go, so I didn't go ahead and narrate Skipper's round 2 actions (which would have included giving Roary the free action), because I figured we'd resolve round 1 first, but since we have already resolved Roary's Round 2 double move, etc, that means one of two things: I now spend a double move to get within 30' of Roary in order to let him move freely, thus forfeiting my own action; or we have to retcon the turns as they should have happened. *shrug*

Like I said, this is a really minor incident, and it's not going to significantly impact this combat (my action would have been a terrifying another d4-1 of potential damage), but I personally find it confusing to let actions get too far ahead of the actual rounds. That said, I don't mean to be imposing my play preferences on anyone else, so, if we're doing a pure block initiative with no signifier breaks for rounds, I'll try and narrate my actions ahead as well rather than waiting for everyone to conclude actions. :P

Sorry, I don't mean to be an ass over it. I just don't want to run into some maddening circumstance later on that is more tangled than this.

Sovereign Court

Male Human Bard

I'll be more careful about indicating when a round ends for now on. We will be doing block initiative, with the added stipulation that I must indicate when you could take your second round actions.

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Thanks! Sorry to be a pain in the ass over it, but I appreciate the clear rounds thing.

In the interests of smoothing things along on another potential circumstance that might come up, if Skipper is ever within 40 feet of a party member who gets grappled/etc, he would cast Liberating Command as an immediate action. Can only do that once, as it's just the spell and not anything special, but immediate actions are always a pain for me when I GM PBP, so, just mentioning it now.

("I force the enemy to reroll that crit." "...you mean the crit that was posted two days ago...?")

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13
Skipper Daytripper wrote:
... I'll cast Freedom of Movement on either Roary or Morrolan, as you guys are our front-liners. Duration of 70 minutes, so it should last us the duration of a "storm the enemy base" type operation. If either of you have a preference on who gets it, let me know. ...

Much as I hate to say it, Roary is probably a better choice. He is the primary damage dealer and is also more likely to be the target of restriction spells.

The Exchange

Male Wayang Illusionist (Shadowcaster) 5/Veiled Illusionist 2 | HP 39/39, AC 13 (21), FF 11, T 13, F +4, R +5, W +5, Init +7, Perc +6

Hey guys I'm at a local con running society games so may not be able to post much until Monday.

Cheers!

Sovereign Court

Male Human Bard

Don't expect an update until later tonight. I have a college visit I must take care of.

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

TOTALLY UNACCEPTABLE! THIS TRAVESTY WILL NOT GO UNANSWERED! WHERE ARE YOUR PRIORITIES MAN?!?

Just kidding, not a problem.

Sovereign Court

Male Human Bard

Jakarno check your bonuses again. You do not get a +10 bonus for now being medium sized, you mitigate the -10 penalty.


Pit Fiend

So... Which of you are wearing a talisman?

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

I thought I had cast Detect Alignment on the talisman, but apparently forgot. I will do that now. If they are not radiating Evil, I will wear one. Unless someone else really wants it. I'm not so sure I want it to disagree over it.


Pit Fiend

They detected as evil. Whether it was because it is the unholy symbol of a demon or because they were worn by evil people, you don't know.

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

Ah. Well then I will not wear one. Someone else can have it if they want.

Dark Archive

Male Emberkin (Peri-Blooded Aasimar) Void Elemental Wizard 4; HP 30/30; AC 16, touch 12, flat-footed 14; Init +5; Senses Darkvision 60 ft.; Fort +2 (4), Ref +3 (5), Will +5 (7)
Doombringer the DM wrote:

As you rise to your feat, this thing is not going to slam you... rather it is going to swing it's sickle to hit you.

[dice=Attack]1d20+11
[dice=Damage]1d6+5+1d6
[dice=Trip Attempt]1d20+9

Is the construct able to trip as the AoO resolves before Morolan completes his move action to stand up? Also, I've always thought the AoO would get the +4 bonus to hit as the target is still considered "prone." Please correct me if I've been doing it wrong.


Pit Fiend

The construct cannot trip as he is considered prone right when the AOO goes off. Adding that line was a mistake in me copying the macro over.

However, that DOES mean his Ac should be 4 lower.


Pit Fiend

Hello all.

I unfortunately must postpone this scenario for some time. Yesterday afternoon, there was a death in the family of someone very close to me. and I simply don't have the time, effort, or willpower right now to continue running it at this time. In fact,t he only reason I am not cancelling this one permanently, is because I am obligated to run it, as Paizo provided it for free for that very purpose. Therefore, I must ask that you are all patient with me, and I am sorry for the inconvenience this may cause.

Thank you for understanding,
Michael Riter

The Exchange

Male Wayang Illusionist (Shadowcaster) 5/Veiled Illusionist 2 | HP 39/39, AC 13 (21), FF 11, T 13, F +4, R +5, W +5, Init +7, Perc +6

Sorry to hear that. Take time and all the best.

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Very sorry for your loss, sir.

It sucks a bit to have our chars stuck in hiatus there, but life happens, and it always comes first. Take care of yourself and come back when you can.

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Perhaps someone else could take over the thread? That way Michael doesn't have to bother with it anymore and we will not be stuck in an inactive game? I have had it happen before.

Sorry for your loss Michael

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

If Michael's down with that, that's a possibility. I'd offer myself, but 1) I'm running two other games right now via PBP and I'm already stretched thin, and 2) I'm playing the primary, though not only, healer.

But we'll see if Michael wants us to put out a feeler for a new GM.

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

Sorry for you loss. I understand the delay.
Let us know if you want us to try and find a replacement GM. I'm ok whichever you decide.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

That sux.. Sry as well.. Im up for whatever.

Dark Archive

Male Emberkin (Peri-Blooded Aasimar) Void Elemental Wizard 4; HP 30/30; AC 16, touch 12, flat-footed 14; Init +5; Senses Darkvision 60 ft.; Fort +2 (4), Ref +3 (5), Will +5 (7)

I've actually played this one before so I don't mind gming as well. I think y'all should be fine without Gabriel.


Pit Fiend

I would certainly appreciate it if you could. Thank you.

Dark Archive

Male Emberkin (Peri-Blooded Aasimar) Void Elemental Wizard 4; HP 30/30; AC 16, touch 12, flat-footed 14; Init +5; Senses Darkvision 60 ft.; Fort +2 (4), Ref +3 (5), Will +5 (7)

Will do. Does everyone want to wait and recruit another player or is it too late? If not, give me a day or so to review everything and then we'll continue.

Doombringer, sorry about your loss. Can you send me the info I need to provide online chronicles? This will be my first pbp game.

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

Since we are playing up with some low level guys, I would guess we should get a replacement player.

Silver Crusade

OK. I'll post in recruitment thread.

Also, I'll be using my main account from now on as well.

Silver Crusade

Recruitment thread posted. Let your friends know.

http://paizo.com/threads/rzs2rr1j?Replacement-Player-PFS-PbP-Gameday-3-3-25 #1

RPG Superstar 2015 Top 16

Pimped it out in eight other games, hopefully we'll get a bite.

Silver Crusade

There's some concern that coming in the middle of scenario, they might not receive full xp and gold. Has anyone come across that before? Would a replacement player not get the full chronicle credit?

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

I thought that if they completed at least 2 encounters, it was all good.

G.M.E.W. said he is willing to play for no credit (already run through) if we can't find anyone else.

Silver Crusade

Sweet. Just waiting on an email back from Doom before we get started. What's G.M.E.W. playing?

Silver Crusade

Fighter 1 / Oathbound Paladin of Ragathiel 6
Defense:
AC 24; Touch 12; FF 23; CMD: 24; hp 56/60; Fort +13, Ref +7; Will +10 Lay on Hands: 3d6; 8/9; Fatigue & Sickened, or +1d6
Offense:
Init: +3; CMB: +12; Greatsword +14/+7 (2d6+14 / 19-20); Smite Evil: +4 Attack & AC, +6 Damage; Divine Bond
Spells:
Caster Level: 3; Concentration: +7; 1st Level- Bless Weapon, Hero’s Defiance
Skills:
Intimidate +15; Sense Motives +5

tankish Melee paladin reporting for duty.

Silver Crusade

Fighter 1 / Oathbound Paladin of Ragathiel 6
Defense:
AC 24; Touch 12; FF 23; CMD: 24; hp 56/60; Fort +13, Ref +7; Will +10 Lay on Hands: 3d6; 8/9; Fatigue & Sickened, or +1d6
Offense:
Init: +3; CMB: +12; Greatsword +14/+7 (2d6+14 / 19-20); Smite Evil: +4 Attack & AC, +6 Damage; Divine Bond
Spells:
Caster Level: 3; Concentration: +7; 1st Level- Bless Weapon, Hero’s Defiance
Skills:
Intimidate +15; Sense Motives +5

tankish Melee paladin reporting for duty.

I've already played this so I'm not getting any credit anyway.

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13
slin2678 wrote:
... What's G.M.E.W. playing?

Apparently a tankish Melee paladin. =)

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Welcome aboard!

Silver Crusade

Awesome. Getting last of info from organizer. Plan to start up again on Monday. Navaeh, why don't you introduce yourself to everyone?

Silver Crusade

Sorry but I have a mini con this weekend so probably won't be posting too much. I will try to have a response tomorrow morning to help keep it moving.

Silver Crusade

Is anyone around? It's been over 12 hours since my last post. Also, because of Teenoch, I've revealed the rest of the rooms on this level of the temple.

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

Sorry, I've been having some ISP problems. I only have connection for a few minutes at a time. Keeps losing before post completed.

Silver Crusade

No worries. I expect it to be slow over the holidays anyway. Just post when you can.

You can message me or email me at slin2678@hotmail.com if you will be away from the internet for more than 2 days in a row.

Silver Crusade

Merry Xmas everyone!

The Exchange

Male Wayang Illusionist (Shadowcaster) 5/Veiled Illusionist 2 | HP 39/39, AC 13 (21), FF 11, T 13, F +4, R +5, W +5, Init +7, Perc +6

Happy Holidays!

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Merry xmas!

Silver Crusade

Fighter 1 / Oathbound Paladin of Ragathiel 6
Defense:
AC 24; Touch 12; FF 23; CMD: 24; hp 56/60; Fort +13, Ref +7; Will +10 Lay on Hands: 3d6; 8/9; Fatigue & Sickened, or +1d6
Offense:
Init: +3; CMB: +12; Greatsword +14/+7 (2d6+14 / 19-20); Smite Evil: +4 Attack & AC, +6 Damage; Divine Bond
Spells:
Caster Level: 3; Concentration: +7; 1st Level- Bless Weapon, Hero’s Defiance
Skills:
Intimidate +15; Sense Motives +5

And a Happy New Year!

Silver Crusade

Oh yeah. I will most definitely be unavailable January 1...at least most of the day. :)

Silver Crusade

Dwarf Ftr1/Inq 7, HP:69/69, AC:27, Touch:11, Flat Footed:26, F:+12, R:+5, W:+9 (+2 vs. psn, spells, and spl abilities; +2 res vs. evil), Init:+3, Perc:+13

I may not have internet access until Sunday night. Feel free to bot me if at all helpful.

Silver Crusade

Would someone mind moving the dog on the far left to above the top-most Aspis? I can't do it at work and would like accurate representation when Roary and Morrolan do their turns. Thanks!

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