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- Cade HP 20/20 AC21/13/19 (+bodyguard) F4/R2/W0 CMB +4 CMD 16 Init +4 Perc +7 mw lance +7/1d6+3 20/x3 Bite +6/1d4+4 (Combat Reflexes)
- Fang HP 19/19 AC18/12/16 F5/R5/W2 CMB +3 CMD 15 (19 trip) Perc +5 (Low-light) bite +3/1d6+1 (trip)

Cade Charge: 1d20 + 6 + 2 + 1 ⇒ (9) + 6 + 2 + 1 = 18
Cade Damage: 1d6 + 3 + 1 + 1d6 + 3 + 1 ⇒ (6) + 3 + 1 + (6) + 3 + 1 = 20
Fang Charge: 1d20 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6
Fang Damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Fang Trip: 1d20 + 2 + 2 + 1 ⇒ (12) + 2 + 2 + 1 = 17
Cade guides Fang 25 feet with his knees into a charge. Fortunately Cade's darkvision allows for a solid blow into the ape man's back. Being complete darkness for the wolf, Fang is unable to connect with his bite.

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Thael activates his pearl of power to regain a casting of grease, hoping the resilient apes will remain in the spell effect and fall.
DM keeps foiling me with amazing rolls!

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Shutakasuma will try to create a shadow puppet of an eagle. Because of the darkness, high works, low bombs.
darkness attempt: 1d100 ⇒ 85
Huzzah!
The Shadow Eagle will attack the apeman between Cade and Eryndir:
talon 1: 1d20 + 5 ⇒ (4) + 5 = 91d4 ⇒ 2
talon 2: 1d20 + 5 ⇒ (6) + 5 = 111d4 ⇒ 3
bite: 1d20 + 5 ⇒ (13) + 5 = 181d4 ⇒ 1
I added +2 to hit for flanking, you can adjust that if I got it wrong
@Amsheagar: I'm not sure how how you want to handle the apemen disbelieving the shadow puppets attacking them. But if they do disbelieve the attacking shadow eagle each attack does one HP (which is still better than nothing, of course)

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@ Shutakasuma, You're shadow puppets need a light source. They don't have one right now.

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stupid thing ate my post from yesterday
Since the apemen in front of her have yet to change position Eloisa will cast cord of shards for the final time today
Cord of Shards: 2d6 ⇒ (4, 4) = 8 DC 15 reflex for no damage

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Cade, i am not sure if you can charge right now. You have darkvision, but Fang does not. This might make him blind and unable to see where he is going. But, that is something for another time.
Thael recharges his spell.
Cade manages to move up and connect with the Ape-Man that had 1 hp left an killed him. Shutaku did something, not sure what, i couldn't see him.
Tyriel connected with the chamipon for one last time, knocking it down and out. causing the ape-men, fighting you, to flee after seeing their champion fall to the might of the golem.
Then the darkness fades and you see the normal people of the camp, guarding the fence against more ape-men. Which they are quick to defeat and turn away.
Okay all, that's the end. :)

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So, i just found out something that you all should know. Darkvision doesn't work with Deeper Darkness.... you would have been blind for the last round two rounds of that fight.

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Rofl...no, we won't! That was an interesting twist at the end with Tyriel as the mighty golem fighting off the ape-man! Cool story arc! Thanks for running the show again, Amsheagar!

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The damn golem had dr 15/adamantine. did around 31 minimum dmg per hit and could heal by fire... It was playing a god...

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Well, if you guys want me to run another one, let me know. I haven't played any of the low level 5 or 6 scenarios, but any through season 1-4 i would be happy to run. even though i am slow sometimes on replies.

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- Cade HP 20/20 AC21/13/19 (+bodyguard) F4/R2/W0 CMB +4 CMD 16 Init +4 Perc +7 mw lance +7/1d6+3 20/x3 Bite +6/1d4+4 (Combat Reflexes)
- Fang HP 19/19 AC18/12/16 F5/R5/W2 CMB +3 CMD 15 (19 trip) Perc +5 (Low-light) bite +3/1d6+1 (trip)

You posting rate is perfect Amsheagar, I would love to play more!! I think Cade leveled up!

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Tyriel will have leveled also once I apply the DM credit. Then he'll level again once I finish p1 of dragons demand for some friends...Woo.

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As much fun as it's been, I have to dial down the number of scenarios I'm currently in, so I will bow out and leave my spot for another player. Thanks all.

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That last post was when i went to bed. :p I am now up and getting the chronicle sheets ready.
I haven't ran a mod... I would like to stick to PFS stuff, so pick a pfs one and i'll run it.

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- Cade HP 20/20 AC21/13/19 (+bodyguard) F4/R2/W0 CMB +4 CMD 16 Init +4 Perc +7 mw lance +7/1d6+3 20/x3 Bite +6/1d4+4 (Combat Reflexes)
- Fang HP 19/19 AC18/12/16 F5/R5/W2 CMB +3 CMD 15 (19 trip) Perc +5 (Low-light) bite +3/1d6+1 (trip)

I'm down for anything besides the 3 scenarios I played:
Master of the Fallen Fortress, Silent Tide, Before the Dawn - Part 2: Rescue at Azlant Ridge

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I have 2 spots open for a Devil we Know run. Here

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Level 3 would be acceptable. You might have to watch the lower level characters and make sure they don't get killed too easy.

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Lol...okay, I'd like to join, but had one more issue:
I had started this series some time back via PBP on another character. The DM quit after about 2/3 of the first scenario. We had a replacement DM come in and finish the first scenario, and I did receive credit for the first one.
Would you be okay if I played the first for no credit, then play the rest for credit? I would keep my knowledge (such that I remember) to myself.

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of course.