PFS Gameday IV Traitor's Lodge (Inactive)

Game Master Curaigh

Traitor's lodge maps
PbP Gameday IV


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Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

"Whoa that is so cool. I need one of these for my apartment ."

Wembly and whiskers also head down.

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Galandaro will also head down checking his sun dial to assure he reapplies Mage Armor before it runs out on him...

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

perception: 1d20 + 6 ⇒ (13) + 6 = 19
"Whats down there? Do you see any giant bugs. I would love to see the creature that made those shells!"

Silver Crusade

[retired]

Perception: 1d20 + 9 ⇒ (9) + 9 = 18
+2 if it's stonecunning related.


Core Helms ! Wizards Wanted Gameday X

Nothing is appearant from here, but taking the light down just a few steps makes the room below visible.

A cage-like spiral staircase of rusting wrought iron descends along one wall of this room. Dim but vibrant green light pulses from two large glass vats that stand from floor to ceiling in the far corners. Powdery rust coats much of the floor, though several lines of footprints crisscross the room. Metal doors lead to the east and west.

entering the room:
The organic matter here and elsewhere in the facility sustains a thriving population of mites, beetles, and other harmless arthropods that scatter from people wherever they walk.

Silver Crusade

[retired]

As Valor descends into the darkness he dourly hums an old Dwarven dirge titled Send in the Dwarves.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly, still atop Whiskers as the move down, observes the dust and mites and other crawlers. He uses the light from his wayfinder to get a better look.

This is a strange floor...not sure why the rusty powder nor why it is covered in bugs. Lets check those doors next I guess." He will head to the west unless the party wants to go elsewhere first.

perception: 1d20 + 9 ⇒ (19) + 9 = 28

survival: 1d20 + 0 ⇒ (10) + 0 = 10

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Liana unwilling to wait any longer follows Wembly down into the darkness.


Core Helms ! Wizards Wanted Gameday X

As your mission is to find evidence of Thurl's work with demons you will have a chance to collect 'evidence points'. Each time you decide to check something here, please provide a d20 roll. In most cases it will be a Perception roll, but not always. Please list perception outside the roll, I will check for other skills as appropriate.

The west door leads into another room. This room is a madman’s abattoir. Near the center of the room stands a polished metal table with manacles bolted to each of its corners and a bloodstained hacksaw embedded in its side.

A wooden workshop bench rests against the east wall, covered with tools of varying sizes, a spool of barbed wire, a stack of large metal staples, and a stack of notes, and even more grisly tools hang from hooks on the wall like pots and pans in a wellstocked kitchen. Reddish-brown splotches cover the floor.

On the table, a partially clothed male elf with a distended belly is sprawled on his back as he quietly moans in agony, his arms bound by the table’s manacles.

Though the door was sealed fairly well, the numerous vermin spread into the opened space, as long as they can do so without getting to close to people.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly will inspect the bench tools and notes

What have we here...

1d20 ⇒ 6 perc +9

Sovereign Court

Human Rogue 4 | HP:25/36 | AC: 21/ FF 15/ T 16 | Fort: +4 Ref: +9 Will: +7 | Perception: 9 (Traps +10) | Stealth +11 | Init: +5

Dorobo looks around and checks to see if he sees anything.
Perception 1d20 + 9 ⇒ (9) + 9 = 18

"I think i've found some dust... they need to clean this place."

Silver Crusade

[retired]

"Uh... Is it juzz me? Or duzz he look pregnant?"

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Galandaro will look over the papers in the work area first...
Perception: 1d20 + 8 ⇒ (2) + 8 = 10

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Liana watches in surprise as everyone hurries to search the area and ignors the elf in pain.Running over to the elf she begins to question him.
"Are you all right. Can we help you? What is in your stomach. Can it escape.Will it hurt us. Will you hurt us? How did you get here?......."
Her eyes begin to spin with all of the questions in her head.


Core Helms ! Wizards Wanted Gameday X

*chuckle* I wondered about that too :) make a heal check Liana.

Silver Crusade

[retired]

Valor will step up to Liana just to be safe.

(for both her sake, and the elf's)


Core Helms ! Wizards Wanted Gameday X

Dozens of pages describe Thurl's previous experiments, but none of them make any sense to Galandaro or Wembly. The latest describe an experiment with an elf and ends with 'must find more elves to repeat the experiment.'

The elf moans in agony and occasionally shudders, but makes no other response to Liana's questions.

Neither Valor nor Liana have Heal as a skill but... 1d20 ⇒ 8, 1d20 + 2 ⇒ (14) + 2 = 16 ...nothing yet.

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Galandaro shudders at reading the last lines of the experiment...

Sovereign Court

Human Rogue 4 | HP:25/36 | AC: 21/ FF 15/ T 16 | Fort: +4 Ref: +9 Will: +7 | Perception: 9 (Traps +10) | Stealth +11 | Init: +5

Seeing as there is nothing worthy of finding, and no one can aid the downed person, Dorobo moves over to him and puts him out of his misery with a quick stab through the heart. tries to heal him. heal: 1d20 + 1 ⇒ (17) + 1 = 18


Core Helms ! Wizards Wanted Gameday X

Placing a healing hand on the elf causes it to immediately react. Wormlike tentacles rupture from the corpse's abdomen! Fragments of viscera fly across the room as a wave of draining energy bursts across the room. A cloud of spores quickly fills the area as well. The spores stick to the launched elf-parts and any soft tissues including the eyes, nose, and *ack* it's in your mouth. They wriggle and squirm uncomfortably across, then through, the pathfinder's skin.

negative energy: 1d8 + 3 ⇒ (7) + 3 = 10
Will save and a Fort save please.

Will no more reroll?:
(DC 16) cuts the negative energy damage in half.

Fort no more reroll?:
(DC 16) phew the creepy squirming feeling stops after only a few moments.

Kn (planes) or Heal (DC 25):
Due to the unique nature of the parasite, it’s impossible to identify by name or know its exact effects, though you can deduce that it incubates quickly and appears to be Abyssal in nature.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

do we all need the two saves or only those touching? .

Sovereign Court

Human Rogue 4 | HP:25/36 | AC: 21/ FF 15/ T 16 | Fort: +4 Ref: +9 Will: +7 | Perception: 9 (Traps +10) | Stealth +11 | Init: +5

Fort: 1d20 + 4 ⇒ (17) + 4 = 21
Will: 1d20 + 7 ⇒ (19) + 7 = 26

Dorobo shakes off the wave of negative energy, but doesn't know what could cause something like that to happen. He pulls his twin swords and readies to attack if the creature attacks again.


Core Helms ! Wizards Wanted Gameday X

Sorry. Everyone, 20 ft. radius covers the whole room.

Silver Crusade

[retired]

Will save: 1d20 + 6 ⇒ (3) + 6 = 9
Fort save: 1d20 + 10 ⇒ (1) + 10 = 11
(both of those are +1 if it's versus a Spell, SLA, or Poison)

Edit: Ha!

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly will: 1d20 + 5 ⇒ (4) + 5 = 9
Wembly fort: 1d20 + 4 ⇒ (1) + 4 = 5

Whiskers will: 1d20 + 1 ⇒ (20) + 1 = 21
Whiskers fort: 1d20 + 8 ⇒ (11) + 8 = 19

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Will: 1d20 + 1 ⇒ (3) + 1 = 4
Fort: 1d20 + 3 ⇒ (2) + 3 = 5


Core Helms ! Wizards Wanted Gameday X

Need saves from Galandro.

The elf is clearly a corpse at this point and whatever was living in it soon dies off or otherwise becomes less of a threat. hazard not creature

Any more in this room? If not, where to next?

EDIT: oops forgot this part
Valais stares dumbfounded at the vats. She has not followed the party into the surgery room.

Silver Crusade

[retired]

Valor holds out a pearlescent wand with the letters "CLW" engraved in Common at its base.

"Rhmm, ahem, *cough*, any'un... Any'un here who can use this? Much obliged... Ain't needed ta use it fer the most part. But ain't encountered too many exploding elves, neither. Damn eco-terrorists..."

Dark Archive

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Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Liana pratically jumps at the opportunity to use the wand.
"Oh I can help, I can use that, I know how!"
She takes the wand and points it at Valor.
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

In case Valor ask for a second or third hit
Cure: 1d8 + 1 ⇒ (3) + 1 = 4
Cure: 1d8 + 1 ⇒ (8) + 1 = 9

Silver Crusade

[retired]

"That'll do, lass. That'll do."


Core Helms ! Wizards Wanted Gameday X

East door? Anyone new on the stacks of notes? Back the way you came? Three people builds consensus, two if no one else answers quick enough.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Having already looked at the notes, Wembly and Whiskers will head to the east door.

Wembly took 10 and Whiskers 5. Wembly will ask one of the others to tap each of him and whiskers once with his CLW wand. 2 chgs

Whiskers clw: 1d8 + 1 ⇒ (7) + 1 = 8
Wembly clw: 1d8 + 1 ⇒ (8) + 1 = 9

Sovereign Court

Human Rogue 4 | HP:25/36 | AC: 21/ FF 15/ T 16 | Fort: +4 Ref: +9 Will: +7 | Perception: 9 (Traps +10) | Stealth +11 | Init: +5

Dorobo looks at Liana, "Thanks, it's good that someone can use them."" he says as he accepts one tap.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Liana begins to look over those interesting papers.
Knowledge planes: 1d20 + 10 ⇒ (15) + 10 = 25

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Apologies, lost connection out here

WIL: 1d20 + 5 ⇒ (18) + 5 = 23
FORT: 1d20 + 3 ⇒ (18) + 3 = 21

Planes: 1d20 + 8 ⇒ (2) + 8 = 10
Galandaro succumbs to the negative energy as the others do, but manages trough force of will to resist some of the damage and the sickness that follows. Unfortunately the concentration to resist distracted his mental faculties and he is unsure of what occurred.

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Liana uses her healing rod on herself.
Cure Light: 1d8 + 1 ⇒ (6) + 1 = 7
She then looks over her healing rod and says
"This works really well, does anyone else want a shot?"


Core Helms ! Wizards Wanted Gameday X

Liana is quite successful interpreting the notes. They represent Thurl’s latest experiment, which involved replicating a vermlek demon’s ability to inhabit a corpse and transplanting that ability into a construct. Dozens of pages describe his previous experiments, and the human deciphers the technobabble and learns that Thurl’s latest version of the experiment involved infecting an elf. The elf, the notes describe, demonstrated remarkable resilience and seemed to be fighting off the infestation. The observations end with a note to find more elves to repeat the experiment and speculation on how the ongoing experiment might conclude.

*bing* the party has earned 1 Evidence Point.

Through the next door is a cold and small room. Clawed limbs, scaly torsos, and other large body parts hang from large hooks connected to the ceiling by thick chains. Along the walls, large canisters and jars hold dozens of smaller body parts suspended in clear liquid.

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

"I could use a shot if you remember how to work it."
Galandaro then goes to inspect the jars and such.


Core Helms ! Wizards Wanted Gameday X
Galandaro Tinalmathian wrote:

"I could use a shot if you remember how to work it."

Galandaro then goes to inspect the jars and such.

psst... this is where the generic d20 with perception outside the roll would apply :)

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

yeah, sorry about that i thought i did post the roll.

Sovereign Court

Human Rogue 4 | HP:25/36 | AC: 21/ FF 15/ T 16 | Fort: +4 Ref: +9 Will: +7 | Perception: 9 (Traps +10) | Stealth +11 | Init: +5

Dorobo sees Galandaro looking around and decides to help him.

Perception: 1d20 + 9 ⇒ (9) + 9 = 18

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

What do you see?

perc: 1d20 + 9 ⇒ (4) + 9 = 13

Silver Crusade

[retired]

Valor squints his eyes.

Perception: 1d20 + 9 ⇒ (5) + 9 = 14

"Eh. I s'pose wearin' a helmet made o' stone ain't tha best fer scannin' documents."

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

Well if I can I will
Liana carefully looks around at the interesting body parts etc.
Taking 20 for a 26

Liana taps Galandaro a couple of times with her wand.
Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3
Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8


Core Helms ! Wizards Wanted Gameday X

This is a cold storage area that Thurl used to keep particularly prime body parts in pristine condition. The temperature within the chamber is kept slightly above freezing temperature. Galandaro identifies that most of the pieces are from demons; mosty from dretches, vermleks, babaus, and other relatively weak demons. Liana is able to add that there are also several samples from a hezrou, a nabasu, and a glabrezu.

Dorobo is unable to identify any of the gruesome parts, but he does notice a thin stick of ice. It is cold to the touch but does not seem to melt.

Please make these checks like: 1d20 ⇒ 10 +9, where 9 is your perception. 70% of the time I need a Perception roll, for the other times I find it easier not to subtract the Perception modifier and then add the appropriate modifier.

Silver Crusade

[retired]

So you just want straight d20 rolls?

Sovereign Court

Human Rogue 4 | HP:25/36 | AC: 21/ FF 15/ T 16 | Fort: +4 Ref: +9 Will: +7 | Perception: 9 (Traps +10) | Stealth +11 | Init: +5

Dorobo touches the ice thing, "Odd, ice usually melts when when you touch it. Any of you magical types know what this is?"

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Galandaro looks at the ice...
Perception: 1d20 + 8 ⇒ (13) + 8 = 21
K-Arcana: 1d20 + 10 ⇒ (10) + 10 = 20
K-Planes: 1d20 + 8 ⇒ (8) + 8 = 16

in case any of these will work.

Dark Archive

Female Human Alchemist - 3
Spoiler:
hp 15/18 / AC16/ Fort 3, Ref 6, Will 1 Perc 6

"That looks like something new. Can I see it PLEASE! It could be very interesting!"
k-Arcana: 1d20 + 10 ⇒ (9) + 10 = 19
K-Planes: 1d20 + 10 ⇒ (7) + 10 = 17


Core Helms ! Wizards Wanted Gameday X

Some heavy deadlines today, I will try and make a more detailed post in a few hours. Spellcraft is the appropriate skill, but your rolls are high enough.

The alchemist and arcanist quickly discern this sliver of ice is charged with arcane magic to create cold. It was probably used to keep this room cool and the fragile demon parts from going bad too quickly.

cannae remember which spell is with which tier though...

The east door leads to a hall which ends in a landing, stairs down lead to the east and another set to the west.

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