PFS Gameday 6: Redelia's Crypt of the Everflame (Inactive)

Game Master Redelia


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Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 22/11/21 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 22 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes), Heightened Awareness (10 minutes)

As long as the GM doesn't mind I'd be glad to get enough rest to work off the strength loss. Not sure how the timing fits into the game though or if it comes with any costs.


Venture Lieutenant, Play by Post (online)

There's nothing in the module that requires it to cause a problem. I think letting you guys rest away the strength damage is only fair after that encounter. If this was a home game, I would have changed that, but in PFS letting you guys rest it off seems like the best solution that's allowed.

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 22/11/21 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 22 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes), Heightened Awareness (10 minutes)

OK then, done.

Grand Lodge

LG male Halfling Monk 3 (8XP) |AC17, T17, FF13| 31/31 hp|fort+6, ref+7, will+5|init +5, percep +8| CMB 3 cmd18, bab+3, halfling Monk (unchained) 3

I don't have a preference particularly, but i would like to clear this level before going up stairs. Again not hard over on it.

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |
Syllyn wrote:

How much of the strength damage is repaired? 2 points?

As he recovers, Syllyn is constantly making percussive noises, experimenting with different sounds. He is actually quite entertaining except that it gets old after a while.

"Well, I do dislike worrying about something at my back, so I would prefer to finish searching this level before going up. What are your thoughts?"

Depends on how long we take. 2 ability score points for a full 8 hours of rest in a day, or 4 ability score points for each full day of complete rest.

I say we hangout on our current floor.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

Do we have food for the rest?

Staying on this floor, I think is best.

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |

I don't know about you, but Lauranna's got food for 4 days. ;)

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 22/11/21 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 22 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes), Heightened Awareness (10 minutes)

Syllyn took the 5 days of rations when it was available as loot.

Grand Lodge

Male Half-Orc Unchained Rogue / 5th | HP:36/36 | AC:22 T:15 FF:17 | CMB:5 CMD:20 | Saves F:+2 R:+9 W:+2 | Init:+7 | Per: +11

Dylph has 4 days worth as well...

Grand Lodge

LG male Halfling Monk 3 (8XP) |AC17, T17, FF13| 31/31 hp|fort+6, ref+7, will+5|init +5, percep +8| CMB 3 cmd18, bab+3, halfling Monk (unchained) 3

Purnel had 5 days at start including the 2 he took at town from backpacks. Now his is down to 3 having used 2 getting here.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

He has what he bought.


Venture Lieutenant, Play by Post (online)

Guys, I'm not trying to play gotcha here. You can rest for 24 hr+8 hr with Lauranna doing long term care on Syllyn plus another 8 hours for Lauranna to rest. I'm not going to zap you for it. I'm not paying attention to food levels unless you guys get ridiculous, such as by coming back here after every fight or something like that.

I'm going to assume you guys took the time to fully rest. All your daily use abilities are fully recharged. I'll post the next room.

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |
Purnel Yull from Gameplay wrote:

Purnel will attempt to search the area.

"Lauranna, those might be magical or a trap. Too bad we can't be sure right now. It is your call if you want to take one and check it later. They look good which suggests magic."

See this post. If everybody agrees, we take the day off and Lauranna prays for slightly more wizard-like spells (detect and read magic instead of resistance and stabilize), even though she doesn't really have any wizard-like skills (i.e. Knowledge (arcana), or Spellcraft) to go with them. Any one of my oracle characters should have seen this coming. ;)


Venture Lieutenant, Play by Post (online)

Lauaranna, you may assume that you swapped your spells during the rest time above. Your character would have known more about your companions than you as a player did, because there's a lot of talking to your companions that we don't play through.


Venture Lieutenant, Play by Post (online)

Aerian, Purnel, and Syllyn, I need each of you to tell me which core rulebook class you would like me to treat you like for a loot drop. This adventure was written before any other classes came out. I'll adjust a little if needed, so don't worry if there isn't one that is quite right, just let me know what is closest.

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |

Monks. They all want to be monks. ;)

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

I guess rogue will do. :)

Grand Lodge

LG male Halfling Monk 3 (8XP) |AC17, T17, FF13| 31/31 hp|fort+6, ref+7, will+5|init +5, percep +8| CMB 3 cmd18, bab+3, halfling Monk (unchained) 3

Purnel would vote monk, but rogue is close too.

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 22/11/21 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 22 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes), Heightened Awareness (10 minutes)

Syllyn is closest to a bard.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

What would he count as?

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 22/11/21 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 22 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes), Heightened Awareness (10 minutes)

Alchemist? Ranger? or maybe blaster/Sorcerer?


Venture Lieutenant, Play by Post (online)

kineticist is so much its own thing that I had to just look at the general rules and make stuff up from the others. That's why you get a choice of stat boosting potion. I could see con or dex very easily.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

Dex would make it easier for him to hit

Grand Lodge

LG male Halfling Monk 3 (8XP) |AC17, T17, FF13| 31/31 hp|fort+6, ref+7, will+5|init +5, percep +8| CMB 3 cmd18, bab+3, halfling Monk (unchained) 3

We are not worried about finishing before Oct 6 right? Purnel has no hurry. He won't be busy except for this.

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |

Likewise.


Venture Lieutenant, Play by Post (online)

There's no way we could finish by Oct 6th. I've been pacing to assume we finish by the end of the second half of game day. We lose opportunities for boons if we don't finish by whatever the day is in November.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

I am having fun with this character.


Venture Lieutenant, Play by Post (online)

Lauranna, I hope you don't mind I assumed your earthbreaker can leave a smiley faced indentation on an enemy...

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

lol


Venture Lieutenant, Play by Post (online)

I just realized that my comment about Lauranna's guidance could be misinterpreted since the internet does not convey tone of voice. I was not being sarcastic, I actually do find Lauranna's comments a hoot.

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

Sorry if I'm a few posts behind... Husband is in surgery today and probably won't be able to post again til late tonight or tomorrow... Again, sorry for any delay - feel free to bot me to keep the action moving...thanks.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

We had the day off from school today and also tomorrow, spent the day reading and taking naps!


Venture Lieutenant, Play by Post (online)

Hey, guys, I just realized I don't have the info for your chronicles yet. Can you please give me:

Player name
Character name
PFS #
Faction
Experience before this adventure
Slow track?
Prestige and Fame before this adventure


Venture Lieutenant, Play by Post (online)

boon rolls
Syllyn: 1d20 ⇒ 3
Purnel: 1d20 ⇒ 4
Aerian: 1d20 ⇒ 17
Dylph: 1d20 ⇒ 17
Lorqinor: 1d20 ⇒ 10
Lauranna: 1d20 ⇒ 7
GM: 1d20 ⇒ 13

nope, no boons for any of us.


Venture Lieutenant, Play by Post (online)

Before we started, we talked a bit about some of you might like to continue to the next adventure, Masks of the Living God. It's for levels 2-4 in PFS. Are you still interested? I would probably take a week or so off to let several of my other games end before we start. It will not be a gameday game. We probably have about a week left in this module, perhaps a bit less.

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

Player name: JAF0
Character name: Aerian
PFS # 52335-17
Faction: DA
Experience before this adventure: 3
Slow track?: NO
Prestige and Fame before this adventure: 3 pres 6 fame

Grand Lodge

LG male Halfling Monk 3 (8XP) |AC17, T17, FF13| 31/31 hp|fort+6, ref+7, will+5|init +5, percep +8| CMB 3 cmd18, bab+3, halfling Monk (unchained) 3

Player Name: Wydroe
Character name: Purnel Yull
PFS#: 165069-9
faction: GL
Experience: 2XP
regular track
prestige and fame are both 3
day job architect: 1d20 + 6 ⇒ (10) + 6 = 16

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

I am interested.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

Player: Jason Rodarte
Character: Lorqinor Brightcoral
PFS 43330-26
fACTION: LE
XP: 1
Prestige 2 and fame 2
Day job 1d20 + 5 ⇒ (10) + 5 = 15 Fisherman

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

craft alchemy: 1d20 + 9 ⇒ (17) + 9 = 26

and I'd be interested in Masks.


Venture Lieutenant, Play by Post (online)

If you want to join in the next module, please check in here. I'm hoping we can continue with the same group, but if a few of you would rather not, I can recruit to fill out the party.

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 22/11/21 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 22 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes), Heightened Awareness (10 minutes)

Player name: miteke
Character name: Syllyn
PFS #141936-6
Faction: Dark Archives
Experience before this adventure: 3
Money before this adventure: 49.88
Slow track?: NO
Prestige and Fame before this adventure:3 Prestige and 6 Fame

And yes, I'd love to complete the series with this character.

Grand Lodge

Male Half-Orc Unchained Rogue / 5th | HP:36/36 | AC:22 T:15 FF:17 | CMB:5 CMD:20 | Saves F:+2 R:+9 W:+2 | Init:+7 | Per: +11

Player name: Otha
Character name: Dylph
PFS #: 239913-8
Faction: Grand Lodge
Experience before this adventure: 0
Slow track: NO
Prestige and Fame before this adventure: 0
Money before this adventure: 0 gp, 4 sp, 7 cp

Yes, I'm interested in continuing on...

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |

"There's going to be masks!?"

Player Great Green God
Character Lauranna Cindel
PFS # 139009-57
Faction Liberty's Edge
Day Job N/A
Experience before this adventure 3
Money before this adventure 210 gp, 6 sp, 8 cp
Slow track? It's not fast enough, so no.
Prestige and Fame before this adventure 3/5

Grand Lodge

Male Half-Orc Unchained Rogue / 5th | HP:36/36 | AC:22 T:15 FF:17 | CMB:5 CMD:20 | Saves F:+2 R:+9 W:+2 | Init:+7 | Per: +11

Nice pep talk Purnell...I'm guessing it's big boss time...


Venture Lieutenant, Play by Post (online)

Sorry, will try to post later. Was in ER in the middle of the night for a sick child last night.

Liberty's Edge

Female Human Cleric (evangelist) of Chaldira Zuzaristan 5 | hp* 42 | AC 16 T 10 FF 16 | CMD 15 | F +6 R +1 W +10 (+2 v death) | Spd 30' | Init +0 | KnNat +4, KnPla +3, KnRel +3, Perc +4, SensM +4 | Luck 7/7 | Chan 5/5 | Perf 14/14 | wand clw 33/50 | *Fey Foundling |

I hope everyone one is home and alright and wearing a big happy face. If not....

GM Redelia wrote:
Lauranna, I hope you don't mind I assumed your earthbreaker can leave a smiley faced indentation on an enemy...

*BONK!* ;)

Grand Lodge

Male Half-Orc Unchained Rogue / 5th | HP:36/36 | AC:22 T:15 FF:17 | CMB:5 CMD:20 | Saves F:+2 R:+9 W:+2 | Init:+7 | Per: +11

No worries, hope all is well...brings back memories...seems like my two boys always got ear infections in the middle of the night...

Grand Lodge

LG male Halfling Monk 3 (8XP) |AC17, T17, FF13| 31/31 hp|fort+6, ref+7, will+5|init +5, percep +8| CMB 3 cmd18, bab+3, halfling Monk (unchained) 3

Yea, it has been a while for me too going to the ER in the middle of the night (knock on wood). Hope all is well and back in the swing of things again.

As for Masks, I would love it. I have never done anything with the early modules. Purnel will be 2nd level after this should he live to tell the tale.

Liberty's Edge

Init +11; Senses low-light vision; Perception +14 ————— Defense ————— AC 20, touch 15, flat-footed 15 (+5 armor, +5 Dex) hp 38 (5d8+10) Fort +7, Ref +11, Will +3; +2 vs. enchantments Immune sleep

Is it an evergreen

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