[PFS] GM Norv's The Confirmation (Inactive)

Game Master The Norv

Seven would-be Pathfinders set out on a mission to be Confirmed! Having trekked through the woods and slain a minotaur that attacked them, the group now ventures into the caves they were sent to explore...

Combat Map


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Grand Lodge

Before Lhunk can even fully react to the skeleton's attack...Thaia steps around the corner and blows its spine apart!

COMBAT OVER...

As you all catch your breath, the celestial dog vanishes. With the skeletons silent, you can search the chamber at your leisure now...the corpse, it is revealed, is a pale-skinned, gaunt-looking man. On his body is a note that reveals plans to begin work on an army of undead with the "fish people" who frequent this cave...given the gashes to his throat and chest, it seems that his early experiments didn't go too well. You also find a quiver of arrows at his side (the bow was shattered in his struggle), and a large pearl in his pocket.

Knowledge (Local) DC 12:
You realize that the dead man isn't a human at all--he's a dhampir, the scion of a human and an undead vampire!

Perception DC 20:
As you investigate the room, you realize that there's a narrow crevice you can squeeze through in the northern wall--peering into it, you realize it's an entire hidden passage!

GM Screen:

2d10 ⇒ (1, 9) = 10

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

Knowledge (Local): 1d20 + 8 ⇒ (5) + 8 = 13
Perception: 1d20 ⇒ 7

"Oh, my... A child of the night. At least we didn't need to deal with him as well."

Gratus casts Detect Magic and examines the recovered items.

Spellcraft, arrows: 1d20 + 8 ⇒ (11) + 8 = 19
Spellcraft, pearl: 1d20 + 8 ⇒ (5) + 8 = 13

Not that I even have a chance with the pearl, but Gratus doesn't know that.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Perception 1d20 + 8 ⇒ (18) + 8 = 26

Grand Lodge

Gratus is able to identify the arrows as simple +1 arrows (there are 20 of them in the quiver), but he doesn't know what the pearl is...it is definitely magical, though.

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Blood trickling from his wounds, Lhunk looks about his belt then smile as he grabs a small stick wrapped in velvet. Taking it in one hand, the barbarian holds it up and coughs slightly before talking, "Lhunk needs help with peppermint stick to feel better. Who can use stick on Lhunk?"

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

To Lhunk "Normally, I reserve that sort of thing to an overseer or ship's boatswain, but if you give me a moment I will administer your corporal punishment--however, if this is some sort of cheap deviancy of yours, I shall not relent until you are rendered senseless." She whips the stick through the air viciously in a sharp figure-eight to get a feel for it.

Inspecting the pearl "Let me see that."

appraise: 1d20 + 7 ⇒ (15) + 7 = 22 She hasn't prepared detect magic today, but could exercise her arcane bond to use it.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling will look into the hidden passage that his sharp halfling eyes caught a glimpse of.

Grand Lodge

Thaia examines the pearl: it's a fairly ordinary one, albeit somewhat large. She guesses that it's worth at least several hundred gold pieces.

Bennybeck, peering into the passageway, sees nothing of immediate interest; it's quite narrow, and twists and turns. It does appear to be sloped gently upward, though--it might lead back to the surface.

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Definitely a wand of Cure Light Wounds, haha.

A look of confusion spreads on Lhunk face as the mean lady babbles on with her big words. "That am healy stick. Lhunk don't know magics, but know most do." He then grins at the woman before starting to put dirt into the wounds to help staunch the blood flow.

Dark Archive

M Human Spiritualist 2

Gunter steps up and offers to take the wand. "If I may. I have a knack for this sort of thing lately." he says.

Gunter will use the wand. Feel free to roll the dice.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling will tell the group what he found and what he thinks about it.

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Gasping slightly as the smell of peppermint fills the room, Lhunk's wounds seem to close up quite well. Taking the wand back, the man nods at Gunter then grins. "Lhunk glad you can use that. Maybe will learn to use someday. But now, Lhunk good for more fighting."

Grand Lodge

What now? Up the passage Benny found, or off to investigate other parts of the caves?

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

I say check the other cave first.

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Lhunk will go where the others go, but will tend to lean more on following Bennybeck.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

I think we should go up this hidden passage just to make sure that nothing comes out to bite us in the arse in case we have to retreat. he says.

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

"Lead the way, Benny."

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The Halfling begins to lead the way down the passage.
1d20 + 9 ⇒ (9) + 9 = 18

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

"Lead on."

Grand Lodge

Benny leads the way up the passageway, and it slopes up for hundreds of feet. After some time, though, you're able to see a faint light ahead, and then you realize that you can hear a distant voice singing. It's Janira! She has a pretty good voice, too...coming around an end, you find yourself on a ledge not far from where you entered the caves, albeit higher up. Night has fallen over Kortos Isle, and the valley is bathed in moonlight and starlight.

Janira, hearing you, looks up, and grins in surprise. "You're back! The caves come all the way back here?! Did you find any gillmen? Any ruins? Is there more to see, or have you scouted the entire system?"

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling will fill Janira in on what they have found so far But I dont think that we have explored everything. he adds at the end.

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

"Me thinks there is more inside the cave. We fight skellingtons and saw a fish man too. Lhunk also think the others found neat reading stuffs, and there was a small city where the fish man was," the large man reported.

Grand Lodge

Sounds like we now want to go back to check the other cave...since it doesn't matter which of the two known paths you take, I'll just move us forward!

Janira grins. "Eager Pathfinders! My favorite. Well, I got no problem waiting for you all here. Just yell out if you need anything, but it sounds like your Confirmation is going well!"

You make your way back into the caves, and now that you know the path, it doesn't take too long for you to make your way to the chamber with the sacred pool and the model of Absalom. The gillman is still there, and now is standing on the surface of the water itself, the surface just barely kissing the soles of his bare feet. "Ah, you return," he says, not looking too terribly pleased at the fact. "Does this mean that there are no more dead things in those caves?"

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

"The dead things are dead again, yes."

-Posted with Wayfinder

Grand Lodge

The gillman purses his lips. "Perhaps...I underestimated you. If you would do my people a service, clear out the other cavern as well. If you succeed at that, I will happily tell you what I know about this cave system. Though some you may have already guessed."

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Nodding, Lhunk smiles before speaking, "Maybe other ways help out fish people as well. Lhunk shall explore for you!" The man then hastily makes his way to the other tunnel that he doesn't remember going through, and heads towards the western section of the caverns.

Direction: 1=South, 2=West: 1d2 ⇒ 2

"Come, we become Pathsearchers if we finish!"

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

"Do indeed tell..."

Gratus scribbles down whatever gaps in the party's knowledge the gillman can fill before following after Lhunk.

Grand Lodge

The gillman merely smiles, for the moment. "Go and see what you discover in the western caves. If all goes well there, my people will indeed owe a debt to you." Sitting on the surface of the water, he closes his eyes and assumes a meditative pose.

The tunnel down which Lhunk proceeds is narrower than the one on the far side of the cavern, only six feet wide at its broadest. Several small crevices too narrow to explore branch off on your downward-sloping, thirty-minute trek, and the persistent glow of the bluish fungus lights your way deeper below the Kortos Mounts. After thirty minutes, the tunnels broaden to reveal a shallow river that bisects an immense tunnel running to the north and south. To the east, a small passage exits the chamber at a steep incline, and two short, reptilian humanoids with scaled skin, snouts filled with tiny teeth, and long tails stand at the base of the incline, looking upward and muttering to each child other in what sounds like Draconic.

How are you guys approaching? And what are you doing for light, since the fungus provides only dim light?

Perception DC 22:
Just on the near side of the river, you spot something buried shallowly in the riverbed's silty bank: a wide, broad pressure plate. It looks like it sets off some sort of trap! The plate is the squares marked "T" on the map.

GM Screen:

Perception DC 19: 1d20 + 5 ⇒ (14) + 5 = 19

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

Gratus will casts Light, refreshing it when necessary. He'll hang back, letting the fightin' types take point.

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

perception: 1d20 + 9 ⇒ (16) + 9 = 25

Lissaya points at a pressure plate under the water and quietly murmurs "There's a pressure plate there; probably a trap."

If the others are moving quietly, Lissaya will strive to do the same. However, once they are in the open, she will climb into the bird's back.

-Posted with Wayfinder

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Perception: 1d20 - 2 ⇒ (3) - 2 = 1 Plus any bonuses from Lissaya's pointing out the trap.

Lhunk, about to rush in stops for a moment before turning back around towards the halfling woman, "Lhunk sees no trap here, but will be careful. There is water here though, so maybe more fish people will be here!"

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

I believe that is something we can do, the Halfling replies.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

[erception 1d20 ⇒ 11

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2
Lhunk wrote:
"Come, we become Pathsearchers if we finish!"

Oh, brother.

Thaia plumbs the depths with her rifle ready, magical light illuminating it's barrel.

perception: 1d20 + 6 ⇒ (12) + 6 = 18

knowledge (local?, unknown lizard people): 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

Seeing no attempt or intention of stealth...

The little lizard men turn, hearing your footsteps, and let out a series of high-pitched yaps as they reach for their slings!

COMBAT! ROUND ONE

As the creatures go for their slings, Francis, Gunter, Benny, Gratus, and Lissaya spring into action!

Those party members are up first! Remember that the area is only dimly lit, so unless Gratus or Thaia (or someone else with a light source) approach them, attacks have a 20% Miss chance. The stream on the map is shallow; it costs two squares of movement to move into a square of water.

With Lissaya's help, everyone can see the trap.

Initiative
Benny, Francis, Gratus, Gunter, Lissaya<----
Foes
Lhunk and Thaia

Combat Map

Thaia:
You recognize these creatures as kobolds--vicious little underground pests that claim a (dubious) relation to dragons. Proud and cunning but not too smart or strong, they shouldn't be too big a threat in small numbers. And you can ask three questions about them, mechanically.

GM Screen:

Gratus Init: 1d20 + 1 ⇒ (11) + 1 = 12
Benny: 1d20 + 3 ⇒ (13) + 3 = 16
Lissaya: 1d20 + 3 ⇒ (13) + 3 = 16
Lhunk: 1d20 - 1 ⇒ (2) - 1 = 1
Thaia: 1d20 + 3 ⇒ (1) + 3 = 4
Francis: 1d20 + 3 ⇒ (20) + 3 = 23
Gunter: 1d20 + 7 ⇒ (5) + 7 = 12
Kobolds: 1d20 + 1 ⇒ (9) + 1 = 10

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The Halfling will hold for the more warrior people to act.

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

Gratus moves into the cave, bringing light with him, and summons another angelic eagle.

Burning an Arcane Pool point to summon a celestial eagle as a standard action.

The eagle smites and charges the nearest lizard thing.

Attack, charge: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage, smite evil: 1d4 + 2 + 1 ⇒ (4) + 2 + 1 = 7

It has darkvision, if it makes a difference. If not: 1-20=miss: 1d100 ⇒ 97

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

Lissaya and her bird make their way to the front.

-Posted with Wayfinder

Grand Lodge

ROUND ONE (cont'd)!

As Lissaya and her bird flap their way forward, Gratus emerges from the cave and summons a celestial eagle in a burst of light! The creature swoops down onto the nearer lizard-thing with a shriek, and brings it to the ground with its claws in its neck. The other one shrieks in fear.

Francis, Gunter, and Benny (if he chooses to re-enter initiative) are up!

Initiative
Gratus, Lissaya
Francis, Gunter, Benny [delayed]<----
Foes
Thaia and Lhunk

Combat Map

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

*Sigh* Honestly is that all these Society people know--killing? Kobolds make perfectly good porters. I might have convinced them or whatever tribe they represent to carry my minotaur trophy home. At least the head is still intact.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The Halfling will move to the edge and pull out his sling and load it.

Grand Lodge

Great balls of fire, I was waiting for Francis and Gunter to take their actions and I accidentally let three days go by!! I'm so sorry, all. I'll delay them for now and PM them.

ROUND ONE (cont'd)
As Benny moves up and the summoned eagle rises from the body of the first kobold, the second one shrieks in panic and sends a slingstone whirring toward the eagle, catching the creature in the wing. The summoned bird wobbles, but remains aloft as the lizardman darts to the south.

And the party is up!

Combat Map

GM Screen:

Sling Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Fly check DC 10: 1d20 + 8 ⇒ (3) + 8 = 11

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Thaia raises her musket an growls something threatening at akin the little dog-lizard thing.

intimidate: 1d20 + 8 ⇒ (20) + 8 = 28

Draconic:
"Hold it right there. You might as well give up, my slip has already found your trap."

She's going for the adjust attitude version of the skill, if the little guy hears her out.

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Holding his scythe high, Lhunk turns towards the woman, "You speaking tongues! Lhunk find cleric once back in town to fix you. First, lizard thing need to go away." the giant of a man then makes his way towards the stream. "Hi, lizard thing!" he shouts as he makes his way towards the creature.

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

Gratus directs the eagle to attack the remaining kobold.

Attack, charge: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

If that dosen't finish it off, he sighs and fires an arcane bolt at it.

Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3

Grand Lodge

The little dragon-man's eyes widen when Thaia starts talking to him...but then the eagle and Gratus's arcane missile slam into it, knocking it out cold and leaving it bleeding on the ground.

COMBAT OVER!

With two unconscious and near-death kobolds on the far side of the river, it doesn't take too much effort to cross the small stream. The tunnel they were investigating seems to slope sharply upward, and you can feel a breeze whistling up the tunnel.

What next?

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Very efficient combat

Do we go up? he asks.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Ah, so Gratus wants to carry my trophy back to town?

Grand Lodge

Male Demon Lord of Death, Locusts, and Plagues -NULL-

Feeling the breeze Lhunk points towards where he thinks it is coming from. "Maybe another way outside?"

Dark Archive

Human (Chelish) Arcanist (Occultist) 2 - HP: 12/12 - AC: 11, T: 10, FF: 11 - Fort/Ref/Will: +2/+1/+4 - Initiative: +2 Perception: +0 - Arcane Pool: 1/5 - Spells: 1st: 3/4

"Up is fine with me."

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