[PFS/DMK/YSK] 6-21 Tapestry's Toil (Inactive)

Game Master Kludde

Map and handouts


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Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Dervish dot

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

dot

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

Tank tread!

Silver Crusade

NG Male Gnome Bard2/Summoner4 Condition: Inspire Courage Init +2; AC18, Touch13, FF16, CMD13; hp 30/34; Fort +1, Ref +6, Will +8 (+2 vs Illusions; +4 vs bardic, sonic); Perception: +6 (low-light)

. Gorazio profile still needs to be updated, but Maeglin is ready to move on


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The Hao Jin Tapestry hangs on the wall of this stuffy basement room in the Grand Lodge.

The tattered piece of fabric, five feet wide and seven feet long, looks more like a worn tablecloth than a storied artifact. The Pathfinder Society’s Master of Spells Aram Zey stands before tapestry, his arms folded across his chest. He speaks without greeting.

“As you all surely know, the Society labors at some cost to assemble a dwarven relic known as the Sky Key.” The Master of Spells produces an intricately sculpted piece of metal decorated with fluid carvings. A sudden flash of excitement fills his weary eyes. “The object I hold in my hands is one of five pieces of that curiosity. The pieces that the Society has obtained so far share the same luster and artistic sensibilities, but have different shapes and functions within the assembled artifact. Today, hopefully, you will retrieve another piece. Previous missions lead us to believe that a fragment of the Sky Key lies within the tapestry, in the company of a dwarven clan that left Golarion for Hao Jin’s realm some time ago. Your task is to enter the tapestry and make contact with these dwarves, discern what they know about the Sky Key, and negotiate for their piece, should they still have it.”

The taciturn sage produces a hexagonal beard clasp of thick, polished metal. “During your mission in Irrisen, you managed to retrieve this beard clasp from one of the sites that we suspected of holding the Sky Key fragment. It belonged to an ancestor of the dwarves who live in the tapestry, and it may assist you in your negotiations. Return it to me if it does not gain you the fragment you seek. We hold no particular ire for the dwarves. Retrieve the Sky Key fragment if possible, but try not to murder anyone.”

Aram Zey adds grudgingly, “Does anyone have any questions before I send you into the tapestry?”

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra looks at Aram Zey, "Yes, what is the Hao Jin Tapestry? How do we enter it and more importantly how do we return? Also, any special precautions we need to take?"


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The Hao Jin Tapestry is a masterpiece of magical craftsmanship. It is the entrance to the legendary sorcerer Hao Jin’s personal demiplane. She pulled regions from all over Golarion into the tapestry. The tapestry is a living, breathing museum that houses countless historical treasures.”

“You can enter the tapestry by touching it and speaking a command word. Each person who enters the Hao Jin Tapestry leaves an eddy in his wake. Simply walk into your eddy, which only you can see or interact with, to come back here. I don’t have time to stand around while you complete your mission at a leisurely pace—if you return before accomplishing your goals, I’ll send a more competent group of Pathfinders to finish the job.”

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Aetherys is a lithe elven girl bearing long, well-kept blond hair flowing down to her waist. Some of it is braided, with small clasps respresenting the Dawnflower. Her eyes are deep blue, and she hardly ever blinks. At her side, a black-bladed scimitar rests, engraved with arabesque.

"Greetings, I am Aetherys and this is Dawnblade." she says as she strokes her scimitar.

"So this is the Hao Jin Tapestry! Such an honor to be sent inside it. I've heard so many tales about it, I can't wait to see if any of them are true! I have a few questions about our mission. What's the name of the dwarven clan, and the name of the ancestor that was presumably sent within the tapestry? Do we know if they were sent willingly or not?"


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The dwarves are the descendants of those who followed Prince Naldak, son of the last ruler of Jormurdun, King Gutheran. Aram says, the precise circumstances under which the clan was transported to the tapestry have not been recorded.

Grim, Maeglin, Pitbull, Holman: are you ready?

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

The arguments and bickering suggest that Pitbull and Asbo have arrived and are ready.

Silver Crusade

NG Male Gnome Bard2/Summoner4 Condition: Inspire Courage Init +2; AC18, Touch13, FF16, CMD13; hp 30/34; Fort +1, Ref +6, Will +8 (+2 vs Illusions; +4 vs bardic, sonic); Perception: +6 (low-light)

Yes, Maeglin and Gorazio are ready
Fancy gnome, with bright golden and fiery copperred hairs nodded to Aram's words.
- "Oh, we'll see the descendants of Prince Naldak, that will be great... Probably they are not so cold and cruel as that lonely dwarf we found in the North. Master Zey, what should we say to their ruler if they want to return back to our world? Do you know how to open a gate for them through magic of the Tapestry?"

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

"More tunnel rats" is all Pitbull comments.

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

The human warrior just stands with his hands folded on top of a massive greatsword, resting point down in front of him. He smiles at Pitbull's comment - and simply spoke, "Enter the magical tapestry. Locate the dwarven clan inside. Negotiate for the Sky Key. Return. Minimize casualties - treat all as neutral or friendlies. Self defense is, as always, authorized. Check."

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra is ready to enter the tapestry.


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The hot, humid air announces an abrupt change in the local scenery. A large earthen hill fades into view, surrounded on each side by hills covered in vines, grass, and stands of jungle trees. In one direction, mountains rise until they meet a haze of thick clouds. In the other direction, the deep blue sky is barely visible through an expanse of thick jungle. Just ahead lies a small village, its stone buildings overrun with vegetation.

Silver Crusade

NG Male Gnome Bard2/Summoner4 Condition: Inspire Courage Init +2; AC18, Touch13, FF16, CMD13; hp 30/34; Fort +1, Ref +6, Will +8 (+2 vs Illusions; +4 vs bardic, sonic); Perception: +6 (low-light)

I forgot to ask Aram, is this demiplane closed or I can call my eidolon? If I cannot - can I call him before entering?


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We have had some trouble with Aspis conjurers in the past, so I suppose summoning magic works without trouble on the demiplane. Aram says.

In a flashback

Scarab Sages

Male Elf Fighter (Lore Warden) 1/Wizard (Enhancer)) 5 [ HP 41/41 | AC 19/FF14/T16 (23/18/20 w/Mage Armor) | Fort +3, Ref +6, Will +6 (immune to sleep, +2 vs. ench) | Init +7 | Perception +9 ]

Sorry, Holman had a module chronicle applied, and is now out of subtier. Castien, however, is here...

Castien shifts uncomfortably at being asked to enter the tapestry. "Th-the last t-t-time I w-was asked t-t-to enter a t-t-tapestry, it w-was on a m-mission t-t-to th-the T-t-temple of Empyreal Enlightenment. It w-was a wh-wholly d-disturbing p-p-place."

Still, when the time comes for him to do so, he touches the tapestry and speaks the word. Once he is through, he waits for the others to lead the way.

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

"Pitbull - do you sense anything ahead?" Grim asks his new friend, looking himself at the village ahead to discern any movement.
Perception: 1d20 + 9 ⇒ (4) + 9 = 13
If it seems clear, he will start heading towards the overgrown buildings.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Pitbull and Asbo press up front and start looking about...

Perception or survival? Also both have Scent (and Asbo is tracking etc trained)

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra looks around and tries to see if she knows anything about the small village overrun with vegetation.

perception: 1d20 + 10 ⇒ (16) + 10 = 26

k(local/history, or geo): 1d20 + 6 ⇒ (10) + 6 = 16


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From the southeast, within a ruin, a roar can be heard, not unlike a hammer striking an anvil.

Marra sees clear signs of looting: uncovered graves, defaced murals, and newly-exposed rubble.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Pitbull and Asbo start moving in on the sound...

Scarab Sages

Male Elf Fighter (Lore Warden) 1/Wizard (Enhancer)) 5 [ HP 41/41 | AC 19/FF14/T16 (23/18/20 w/Mage Armor) | Fort +3, Ref +6, Will +6 (immune to sleep, +2 vs. ench) | Init +7 | Perception +9 ]

Castien uses his wand to provide some protection from...whatever that was.

Cast mage armor from his wand


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The southeast end of the destroyed village holds the burnt-down remains of a dwarven house. Inside is a horse-sized creature that has the face of a dwarven woman wearing a silver nose ring. Her body resembles that of a large bear with scaly wings. A barbed tail writhes wildly behind her as she threatens with a sonorous growl.

Grrrr...

See map

Scarab Sages

Male Elf Fighter (Lore Warden) 1/Wizard (Enhancer)) 5 [ HP 41/41 | AC 19/FF14/T16 (23/18/20 w/Mage Armor) | Fort +3, Ref +6, Will +6 (immune to sleep, +2 vs. ench) | Init +7 | Perception +9 ]

Castien attempts to recall what sort of creature this might be, but can't seem to remember anything.

Knowledge (Arcana): 1d20 + 10 ⇒ (2) + 10 = 12

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Pitbull looks back at the thing expectantly. So does Asbo.

She makes no aggressive move yet as she has no idea what this thing is, instead she maintains a more defensive footing.

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Knowledge: 1d20 ⇒ 19 Arcane, Dungeoneering, Planes: +9; Local, Nature, Religion: +6

Aetherys appears to be curious about the woman, and raises her hands with open palms outwards, as a sign of peace.

"Greetings, I am Aetherys. Do you speak our language? We come in peace."

She'll speak in Common the first time, and if the woman doesn't appear to understand her, 'Therys will use her other languages (Elven, Celestial, Draconic, Kelish, Tien) until she finds one to communicate with the woman.

Diplomacy (improve attitude): 1d20 + 16 ⇒ (2) + 16 = 18

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

Grim stands on the balls of his feet, the great sword seemingly at rest before him but actually ready to come up in a defensive swing if needed.

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra wonders at the odd creature, and attempts to aid Aetherys in her diplomacy, "We seek to learn what happened to the dwarfs in this world."

K(arcane): 1d20 + 6 ⇒ (8) + 6 = 14
diplomacy aid: 1d20 + 9 ⇒ (7) + 9 = 16


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The creature seems to hesitate, ready to pounce on the group at any moment, but the friendly opening of Aetherys and Marra seem to sway it.

Master was last of Naldak’s Point dwarves. They were good and proud until evil came and took the youth away. Now they live in the mountain to the east. Their heads are bald and their skin is gray. They should cut their beards in shame.

Marra:

Marra is not sure what to make of it - it looks to be a rogue eidolon of some sort

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

"We're going to search this area for information then, so we know what was going on - that a problem?" Pitbull checks.

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

"Can you tell us more about the evil that came? Did they also desecrate these graves?" Grim asks.

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra comments "She's a type of eidolon, but able to remain without her master."

the halfling asks "What type of evil took the young?"


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Their own weak minds! Their own false thoughts. They went east the eidolon says, pointing to a path.

The eidolon then turn to the topic of the deserated graves, and answers Grimaldus No, there were looters here. Looked like you, she says, as she points to Grimaldus, then to Zlata, then to Castien and Aetherys, but not to Marra or Maeglin.

They did not find this, she says, as she shows a scabbard and a wand, if you go east, you should take this.

You may search these ruins, their masters are gone. But do not shame them in desecrating the site!

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

"How were they like us? Similar in size? Oh, and by the way what's your name? And your former master's?"

-Posted with Wayfinder


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My master used to call me Grodel, my master was Torredugh. Yes, the looters were as large as you, not like the dwarves at all.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

"Humans?" Pitbull questions - to no one in particular, then gets to poking about the place for clues.


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Pitbull makes out the details of a defaced mural in one of the ruins. The mural illustrates angry dwarves facing away from their brethren and carrying a strange heavy device to the east.

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra smiles "Thanks Grodel, is there a chance Torredugh is still alive?" The halfling with help survey the empty homes with respect

perception + detect magic: 1d20 + 10 ⇒ (20) + 10 = 30

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

"Your help is tremendously appreciated, Grodel. Is there anything we can do for you?"

Aetherys examines the items with the help of a detect magic spell.
Take 10 on Spellcraft checks for a total of 26.


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My master passed away long ago. Nothing can bring him back, though I mourn him every day. These folk that looted the village, they did hurt me dearly, and they might still be near. You could help me by making sure they do not return.

Aetherys:

It's a scabbard of vigor and a wand of stone call (6 ch.)

Grand Lodge

Halfling Bard 9 | AC 24 T 18 FF 18 | HP 75 | F +7 R +13 W +8* | CMD 22 | Init + 5 | Perception +14

Marra comments "Looks like we are heading east to the mountain."

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

Grim examines the scabbard, determining what type of weapon it is designed for. When all are ready, he will put the greatsword on his back and carry his darkwood bow. "Pitbull, do you wish the honor of taking point? I will take rearguard and provide cover fire with the bow."

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Pitbull smiles "All the easier for me to rush our foes and snap their skinny necks" she then moves out front with Asbo

Liberty's Edge

Two-handed Fighter-5/Hellknight-5 | AC 26 T 14 FF 24 | HP 39/99 | F +12 R +6 W +7 (+2 vs. compulsion)| Init +5 | Perc +13

"Skinny and dwarves should never be used in the same sentence..." Grim laughs.

Scarab Sages

Male Elf Fighter (Lore Warden) 1/Wizard (Enhancer)) 5 [ HP 41/41 | AC 19/FF14/T16 (23/18/20 w/Mage Armor) | Fort +3, Ref +6, Will +6 (immune to sleep, +2 vs. ench) | Init +7 | Perception +9 ]

Castien, too, remains in the back, ready to support the others with his bow.


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The mountain reaches overhead, covered in lush trees and white mist. As warm winds whip around the mount’s rises, wisps of cloud separate from the thick cover and float away. A brief plateau about halfway up the mountain features a sheer cliff, otherwise inscrutable from a distance.

The roar of the waterfall overhead explains the thick mist that covers much of the mountain. The vapors become gray clouds as they rise in altitude, but near the base of the mountain they are white wisps rolling out from the pool. The pool’s water is clear and deep, with the spill forcing white bubbles back to a rippling surface. Deep into the pool, away from the frothy cascade, a glint of gold beckons the eye.

Silver Crusade

NG Male Gnome Bard2/Summoner4 Condition: Inspire Courage Init +2; AC18, Touch13, FF16, CMD13; hp 30/34; Fort +1, Ref +6, Will +8 (+2 vs Illusions; +4 vs bardic, sonic); Perception: +6 (low-light)

Maeglin was delayed by summoning ritual, because he wanted for his own eidolon to meet a rogue one. After the ritual he used a wand to cast a Mage armor spell on Gorazio. Armed with crossbow he was walking in the center of the group, protected by Gorazio with a spear.

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