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Reflex Ceobryrn: 1d20 + 10 ⇒ (12) + 10 = 22
reflex Loike (dog): 1d20 + 10 ⇒ (10) + 10 = 20
Both Ceobryrn and and his Loike manage to evade the blast and fire taking no damage. (both have Evasion)
Shifting forward, the ranger returns fire at the bot, unfortunately the explosion has thrown his aim off.
(Quick draw, rapid shot, deadly aim, Bard inspired, vulnerabilities, Manyshot, adamantine arrows)
1st att 2 adamantine arrows: 1d20 + 12 - 2 - 3 + 2 + 4 ⇒ (2) + 12 - 2 - 3 + 2 + 4 = 15
damage: 1d8 + 5 + 6 + 2 + 1d8 + 5 + 6 + 2 ⇒ (6) + 5 + 6 + 2 + (8) + 5 + 6 + 2 = 40
2nd att 1 adamantine arrow: 1d20 + 12 - 2 - 3 + 2 + 4 ⇒ (6) + 12 - 2 - 3 + 2 + 4 = 19
damage: 1d8 + 5 + 6 + 2 ⇒ (5) + 5 + 6 + 2 = 18
3rd att 1 adamantine arrow: 1d20 + 7 - 2 - 3 + 2 + 4 ⇒ (12) + 7 - 2 - 3 + 2 + 4 = 20
damage: 1d8 + 5 + 6 + 2 ⇒ (3) + 5 + 6 + 2 = 16
As the robot is flying, Ceobryrn tells Loike to flee for now, and the dog run out of the room.

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Ennoia takes a step forward and unleashes a storm of adamantine upon the robot.
All the arrows are adamantine-blanched.
+1 Composite Longbow (cold iron, RS, DA, Manyshot, PBS): 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 232d8 + 18 + 4 ⇒ (5, 1) + 18 + 4 = 28
+1 Composite Longbow (cold iron, RS, DA, PBS): 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 251d8 + 9 + 2 ⇒ (8) + 9 + 2 = 19
+1 Composite Longbow (cold iron, RS, DA, PBS): 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 131d8 + 9 + 2 ⇒ (6) + 9 + 2 = 17

DM Kludde |

While Ceobryrn's arrows plink off the sturdy armour one by one, Ennoia manages to score two solid hits, which cause the robot starts flying erratically, sparking and smoking as it goes. It looks like it only needs a little push...
And yet, it still moves, sending another rocket flying towards the door opening that Ennoia is standing in.
Fire: 4d6 ⇒ (6, 5, 2, 4) = 17
Bludgeoning: 4d6 ⇒ (6, 3, 6, 1) = 16
Again, DC 18 RFX for half
---
Hagnar
Ceobryrn
Ennoia
Svetlana
Elindriel
Lirianne
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Robot (166)
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Wow, getting really nasty!
Ref 1d20 + 5 ⇒ (1) + 5 = 6
HP 3/61
PA/Arcane/Buff
Attack 1d20 + 16 - 3 + 4 ⇒ (3) + 16 - 3 + 4 = 20
Damage 1d10 + 11 + 3 + 9 ⇒ (8) + 11 + 3 + 9 = 31
Attack 1d20 + 11 - 3 + 4 ⇒ (13) + 11 - 3 + 4 = 25
Damage 1d10 + 11 + 3 + 9 ⇒ (1) + 11 + 3 + 9 = 24

DM Kludde |

With that last punch, Svetlana manages to takes out the robot. A single jet produces a jet of flame, sending the robot crashing violently into the floor, where it remains motionless.
Combat over
Sparks start flashing all over the construct, and its inner workings seem to melt violently. The wires fall away, revealing a semi-spherical lattice inside, which is clearly of a different make than the robot itself.

DM Kludde |

With the help of the book, Hagnar identifies the metal piece as the sky key component the party was looking for.
The rest of the rounded room is partially filled in by soil. A three- foot-diameter sphere on a tripod base sits near the room’s original center. The device no longer works properly, and only occasional images of traumatic scenes flash across its surface, showing some catastrophic event of a large construct crashing into the ground.
Congratulations, you have recovered another piece of the sky key. I'll report and build some chronicles.

DM Kludde |

Chronicles are up in the usual place (link). Let me know if they are ok.

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Thanks a lot for GMing this one!

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Love the mix of fantasy and sci-fi genres this year has brought! Perfect for my Warhammer 40k Space Marine-based fighter =)
it has been great!
Only two more scenarios to go though :(