[PFS/DMK] 5-07 Port Godless (Inactive)

Game Master Kludde

Map and Portraits
Combat map
Handouts

Scenario selector


1 to 50 of 290 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Dot!


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Incense hangs heavy in the air in a meeting chamber of Manaket’s Swordmeet Lodge, where Venture-Captain Obo stands before a low table. “I won’t mince words,” he declares as he strokes his graying beard. “This mission is of vital importance to the Pathfinders’ success in the Worldwound. The Society has many powerful spellcasters, yet few can compare to the Riftwardens in feats of demon-banishing. That Abyssal scar spawns many demons, and the aid of capable abjurers would be a great boon in our march to Jormurdun, the newly discovered Sky Citadel . When our leaders requested the Riftwardens’ aid, we were denied; too many of their wizards are already committed to Mendev’s cause.”

Obo’s face betrays his chagrin, and he continues. “However, in saying no, they tantalized us with a means of securing their trust and alliance. Several Riftwardens led by Jahani Jodinaj and stationed in Azir were recently preparing for a dangerous task, but they recently stopped responding to magical missives. Were we Pathfinders to investigate these Riftwardens’ disappearance, we would have performed a great service to be repaid in kind. Ah,” he notes with some pleasure as two servant carry platters of drinks and fruit into the room, “We have refreshments. May you find them to your pleasure.”

As he begins peeling an orange, he frowns and adds, “We have one potential ally in this investigation, though I doubt he will leap at the chance to help. A contact of mine recently spotted the former Pathfinder Eando Kline in the sook of Azir. He has donned the guise of a copper merchant and likely prefers a degree of anonymity, but he is also a very well-connected man; if anyone knows what ills have befallen the Riftwardens, it is he. Should he not wish to speak, tell him, ‘Sasha Antif-Arah sends her regards—healthy and alive from Andoran.’

“Beyond that, be careful, Pathfinders. The sands of Rahadoum are unforgiving, and the Pure Legion is even less so.”

There is time for questions and knowledge/diplomacy checks (history, local and religion are relevant)

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Diplomacy 1d20 + 9 ⇒ (11) + 9 = 20
Know. Local 1d20 + 9 ⇒ (11) + 9 = 20

"Eando Kline? I've heard that name before. He's one of the most famous Pathfinders there was. Wonder why he gave up his position in the Society?"

Shadow Lodge

Mook lvl 12

Dot

Dark Archive

K: Local: 1d20 + 7 ⇒ (7) + 7 = 14
K: Religion: 1d20 + 7 ⇒ (12) + 7 = 19

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

The sharply presented frigate pulls into the harbour of the port city of Manaket, Andoran flag gently dancing in the wind – its eagle seemingly in flight. A gilt nameplate reveals the ship as ‘The Raven’. Moments after it docks, a sharply dressed but slightly disreputable and roguish looking Galtan begins to disembark, several of the crew are heard to shout to him as they flick off lazy salutes ”Adieu le Capitaine!”, he waves back to them with a bit of a flourish as he strides down the gangplank with the surety and confidence of a man used to being in command.

The handsome fellow adjusts his tricorne, ensuring the cockade is well presented, before continuing through the streets humming the national anthem of his native homeland, his feet almost dancing as he makes his way to the rendezvous – pausing only momentarily whilst he avails himself of some red wine, fresh bread, and soft cheese.

"Captain Blackjack of The Raven, I see I have arrived just in time" he scoops up a passing drink and fruit. "Monsiuer Obo, you would have us travel to the capital Azir and find out the fate of these Riftwardens, possibly with the aid of comrade Eando? How are we to travel? If it is required for us to overland then we will no doubt require some livestock and a guide perhaps? Or if you wish us to sail around the coast then I will happily volunteer The Raven to see us safely to our destination"

Diplomacy 1d20 + 10 ⇒ (12) + 10 = 22
Know Hist 1d20 + 6 ⇒ (5) + 6 = 11
Know Local 1d20 + 6 ⇒ (2) + 6 = 8
Know Religion 1d20 + 1 ⇒ (12) + 1 = 13

"I must confess, this is my first time setting foot in Rahadoum, I know little of the place nor any of the local dialect...we normally ply the lanes of the Inner Sea"

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"Pleasure to meet you, Captain. I'm Baroness Shel Whispertongue of Taldor." the tiny halfling introduces herself to the rest of the group after their questions were answered.

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

Jacques executes the expected pleasantry of a short bow upon being introduced to a lady - "A pleasure to meet you mademoiselle"


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Obo explains: “Kline was once a Pathfinder, but his philosophies conflicted with those of the Decemvirate and inspired him to leave. It was not a pleasant parting of ways, and I understand the wounds he bears are still raw; be careful not to rub them with salt.” Obo provides the adventurers with a simple sketch of Eando Kline, depicting a handsome Taldan man sporting a short beard.

Aleister, Blackjack, Shel:

Azir is the capitol of Rahadoum. The entire nation upholds the Laws of Man, which make worshipping the gods illegal. The country adopted these laws following decades of religious wars, and although this has driven away the most devout merchants, Rahadoum is nevertheless the home to many influential businesspeople.

Although often referred to as atheists, the people of Rahadoum accept that the gods exist but simply refuse to venerate them, believing that the price of worship is too great. An elite militant organization known as the Pure Legion enforces the ban on religion.

BlackJack, Shel:

Despite the Pure Legion’s best efforts, there is nevertheless a considerable trade in smuggled religious paraphernalia. Punishment for breaking religious law ranges from a fine for possession of forbidden texts to public humiliation or deportation for proselytizing or displays of divine magic.

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

"We shall avoid putting salt in any wounds, and not chafe like sand either. Speaking of philosophies I shall remember that religions aren't very welcome in the region, and that the Pure Legion take a dim view to people venerating the Gods. A sleight on personal freedoms and liberties, I believe, but I respect their reasoning - no one enjoys fanatics, look what the political fanatics turned my beloved Galt into... things have been taken too far in the pursuit of egalite"

"So Obo, are we to walk to Azir, or sail there?"

Blackjack has a ship available

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"We'll be sure to have no displays of divine magic. It might be wise to stock up on healing Potions. Those are quieter, and would not draw public attention, if we needed a quick heal."


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Last chance to make purchases in this town - just go ahead and mark them.

The group travels by ship. If you want, that can be Jaques' vessel

The heat of the midday sun accentuates the strange juxtaposition of salty sea air and dry, desert wind, just as the Rahadoumi caravans mingle with sailors from a dozen lands to make the markets of Azir a bustling, cosmopolitan hub of western Garund. The city’s edifices ranges from old constructions rejuvenated with elegant murals and exotic carvings to much newer buildings built with irregular angles and acute corners that combine to create an elegant mosaic of art and architecture. A vibrant soundscape overlays this visual effect, combining the sound of men haggling over baskets of dates, camels bleating in protest to their handlers’ commands, and the chorus of seagulls that soar overhead in search of an easy meal.

Several port officials come up to the dock as the ship moors. Anything to declare? Religious texts, icons? Any other objects?

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel will buy two potions of Cure Moderate Wounds for 600 gp.

"No religious items here. Just looking to visit the town for a bit."


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

K. Religion: 1d20 + 11 ⇒ (12) + 11 = 23
Rahadoum.. Kyra says making a face as the Venture Captain speaks.
Guess I will have to keep a low profile She says hiding her holy symbol inside her tunic.

At the port she keeps mostly to her self and out of the way. Nothing to declare.

Kyra will buy a second holy simbol of wood and hide it inside her luggage.

Stealth: 1d20 ⇒ 17

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

"My crew and I have nothing to declare, we shall just be reprovisioning for a couple of days. What news in the capital? Anything happening that a traveller should go and see, or be wary of?"

Once pleasantries are exchanged Jacques complies with normal requests to check the ship or its logs.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Apart from Kyra's holy symbols, what religious items do you carry? Any tattoos?

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

The enforcers search the adventurers, but do not uncover Kyra's hidden holy symbol. They don't go as far as to turn over bags, but instead offer a stern warning:

Welcome to Radahoum. the leader of the enforcers addressed Jaques You know the laws of Man: no worshipping, no displays of divine magic. Any who do not abide face prosecution, penalties and possible deportation. Enjoy your stay.

It's hot and dusty in Azir.

Asking around for directions isn't particularly hard in Azir, but you'll have to escape the attention of the Pure Legion. When seeking relevant information at a location, a PC must succeed at a DC 22 Bluff check to pass a hidden message, or Diplomacy check to gather information, or Knowledge (local) check, each representing an attempt to the their investigation discreetly.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"If a girl was looking to buy some copper around this place, who would she go see," Shel whispers as she heads toward any local establishment or inn.

Know. Local 1d20 + 9 ⇒ (17) + 9 = 26

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

"Do we have any reason to feat the Legion as long as we don't upset their laws?" Jacques enquires of his fellows.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

You don't, so much, but the legion suspects Eando from smuggling religious items. If there's any truth to that, he's not going to be very helpful if his cover is blown

Though Shel does not know anything about the local copper trade, she does know to find the location of Jahani Jodinaj's house.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

DM, am I missing something? Jahani Jodinaj doesn't mean anything to me. Did I miss his name posted earlier in this scenario?


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

It was a bit minor in the opening, easy to miss:

earlier, DMK wrote:


Obo’s face betrays his chagrin, and he continues. “However, in saying no, they tantalized us with a means of securing their trust and alliance. Several Riftwardens led by Jahani Jodinaj and stationed in Azir were recently preparing for a dangerous task, but they recently stopped responding to magical missives. Were we Pathfinders to investigate these Riftwardens’ disappearance, we would have performed a great service to be repaid in kind. Ah,” he notes with some pleasure as two servant carry platters of drinks and fruit into the room, “We have refreshments. May you find them to your pleasure.”

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Awesome! Thanks, DM!

"Well, I was able to find a spot that might be Jahoni's house. Perhaps we can knock on the door and ask him why he stopped responding. Or maybe we can investigate it, if he is missing."

Dark Archive

"Sounds like a splendid plan. Perhaps he has some wine he wouldn't mind sharing."

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

"If they don't respond to magical missives I suspect our doorknocking might be even more in vain, might also be identifying us as well - these cities are hotbeds of gossip - I should know, I start a lot of it"

Jacques looks about for a few minutes.

Diplo (gather info) 1d20 + 10 ⇒ (6) + 10 = 16
"Copper merchant, looking to buy..."
Blackjack isn't too worried about people knowing.


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

Well, Jahani Jodinaj is our mission and we have to start somewhere. His house seems the logical choice. I say we pay the man a visit. Kyra says.
While Jaques asks around she does her own inquery.
Gather Info: Jahani Jodinaj: 1d20 + 12 ⇒ (20) + 12 = 32


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Jahani's home is an attractive house, surrounded by a low wall. Upon calling at the estate, the majordomo opens up and say Welcome, travellers. My nam wis Akhina, I am the majordomo of this estate. I'm afraid the lady is indisposed, might I assist you?


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

Did I found anything about Jahani with my gather info?

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"We are here looking for the Lady of the house. Apparently, our superiors were discussing a business opportunity with Ms. Jahani when she abruptly stopped contact. We are worried she might have had something bad befall her, and have been sent to check on her."


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

The majordomo takes a very business-like stance, but does invite the pathfinders in. I have been instructed by the lady to be careful about whomI admit through the gate, I am sure you understand. I share your worries about milady.

Akhina then explains My mistress has been having a period of increasingly secretive behaviour, almost completely withdrawing from public life, and not attending meetings altogether. The only guest that Jahani entertained during this time was a Taldan copper merchant named Maroc, whom she met with several times in her study. Approximately a week ago, Jahani disappeared and has not returned. Much to consternation, I might add

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"My tongue might be too loose, but my superiors also know of this copper merchant. He is a former friend, and they are worried something might have happened to both of them. Do you know where the copper merchant is located? Or, maybe we could do a quick look at her study for a possible clue? With you accompanying us, of course. I wouldn't want you to get in any trouble with the lady."


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

DM Kludde? How about the gather info I rolled?...

Standing besides Shel, Kyra gives the majordomo her most reassuring and trust inspiring smile.
Diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Oh, I'm sorry, Merck. There was little info to gather on Jahani, but there was this:

Kyra manages to figure out that Jahani runs something of a successful business in Azir, so connections with the copper trade are not completely out of the ordinary. The local economy is robust.

Which, on a whole, is more interesting to Qadira faction members than anyone else

The majordomo says I suppose I can bend the rules a bit, and allow you a brief investigation of the study.

DC 20 Sense motive:

Akhina is clearly uneasy about the interest in Maroc.

Dark Archive

SM: 1d20 + 3 ⇒ (13) + 3 = 16

"Thank you for your hospitality. We promise to leave things just as we found them."

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Sense Motive 1d20 + 6 ⇒ (16) + 6 = 22

Shel didn't immediately point out what she observed, but she made a note to talk to the major doom a bit more in depth after they checked the study.

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

Sense Motive 1d20 + 8 ⇒ (16) + 8 = 24

"We only have an interest in ensuring welfare and safety. We are not here to make judgments or air laundry - you can rely on us to be discrete and forget anything not...relevant. Clearly something is not right, and we only seek to return things to the way they were."


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

When in the study, Shel immediately notes wispy paper ashes in the brazier - a burnt letter now beyond reconstruction - and an envelope labelled 'From Maroc', tucked away beneath a basket of cushion.

Opening the envelope:

The inside of the envelope bears instructions for finding a particular stall in the Grand Sook. The Grand Sook is a vast marketplace constructed mostly of tents with the occasional brick structure for particularly well established merchants.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel pockets the letter. "Akhina, we will do our very best to find your Master. Trust us, and we shall have her back as soon as possible.". Once outside, Shel shows the others the note and heads directly for the particular stall listed on the note from the Study.

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

Jacques casts Message - targeting Shel and Kyra.

"Always best to have more communication no?"

***

"Let's be a little cautious at the Market, they might sell copper, but I'd just as quickly wager that someone in the crowd might be wishing to see us leave with a lot of steel and iron"


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

Kyra nods to Jaques following the others to the market.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

The Grand Sook is a sea of canvas near the waterfront. Stalls selling fruit, bread, local products, but also furniture, tools, clothing sprawl out over a large area. Maroc's stall was indicated to be somewhere along the southern edge - upon arrival, though, the stall is empty.

Best bread in town! Nice and fresh, come get them here! A merchant shout in the next stall, only to be sounded out by the other neighbour, Freshly baked, just smell it. Truly works of art!, and then spotting Shel A loaf of bread, miss? Something else I can help you with?

Liberty's Edge

1/2Elf - HP:106, AC: 23/T:14/FF:20 - Percep: +16(LL) F:+11/R:+10/W:+12 - CMB: +14- CMD: 28, Speed: 40ft, Init: +6

Blackjack stays out of the way, doing what he can to act casual and not look as though he is with Shel.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"I do like bread, but not just right now. I'll buy a loaf on my way back out. It smells delicious, though,' Shel replies as she tries to brush her way past the merchant. She looked at the note and tried to find the specific stall number that was mentioned in it.

If she can't interpret which stall is being mentioned...

Shel nods at the merchant and purchases a small loaf, placing it into her pack for later. "I don't suppose you can tell me where this particular stall is located, can you? The others might be more interested in purchasing your wares, if you could help us out."


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

Yes, we are looking a copper merchant called Maroc. His stall was supposed to be here. Do you know what happened to him or where he can find the gentleman?


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Santiago, pleased to meet you. Yes, Maroc. Good businessman, he started his business here a couple of months ago. Fine feller, he sells his wares here. he isn't in today, though.

His competitor chimes in, as if competing for selling gossip as well as for selling bread This morning, he told me he'd had no luck lately, so he headed for the racetrack. 'To find the dog that has it', he told me.

Can i have a gather info, local know or bluff check?

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Diplomacy 1d20 + 9 ⇒ (11) + 9 = 20
Know. local 1d20 + 9 ⇒ (17) + 9 = 26

Dark Archive

K: Local: 1d20 + 7 ⇒ (16) + 7 = 23


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Shel and Aleister uncover some local buzz from the Santiago: You are quite bold to ask about Maroc in the open. No less than an hour ago the Pure Legion came inquiring. Good luck in getting him to pay his debt before the Legion finds him.


Oloch - Wrpst 7 [ HP 32/60 | AC 21 T 11 FF 20 | CMD 21 | F +8 R +4 W +9 | Init +3, Per +4]

Just in case there is something more to uncover.
Gather Info - Maroc: 1d20 + 12 ⇒ (18) + 12 = 30


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Azir is known for its swift, sleek dogs, and breeders often congregate at a racetrack near the outskirts of town to test their hounds’ speed. Today the track has drawn a boisterous crowd of gamblers who shout bets, laugh, and occasionally curse their luck following a bad race. With so many people seeking relaxation and distraction, the track is a hotbed for gossip and news.

One of the patrons has heard of Maroc He was here. You friends of his? We whiled away some time here, said he needed money for slaves. Tried to get it here with a few good bets, but none of it came his way - his luck was terrible. He told me he'd be at the Jistka Bathhouse, if you're looking for him.

At the bathhouse:

The Jistkan Baths is one of the oldest bathhouses in Azir, and local legend claims the building dates back to the long-gone Jistkan civilization that once ruled northern Rahadoum. Any such evidence of this ancient heritage have been lost to centuries of repairs, yet the well-maintained marble facade nonetheless advertises an elegant facility.

The adventures are greeted at the entrance. Welcome to the Jistkan Baths. Time to relax - all are welcome at our mixed gender facilities, a chubby-looking fellow explain, and adds courteously so long as you do no disturb the other guests. Usage of the facilities is a single gold coin for the day.

The man offers robes to those who need them, and says Can I offer you storage space for your belongings? They are most secure here. The man specifically looks at the weapons and armour the adventurers are carrying.

1 to 50 of 290 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS / DMK] 5-07 Port Godless - Gameplay All Messageboards

Want to post a reply? Sign in.