PFS 5-01 Glass River Rescue, Table A (Inactive)

Game Master DrGabe


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The Exchange

Half-Goblin

In the essence of speed, Tomoe you don't find anything else in the cellar/jail of note or interest.

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

"Ruprecht, and anyone else, by all means use my CLW wand to heal yourself fully."

"The only issue is I can't actually cast the spell myself."

The young warrior will try to take a position from where she can charge an enemy slipping through the doorway.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Lore pulls out her wand and touches Ruprecht with it.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

"Anyone else need a touch of healing?"

Grand Lodge

Dual Cursed Oracle of Life

Was Ruprecht actually hurt, I did a double channel back there - 2x 5hp healed on everyone. Apologies if I missed your damage, but you guys really need to post a status, or alter your header, or something :/

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Lore, save your wand charge. Thanks, though. I missed the Channel post, so I am full up.

Grand Lodge

Dual Cursed Oracle of Life

Oracle POWAH!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

ok... didn't mark a charge off the wand then....

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

In the lull before battle, Eadie closes her eyes and prays by rote. An observer can watch her mouth moving as she silently recites:

Abadar, grant me the serenity to accept the things I cannot change,
The courage to change the things I can,
And the wisdom to know the ... best way to hide the bodies of anything I had to eliminate to safeguard my friends.

She opens her eyes.

“Lore, did you end up casting Lesser Restoration on anyone?”

“I think both Eredax and I were poisoned by the spiders.”

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

"I was waiting for the venom to have it's full effect before I cast that spell, but sadly, I can only cast it on one of you. Was it just you and Eredax who were damanged by the swarm? As one of our frontline fighters, you might benefit most from the casting, but I hate leaving Eredax hurting as well. I can cast it again tomorrow of course."

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none
Lorelendral Teklet wrote:
"Was it just you and Eredax who were damanged by the swarm?"

“I think so … and yeah, I know it’s a dilemma for you. Of course I’ll leave it up to your good judgement, Lore.”

My two-handed Strength @ STR=15 : falchion attack 1d20+6 ; damage 2d4+3+3
My two-handed Strength @ STR=16 : falchion attack 1d20+7 ; damage 2d4+4+3

Grand Lodge

Dual Cursed Oracle of Life

The biggest problem with Eredax at the moment is that he has taken 4 points of STR damage, is now down to STR6, and thus heavily encumbered. Eadie, you are losing 1 to hit and 1 to damage, is that correct?

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

"It seems Eredax is hurting the worst, so I will use my spell on him, and tomorrow Eadie, if you are still in need, I will cast it on you as well." Lore casts her Lesser Restoration spell on Eredax, calling on the power of Sarenrae to light the fires within him and restore him to full strength.

lesser restoration on Eredax: 1d4 ⇒ 3

ouch, sorry it wasn't all 4 but you'll get that last one back with a night of sleep

Grand Lodge

Dual Cursed Oracle of Life

Three is already quite decent ;)

"Thank you Lore" - the man smiles, looking much better - "Those critters sapped the strength out of my limbs - I was barely able to walk"

The Exchange

Half-Goblin

You all seem to be quite fond of each other... do you mind letting me and my fellow dwarves out of these chains? the dwarf says with as much of a smile as she can handle.

No further effects of the poison- only two rounds.

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Oh, thanks Eredax! I forgot all about encumbrance. I’ll just check the PRD to check I’m still at a medium load … yep, no problem.

Lorelendral Teklet wrote:
"It seems Eredax is hurting the worst, so I will use my spell on him, and tomorrow Eadie, if you are still in need, I will cast it on you as well."

:)

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

If Ruprecht has the keys, he will free the dwarves.

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

"Aye, yes cousins. Are any of ye hurt? I can cure ye with a wand if you need healin'. Otherwise here is a dagger or warhammer if you are able to help in a fight - or at least defend yerselves."

if needed, cures from wands.
clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (5) + 1 = 6

The Exchange

Half-Goblin

The dwarves are thankful for being released. However, they are in horrible shape. They have been beaten and not eating a decent meal in sometime. The dwarves are in no shape to fight. They all have the exhausted condition.

The Exchange

Half-Goblin

Gathering up the dwarves and making your way out of the underground prison, you manage to get the injured dwarves up the ladder and into the washroom. You can hear muddled voices coming from the great room. Its hard to make out what they are saying, but it is clear that there are several voices and they are not that of the old ladies that take care of the inn!

Moving down the hallway you see what can only be the cleric, Ahendile that the dwarves spoke of. She spins around and proclaims loudly to the great room.
In the name of the most holy living god, drop your weapons! I am Holy Ahendile, ordained priest of Razmir and arbiter of your fates. Submit to my authority, and you may well earn more merciful treatment.

Moving this along...

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ruprecht nods at the woman's words. "Sorry ma'am, but I don't think that's going to happen.". He pulls his spear.

DM, how much time has passed since the last fight?

Initiative 1d20 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

"As my friend with the pointy ears says, you ain't gettin us to drop nuthin. I am Grimdoc Clanhammer of Kravenkus and if you are the one responsible for illegally holdin my kinsmen, then you have earned my wrath. . "

Lantern Lodge

Female Halfling hp 10/10 | AC 17/14/14 | CMB +3 | CMD 14| F+4, R+5, W+5 | Init +6 | Senses Perc +6 (+8 vs. Undead)

Sense Motive: 1d20 + 12 ⇒ (3) + 12 = 15

Is that really so? Tomoe looks that so called priest up and down.
If she would get the feeling this will not end well, she will cast a spell.

Initiative: 1d20 + 3 ⇒ (2) + 3 = 5 Hideous Laughter DC 18

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

Was not sure if gm was rolling group init... .

init: 1d20 + 3 ⇒ (13) + 3 = 16 +2 if still underground

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

init: 1d20 + 2 ⇒ (9) + 2 = 11

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Who died and made this woman Aroden?

Is she alone? “Are you alone?”

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Eadie draws her falchion and will move towards the point of attack.

Initiative: 1d20 + 2 ⇒ (15) + 2 = 17

The Exchange

Half-Goblin

Enough of this innolence, you fools will pay for this with your blood. This only proves the dwarves treachery! Attack!! the cleric is obviously not in the mood for talking after all.

Initiative Rolls:

Cleric: 1d20 + 2 ⇒ (13) + 2 = 15
Thugs: 1d20 + 2 ⇒ (14) + 2 = 16
Ruprecht 11
Tomeo 5
Grim 16
Lore 11
Eadie 17
Eredax: 1d20 + 2 ⇒ (20) + 2 = 22

Initiative Order: Eredax, Eadie, Grim, Thugs, Cleric, Ruprecht, Lore, Tomeo
On the map, assume that you can start from Grim's square if you like.
Ruprecht, about ten minutes have passed.

MAP

Grand Lodge

Dual Cursed Oracle of Life

Without hesitation, Eredax focuses on his powers, and boosts his companions prowess.

Casting Bless

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

GM- I am not seeing where we are on the map. Which room number are we entering?

Grim cannot tell if he can charge or not, but if the cleric is within 20' he will move and attack.

"For Kravenkus!!!!!"

Grimdoc MW battleaxe, bless: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26 for dmg: 1d8 + 3 ⇒ (7) + 3 = 10 (add +2 if charge was possible)

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Eadie tries to follow Grim’s example by attacking the 'cleric.' However, she mishears her dwarven friend's warcry.

“I’m ravenous!!!!!”

Falchion+PA+FF+Charge+Bless: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 Forgot the +2 for charge, GM
dmg: 2d4 + 3 + 3 ⇒ (2, 1) + 3 + 3 = 9

potential critter?: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 Forgot the +2 for charge, GM. So this would be a 14 to try and confirm the crit.
if so ... dmg: 2d4 + 3 + 3 ⇒ (4, 2) + 3 + 3 = 12

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

LOL, nice Eadie.

The Exchange

Half-Goblin

Eredax blesses the party before both Grim and Eadie blast into the room like ravenous murdering Pathfinders, at least from the prospective of the Razmiri. Both fighters assault the cleric, causing huge gashes in her armor. She bleeds from several cuts, but she stays on her feet, looking for a chance to survive.

In response, the Thugs open fire on Grim- Short Bow Attack: 1d20 + 4 ⇒ (5) + 4 = 9 and Short Bow Attack: 1d20 + 4 ⇒ (13) + 4 = 17 both arrows find only the wooden walls.
The other two Thugs gang on Eadie Morningstar Attack: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11 and Morningstar Attack: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24. One attack finds its way past the fighters defenses Damage: 1d8 + 4 ⇒ (7) + 4 = 11

The Cleric, steps back a step and casts a spell. Suddenly a ray erupts from her hand aimed a Grim Touch Attack: 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11 Dc 15 Fort save or lose Strength Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Initiative: Initiative Order: Eredax, Eadie, Grim, Thugs, Cleric, Ruprecht, Lore, Tomeo

Corrected MAP

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

The ray just manages to connect with Grim, who lets out a yell of defiance.

"RHaaarrrr!"

fort save, hardy: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27

Wow, I was expecting a '1'. Does Grim still lose 4 pts of strength?

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Lore moves forward 20 feet, which still doesn't put her in the room, but close enough to heal Eadie... She channels positive energy for healing, excluding the enemy cleric with selective channeling, of course.

channel: 2d6 ⇒ (5, 1) = 6

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Thank-you, Lore. Eadie’s hit points have been updated for Lore’s Round 1 healing.

DrGabe:
Just checking the four person adjustment has been applied to the encounter, GM?

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ruprecht moves forward brandishing his spear at the closest enemy.

Attack 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24

Damage1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Possible crit 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17

Possible crit damage 2d8 + 2 + 2 ⇒ (8, 5) + 2 + 2 = 17

Lantern Lodge

Female Halfling hp 10/10 | AC 17/14/14 | CMB +3 | CMD 14| F+4, R+5, W+5 | Init +6 | Senses Perc +6 (+8 vs. Undead)

Should i do a new action or should the action above count? And who are all those ugly witches in the tavern?

Edit: Tomoe casts Hideous Laughter on the cleric with DC 18.

The Exchange

Half-Goblin

Grim- the save reduces the effect by half. So yes, 4 points of Str loss. Good thing you didn't get that '1'!

Lore's healing touch instantly heals Eadie of most of her wounds.
Ruprecht unleashes hell and one of the thugs falls to the floor a mass of blood and spilling bowels.

Tomoe waves a feather in the direction of the cleric Will Save: 1d20 + 6 ⇒ (12) + 6 = 18, but her mind is too strong for the Geisha's magic.

Initiative Order: Eredax, Eadie, Grim, Thugs, Cleric, Ruprecht, Lore, Tomeo
One of the Thugs also magically disappears... thanks Eadie. :)

MAP

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

Grim will 5' towards the cleric and swing again.

"I don't take kindly to spells that tap me strength. Taint good fer bizness. "

axe, weak, bless, bard: 1d20 + 6 - 2 + 1 + 1 ⇒ (10) + 6 - 2 + 1 + 1 = 16 for damage : 1d8 + 3 - 2 + 1 ⇒ (6) + 3 - 2 + 1 = 8

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

No, thank-you, DrGabe! ;)

Eadie takes a strange, shuffling 5’ step to the north, to keep the “middle” thug off Grim’s back. She also hopes the thug will offer Grim and herself soft cover from the enemy archer.

**Happy Feet** “Hello, Dumpling. I eat you with ketchup.”

falchion+pa+ff+bless: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
dmg: 2d4 + 3 + 3 ⇒ (4, 1) + 3 + 3 = 11

The Exchange

Half-Goblin

Grim swings, the cleric tries to duck but just isn't fast enough to avoid the tiring dwarf. His axe cuts deep into her shoulder. Blood is starting to pour faster, but the cleric continues to fight on.

Eadie's attack nearly cuts the thug down where he stands, but with resolve not common in thugs he stays on his feet.

Eredax.

Grand Lodge

Dual Cursed Oracle of Life

Focusing his attention and power on the cleric ahead of them, Eredax conjures a bad luck compulsion, trying to land it on their adversary.

Casting Ill Omen on the Cleric - Saving Throw: None MUAH! But... "A target who can speak and has at least one free hand and who is aware of the spell and its effects (such as from a Spellcraft check to identify the spell as it is cast) can negate one reroll by spending a move action to utter a brief prayer or good luck charm to appease the spirits of ill fortune".

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

" Eadie, girl, why are ye talkin bout food at a time like this? Now I can't concentrate. Dumplings? "

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none
What the young warrior thought Brother Grimdoc wrote:
"I’m ravenous!!!!!"

*Puzzled* “You started it, Grim.”

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

DM

Spoiler:
DM, don't know if you've noticed, but there have been new posts in ith's game for Kovar to respond to, if you are still interested.

The Exchange

Half-Goblin

Eredax's spell effects the Cleric.

The Cleric yells for her Thugs to cover her. They are forever faithful to her and actually comply with her orders.
She withdrawals- Grim in her second move, you get an AoO. If you don't kill her she'll get out the door and withdraw towards the northern section of the courtyard.

One thug tires to take out Eadie- 1d20 + 5 ⇒ (11) + 5 = 16
The other thug fired an arrow at Ruprecht- 1d20 + 4 ⇒ (8) + 4 = 12
But both attacks miss...

PC's/ turn. Grim gets an AoO first then his normal turn.

MAP

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

"An where da you think you are goin so fast, trickster? We ain't done yet!"

Grimdoc Aoo MW battleaxe, bless, weak: 1d20 + 6 - 2 + 1 ⇒ (10) + 6 - 2 + 1 = 15 for dmg: 1d8 + 3 - 2 ⇒ (7) + 3 - 2 = 8

If Grim does not hit and drop the fleeing cleric, he will cast expeditious retreat (move @ 50' rnd) and chase the cleric out the door.

Lantern Lodge

Female Halfling hp 10/10 | AC 17/14/14 | CMB +3 | CMD 14| F+4, R+5, W+5 | Init +6 | Senses Perc +6 (+8 vs. Undead)

An error occured. Hideous laughter is actually DC 20 because of the peacemaker feat, but i forgot that :( Either retcon that or just take my new move now. Tomoe moves out of the house just casts another hideous laughter (DC20) on the cleric.
Don´t let her get away!

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Eadie takes another swing at the thug she has been fighting.

falchion+pa+ff+bless: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
dmg: 2d4 + 3 + 3 ⇒ (2, 2) + 3 + 3 = 10

The Exchange

Half-Goblin

Grim... is that number your final number? hint, hint, hint???
Tomoe, I don't think we can retcon this one since several things have happened. However, new save Will Save: 1d20 + 6 ⇒ (1) + 6 = 7 well look at that...

Lantern Lodge

Female Halfling hp 10/10 | AC 17/14/14 | CMB +3 | CMD 14| F+4, R+5, W+5 | Init +6 | Senses Perc +6 (+8 vs. Undead)

Totally fine with me :D She´ll be lying on the floor for the next three rounds and drop what was in hands. But she got a new save every round sadly^^ Anyway time to get that rope out and tie her up hopefully.

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