[PFS] 0-06: Black Waters - RD Table 2 (Inactive)

Game Master Andrew Harasty

Black Waters - Table 2


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The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

sorry forgot to roll for reflex save

Reflex Save: 1d20 + 5 ⇒ (10) + 5 = 15
Jajee's trained reflexes allow him to avoid the rushing water just in time

Silver Crusade

PFS #222040-2 Male Half-Orc Oracle 3 HP 27/27 | AC 17/11/16 | Fort 3 Ref 2 Will 3 | Init +7 | Perc +4 | CMB +4 CMD 15 | falchion +5 2d4+3 PA +4 2d4+6 | Javelin +3 1d6+2 | Channel 2d6 5/5 DC 16 | Spells L1 5/6

Previously

Reflex: 1d20 + 2 ⇒ (9) + 2 = 11

Hrarsk falls down when the water begins to be drained from the pool. "Ah!"

Combat
(I assume Hrarsk eventually made his way out of the water)

You wrote that a zombie slammed into the half-orc. Is that Hrarsk? I don't see a zombie next to him on the map. I didn't move my token, but I will channel energy if I can get close enough or am already in range.

"Don't you hit me!" Hrarsk tells the zombie, as the area fills with positive energy.

Channel Energy: 2d6 ⇒ (5, 2) = 7 Will DC 15 half

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

BURN IT WITH FIRE!

Then Ridley does just that.

Ranged Touch Attack, PBS, precise shot: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 5 + 1 ⇒ (2) + 5 + 1 = 8

I'll exclude all of my allies from the splash damage (I get to choose 5 squares)

And even though I suspect we know everything relevant about it,

Kn religion: 1d20 + 14 ⇒ (2) + 14 = 16

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

five ft adjust, unarmed attack with flurry

Jajee pivots, the monk bringing himself within close range to deliver a brutal combination of elbow and knee strikes to the rotting flesh of the bug-bear zombie..

Flurry, Unarmed Strike: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Flurry, Unarmed Strike: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros charges forward and slashes at the zombue with his falcata.

attack: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 231d8 + 4 + 3 ⇒ (7) + 4 + 3 = 14charging and using precise strike

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Right The zombie attacked Donna. Yes the "falling" damage took place as you entered, I placed those that did not act before just at the door way so you are good to go from there.

Donna steps back from the zombie and swings hard taking a good chunck out of the zombie.

Zombie Will: 1d20 + 3 ⇒ (1) + 3 = 4

The Holy engery of Hrarsk hits the zombie full force.

Ridely easily sets the slow moving creature on fire. It burns quite nicely. Ridely realizes it is just tougher (more HP) than the normal human zombies, but other wise no other special abilities.

Jajee strikes the zombie soundly, but does not do much past its tough hide.

Bold still can act before it goes again.

Patros
Daveneiros

Zombie -- 26 damage
Ridley
Jajee
Hrarsk
Donna

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

I assume i ninja'd your post...

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Davneiros will throw his bow on the ground and pull his sword and strike the Zombie.

to hit: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d8 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Yeap...gotta like cross posting

Patros rushes up and takes a big chunk out of the brute.

As Davneiros follows up with a light cut, but enough of a cut to cause the bugbear to collapse.

Searching the body more closely you realize the child is Grishan Maldris, the younger brother of Colson Maldris (Leader of Liberties Edge).

Also you find a ring among the rubble that is magical.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

We should take him back for a proper burial...

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

Jajee remarks about the corpse of the boy "Sad fate the young man met.. and still more perplexing is the Bug-bear corpse. Maybe some raider who got his just-desserts, or nothing at all. More importantly though, as a individual with a curious mind for the arcane.. this ring we happened to come across down here. Is there any among us capable of discerning it's magical qualities?" Jajee asks the group

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Davneiros takes the ring and takes a look.

Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23

Silver Crusade

PFS #222040-2 Male Half-Orc Oracle 3 HP 27/27 | AC 17/11/16 | Fort 3 Ref 2 Will 3 | Init +7 | Perc +4 | CMB +4 CMD 15 | falchion +5 2d4+3 PA +4 2d4+6 | Javelin +3 1d6+2 | Channel 2d6 5/5 DC 16 | Spells L1 5/6

"Who would have reanimated the bugbear? Maybe the Grishan was experimenting with necromancy and it went awry?" Hrarsk suggests.

Grand Lodge

Female Human Figher 2h (1) | HP 13/13 | AC 18 T 13 FF 16 | CMB +5, CMD 17 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | Active conditions: None.

"If you wish to carry a rotting corpse, go for it. Me? I'd rather just take the ring and present it to his father, letting him know his son died as well as he could have under the circumstances."

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

"OK, take the ring and let's move on!" says Davneiros to Donna.
Davneiros quietly walk south by the passage with his bow in his hands.

Perception: 1d20 + 2 ⇒ (16) + 2 = 18
Stealth : 1d20 + 6 ⇒ (10) + 6 = 16

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You easily determine it is a ring of feather fall

Davneiros heads a bit a head of the party to scout.

Map updated, you can place yourselves anywhere behind Davneiros

Water drips from the double-vaulted ceiling and trickles down the walls to pool on the floor. Bone shards of a hundred skulls litter the room like shattered seashells. Wide stairs climb to the west. Narrow stairs dive to the north. On the south wall, an open doorway gapes, a carved relief depicting a massive battle filling the archway over the door. The rest of the walls are filled floor to ceiling with nooks that house ancient, but drenched, skeletal remains. In the center of the room sit twelve school children in a circle on the floor. One child seems to be silently telling a story, her arms moving rapidly as she makes scary faces.

Lurky Things:

Hide: 1d20 + 7 ⇒ (13) + 7 = 20
Seek: 1d20 + 7 ⇒ (7) + 7 = 14
Notice: 1d20 + 7 ⇒ (5) + 7 = 12
Hear: 1d20 + 7 ⇒ (7) + 7 = 14

Davneiros does see that the children blue circle are similar shades as the ones he saw in the classroom.

You may move closer to inspect.

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

Jajee stays behind Davneiros, unsure of what to do with the appearance of the apparition's.
More ghosts? I wonder if any of them know Junia.. guess it wouldn't hurt to umm.. ask? Jajee thinks to himself.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Jajee looks to see if any of the children look like Junia

Jajee walks closer to the circle of children and clears his throat " Hello children! Didn't mean to startle you.. Im looking for my umm friend Junia. She wouldn't happen to be around anywhere nearby would she? Shes about your age.."

Jajee begins to describe Junia's appearance to the ghosts, unsure yet if they are reacting to his presence

Silver Crusade

PFS #222040-2 Male Half-Orc Oracle 3 HP 27/27 | AC 17/11/16 | Fort 3 Ref 2 Will 3 | Init +7 | Perc +4 | CMB +4 CMD 15 | falchion +5 2d4+3 PA +4 2d4+6 | Javelin +3 1d6+2 | Channel 2d6 5/5 DC 16 | Spells L1 5/6

"Hi, do you happen to know of a girl by the name of Junia?" Hrarsk says to the children, ever hopeful.

If they don't respond, Hrarsk will try to read their lips to see what story they're telling.

Perception: 1d20 + 4 ⇒ (5) + 4 = 9

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

What these ghosts are doing. Why are they still here? Why do not they leave?

Davneiros looks around.
Perception: 1d20 + 2 ⇒ (11) + 2 = 13

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The ghosts are unresponsive to you as before. A quick survey does not find Junia among them. But you do spot one of the ghost children that looks like the daughter of Derris

However, while examining the scene, Davneiros hears something clawing its way from the north, as well as something stirring in one of the southern chambers.

He gives an alarm while you are beset by more undead creatures.

Init Ghoul, green: 1d20 + 2 ⇒ (4) + 2 = 6
Init Ghoul, red: 1d20 + 2 ⇒ (14) + 2 = 16
Init Ghoul, blue: 1d20 + 2 ⇒ (3) + 2 = 5

Init, Davneiros: 1d20 + 5 ⇒ (10) + 5 = 15
Init, Patros: 1d20 + 8 ⇒ (1) + 8 = 9
Init, Ridley: 1d20 + 2 ⇒ (20) + 2 = 22
Init, Hrarsk: 1d20 + 7 ⇒ (8) + 7 = 15
Init, Jajee: 1d20 + 5 ⇒ (16) + 5 = 21
Init, Donna: 1d20 + 2 ⇒ (19) + 2 = 21

COMBAT

Those in bold may act

Ridley
Jajee
Donna

Ghoul (red)
Hrarsk
Davneiros
Patros
Ghoul (green)
Ghoul (blue)

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

More undead! I guess that's to be expected here...time for more fire!

know religion: 1d20 + 14 ⇒ (3) + 14 = 17

range touch attack, pbs vs. red: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 5 + 1 ⇒ (4) + 5 + 1 = 10

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

Move 25ft, Ready action to strike at first target in range

Jajee rushes in behind Davneiros, his weapon already in motion. He holds his position near his team-mate, ready to strike at the first undead to come within range

"Steel yourselves! More of the undead approach!"

Grand Lodge

Female Human Figher 2h (1) | HP 13/13 | AC 18 T 13 FF 16 | CMB +5, CMD 17 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | Active conditions: None.

Running as fast as she can, Donna just makes it to the room with RED in it, able to block the door to force it to attack her rather than her companions.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Ridley does recognize these as common Ghouls. The are intelligent undead and their strikes can paralyze.

But he easily burns the cloesest one, but not enough as it lunges towards Donna and attempts to bites her...

Ghoul Bite: 1d20 + 3 ⇒ (3) + 3 = 6

...but misses.

Bold may now act.

Hrarsk
Davneiros
Patros

Ghoul (green)
Ghoul (blue)
Ridley
Jajee
Donna
Ghoul (red) -- 10 damage

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Davneiros moves in to the room and shoots an arrow in to blue ghoul.

to hit: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d6 + 1 ⇒ (5) + 1 = 6

confirm crit.: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d6 + 1 ⇒ (3) + 1 = 4
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Silver Crusade

PFS #222040-2 Male Half-Orc Oracle 3 HP 27/27 | AC 17/11/16 | Fort 3 Ref 2 Will 3 | Init +7 | Perc +4 | CMB +4 CMD 15 | falchion +5 2d4+3 PA +4 2d4+6 | Javelin +3 1d6+2 | Channel 2d6 5/5 DC 16 | Spells L1 5/6

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 2d4 + 3 ⇒ (1, 4) + 3 = 8
Religion: 1d20 + 5 ⇒ (19) + 5 = 24

Hrarsk swings his falchion and tries to identify the creature.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros rushes ahead to confront one of the undead monstrosities. He prepares for the beasts attack and readies a defensive strike.

double move then ready a parry/riposte

p/r:
parry: 1d20 + 9 ⇒ (6) + 9 = 15riposte: 1d20 + 9 ⇒ (2) + 9 = 111d8 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Davnerios hits the ghoul with a solid thunk.

Hrarsk swings wide, and does not get much more than Ridely's info. They are fairly simple undead, but just can paralyze you though they do have some channel resistance.

The blue tinted on steps over and attempts the lay into Daveneiros

Ghoul Bite: 1d20 + 3 ⇒ (19) + 3 = 22
Ghoul Claw: 1d20 + 3 ⇒ (4) + 3 = 7
Ghoul Claw: 1d20 + 3 ⇒ (12) + 3 = 15

Getting a bite in, but missing with its claws

Bite Damage: 1d6 + 1 ⇒ (4) + 1 = 5 2 Fort Saves (disease and paralysis)

The more green one bites at Patros

Ghoul Bite: 1d20 + 3 ⇒ (3) + 3 = 6

Patros parrys the bite, but is unable to connect afterwards with the riposte.

Bold may act. I need two fort saves from Davneiros

Ridley
Jajee
Donna

Ghoul (red) -- 10 damage
Hrarsk
Davneiros
Patros
Ghoul (green)
Ghoul (blue) -- 6 damage

Grand Lodge

Female Human Figher 2h (1) | HP 13/13 | AC 18 T 13 FF 16 | CMB +5, CMD 17 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | Active conditions: None.

Realizing she has not attack with her long reach weapon, Donna moves to a position to attack GREEN, and hopefully kill it.

Hammer: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7

But she misses quite badly.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Now with a clear shot at green, Ridley lobs another bomb at the ghoul in front of him. After immolating the creature he will move to get a better shot at the others next round.

Ranged Touch Attack, pbs vs. red: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
damage: 1d6 + 5 + 1 ⇒ (6) + 5 + 1 = 12

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Fort: 1d20 ⇒ 15
Fort: 1d20 ⇒ 5

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The red tinted ghoul is set a flame and burns to dust quickly.

Bold are now up and can act.

Jajee
Hrarsk
Davneiros
Patros

Ghoul (green)
Ghoul (blue) -- 6 damage
Donna
Ridley

Ghoul (red) -- DEAD

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros swings at the ghoul in front if him.
Press on! Almost got them all!

attack: 1d20 + 9 ⇒ (2) + 9 = 111d8 + 4 + 3 ⇒ (1) + 4 + 3 = 8

He then readies a parry again.

p/r:
parry: 1d20 + 9 ⇒ (17) + 9 = 26riposte: 1d20 + 9 ⇒ (8) + 9 = 171d8 + 4 + 3 ⇒ (8) + 4 + 3 = 15

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

Move 20ft, Attack W/Double-Chained, Kama

Jajee rushes in to help his comrade Patros! His kamas whirling around, he enters his signature battle stance and whips the kama out at the ghoul..
The undead down here are unrelenting.. It would be bad if one of them rakes me with those claws. It would be better for me to keep my distance and attack at range!

Double-Chained, Kama: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Davneiros does one step back and shoots another arrow in the blue Ghoul.

to hit: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 1 ⇒ (5) + 1 = 6

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Patros attack misses the quick moving ghoul.

Jajee moves up to aid, but does not seem to hit as well.

Davneiros's arrow does hit its target again but not enough to take it down.

The green tinted ghouls begins to wail in to Patros.

Ghoul Bite: 1d20 + 3 ⇒ (10) + 3 = 13

However, Patros finally get his grove and finds his opening. And in one shot cuts down the ghoul.

The blue ghoul steps up and lays into the one hitting it with arrows.

Ghoul Bite: 1d20 + 3 ⇒ (12) + 3 = 15
Ghoul Claw: 1d20 + 3 ⇒ (4) + 3 = 7
Ghoul Claw: 1d20 + 3 ⇒ (10) + 3 = 13

But the archer stays out the ghoul's onslaught.

Ghoul (blue) -- 12 damage

Everyone is up

Hrarsk
Donna
Ridley
Jajee
Davneiros
Patros

Silver Crusade

PFS #222040-2 Male Half-Orc Oracle 3 HP 27/27 | AC 17/11/16 | Fort 3 Ref 2 Will 3 | Init +7 | Perc +4 | CMB +4 CMD 15 | falchion +5 2d4+3 PA +4 2d4+6 | Javelin +3 1d6+2 | Channel 2d6 5/5 DC 16 | Spells L1 5/6

Hrarsk runs over, nearly tripping over himself in his haste to get at the ghoul. He once again summons positive energy to fill the area.

Against the blue ghoul, but the grey creature is technically also in range if walls don't block positive energy

Channel Energy): 2d6 ⇒ (2, 6) = 8 DC 16 half

Did I miss a turn?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Hrarsk charges in and his radiant positive energy turns the remaining ghoul in to a pile of dust.

No need for will save, it had 1HP left. And yes, Hrarsk was skipped. Normally I would do the double action, but it only had one point left, so I knew someone would get it

After dispacthing the ghouls, you take a little more time to look around. The spirits still linger and the scene loops over an over as it fades in and out.

Among the corpses you find the remains of a Gebbite general and his shield is still in good condition. The relief on the south wall depicts Taldor's first victory over the Chelish rebels.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

This shield is of fine workmanship...pity I can't use it....too bulky for my style. Perhaps someone else wants to use it? It might be valuable...i assumd its not a buckler

Grand Lodge

Female Human Figher 2h (1) | HP 13/13 | AC 18 T 13 FF 16 | CMB +5, CMD 17 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | Active conditions: None.

"Shields are for those that don't wish, or can't, use a mighty weapon."

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

"Let's move on!" Davneiros moves toward the north passage and room.

Perception: 1d20 + 2 ⇒ (2) + 2 = 4

Silver Crusade

PFS #222040-2 Male Half-Orc Oracle 3 HP 27/27 | AC 17/11/16 | Fort 3 Ref 2 Will 3 | Init +7 | Perc +4 | CMB +4 CMD 15 | falchion +5 2d4+3 PA +4 2d4+6 | Javelin +3 1d6+2 | Channel 2d6 5/5 DC 16 | Spells L1 5/6

Hrarsk trudges after Davneiros and looks around him.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

Jajee looks over the shield, running his fingers over the fine details etched into the face of it, admiring it's craftsmanship "Exquiste detail, although not for myself. Although ive never trained in its use, I admit I would probably look and move quite awkward with the bulky thing. I respectfully pass."

Jajee follows behind Davneiros, looking around the room with his sunrod. Watching the loop of the spectral children followed by the sight of the ghoul corpses has Jajee eager to press on. "This area.. is depressing as hell. Hopefully while we're down here we can find someway of breaking whatever it is that has these spirits lingering here and trapped. These poor souls deserve some peace." Jajee mutters a brief prayer under his breath, the eyes of the monk follow Derris's daughter with a look of somberness as he tredges forward, eyes peeled ahead for danger.

Perception: 1d20 + 3 ⇒ (3) + 3 = 6

Its darker than the abyss down here! There could be undead on all sides of me right now and I'd never know it.. Thank the gods I remembered to bring my sunrod.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The other passaages lead to small chambers with nothing but bones and other remains littered around.

Opening the door to the West reveals a large room and staircase that leads down 100 steps.

[ooc]See updated map[ooc]

Grand Lodge

Female Human Figher 2h (1) | HP 13/13 | AC 18 T 13 FF 16 | CMB +5, CMD 17 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | Active conditions: None.

Donna enters the area to the west and waits at the top of the stairs to lead the group down. "Come on!" she hisses, loud enough to be heard, but quiet enough not to carry.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Guess we're selling the shield when we get back up top then. Anyone else unnerved at the presence of ghouls down here? If they were here when the school sunk... maybe some of the kids got turned into ghouls too. If we encounter any such abominations, steel your will. There is nothing to be done for them. Let's get moving. This place is really creepy, and I want to get out of here as quick as we can.

Grand Lodge

Female Human Figher 2h (1) | HP 13/13 | AC 18 T 13 FF 16 | CMB +5, CMD 17 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | Active conditions: None.

"I know, which is why I am leading from the front. Ghost and spooks and specters and all that undead scare me to death. I don't want to be here any longer than I, or we, need to be."

Grand Lodge

Male N Human Bard 13 | HP 94/94| AC 27 T 18 FF 22 | CMB +10, CMD 28 | F: +11, R: +19, W: +15 | Init: +11 | Perc: +15, SM: +21 | Speed 30ft | Bardic Performance: 41/41 | Spells: 1st 7/7; 2nd 6/6; 3th 5/5; 4th 4/4; 5th 2/2 | Active conditions: none.

Davneiros goes back to Donna .

The Exchange

Male LN Human (Shoanti) Fighter 1 | HP: 7/13 | AC: 22 (Touch: 12, Flat: 19) | CMB: +6; CMD: 18 | F+4, R+2, W+1 | Init: +2 | Perc +4, SM +0 | Speed: 20ft.

Jajee proceeds away from the ghouls and stays close to Donna, trailing in the shadow of the impressively large woman..

"I agree with Ridley! lets be gone from this room with haste, this place is giving me the heebie-jeebies."

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