Old Orleans, New Trouble: A Fallout Campaign (Inactive)

Game Master SinBlade06

Old Orleans is in need of heros. Is this you? A campaign based off of Fallout 3.


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Adam looks up at Scab. "What's a....Super Mutant? On second thought, I think I'll find out myself."

Needless to say, there is no resistance up to the medical bay.

Infirmary Spoils:
6 Stimpaks
3 of each Chem
3 Rad-Away
2 Blood packs
2 Crutches
2 Medical Braces
1 Doctor's Bag (apply to remove all special conditions such as fatigue, nausea, any illness, or radiation poisoning. Has a total of 10 uses)
1 Journal of Medicine (+10 Heal for 1 hour. DC 15 Int increases duration to 2 hours)

There's a lack of bodies, blood, or real medical equipment. "We were pretty careful, considering our jobs, so no real injuries happened."

At this point, Marcel is back with the team.


Male Ghoul Alchemist 3

Gone for just a few days...

"Man, this place is quiet. Anyone else getting the Heebeegeebees?"


M Ghoul Engineer 4 (HP 19/27)

is someone keeping tabs on all the spoils? i noticed there havent been any posts outlining what each person has taken in awhile. maybe we should to that in the discussion thread?

"Yeah, theyre big and green. Some say mean, heh. Their fingers are too big to do any really technical things, but if you need an engine lifted, well, there's no better replacement for a cherry picker"


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

Marcel reappears in the infirmary doorway. If no one objects, he scoops up one of the stimpacks. "These things are incredible; two weeks of hospital treatment in a bag."

Stashing it in his pocket, he turns to the Paladin. "So what do you think the Brotherhood will make of this vault? With some fixing up it could be a credible stronghold. If one with no escape passage."


Male Human Paladin 4

"I feel no unease. This place holds many crucially important artifacts and stores of information. I relish the thought of re-acquiring the glory of our lost world."

"Keep your eyes open for a steam assembly structure and a pressure cooker. I would very much like to build and test this new weapon system."


Male Human Paladin 4

"If the reactor is failing, I would hesitate to use the structure as a permanent emplacement. Too many variables abound to settle in. Plus, as you stated, there is limited egress. A fortress, or a tomb? A difficult choice."


Edward, there was a steam gauge assembly in the locker you found the blueprints. Maybe that helmet is on a little too tight?


M Ghoul Engineer 4 (HP 19/27)

Scab will scoop up a stimpak, some chems, the 10 MF cells if no one took them as well as some Abraxo


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

"Hmm..." Marcel surveys the room carefully. "I suggest we examine the sleeping quarters next. Over the decades, a vault full of brilliant scientists would likely have any number of 'pet projects' in their rooms."


Male Human Paladin 4

oops. Figures, I am posting from my phone. Ill try to get a full accounting of materials found on Sunday night or possibly Monday.

I can use a MFC or two as well.


M Ghoul Engineer 4 (HP 19/27)

i will gladly share the MF cells


Male Human 1 Cleric (Merciful Healer)

Looking about the medical bay, Max is quite pleased to find the supply stach. Gathering the manual and doctor's bag he says,"Divided the medicines amongst yourselves. I have resources to heal you, but being able to care for yourself is just as important."


Female Human 3rd Barbarian

She looks over the chems before shrugging, "I am already stocked up on Stimpacks and Radaways as is. So you all can have them. The only things I am in need of really is more water my supply is low and food since I have not been back to the city for some time now." She says to the party as she looks over the medical devices and such.


Adam turns to speak to Marcel. "If you think you'll find other artifacts from a lost age, think again. No was was allowed to do anything without permission, and the dorms were for rest and relaxation only. The most you'll find are a few clothes they had when they entered."

Adam speaks up at Lilith's comment involving water. "There should be plenty of water in the diner. We were set on supplies for 100 years, but when the majority of us started to turn, we lost our appetites. Should be plenty for you guys."

The dorms won't have very much. You can look if you wish, but you'll be mostly passing things by.

Adam leads the way back into the main Atrium, then up to the Diner. Inside, the place is nearly clean, except for a few plates and cups here and there. Tables and booth seating abound with plenty of room for everyone. In the back is a stove, fridge, dry storage, and a broken down Mr. Handy unit.

"I almost forgot about poor Andy here. Hang on a second." He kneels down and starts to tinker with "Andy" and before you know it, the Mr. Handy floats back up into working order.

Andy: "Good evening sir. May prepare you a supper fit for a king?"

Adam: "Yes, and make enough for seven." An idea comes to mind. "And make sure you include the Mac and Cheese."

Andy: "Yes sir. Right away."

And with that, Adam floats into the kitchen and starts cooking. The smell wafting in is something that can only be described as "heavenly." Good meals are hard to come by in the Marshes. In Old Orleans, it'll cost you a good chunk of change, so having a free meal that'll sit in your stomach is something to stick around for.


Male Human 1 Cleric (Merciful Healer)

If none of the others take the meds, Max gathers them up in his supply pouch knowing that they will be needed at some point.


Female Human 3rd Barbarian

She smiles softly at the thought of food. "After Andy has made us this meal, would we be able to get whatever we want from the kitchen?" She asks glancing at Adam as she looks around the dinner.


Male Ghoul Alchemist 3

"Did he say Mac&Cheese? I heard him say Mac&Cheese. I love the stuff. Good eats, good explosive. Erm... you didn't hear that last part." Crispy says. The first part is to Scab, but the second part is to Adam.

I know it's too late to edit the post, but it would appear that Adam floated away.


Whoops! I meant that Andy floated into the kitchen to cook.


M Ghoul Engineer 4 (HP 19/27)

"I'm definitely pleased to have mac n cheese"


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

Marcel gives a small smile and nods in agreement. "A good meal unspoiled by radiation is something I have been missing for some time."


Male Ghoul Alchemist 3

"Hey, man, radiation is like salt. It makes the food never go bad." Crispy says jokingly.


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

"Like you, you mean?" replies Marcel with a wry smile.


Male Human 1 Cleric (Merciful Healer)

Max chuckles at Marcel's joke as he follows along with the group. Being a member of the Brotherhood, and in possession of skills which allow for the purification of food, Max is not as excited about the coming meal as his new travelling companions, yet it is is welcome none the less.


Andy returns a few moments later with plenty of food for everyone, including the Mac and Cheese. "Here you are, sirs and madame. Enjoy."

Andy rotates to face Edward. "I noticed that you found the schematics for the Railway Rifle, sir. I took the liberty of retrieving it for you." He hands Edward the pressure cooker. "If you need assistance assembling it speak with the Overseer. He would be able to assemble it with little trouble." Andy floats back to the corner of the room, watching everything going on.

Since you made the check earlier to make sense of the blueprints, the DC is lower. Engineering or Craft Weapon will be needed to make the rifle. You also need to assemble it somewhere else. Tinkering with tech at the table is not only rude, but you need to build it somewhere with no distractions. Adam can help you with that.


Male Human Paladin 4

Popping the seals on his helmet, Edward's face becomes visible for the first time. Smooth skinned and almost baby-faced, he seems too young to be as big and imposing as he is.

"Ah, dinner and clean water. Thank you, 'Andy'."

After receiving the pressure cooker, "This is most excellent. I am very excited to see this weapon system in action. Perhaps Adam can assist me after dinner."


M Ghoul Engineer 4 (HP 19/27)

Scab spends all of his time waiting by fiddling with his pip boy and contributing occasionally to the conversation. When the food arrives, he passes the pip boy over it to see if the clicking starts again. If it does, he warns the smoothskins.

Scab, too, takes off his helmet to start eating. His face looks mostly greyish-green with several areas that look ashy from scrapings.

"Thanks for the grub!"


Female Human 3rd Barbarian

Indeed thank you. Lilith says with a grin as she begins to take a bite of the food with a slight groan from the taste. It had been so long since she had a home cooked meal that she forgot the taste.


Male Human 1 Cleric (Merciful Healer)

Max nods his approval after scanning the food any contaminates.


The Pip-Boys don't do that clicking noise over the food since they are not irradiated. The Pip-Boys have a built in Geiger counter that automatically go off if there's radiation in the area. Within 5 ft.

Diner Spoils:
6 of every prepackaged food item
A large number of cups, plates, spoons, forks, and knives.
6 bottles of Purified Water
4 Kitchen Knives (the weapon)
1 Pilot light (if you wish to destroy the oven)

Adam doesn't spend supper with the team, instead heading to a different part of the Vault. By the time you finish, he's returned with a backpack full of stuff.

"I took the liberty of sifting through the dorms for anything that may be valuable. Since I didn't really know, I just brought back all their pre-Vault clothing." He looks at Lilith. "I thought you could use a few bobby pins to hold your hair back, so I brought those back too."

Dorms Spoils:
6 pre-war relaxed wear
5 pre-war casual wear
10 bobby pins

Adam stands near the door to the Diner. "When you're finished, I'd like to be off. I've already said my goodbyes to this place. Only thing left now is to leave."

Andy floats over to the Overseer. "Shall I accompany you sir?"

Adam nods. "Yeah, I could use an assistant with a weapon."

Andy spins his saw blade and charges his plasma arm. "Yes sir."

Adam and Andy will accompany you out to Old Orleans. Andy will protect Adam, so you don't have to worry as much if there's combat.


Male Ghoul Alchemist 3

"It can cook and fight? This day just keeps getting better and better!


Female Human 3rd Barbarian

Lilith takes a box of blamco, Bubble gum, cram, fancy lad snack cakes, Potato crisps, Salisbury steak, sugar bombs, and a sweet roll for the road placing them in her backpack. She then takes one of the bottles of water placing that in her pack as well. "Thanks, however I think Marcel or scab could make better use of the bobby pins then I could." She says softly to Adam.

Fallout Wiki is the best place to find the list of the packaged food so that you do not take all and end up like overemcumberanceing yourself.


M Ghoul Engineer 4 (HP 19/27)

Scab will take the same share of stuff Lilith took. Also he will grab some bobby pins


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

Marcel takes the same and pops it away in his pack. "Thanks, Andy."

He also picks up four of the bobby pins.


Male Human Paladin 4

Edward will load up as much as he can carry.

"I would like to assemble this new weapon system. Other than that, I think we are just about done here."


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"I can help you with that, Paladin." Adam doesn't know that Edward is not yet a Paladin, still at the rank of Knight. Needless to say, he helps Edward build the rifle.

It takes about 5 minutes.

The new Railway Rifle is built and ready. Adam hands Edward the rifle. "A hundred years in this Vault and this is the only thing we have to show for it. Take good care of it, ok?"

This is the one weapon a Paladin is not proficient with. Since it has not existed in the world before, you can't be trained with it. The next time you have a chance to spend a feat, you may spend it on Railway Rifle Proficiency.

EDIT: I've decided that would be a waste of a feat. If you lvl up with the rifle or any custom weapon in your possession, you may take that weapon's proficiency feat as a Bonus Feat for that lvl.

Railway Rifle Stats:
Railway Rifle
Range: 60 ft
Damage: 2d6 (19-20)x3
Clip: 6 round clip (railway spikes)
Special: If used in a Called Shot, a confirmed critical does x6 damage instead of x3 damage.


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

Marcel looks puzzled. "Not only this weapon, surely? You spoke of your sentry robot project; did you never get to the physical assembly stage?"


"Well, the robot prototypes he had were able to be fulling functioning, but they never had any form of programing except for the command 'At Ease.' We were trying to continue programing them, but then the reactor broke, everyone got sick, and you know the rest."


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

"Could we see these prototypes? From your description they sound most impressive."

And they would have many weapons ripe for scavenging Marcel thinks to himself.


Adam points towards the Engineering bay. "They're down there. You should have seen them when you took the rifle schematics."

I did say they were down there, I just didn't specify they were the sentry bots you were looking for. My mistake.


Male Human Paladin 4

"That is most appreciated, Adam. I don't suppose you know of anywhere railroad spikes might be located?"

Cradling his new weapon, Edward looks every bit the over-exuberant teenager he is.

"Examine the robots, then out the front door?"


After taking the team down to the Engineering bay one last time, Adam reaches into the locker where the rifle schematics were and pulls out 12 railroad spikes 2 clips.


Male Human Paladin 4

"Once again, thank you Adam."

"Shall we return to the community, then?"


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

Finished inspecting the husks, Marcel nods. "Onwards, I say."


M Ghoul Engineer 4 (HP 19/27)

would it be possible to take a stab at programming them? even one of them? i'd like a pet heh


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

He said they're "husks" so I assume they're very non-functional... Though I may be wrong.


Female Human 3rd Barbarian

"let us be on our way. I am in need of a bed, and perhaps some time just talking with you fellows and getting to know you."


The robots are indeed husks, as the electronic components needed for command programing have been removed. It would take a genius, or rather an Engineer, to make it happen.

You'll need 10 scrap electronics, a functioning computer, and a Connection Cable in order to reprogram a robot. However, you'll need to make a DC 35 Engineering or Craft in order to make the proper computer chips. Or just ask Adam.

"Yes, let's be on our way. I wish to see how the world has changed." Adam leads the way to the Vault entrance, where he then takes one last look at the Vault before turning his back and walking onto the rock that is the new Earth.

When you reach the end of the tunnel leading to the Vault, it is night. According to your Pip-Boys, it is 12:45am. The lights from Old Orleans shine in the distance, providing enough light to walk travel by. Low Light can see just fine. Normal vision will need a form of light to see.

"So that's what's become of New Orleans...It's kinda pretty. Let's go, shall we?" Andy follows behind Adam as they travel, his propulsion jet letting off a low rumble behind the team.


M Ghoul Engineer 4 (HP 19/27)

Scab will make sure to lock the vault closed so hopefully no one will come in and program those robots or jack with the reactor.


Human Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15

Marcel will carefully look at Scab's inputs to note the password to enter the vault.


M Ghoul Engineer 4 (HP 19/27)

Scab looks at any password he might be making too i suppose hahaha

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