Mythic 6 - Tar-Baphon's final trap and the world left untouched.

Game Master Davachido

Initiative:
Initiative order: Amelia, Dreyyn, Demons, Nethan, Elise, Elves

Current Map


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Inactive

"Seriously, how many times are we going to have to kill you," says Amelia with confidence. She begins her assault against the graveknight

5-foot sidestep, then full attack. Note that Amelia has the Clustered Shots feat so damage is totaled before applying DR.

Attack: 1d20 + 15 ⇒ (12) + 15 = 27; Damage: 1d4 + 12 ⇒ (1) + 12 = 13
Attack: 1d20 + 15 ⇒ (11) + 15 = 26; Damage: 1d4 + 12 ⇒ (3) + 12 = 15
Attack: 1d20 + 15 ⇒ (2) + 15 = 17; Damage: 1d4 + 12 ⇒ (2) + 12 = 14
Attack: 1d20 + 10 ⇒ (13) + 10 = 23; Damage: 1d4 + 12 ⇒ (1) + 12 = 13


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan replies for the Graveknight, "As many as it takes."

He then casts Mythic Magic Missiles, "NIL'GNOS ARCANISS!"

Mythic Magic Missile Damage: 6d4 + 3 ⇒ (2, 4, 2, 1, 3, 3) + 3 = 18


Round 1

A Magic missile and several starknives fly out and strike Moretti who is leering from across the corridor. Only one of the starknives hit puncturing through the defenses.

Elise moves up then causes roots to erupt from beneath him. The surround his legs and he quickly attempts to slash at them.

attack: 1d20 + 20 ⇒ (10) + 20 = 30

They are swiftly cut. -1MP, yes that would've hit his touch.

All the martial fighters get a good dose of haste by Alþórel.

Moretti steps past Dreyyn who he hasn't spotted, he laughs. "Oh but I know your tricks now, I've prepared. You aren't catching me unawares this time!"

He approaches Amelia and hefts his large greatsword that he brings down on her.

attack: 1d20 + 20 ⇒ (2) + 20 = 22
attack: 1d20 + 15 - 2 ⇒ (4) + 15 - 2 = 17

Almighty high rolls!

damage: 4d6 + 21 ⇒ (3, 5, 3, 5) + 21 = 37

It slices into Amelia then she sidesteps as he brings the blade back up.

Moretti begins laughing maniacally.

intimidate(Amelia): 1d20 + 25 - 20 ⇒ (16) + 25 - 20 = 21 DC 17
intimidate(Nethan): 1d20 + 25 - 20 ⇒ (10) + 25 - 20 = 15 DC 17
intimidate(Dreyyn): 1d20 + 25 - 20 ⇒ (13) + 25 - 20 = 18 DC 16
intimidate(Elise): 1d20 + 25 - 20 ⇒ (17) + 25 - 20 = 22 DC 16
intimidate(Alþórel): 1d20 + 25 - 20 ⇒ (9) + 25 - 20 = 14 DC 16

This effect misses the mages, but for the others if you are not immune to fear you are shaken for 1 round.

Dreyyn you are up for round 1, everyone else up for round 2.

current hp/ac wrote:


Alþórel: 33/33 hp, 17 AC, -1 con
Amelia: 21/58 hp, 20 AC, -2 con
Dreyyn: 60/60 hp, 22 AC, -1 con
Elise: 102/102 hp, 19 AC
Nethan: 57/57 hp, 23 AC


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

prescience: 1d20 ⇒ 5
Al drifted forward, sword in hand. Fate favoured their opponent - with any less foresight he would have wasted his efforts on an attack. Too many allies, too close. Taking his queue from Nethan he also lets loose with a flight of magical darts.
magic missile: 3d4 + 3 ⇒ (1, 2, 4) + 3 = 10


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

when he steps past Dreyyn, does he pass such that he is flanked?


Inactive

Amelia launches starknives from point blank range, steps back, and then calls on the Wand of Valor for healing! Spending 2 mythic points. Amelia doesn't draw an AOO due to Point Blank Master.

Attack: 1d20 + 15 - 2 ⇒ (14) + 15 - 2 = 27; Damage: 1d4 + 12 ⇒ (4) + 12 = 16
Attack: 1d20 + 15 - 2 ⇒ (7) + 15 - 2 = 20; Damage: 1d4 + 12 ⇒ (2) + 12 = 14
Attack: 1d20 + 15 - 2 ⇒ (5) + 15 - 2 = 18; Damage: 1d4 + 12 ⇒ (3) + 12 = 15
Attack: 1d20 + 10 - 2 ⇒ (14) + 10 - 2 = 22; Damage: 1d4 + 12 ⇒ (2) + 12 = 14
Wand of Valor: 4d8 + 10 ⇒ (8, 4, 3, 6) + 10 = 31

Is the Aegis ability still active? I'm guessing no, but thought I'd ask.


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

"You wouldn't be good practice if you didn't!" Elise cries out in reply. But her confidence takes a hit once he lands a nasty slice on Amelia. That laugh! Brr...

She made her best attempt to continue projecting confidence, substituting fury instead of true assuredness. With a snarl and a crude blast of arcane energy she lashed out at the graveknight, trying to sweep him off his feet. Then she followed with her mundane claws seeking to rip the wicked knight apart.

Trip: 1d20 + 14 + 1 - 2 + 10 ⇒ (18) + 14 + 1 - 2 + 10 = 41

To Hit, Claw 1: 1d20 + 14 + 1 - 2 - 2 ⇒ (14) + 14 + 1 - 2 - 2 = 25

To Hit, Claw 2: 1d20 + 14 + 1 - 2 - 2 ⇒ (14) + 14 + 1 - 2 - 2 = 25

To Hit, Claw haste: 1d20 + 14 + 1 - 2 - 2 ⇒ (17) + 14 + 1 - 2 - 2 = 28

Damage, Claw 1: 1d8 + 8 + 4 ⇒ (2) + 8 + 4 = 14

Damage, Claw 2: 1d8 + 8 + 4 ⇒ (1) + 8 + 4 = 13

Damage, Claw 2: 1d8 + 8 + 4 ⇒ (7) + 8 + 4 = 19

Swift action: Arcane Surge -> Blade Lash to try and trip him. Then 5-foot step and claws, activating Power Attack here*!


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan repeats his last spell, Mythic Magic Missile, "NIL'GNOS ARCANISS!"

Mythic Magic Missile Damage: 6d4 + 3 ⇒ (4, 4, 2, 2, 2, 2) + 3 = 19

(AC should be 19 since the extra +4 Colour Magic was from the last fight, -Mythic Magic Missile.)

Nethan ponders his next move but not for long.


Inactive

Oh, forgot to add +1 to all my attacks or an extra attack due to haste. Attack: 1d20 + 14 ⇒ (17) + 14 = 31; Damage: 1d4 + 12 ⇒ (2) + 12 = 14

-Posted with Wayfinder


@Dreyyn: He can be caught flatfooted from your position let's say, probably easiest.


Missed Amelia's question, you're Aegis would have worn off unless you refreshed it at some point.


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

As Moretti spoke with the target, Dreyyn studied the man. His stance, mannerisms, body language in the way he accentuated his words; Dreyyn collated all these disparate bits of information with what he had seen of the man in their previous encounter. Dreyyn would be more ready this time. Just as he hoped, the villain approached; even better, the man didn't see him.

Just as his position passes beyond Moretti's peripheral vision, Dreyyn bleeds from the shadows, bringing one end of his two-bladed sword down to stab the man.

Swift action, Sudden Attack, -1 MP, take better of two rolls, bypasses all DR
attack: 1d20 + 15 ⇒ (1) + 15 = 16
attack: 1d20 + 15 ⇒ (10) + 15 = 25
damage: 1d8 + 6 + 3 + 2 ⇒ (4) + 6 + 3 + 2 = 15
plus sneak attack: 2d6 ⇒ (5, 6) = 11, if applicable.

Then, the flurry began in earnest.
full attack
attack: 1d20 + 12 ⇒ (5) + 12 = 17
damage: 1d8 + 6 + 3 + 2 ⇒ (7) + 6 + 3 + 2 = 18
plus sneak attack: 2d6 ⇒ (4, 1) = 5, if applicable.

attack: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 1d8 + 2 + 3 + 2 ⇒ (8) + 2 + 3 + 2 = 15
plus sneak attack: 2d6 ⇒ (3, 6) = 9, if applicable.

attack: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 1d8 + 2 + 3 + 2 ⇒ (8) + 2 + 3 + 2 = 15
plus sneak attack: 2d6 ⇒ (6, 3) = 9, if applicable.

crit threat reroll
attack: 1d20 + 12 ⇒ (1) + 12 = 13
new damage: 15 + 1d8 + 2 + 3 + 2 ⇒ 15 + (4) + 2 + 3 + 2 = 26

wow, my average d20 roll was 8.5. awesome.


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

good call Elise, i missed the haste. GM please add 1 to my attacks and here is a bonus:

1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
1d8 + 6 + 3 + 2 ⇒ (3) + 6 + 3 + 2 = 14


Round 1

As Moretti passes the corner several blades come out and strike at him. Only two of the strikes make it throw though one cuts through any of his thick plate.

fortification(high blocks critical/sneak): 1d2 ⇒ 2
fortification(high blocks critical/sneak): 1d2 ⇒ 1

The first blow, however, despite the surprise doesn't manage to hit a vital spot. The second hit does manage to find something in all that metal.

Round 2

In unison, the mages set loose another barrage of unblockable missiles.

Some starknives go flying out but only two manage to make it through.

Elise goes into trip the knight, and he lands on the ground. The next two blows she hacks into him fairly well however the third one his blade comes up. -1 MP

attack attempt 2: 1d20 + 14 + 1 - 2 - 2 ⇒ (12) + 14 + 1 - 2 - 2 = 23

The blow misses and he thrusts his blade up as retaliation.

attack: 1d20 + 20 - 4 ⇒ (19) + 20 - 4 = 35
damage: 4d6 + 21 ⇒ (6, 6, 2, 3) + 21 = 38

A solid strike from him into Elise's side.

"I shan't take you lying down." Moretti growls, a large black stag melds out of the wall and charges forward. It attempts to batter everyone out of the way protecting its master.

attack (dreyyn): 1d20 + 16 - 2 ⇒ (1) + 16 - 2 = 15
bullrush: 1d20 + 20 ⇒ (18) + 20 = 38
attack (Amelia): 1d20 + 16 - 2 ⇒ (16) + 16 - 2 = 30
bullrush: 1d20 + 20 ⇒ (8) + 20 = 28
attack (Elise): 1d20 + 16 - 2 ⇒ (7) + 16 - 2 = 21
bullrush: 1d20 + 20 ⇒ (18) + 20 = 38

damage: 1d8 + 6 ⇒ (7) + 6 = 13

Dreyyn rolls out of the way whereas Amelia and Elise are trampled and pushed. Though they steady themselves as they are knocked away from Moretti.

Moretti stands up then raises his sword. Die, unworthy filth. A blast of acid flies forward. DC 20, half damage.

reflex(Amelia): 1d20 + 12 ⇒ (13) + 12 = 25
reflex(Elise): 1d20 + 5 ⇒ (19) + 5 = 24
reflex(Al): 1d20 + 5 ⇒ (4) + 5 = 9

damage (acid): 4d6 ⇒ (4, 3, 6, 5) = 18

current hp/ac wrote:


Alþórel: 15/33 hp, 17 AC, -1 con
Amelia: 30/58 hp, 20 AC, -2 con
Dreyyn: 60/60 hp, 22 AC, -1 con
Elise: 55/102 hp, 19 AC
Nethan: 57/57 hp, 19 AC

Also really, lots of AC, high DR, scary attacks, still taken something like 100+ damage in one round. Straight to his backup strategy.

Right sorry rushed at the end need to step out, I didn't check for acid resist/evasion for the last bit so feel free to correct me on that!

@Dreyyn: Haste attack misses

Round 2 Dreyyn, Round 3 everyone else. The Stag seems to be impeding people moving forward


Inactive

Unless he has some sort of acid resistance up, Amelia redirects some of the damage Al has taken to Nethan. +6HP Al, -6HP Nethan

Amelia is utterly surprised by the shadowy stag that has emerged. "Hey, what is that thing? Can we kill it?" Not really understanding what she was facing, she figures the smart thing to do is to continue the assault on Moretti. She deflects her starknives off the ceiling to ensure a clear shot at the graveknight.

Attack: 1d20 + 14 ⇒ (13) + 14 = 27; Damage: 1d4 + 12 ⇒ (2) + 12 = 14
Attack: 1d20 + 14 ⇒ (12) + 14 = 26; Damage: 1d4 + 12 ⇒ (3) + 12 = 15
Attack: 1d20 + 14 ⇒ (16) + 14 = 30; Damage: 1d4 + 12 ⇒ (3) + 12 = 15
Attack: 1d20 + 14 ⇒ (15) + 14 = 29; Damage: 1d4 + 12 ⇒ (1) + 12 = 13
Attack: 1d20 + 9 ⇒ (20) + 9 = 29; Crit Damage: 3d4 + 36 ⇒ (3, 2, 2) + 36 = 43

"Take that, Moretti!" she cries, as her final attack seems to do some serious damage.


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

should i roll two rounds of actions?

also, so my 26 to hit on the first attack missed? i dont really understand your wording.


@Dreyyn: 2 rounds of actions? You're the last in the round to go so I'm asking for the round 2 action and round 3 from other people.

The First and third attack hit, the reference to vital spots is to sneak attack since the ability refers to it most of the time ("can strike a vital spot for extra damage"). Moretti has the mythic ability fortification which is identical to the item enchantment of the same name. 50% to ignore the sneak attack/critical hit portion of an attack.


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

spellcraft for stag 'spell': 1d20 + 18 ⇒ (1) + 18 = 19
Al glared at the stag for a second - he'd seen something similar once, long ago...
Illusion, summon, force effect...?


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

Without waiting for further guidance Elise decided that they *could* indeed kill the stag. At least make a good attempt! With a howl of fury she latched on the beast shredding its flanks for daring to eject her from her mark.

To Hit, Claw 1: 1d20 + 14 - 2 + 1 ⇒ (19) + 14 - 2 + 1 = 32

To Hit, Claw 2: 1d20 + 14 - 2 + 1 ⇒ (9) + 14 - 2 + 1 = 22

To Hit, Claw Haste: 1d20 + 14 - 2 + 1 ⇒ (19) + 14 - 2 + 1 = 32

Damage, Claw 1: 1d8 + 8 + 4 ⇒ (5) + 8 + 4 = 17

Damage, Claw 2?: 1d8 + 8 + 4 ⇒ (6) + 8 + 4 = 18

Damage, Claw Haste: 1d8 + 8 + 4 ⇒ (2) + 8 + 4 = 14


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

ah, gotcha. I guess since the split-party part is over i can just be in the group's initiative

Dreyyn continues his assault, trying to position himself in a flank if possible.

full attack
attack: 1d20 + 12 ⇒ (2) + 12 = 14
damage: 1d8 + 6 + 3 + 2 ⇒ (2) + 6 + 3 + 2 = 13
plus sneak attack: 2d6 ⇒ (5, 5) = 10, if applicable.

attack: 1d20 + 12 ⇒ (2) + 12 = 14
damage: 1d8 + 2 + 3 + 2 ⇒ (8) + 2 + 3 + 2 = 15
plus sneak attack: 2d6 ⇒ (5, 4) = 9, if applicable.

attack: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d8 + 2 + 3 + 2 ⇒ (7) + 2 + 3 + 2 = 14
plus sneak attack: 2d6 ⇒ (6, 4) = 10, if applicable.

haste attack: 1d20 + 12 ⇒ (2) + 12 = 14
damage: 1d8 + 2 + 3 + 2 ⇒ (1) + 2 + 3 + 2 = 8
plus sneak attack: 2d6 ⇒ (5, 1) = 6, if applicable.


Just waiting on Nethan and Al, though presumably Al is waiting for this update:

The stag appears to be entirely real and not a spell effect. Not an illusion, force or summoning. However what he does realise is that it was brought here through a dimension door. The spell usually needs to be cast by ritual but it is not unheard of that highly specialised casters or creatures can use the spell.

This means one of two things, either Moretti has the capability. Unlikely in Alþórel's eyes or that the creature is a magical beast of some kind, probably with other teleportation abilities.

@Dreyyn: My friend, your dice are horrible, three 2s... how do you manage it? xD


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

ROUND 3

Nethan running out of direct attack spells and there are friendlies too close to use area of effect spells, so he prepares for hand-to-hand combat, "DASTUDR DAVOFRHYVOS!" Once Nethan casts Bull Strength, he moves to the left side of Al to get in range so everyone can use the wand if need be.

(+2 to STR, -Bull STR)


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

the game wants Dreyyn dead


Inactive

Oh, I should've added, Amelia's popping another mythic point to heal herself up swiftly! Cure Medium Wounds: 2d8 + 5 ⇒ (8, 6) + 5 = 19


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

foresight: 1d20 ⇒ 10
Al stepped forward "It's real" he warned, lashing out with his sword.

5ft, full attack. Will take AoO, if it has 10ft+ reach. I believe the Twilight Knife is a seperate creature, so can be affected by Haste seperately but doesn't share buffs. If not, might not get that last attack. Unless it attacks each time you attack. Honestly, I'm not sure.
attack, silver sword, arcane strike, haste: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
attack, silver sword, haste: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
twilight knife, flank, haste: 1d20 + 9 + 2 + 1 ⇒ (17) + 9 + 2 + 1 = 29
twilight knife, flank, haste: 1d20 + 9 + 2 + 1 ⇒ (19) + 9 + 2 + 1 = 31
confirm twilight knife, flank, haste: 1d20 + 9 + 2 + 1 ⇒ (2) + 9 + 2 + 1 = 14
silver sword damage - thought I doubt it: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9 if hits, 2 damage to Moretti from the Gloves of Arcane Striking
twilight knife force damage 1: 1d4 + 1d6 ⇒ (3) + (2) = 5
twilight knife force damage 2+sneak: 1d4 + 1d6 ⇒ (3) + (5) = 8
twilight knife force damage crit 2: 1d4 ⇒ 4


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan have to get that spell ... :-)


I'll update in the morning, got home and I'm really tired, stay tuned!


Round 3

Nethan prepares himself to go into melee while Alþórel and Elise engage the strange stag creature.

Both assailants hit the stag twice then it hangs its antlers down ready to retaliate.

Several stars go flying towards Moretti, just as they about to reach him they are teleported in front of the stag and he takes the attacks instead. Two of them get through. The one that punctured through Moretti's armour was not able to be redirected.

fortification(high negates): 1d2 ⇒ 1

Dreyyn attacks wildly with little support from the others now that they are on the other side of the stag, though to little avail.

Surrounded the stag now lets out some sweeping attacks aimed in front of it. Attacking all near it other than Nethan.

Sweeping Antlers(Alþórel): 1d20 + 14 ⇒ (2) + 14 = 16
Sweeping Antlers(Elise): 1d20 + 14 ⇒ (14) + 14 = 28
Sweeping Antlers(Amelia): 1d20 + 14 ⇒ (10) + 14 = 24

damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16

Alþórel is ready for the attack while the two ladies are too preoccupied with the fight to notice the incoming antlers.

Moretti on his last legs wants to get rid of the one behind him so brings down his blade once more, on Dreyyn this time.

attack: 1d20 + 20 ⇒ (18) + 20 = 38
attack: 1d20 + 15 - 2 ⇒ (8) + 15 - 2 = 21

damage: 4d6 + 21 ⇒ (3, 3, 3, 5) + 21 = 35

A single strong strike hits Dreyyn while he narrowly avoids the second. Likely it might've felled him.

current hp/ac wrote:


Alþórel: 15/33 hp, 17 AC, -1 con
Amelia: 33/58 hp, 20 AC, -2 con
Dreyyn: 25/60 hp, 22 AC, -1 con
Elise: 39/102 hp, 19 AC
Nethan: 57/57 hp, 19 AC

Both sides have taken quite a beating in this short time, something is going to give soon.

Onto everyone!


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

foresight: 1d20 ⇒ 9
attack, silver sword, arcane strike, haste, flanking: 1d20 + 5 + 1 + 2 ⇒ (20) + 5 + 1 + 2 = 28
confirm!: 1d20 + 5 + 1 + 2 ⇒ (3) + 5 + 1 + 2 = 11
attack, silver sword, arcane strike, haste, flanking: 1d20 + 5 + 1 + 2 ⇒ (3) + 5 + 1 + 2 = 11
twilight knife, flank, haste: 1d20 + 9 + 2 + 1 ⇒ (5) + 9 + 2 + 1 = 17
twilight knife, flank, haste: 1d20 + 9 + 2 + 1 ⇒ (4) + 9 + 2 + 1 = 16
that 20 got my hopes up
damage: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8 2 damage to Moretti

Al presses his attack, spinning and diving as he flicks the elegant rapier and the ghost knife at the stag again and again. A myriad of small cuts simply fail to make a dent in the thick pelt - only one blow strikes true, less than an inch from the creature's eye.


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

ROUND 4

(Full Round Action)

Nethan moves in and attacks the stag with his extra sharp crystal sword dripping with magical acid ... "HAAA ... Ha HAAA!"

He swings twice at the stag (haste)

ATK1: 1d20 + 10 + 2 + 1 ⇒ (8) + 10 + 2 + 1 = 21
DAM1: 2d6 + 10 + 2 + 1 + 1d6 ⇒ (6, 2) + 10 + 2 + 1 + (6) = 27

ATK2: 1d20 + 10 + 2 + 1 ⇒ (19) + 10 + 2 + 1 = 32
AUTO CRIT: 4d6 + 10 + 2 + 1 + 1d6 ⇒ (2, 1, 4, 5) + 10 + 2 + 1 + (5) = 30

If Al falls the Stag, Nethan moves in on Moretti. Hey guys, also remember in M6, crits are auto-confirmed or did we change that rule and I forgot ... lol


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

With fury Elise takes the opportunity to really dig into her foes. Her draconic claws conjures great sprays of blood(?), bone and torn pieces of her enemies.

"YOU CAN'T HIDE FOREVER!"

To Hit, Claw 1: 1d20 + 14 - 2 + 1 ⇒ (20) + 14 - 2 + 1 = 33

To Hit, Claw 2: 1d20 + 14 - 2 + 1 ⇒ (7) + 14 - 2 + 1 = 20

To Hit, Claw Haste: 1d20 + 14 - 2 + 1 ⇒ (20) + 14 - 2 + 1 = 33

Damage!, Claw 1: 2d8 + 24 ⇒ (2, 4) + 24 = 30

Damage?, Claw 2: 1d8 + 12 ⇒ (2) + 12 = 14

Damage!, Claw Haste: 2d8 + 24 ⇒ (6, 8) + 24 = 38

To Hit, Claw fleet charge: 1d20 + 14 - 2 + 1 + 2 ⇒ (15) + 14 - 2 + 1 + 2 = 30

Damage, Ignores DR, Claw fleet charge: 1d8 + 12 ⇒ (8) + 12 = 20

Full-Round attack then a swift action to take another with Fleet Charge. Will 5-foot step to Moretti if the stag is out of the way at any point!


Inactive

"You can't hide at all!" adds Amelia, her starknives again zipping toward Moretti.

Attack: 1d20 + 16 ⇒ (7) + 16 = 23; Damage: 1d4 + 12 ⇒ (1) + 12 = 13
Attack: 1d20 + 16 ⇒ (18) + 16 = 34; Damage: 1d4 + 12 ⇒ (2) + 12 = 14
Attack: 1d20 + 16 ⇒ (1) + 16 = 17; Damage: 1d4 + 12 ⇒ (4) + 12 = 16
Attack: 1d20 + 16 ⇒ (19) + 16 = 35; Damage: 1d4 + 12 ⇒ (1) + 12 = 13
Attack: 1d20 + 11 ⇒ (15) + 11 = 26; Damage: 1d4 + 12 ⇒ (2) + 12 = 14


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

oh! additional crit damage from sword: 1d8 + 1 ⇒ (6) + 1 = 7 crit damage from knife: 1d4 ⇒ 3


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

Dreyyn, really sensing his time left is short if Moretti doesn't go down for good, goes all-out.

Swift action, Sudden Attack, -1 MP, take better of two rolls, bypasses all DR. will 5ft step for a flank if possible
attack: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23
attack: 1d20 + 15 + 1 ⇒ (4) + 15 + 1 = 20
damage: 1d8 + 6 + 3 + 2 ⇒ (7) + 6 + 3 + 2 = 18
plus sneak attack: 2d6 ⇒ (1, 4) = 5, if applicable.

full attack
attack: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31
damage: 1d8 + 6 + 3 + 2 ⇒ (4) + 6 + 3 + 2 = 15
plus sneak attack: 2d6 ⇒ (2, 5) = 7, if applicable.

attack: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25
damage: 1d8 + 2 + 3 + 2 + 1 ⇒ (2) + 2 + 3 + 2 + 1 = 10
plus sneak attack: 2d6 ⇒ (2, 5) = 7, if applicable.

attack: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
damage: 1d8 + 2 + 3 + 2 + 1 ⇒ (4) + 2 + 3 + 2 + 1 = 12
plus sneak attack: 2d6 ⇒ (6, 3) = 9, if applicable.

haste attack
attack: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19
damage: 1d8 + 6 + 3 + 2 ⇒ (2) + 6 + 3 + 2 = 13
plus sneak attack: 2d6 ⇒ (3, 5) = 8, if applicable.

i will spend another MP to surge one of the first two rolls, if i can. i forget the rules but here is a d6 roll
surge: 1d6 ⇒ 5


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

(Also, those with sneak attack maximize your sneak damage on a crit.)


Boat loads of damage, everywhere! Even with immediate actions, there are enough hits that everything goes down so I'll do the final thing of the fight.

Elise, Nethan and Alþórel maul the stag to an inch of it's life before something reflexively makes it disappear. The two mages realise it's an emergency teleport.

Dreyyn and Amelia finish off Moretti with a flurry of stars and blades. He collapses a bit before gritting his teeth roaring "I won't let myself be left here for you to gloat." He attempts to grab Dreyyn.

CMB: 1d20 + 20 ⇒ (16) + 20 = 36

Moretti grabs ahold of him then leaps and attempts to do the same with Amelia.

CMB: 1d20 + 20 ⇒ (11) + 20 = 31

With the two of them in his hands, he yells "I'll take you with me!! The pair of scouts can feel a great well of magic starting to grow within Moretti.

You all have a full round to do something to try to stop something imminent, or get away from it, or contain it or something from left field!


Inactive

Amelia spends her last amount of mythic energy to attempt to wriggle free from Moretti's grasp!

Escape Artist + Display of Dexterity: 1d20 + 7 + 20 ⇒ (17) + 7 + 20 = 44 vs CMD


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

so i am pretty sure given the circumstances that these attacks are going to get sneak attack since he is holding me right there and Amelia on the other side. worst case, if i am officially in the grappled condition, then i take a -2 to the following attacks. Any successful attacks will require him to make concentration checks at DC 10+dmg+spell level. Also i forgot about Bleeding Attack, but he will take 2 bleeding damage (bypasses DR) every turn until he heals himself. The bleeding then calls for a concentration check at DC 10+1+spell level

Swift action, Sudden Attack, -1 MP, take better of two rolls, bypasses all DR. will 5ft step for a flank if possible
attack: 1d20 + 15 + 1 ⇒ (3) + 15 + 1 = 19
attack: 1d20 + 15 + 1 ⇒ (2) + 15 + 1 = 18
damage: 1d8 + 6 + 3 + 2 ⇒ (4) + 6 + 3 + 2 = 15
plus sneak attack: 2d6 ⇒ (5, 1) = 6, if applicable.

full attack
attack: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15
damage: 1d8 + 6 + 3 + 2 ⇒ (8) + 6 + 3 + 2 = 19
plus sneak attack: 2d6 ⇒ (3, 6) = 9, if applicable.

attack: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
damage: 1d8 + 2 + 3 + 2 + 1 ⇒ (8) + 2 + 3 + 2 + 1 = 16
plus sneak attack: 2d6 ⇒ (2, 6) = 8, if applicable.

attack: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
damage: 1d8 + 2 + 3 + 2 + 1 ⇒ (5) + 2 + 3 + 2 + 1 = 13
plus sneak attack: 2d6 ⇒ (1, 4) = 5, if applicable.

haste attack
attack: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16
damage: 1d8 + 6 + 3 + 2 ⇒ (8) + 6 + 3 + 2 = 19
plus sneak attack: 2d6 ⇒ (6, 2) = 8, if applicable.


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

Options ran through Al's mind as Dreyyn desperately sawed at Moretti's arm. The old wizard gritted his teeth as he threw everything he had against the tide of magic. "Tan-ur-KA-Chiel!" the words were forced through gritted teeth as his third eye desperately sought for the exact time to ram his countermagic into the weave that rose before him. "NO!"
foresight: 1d20 ⇒ 17
MP for dispel magic
spellcraft to identify spell: 1d20 + 18 ⇒ (20) + 18 = 38
caster level with foresight: 17 + 8 = 25


Inactive

I should add that Amelia also spends a move action to run away!


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Before Elise can either eat or fillet Moretti, Nethan has another go with him ... The first strike misses him but the second may make contact ...

ATTACK: 1d20 + 10 + 2 + 1 ⇒ (3) + 10 + 2 + 1 = 16

SWOOSH!

HASTE ATTACK: 1d20 + 10 + 2 + 1 ⇒ (16) + 10 + 2 + 1 = 29

If It hits...:

THUK! ... Ha HAAA!

HASTE DAMAGE: 2d6 + 10 + 1 + 1d6 ⇒ (6, 3) + 10 + 1 + (5) = 25


Just waiting on Elise


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

"Hah! Begone rusty old relic!" Elise shouted at the knight. When it was clear her companions were no longer attached to the dreadful thing she rushed forth and grabbed him by his feet and flung him at the wall. Her instinct reminded her that there was a well behind it and doubted that Moretti would be able to climb ...

1 MP to Arcane Surge for True Strike then standard action to Bull Rush. Elise will *not* be following!

Bull Rush: 1d20 + 12 + 20 ⇒ (19) + 12 + 20 = 51 WEEEEeeeeeeeeeeee


Moretti is looking about ready to explode with vast magical energy.

Amelia suddenly springs lose of his hands like she was never there to begin with, Dreyyn with a flurry of quick strikes hacks off the arm that is holding him. Moretti continues to build the energy.

Alþórel knowing much about wild energy himself brings up a dispelling bubble around Moretti, not enough to get rid of the effects but enough to force it within Moretti's own body. Moretti takes a few steps forward, quickly Nethan comes along throws a feint before jabbing him in the neck.

Moretti clutches his neck and falls to one knee. Elise comes charging forward smacking Moretti clear through the wall with a resounding crash. He falls through the wall and into the well, the buildup of energy comes to its peak and an explosion rings out in a cylinder of light blasts out well.

The party stands battered but victorious over their foe, they were stronger this time but so was he. They had a feeling, however slight, that it might not be the end of Moretti.

-2 charges on the wand from Amelia, +15 from that fight which is likely more than enough to heal you all to full.

Start thinking about your MR3 as you'll be getting it soon.

They had won the race, seeing no Eldred having reached here before them and stopped Moretti from getting the bloodstone. It seems they could rest in front of the entrance to the basement without issue. Or they could press on with dwindling resources!


Inactive

Amelia shields her eyes as the bright flash of the explosion comes up from the well. Seeing that it's finished, for now, she lets out a sigh of relief. "Just another day hunting for bloodstones, eh? I'd hate to meet that guy for the third time. Well, now that we've won the race, so to speak, maybe it's time for a rest?"


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

"Hmm." Elise cautiously approach the well, careful not to get too close if the ground is unstable. "I bet any other 'racers' might have noticed this. If they want to find us, that probably won't be hard. Yeah, it would feel better to face them rested and ready rather then halfway in whatever dungeon awaits us exhausted to the bone. Let's just make sure we find a good vantage point."


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

"Well, if we want to rest, Amelia, I have a spell that might be useful. Does anyone have a rope, or a mirror? If so, I should be able to pry open a temporary extra-dimensional space for us to rest in. It will buy us perhaps..." he considers "Eight hours. Enough time for those of us who must refresh our auras to do so."
Ironically 3rd tier will make that faster... Oh well :)


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

"Rope?" Elise mutters and opens up her backpack, rummaging about until she can find her silk rope. "Here!" she grunts and throws it to Al. She was a bit curious as to how rope would help them, but she guessed she would see that soon enough ...


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

Alþórel squinted a little, moved back thirty feet, stepped to the left side wall, and carefully held the rope up, as if a builder judging where to put a wall.
"Ready? This lasts exactly 8 hours, there's enough room to sleep, but we'll be crowded. I suggest everyone get their bedrolls ready. I'll climb the rope first, people can throw their packs up to me."
wait until ready
Alþórel closed his eyes, and the rope now coiled at his feet rose like a snake. Higher and higher it rose, till it reached the cieling. The old wizard carefully climbed the rope, vanishing into some sort of invisible opening when he reached the top.
A moment later he reached down with one hand and called out "Start passing them up."
MP for Rope Trick.


Does anyone want to do anything before going to sleep? I'm going to assume you guys are pointing the exit towards where you are going so you can take watches looking outside?

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