| DireMerc |
When arkanost attempts to cast the spell the small invisible sphere in the room launches a bolt of lightning at him (attempting to disrupt the spell) arkanost must make a dc 10+damaged dealt concentration check or lose the spell if he makes the check it complete normally. The sphere remains invisible even after launching it's attack.
shock: 3d8 ⇒ (8, 2, 3) = 13
Anatoli can decide whether he wants to proceed or not.
| Arkanost |
concentration: 1d20 + 17 ⇒ (13) + 17 = 30
Arkanost appears on the other side.
"Ow. What was that?"
Anatoli Ghrymm
|
Anatoli will nod at the impressive concentration of Arkanost and then step back outside the doorway of the room with the remainder of the party and spend two arcane pool. One on Clairvoyance to be able to see the location that he wishes to dimension door to and then one for dimension door to transport the party to the far side of the room and to the stairs with Arkanost.
| DireMerc |
You manage to get everyone across safely and proceed down the stairs.
The stairs here lead down through a steep, straight shaft eight feet high and barely wide enough to contain the stairway. The sides and ceiling of the tunnel are bricked with white masonry that matches the steps, giving the overall impression of walking through the inside of an enormous bone. At the bottom, the passage opens up and freestanding stairs descend the final ten feet from the ceiling to the floor. To the south and west run straight passages of the same gleaming stone.
The Passage south going down about 60 feet and ends in a dead end but there are two doors on on the west side of the hallway.
To the west the passage goes 40 feet and there is a door on the north side and the the passage turns and goes south.
| DireMerc |
You open the first door the south.
A large, gleaming steel apparatus takes up the southern half of this room. All over its surface, tubes and cords emerge from sections of the machine’s chassis, only to plunge back into valves elsewhere, and a pair of levers and numberless gauges festoon its metallic bulk. To the west, a spigot protrudes over a rack of empty glass beakers and flasks. In the center of the machine is a large recessed door several feet off the ground, above which glows a small amber light.
Anatoli Ghrymm
|
This object seems designed to break things down to their base elements. I would say we are dealing with a very experienced alchemist here from everything we have seen so far Anatoli says conjecturing based on the last three rooms.
| Achren the Sculptor |
"Interesting, but do we need to do anything here or should we just move on? You probably put whatever you want broken down into that door, the machine breaks it down. Do we need anything broken down?"
| DireMerc |
You check the adjacent room. This immaculately clean room is set up like an operating theater. Near the west wall, a freestanding steel table with an inch-high lip around the rim contains the splayed and mutilated body of a dog-headed man, his skin flayed in long flaps and held open by metal hooks and clamps to reveal the organs within. Along the other walls, tables hold trays of gleaming knives and strange, barbed utensils. The room stinks of chemicals and blood.
That the corpse on the table is that of a hound archon, dead for several days. This is very strange as a summoned hound archon would have been sent back to his native plane upon death and they rarely travel to the material plane unless summoned.
Devyhn Rhyker
|
Knowledge, Planes: 1d20 + 18 ⇒ (4) + 18 = 22
"A Hound Archon? Here and dead? This does not make sense."
Devyhn approaches the table, and examines the body more closely.
Heal: Is it actually dead?: 1d20 + 11 ⇒ (7) + 11 = 18
| Achren the Sculptor |
Kn:Planes: 1d20 + 8 ⇒ (8) + 8 = 16
Achren shakes his head. "The body shouldn't be here. If someone had summoned this archon it should have returned to its home plane." He looks at Gossan. "Agreed, but I don't know how archons honor their dead, either. A pyre seems like the most likely method here." The suit gestures at the floor with its upper arms. "Burial is likely to be difficult."
| Arkanost |
Arkanost wanders around gathering flammable material and makes it into a pyre.
Once the hound is mofed to the pyre, he ignites it in several locations with spark.
Gossan, Warpriest of Irori
|
Cannot but help to wonder, ooc, what would happen if we used that machine. It would be clean but not too dignified I guess. What are the component parts of an archon... Would we get pure "good" in some form?
| DireMerc |
funny enough the machine can actually extract the positive essence into a potion of cure moderate wounds.
Your taking the body down from the slab when a man materialises in the room out of nowhere.
"What is the meaning of this intrusion?!? Your ruining my experiment!" he says. The man is a human male in his thirties wearing a white labcoat (covered in bloodstains) and he has two small stones that hover around his head spinning in circles. He also wears strange googles on his head thought they are currently raised and not in use.
Gossan, Warpriest of Irori
|
Gossan frowns at the man and asks Where did you obtain this archon? Did you kill him? Pretty sure we are gonna need a map. :)
Anatoli Ghrymm
|
hidden and as silently as possible inside his jacket Midnight will use the wand of shield and then the wand of mage armor tapping Anatoli as he talks to the man who just appeared.
Anatoli says Say there fellow magic explorer, I cannot help but to have noticed your immense skills in Alchemy. I am very impressed with what is going on here. I am called Anatoli, you?
Midnight stealth: 1d20 + 18 ⇒ (10) + 18 = 28
Anatoli Diplomacy: 1d20 + 10 ⇒ (19) + 10 = 29
| DireMerc |
"Hmm I am called uzbin parault surely you've heard of me? Hmm I'm dissecting it of course. There is so much that can be learned from dissecting an archon. As far I know I am the first human to get the chance. I found it's remains on one of the lower levels, it was guarding a room and a group of adventurers such as yourselves killed it to loot the room he was protecting. Astounding that's it body remained behind. That means that this archon must have been here of it's own will, can you believe that?"
| Achren the Sculptor |
Achren looks over at his companions, taking a moment to assess their strategy before speaking. "It must not have been summoned, you're right. I was wondering that myself- what could have made an archon travel to this plane in the flesh?" The suit shrugs with its top set of arms. "What was in the room, do you know? It must have been important to have a hound archon as a guardian."
Anatoli Ghrymm
|
my knowledge history and local will need some time to catch up rp wise so I cannot make a roll here
Anatoli nods listening intently to what is said attempting to put together what he is trying to accomplish.
know arcana: 1d20 + 19 ⇒ (8) + 19 = 27
know spellcraft: 1d20 + 17 ⇒ (14) + 17 = 31
Gossan, Warpriest of Irori
|
Hmm. Well, I still find the dissecting of an archon distastful. When we found the body we were not aware of its situation and your dedication to science. For all we knew the creature was lured here and murdered. I am glad to learn that is not the case. Never the less, you will have to be content with what you have learned. We intend burn the body, giving proper rights to it.
| DireMerc |
"And here I thought you would be a reasonable bunch for a change." he says suddenly jumping back into the hallway (he was at the entrance of the room with his back to the open door) while casting a quickened glitterdust (dc 19 will save or be blinded) into the room and normally casting Greater invisibility.
init: 1d20 + 11 ⇒ (3) + 11 = 14
Gossan, Warpriest of Irori
|
So, is this a surprise round? We are obviously ready for a fight so not sure there should be any surprise either way. Just unsure if you mean that the glitterdust goes off in Init 14 or if it goes off, along with the other spell, and then we begin initiative.
Init: 1d20 + 2 ⇒ (14) + 2 = 16
Will Save: 1d20 + 16 ⇒ (7) + 16 = 23
| Arkanost |
init: 1d20 + 3 ⇒ (17) + 3 = 20
Agreed. surprise round seems a bit much from some someone we are actively talking to in a creepy environment.
| DireMerc |
It was intended as a surprise round action yes. I gave you guys the chance to attack first and it didn't look like you were going to attack him unless he did so first as he saw confrontation was coming he took the initiative and he popped his flashbang (a readied quickened action that took less than a second to perform) and in the following confusion he took a single standard to make himself invisible. I can trow in a bluff check to hide his intent to attack as well assuming beat his bluff with sense motive you could take a standard or free action on the surprise round as well
bluff: 1d20 + 17 ⇒ (5) + 17 = 22
Gossan, Warpriest of Irori
|
That makes good sense to me.
Sense Motive: 1d20 + 18 ⇒ (7) + 18 = 25
Looks like a made the SM roll and beat him in init. So is my action still going off after him or can I punch him first?
Devyhn Rhyker
|
Initiative: 1d20 + 5 ⇒ (3) + 5 = 8
Activating judgments of purity and resistance: acid as a swift action.
Will Save: 1d20 + 12 + 3 ⇒ (12) + 12 + 3 = 27
Spellcraft, identify spells used: 1d20 + 15 ⇒ (16) + 15 = 31 (Do I recognize that he cast greater invisibility?)
| Lyaro Swordstar |
Init: 1d20 + 5 ⇒ (20) + 5 = 25
Lyaro sees the movement as the human starts to cast, he is able to start moving and protect his eyes from the blast
will: 1d20 + 8 ⇒ (18) + 8 = 26
Then Lyaro spends a point of arcane power to boost his weapon as a swift action and enhance his sword with spellstealing
Then he casts glitterdust at the area the mage disappeared from so he hopefully becomes visible DC 17 will save
| Achren the Sculptor |
I could roll Sense Motive but he's not going to beat a 22, regardless.
Will save vs DC 19: 1d20 + 13 ⇒ (10) + 13 = 23
Init: 1d20 + 8 ⇒ (18) + 8 = 26 Delay until after Lyaro's Glitterdust goes off, so effective Init 24. If bad guy is revealed he'll move to melee. If bad guy is not revealed he's going to cast Black Tentacles.
| Arkanost |
sense motive: 1d20 ⇒ 3 Oh yea, totally surprised by this
will: 1d20 + 10 ⇒ (11) + 10 = 21