
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

The rest of the night passes uneventfully, and you wake in the morning, though the strange mist continues to cover everything, hiding sight of the sun and keeping you from seeing much more than 20 feet ahead of you.
Feel free to change any memorized spells, and restore HP if anyone was still hurt, and let me know where you want to head next.

Koremar Auvrealylth'Hel |

Koremar spent the morning studying his spellbook and dwelling on the spriggan's dire warning. He wondered if the elders had an inkling of what was coming for he wasnt the logical choice to be sent to a wedding. But his skills and training were perfect for the mission as it stood now. After a quick repast he went through his basic forms and then packed up his belongings just as the others were ready to go.
Fare you well Palombier and Fira. I hope we can meet again under happier circumstances.
The elf fell in line at the rear of the group; trusting in Abigail's local knowledge and Asbjorn's woodcraft to lead them the right way.

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

Asbjorn survival: 1d20 + 12 ⇒ (5) + 12 = 17
The miles pass swiftly beneath Asbjorn and Bror's paws when suddenly massive footsteps shake the forest floor, and then a loud thud rattles
the nearby trees. One of them suddenly crashes to the ground in a cloud of dust and debris.
With a groan, it rolls over and starts to right itself. Two large, bleary eyes blink open.
“More visssh… vish-uh... visitors ta the forest?” it slurs in a deeply drunken, booming voice.
Then, its eyes narrow in anger. “Why, I’ll drive yuh right inta the earth for what yuh done!”
It stands upright and takes an errant, off-balance swing with a giant, gnarled fist, shattering a nearby treetop in a spray of bark and twigs.
“Yuh won’t be foolin’ me again! Now stand still!”

Koremar Auvrealylth'Hel |

Diplomacy - 1d20 ⇒ 18
Hold! We mean you no harm!
Koremar wasnt in the habit of participating in needless violence. Now necessary violence was another matter altogether...I sure hope this thing doesnt want to fight...but if it does we will have to take it down quickly...id hate to see what one of those fists would do to me...

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

1d100 ⇒ 2
"What?" the creature replies, suddenly seeming to notice your presence. "Who're you? Spriggans? Where?" It looks around, as if trying to spot the threat.
Abigail, Koremar, you don't see any spriggans. However, you see what looks like it could be a body at the far edge of the mist, about 30 feet away.

Koremar Auvrealylth'Hel |

Sensing that the creature's confusion was wearing off Koremar dared approach it.
Sir, we most certainly are not spriggans but we are familiar with them. Unfortunatley so. We consider them our enemies and those fighting them our friends. My name is Koremar and this is Abigail and Kregimie. Are you well?

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

1d100 ⇒ 47
"What?!" The creatures eyes widen again as it lashes out at air with one branch-arm. "Begone, beashtsh, lesht I call the might of the foresht up againsht you!"
Abigail, the body is going to be Bilbo's new character, so we need to wait for him before I can describe it. Probably should've waited to "introduce" him until the end of this current situation and until he'd posted again.

Koremar Auvrealylth'Hel |

Koremar shakes his head when Abigail says that the creature is drunk.
This is either going to be very interesting or very annoying then. It's obviously fought spriggans so it could very well be worth waiting until it sobers up to hear it's tale. I just hope he doesn't turn on us in his state.

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

1d20 + 7 ⇒ (3) + 7 = 10
1d4 ⇒ 3
1d100 ⇒ 87
Abigail, you also feel your head swim and skin tighten a moment as you drink, but the liquor seems to affect Kregimie -- perhaps because of his size -- much more strongly. You instantly feel drunk 3 pts of wisdom dmg and your skin suddenly takes on the look and feel of rough bark.
Immediately afterward, the tree creature suddenly spins around, apparently startled by something. "Rije up, world," he hollers. "Shake off yer dreamsh fore the nightmaresh reach ush! If'n they want to play with nature, we'll show 'em all!" He gestures and two other trees suddenly pull themselves up from their roots -- one moves toward an apparently empty area in the woods, but the other begins moving purposely toward Koremar!
roll initiative
1d6 ⇒ 5
1d6 ⇒ 1

Abigail Garrett |
Abigail curses at her own sluggishness. For the moment, she keeps a hand on Sacha, preferring to find another solution if possible. She turns to the drunk tree, grabbing her arrowhead necklace, and prays to the Old Deadeye to find a peaceful resolution to this situation. "Please stay calm everyone. We have shared a drink together. We share a bond now."
Cast Calm Emotions (Will, DC 16) 20 ft radius, aimed at the drunk tree, but trying to have Koremar's attacker if possible.
This spell automatically suppresses (but does not dispel) any morale bonuses granted by spells such as bless, good hope, and rage, and also negates a bard's ability to inspire courage or a barbarian's rage ability. It also suppresses any fear effects and removes the confused condition from all targets. While the spell lasts, a suppressed spell, condition, or effect has no effect. When the calm emotions spell ends, the original spell or effect takes hold of the creature again, provided that its duration has not expired in the meantime.

Koremar Auvrealylth'Hel |

A bit shocked at the tree's sudden animation and apparent intention of coming towards him; Koremar took a defensive action and cast blur on himself and moved away from the tree.

Kregimie |

"Phew, this if potenth sthufff!" Kreg says with a smile before looking up to see the Koremar's plight.
Initiave: 1d20 + 3 ⇒ (6) + 3 = 9
On his turn, Kreg will attempt to smooth over any misunderstanding between the tree and Koremar. "Wait, waith! This 'ere elfy ish a goodh guy, weh don'wanth any problemsh!"

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

1d20 + 9 ⇒ (6) + 9 = 15
The tree moves toward Koremar, but before it can reach him, Abigail casts. The drunken tree creature suddenly stops and looks toward you, seemingly trying to focus. "Why d'jou get sho blurry?" it asks. "And who are youje?"
I'm having trouble looking at pdfs on my friends' computer, so if I don't post again until I get home Tuesday, I haven't forgotten all of you. I'm hoping my friend can fix it, but I'll be limited in what I can post without being able to look at the module.

Abigail Garrett |
Leaving Sacha behind, Abigail approaches the drunken tree slowly, casting a prayer of lesser restoration to Old Deadeye: "In this time of trouble, we ask your help to sove our grievances and to see clearly."
She'll put a soft hand on him (Touch attack if necessary: 1d20 + 8 ⇒ (19) + 8 = 27; Will save DC 16; 1d4 ⇒ 4 Ability Damage). And lets healing energy flow from skin to bark.

Abigail Garrett |
Abigail drops on one knee: "It is an honor to meet such an honorable dweller of this forest. Indeed, as my friend Koremar has stated, we are looking for Devarre. We have been under attack by Spriggans and are looking for him for advice. Perhaps you have knowledge of these events?"
All the while, her eyes go back and forth between the tree and the lying body, wondering...

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

"Ah'm just a treant standin’ in this forest far longer than any other. Name's Vinroot,” the tree says. "Y'don't need to be bowin' to me."
"Findin’ Devarre’s tricky. He made his home near a site o’ powerful sorcery. The dryads could prob’ly tell yuh where it be.”
“Those brambly spriggans're runty little burrs! A blight on the land, they be! Their presence means the Fellnight fey broke free o’ the faengard barrin’ ’em from other planes.”
Hold off on the body a little bit. Looks like we've got a couple people interested in the recruiting thread.

Cyrus Abergail |

Who? what ? Where? the pale man sits up with a start. He looks around at the scene with blinking yellow eyes, looking confused. Oww . He rubs his temple with both his hands - it appears that he is quite hungover, which would explain how he managed to stay asleep sofar. At his feet a wolfish dog stirs, looking no better with hanging ears and tail.
I hope it's okay if I make up alittle about Cyrus and Vinroots previous evening, but if there was something special planned feel free to retcon =)

Koremar Auvrealylth'Hel |

Koremar regards the newcomer with curiosity.
I dont think he remembers being here yesterday either Vinroot. Perhaps you two shared in your spirits. You both look to be feeling the effects.
The magus will hail the man.
Good sir, are you ok? Do you know where you are? Or how you got here?

Cyrus Abergail |

I will be - as soon as the world stops spinning Cyrus replies.
He takes a deep breath and concentrates intensely for a few seconds. After that he is visibly relieved, and when he turns back to the party his gaze is steady and he is sitting straight.
I am Cyrus Abergail - knight of Andoleta - and I sincerely hope that I am still in Verduran forset, and not some far fay land...
The dog growls at his feet, and he reaches out to calm him with his touch.
And this is my trusted tracking hound Ace. We ventured out from Bellis yesterday, as far as I can tell, to lend our hands in the investigation of the foul wedding crashers.
Using lay on hands (with accompanying mercies) to cure myself and Ace from the worst effects of the hangover, along with the fatigue from sleeping in the wilderness in platemail