Vars Stanic
|
will save: 1d20 + 13 ⇒ (5) + 13 = 18
will save: 1d20 + 13 ⇒ (8) + 13 = 21
will save: 1d20 + 13 ⇒ (15) + 13 = 28
will save: 1d20 + 13 ⇒ (3) + 13 = 16
will save: 1d20 + 13 ⇒ (19) + 13 = 32
will save: 1d20 + 13 ⇒ (12) + 13 = 25
will save: 1d20 + 13 ⇒ (11) + 13 = 24
VC Vuvu Zuella
|
1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18
1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17
1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24
1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24
1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27
1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
| Draconis963 |
Demon 1 Damage: 5d8 ⇒ (5, 7, 7, 2, 3) = 24
Demon 2 Damage: 5d8 ⇒ (8, 1, 6, 8, 3) = 26
Demon 3 Damage: 5d8 ⇒ (4, 4, 8, 1, 8) = 25
Demon 4 Damage: 5d8 ⇒ (2, 2, 8, 8, 5) = 25
Demon 5 Damage: 5d8 ⇒ (5, 2, 3, 4, 5) = 19
Demon 6 Damage: 5d8 ⇒ (6, 1, 2, 1, 1) = 11
Demon 7 Damage: 5d8 ⇒ (5, 7, 7, 3, 2) = 24
Demon 8 Damage: 5d8 ⇒ (3, 3, 5, 5, 6) = 22
Demon 9 Damage: 5d8 ⇒ (3, 1, 2, 5, 7) = 18
Demon 10 Damage: 5d8 ⇒ (2, 3, 6, 8, 8) = 27
The first 7 are for Duhwoo and Vars.
The last 3 are for Avoreal and Lithuan.
Vuvu gets all of them
Neutral takes half. Good takes full.
DC is 18
Lithuan
|
33 pts.
will: 1d20 + 16 ⇒ (14) + 16 = 30
will: 1d20 + 16 ⇒ (4) + 16 = 20
will: 1d20 + 16 ⇒ (9) + 16 = 25
Lithuan drops an acid fog on the larger group to block their line of sight and impede their movement.
acid: 2d6 ⇒ (6, 6) = 12
acid: 2d6 ⇒ (5, 1) = 6
acid: 2d6 ⇒ (6, 6) = 12
acid: 2d6 ⇒ (4, 5) = 9
acid: 2d6 ⇒ (1, 3) = 4
VC Vuvu Zuella
|
Vuvu stats his performance and will cast bards escape and he can take anyone that is not more than 30 feet from him. I will pick a location once I can see the map again.
Anyone want to come w me
Lithuan
|
He could move you to the Northern bunch, so you could full attack.
Duhwoo X. McKeener
|
.
Duhwoo just loves teleporting -- so he would love to go wherever Vuvu wants to take him! He's already raging, however, so Vuvu must figure out Duhwoo's desire based on his observations of Duhwoo's previous enthusiasm for teleportation; and it's Vuvu's call as to whether to position Duhwoo where he can full attack or not...
Duhwoo X. McKeener
|
.
I mean, after taking 105 points of damage in one attack, Duhwoo is probably busy cursing at these freak-ass demons, rather than citing his desire to be teleported -- but everyone just knows he loves popping in and out of existence, be it teleport, D-door, or just blinking!
Avoreal Starseeker
|
Will: 1d20 + 15 ⇒ (2) + 15 = 17
Will: 1d20 + 15 ⇒ (15) + 15 = 30
Will: 1d20 + 15 ⇒ (7) + 15 = 22 Take 22..
"Perhaps we should enter the Mansion and regroup.. Then we can destroy them after?"
Vars Stanic
|
Seeing that his allies all appear to be retreating and he doesn't like his odds against that many by himself, "Oh alright, mansion it is." and he will follow Avoreal into the mansion.
Avoreal Starseeker
|
Sorry to be a killjoy, but another round of failed saves and we could have people start dying.. The demons will still be there and we can be much better prepared for them this way.. We have to many resources at this level to be tpked..
Lithuan
|
I was not retreating straightaway. Fighting retreat.
| Draconis963 |
Ok, give me what you are doing for the retreat. You have sight of the demons for 1 round to the north of you before they disappear. One of them appears at the end of the corridor after disappearing from the north. He will be looking around the corner to watch the party's retreat. You can shoot at them once before the retreat and can try for the one behind cover the second round. The large group is out of view due to the spell.
Lithuan
|
They go before me in the regular round. Are they going to teleport out straightaway, or unholy blight again this round?
Lithuan
|
Here is some love for the one the teleports to the end of the hall. Click my heels
Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Cold Iron, Holy/Good, Seeking (Ignores Miss)
Attack 1: 1d20 + 25 ⇒ (17) + 25 = 42
Damage: 2d8 + 46 ⇒ (1, 3) + 46 = 50 physical +2d6 ⇒ (2, 2) = 4 acid 2d6 ⇒ (4, 2) = 6 fire +4d6 ⇒ (1, 4, 4, 4) = 13 holy
Attack 2: 1d20 + 25 ⇒ (13) + 25 = 38
Damage: 1d8 + 23 ⇒ (1) + 23 = 24 physical +1d6 ⇒ 3 acid +1d6 ⇒ 4 fire +2d6 ⇒ (1, 5) = 6 holy
Haste: 1d20 + 25 ⇒ (4) + 25 = 29
Damage: 1d8 + 23 ⇒ (3) + 23 = 26 physical +1d6 ⇒ 4 acid +1d6 ⇒ 6 fire +2d6 ⇒ (6, 6) = 12 holy
Attack 3: 1d20 + 20 ⇒ (12) + 20 = 32
Damage: 1d8 + 23 ⇒ (8) + 23 = 31 physical +1d6 ⇒ 1 acid +1d6 ⇒ 5 fire +2d6 ⇒ (6, 4) = 10 holy
Attack 4: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d8 + 23 ⇒ (2) + 23 = 25 physical +1d6 ⇒ 6 acid +1d6 ⇒ 1 fire +2d6 ⇒ (5, 3) = 8 holy
Lithuan
|
Do I hear any more moving outside?
Perception: 1d20 + 26 ⇒ (3) + 26 = 29
VC Vuvu Zuella
|
Vuvu was disappearing with Anyone who was willing, Vars, Duhwoo and Avoreal were all in range, if they resisted then they wouldn't have had to come.
VC Vuvu Zuella
|
It is like a ddoor. I was teleporting us out if the middle of the baddies but we are not on the grid anymore so I don't know exactly. Then we would go to the mansion
Lithuan
|
K(arcana): 1d20 + 16 ⇒ (17) + 16 = 33 to identify a gaseous form in operation.
If it is demons hanging around in gaseous form, then...
Lithuan moves back towards the mansion, as if to go inside; when out of line of sight he turns invisible (greater). He will then return to the hallway and open up with a salvo on one of the clouds.
vs. flat footed AC, no natural armor
Manyshot, Rapid Shot, Deadly Aim; Feats: , Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Cold Iron, Holy/Good, Seeking (Ignores Miss), Invisibility, Demon Bonus
Attack 1: 1d20 + 26 ⇒ (14) + 26 = 40
Damage: 2d8 + 44 ⇒ (8, 8) + 44 = 60 physical +2d6 ⇒ (3, 6) = 9 acid +4d6 ⇒ (6, 6, 4, 6) = 22 holy
Attack 2: 1d20 + 26 ⇒ (5) + 26 = 31
Damage: 1d8 + 22 ⇒ (1) + 22 = 23 physical +1d6 ⇒ 4 acid +2d6 ⇒ (3, 3) = 6 holy
Haste: 1d20 + 26 ⇒ (4) + 26 = 30
Damage: 1d8 + 22 ⇒ (5) + 22 = 27 physical +1d6 ⇒ 5 acid +2d6 ⇒ (6, 3) = 9 holy
Attack 3: 1d20 + 21 ⇒ (20) + 21 = 41
Damage: 1d8 + 22 ⇒ (1) + 22 = 23 physical +1d6 ⇒ 2 acid +2d6 ⇒ (6, 2) = 8 holy
Attack 4: 1d20 + 16 ⇒ (13) + 16 = 29
Damage: 1d8 + 22 ⇒ (5) + 22 = 27 physical +1d6 ⇒ 6 acid +2d6 ⇒ (1, 2) = 3 holy
No crits on creatures in gaseous form
Lithuan
|
My actions take two rounds. Or are you talking about lingering? Aren't you retreating? Don't you still need to see me?
Lithuan
|
Alright, in that case I'll split up the arrows - first 4 on one cloud (manyshot + 2 attacs), next two on another cloud.
Extra Damage
Arrow 1: Manyshot: 2d6 ⇒ (5, 1) = 6 sonic + 6 physical
Arrow 2: 1d6 ⇒ 5 sonic + 3 physical
Haste: 1d6 ⇒ 3 sonic + 3 physical
Arrow 3: 1d6 ⇒ 3 sonic + 3 physical
Arrow 4: 1d6 ⇒ 4 sonic + 3 physical
Lithuan
|
Lithuan pursues.
Was it multiple clouds or just one?
Vars Stanic
|
Vars followed Avoreal into it, though if he does notice Lithuan missing he might go out and look around. Of course him being invisible means that won't do much.
Lithuan
|
Lithuan will fly after the cloud stealthily.
30' move rate at 1/2 speed
stealth: 1d20 + 11 ⇒ (2) + 11 = 13 +20 if invisibility applies.
Avoreal Starseeker
|
It appears the 1/2 of the group is ok with resting and regaining spells to combat the hundreds of unholy blights we've been recieving and the others are still going after the demons.. I suppose if I had know they were all going to teleport away and not continue to blast us I wouldn't have entered..
Lithuan
|
Gaseous form is a shitty defense if they are indeed hiding that way. They continually are doing hit and run attacks on us, exploiting their one-off spells with mob tactics, and teleporting out. I'm trying to regain the upper hand on them by using some of our own hit and run tactics. Might work, might not.
Avoreal Starseeker
|
I understand I had just ran out of effective aoe spells and figured if we we're finally gonna stamp em out we would need them.. If thats not the case ill come out.. Just need to reset my already reset spell list lol..
Duhwoo X. McKeener
|
.
Duhwoo simply followed Vars -- so he's in the mansion, burning through his Wand o' CSW...
5 charges from Wand o' CSW: 15d8 + 25 ⇒ (1, 8, 7, 2, 8, 1, 4, 1, 1, 5, 1, 3, 7, 5, 8) + 25 = 87
"Gol' durn them demons from heck! Ah wuz just jus' 'bout ta git my blade inta 'em, an' that weird ol' hard cloud o' hard smog done cutted me off! Prit' wily o' them guys, a-summ'nin' that thang right before me an' Lord Vars charged in an cut a bunch of 'em up!"
VC Vuvu Zuella
|
think so. at least until we are healed
8 rds o song 6d8 + 30 ⇒ (2, 4, 3, 6, 8, 5) + 30 = 58 to all in the mansion
Lithuan
|
1d20 + 26 ⇒ (10) + 26 = 36
Lithuan
|
Have they just come out of gaseous form? If so, how many am I looking at? Assumedly, they can't see through greater invisibility, otherwise they would have attacked already. How far are they?