Monster Mashup - Table 7 (Inactive)

Game Master CaveToad

Party XP Total: 3310 (level 3) / needed 6000 (for 4th)

Battle Map
Regional Map
Night Camp Fight
Ruined Tower Underground
Battle of the Barge

Meals Remaining: 15.83
Meals per day used: 6.75
(1 large, 4 medium, 1 small, 1 tiny)
Day 3 food deducted


151 to 200 of 285 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

YES! I can feel the power of the Gestalt running through my veins! I am unstoppable!


Female Female>MerFolk | AC14/18s TO12 FF 13/14s | HP21/21/SHP24/24 | F +4/5s R +4 W +8 | CMB +0/3s CMD 13/14s | Init+2 | Perc +5 | Hp 3/5 | Chaoic Aura Sorceress (Harrow) [2] Cleric (luck) [2] Summoner (Synthesist) [2]

I'm really sorry guys, I am going to have to drop, just have to much on my plate/


Ok understood. Thanks for letting us know.


I will bot Zarrisa for the rest of the battle, and then we can decide what will happen next.


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

Sounds like a plan.


Female Female>MerFolk | AC14/18s TO12 FF 13/14s | HP21/21/SHP24/24 | F +4/5s R +4 W +8 | CMB +0/3s CMD 13/14s | Init+2 | Perc +5 | Hp 3/5 | Chaoic Aura Sorceress (Harrow) [2] Cleric (luck) [2] Summoner (Synthesist) [2]

Sorry to ask but could you remove me and my PC from the game listings thanks GM


I'll try to get an update in today, have a bunch of meetings this morning.


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

Oh, meetings are my favorite! Especially really long ones in which I have only a short presentation to make but otherwise don't affect me, yet I'm required to stay the whole time. So good.


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

So moving the chill touch discussion over here. It is a weird spell. If Goggh is right, then I could use it to touch up to CL creatures the round it's cast as free actions, or I could hold the charge and get one discharge out of it.

I'm OK with whatever you think is reasonable, Cave.


Very strange. I will have to review it and take a look.


Oh, you each got 800 XP for beating the undead creature (sword wight). This will level you to 3rd level. After investigating this small area, you can rest and level up here safely (probably muahaha!).

I am also trying to devise a way to deal with your 3 person group situation. While quite effective as a trio, it may be more fun to have more people to interact with.

Group 4 is close geographically, and timelinewise (ish). Group 6 is also close, although ahead somewhat in time. I disbanded table 3 and merged them with other groups, but group has lost another player, at least temporarily, so I may merge the groups a bit, at least for the short term and for some storyline pieces that make sense. Putting you with group 4 would make it a 7 person group, which is perhaps somewhat unwieldy, but the group doesn't post heavily, so I will see what comes of it.

It would create a group with two ogres in it, which sort of doubles up on an overlapping character theme. (unarmed grappler etc - although not exactly the same)

Opinions?


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

I love our little band here. If I may put a suggestion - couldn't I (or whoever is interested) create another character to complete another table, and have someone do something similar to complete ours (preferably a healer... Lol)? I love the theme of this game and the whole monster thing. This would be great! Of course, in a restricted manner... Maybe only the most active people...


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

The inevitable whittling down of the group...As far as overlapping fighting styles, that usually opens up possibilities that having a rounded party does not. But having healers is nice.

I'm having fun with our band of three as well. We seem to make a pretty good theme. All of us are pretty solid melee fighters. And all of us have battle-enhancing magic.

More interactions could be alright, but there's enough backstory to work out with the three of us still to satisfy me for now.


Ok, I will consider that option.


Mr Gibbons:
hp: 6/18
Ghoran Gestalt - Monk/Warpriest/Arcanist (3) HP:36 AC: 23 T:20 FF: 17 CMD:21 F:+4 R:+8 W:+7 Init: +5 Per: +10
Current Info:
AC +10 from spells, HP: 18/36

Our band of 3 does work great currently. I fear at higher levels we may not have the coverage of skills or spells we may desire.

Will work on leveling up. Shall we rest inside or go outside?


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

We should probably keep a watch up on the tower. We could communicate with "message".

Silver Crusade

Hi could you remove me and my PCs from this list/game thanks.


If you rest and reflect either above in the tower or below in the lab, or even taking some time to gather wood or things for making baskets or containers. You will only need a few hours to level up, and then perhaps some more time to refresh spells and dailies, as you plot a way to pack and move the valuable and fragile lab equipment.

Let me know when you have your level ups complete, and feel free to brainstorm or come up with ideas for the lab.

I am also still pondering what to do about replacement characters, I have not come to any decision yet about recruitment or allowing players to role a second character for another table.


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

Hey Cave, Goggh is updated now. The most noticeable update to him is the "Final Embrace" feat - very scary stuff.

I imagine we will pull some of the trees (trunks, leaves, branches) to build crude containers. Goggh will probably also spend some time praying to Irori and meditating.

About the table compositions, take your time, man ;) no hurry.


Mr Gibbons:
hp: 6/18
Ghoran Gestalt - Monk/Warpriest/Arcanist (3) HP:36 AC: 23 T:20 FF: 17 CMD:21 F:+4 R:+8 W:+7 Init: +5 Per: +10
Current Info:
AC +10 from spells, HP: 18/36

I'm also updated.

I have Dimensional Slide now, Dodge, and a few extra spells.


I think we are waiting on Vamik. Quercus and Goggh can make crude baskets to carry the supplies while Vamik packs it up. Once he has his character prepped, we can move you outside the dungeon and back on track.


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

Waiting on me? Sorry, I forgot to post that I'm updated.

Two extra arms now. 2d6 sneak attack. A couple selfish second level spells. I'm all set.


Ok, awesome.


I have opened recruitment for the open slots, but I won't hold back play while that gets finalized. I have a wake tomorrow and a funeral this weekend, and weekend access is sporadic anyhow.


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

Our group was considered normal! :D lol that recruitment is fun. We need a "normal" healer, then, I guess? :)


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

I just found this paragraph on the magus ogc page:

Spellstrike and multiple touches:

If I cast a spell that allows multiple touch attacks, can I deliver all of those spell touches through my weapon?

Yes. For example, if you cast chill touch (which allows multiple touch attacks), you could use spellstrike to cast and deliver the spell through your weapon, and in later weapon attacks you could use your weapon to deliver the remaining spell touch attacks (one spell touch attack per weapon attack).

If you have multiple attacks per round with that weapon (such as from having a BAB of +6 or higher), you can use the weapon to deliver multiple spell touch attacks per round, so long as you have uses of that spell touch attack remaining.

For example, if you are an 8th-level magus (BAB +6/+1) and you cast chill touch, you have up to 8 uses of that spell touch attack. If you make two weapon attacks in a round, you can deliver two spell touch attacks per round (one for each successful weapon attack).

Observe the example with chill touch! I stand corrected. It seems it works differently than I interpreted!


Very interesting, will have to keep that in mind. was that from d20pfsrd or d20srd?


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

That's how I thought it worked, but as I dug in more, it seems the interpretation is open to some debate. I'll tell you now that I fully intended to exploit the idea of many touches.

I wanted to tack on an additional d6 of damage per natural attack as well as meta-magic dazing spell. It was going to be awesome: A will save for each natural attack that hits, then possibly be dazed. So if you don't want that kind of thing happening, it may be wise to interpret differently.


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7
CaveToad wrote:
Very interesting, will have to keep that in mind. was that from d20pfsrd or d20srd?

Here - just scroll down ;)


Ok, let me give it a good read, and Vamik can you lay out what you plan so I can review it as well. Are you using dazing spell metamagic, etc?

Give me an example of a round of combat you would envision with a full attack sequence say.


One of the replacement characters joining the table will be Blaire. There will be another character joining still at some point once I complete my review/feedback and the characters make changes requested.


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

Greetings everyone. I'll start reading the gameplay thread to catch up on what's happened.


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

Welcome!


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

All caught up. Not sure when I'm joining in but I'm all ready.

As for my character. Blaire is no good with weapons and because her training with Goodwin focused entirely on controlling her magic instead of being overwhelmed by it she will 99% of the time use magic. Mostly the battlefield control and debuffing sort. She will be able to wild shape next level and do flying scouts so where Snow left she can add that back to the group too.


Blaire, if you want to send me a list of very mundane gear worth 100gp or less that you may have obtained from Cliffort, go ahead. I will try to get you in the story soon. I want to get the second player placed at the same time though, as it will make more sense.


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

Here is the gear she would have requested.

Compass 10gp
Explorer's Outfit 10gp
Small Tent 10gp
Masterwork Backpack 50gp
Druid's Kit - backpack 12gp
Cooking Kit 3gp
Cold Iron Dagger 4gp
Waterproof Bag .5gp


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

Yesss, Magic, and more magic


Male Lvl 3 Ratfolk HP 42/42 || AC 26 || Saves: 8,9(11 mutagen),3 || CMB/CMD: 2 / 18 || Init: +6 || Perception: +7 Alchemist / Ninja / Wizard
Daily Spells:
Wizard: Mage Armor, Chill Touch, Vanish, Obscuring Mist, expeditious retreat, Mirror Imagex2 --- Alchemist: CLWx2, negate aroma, open x1

So let me lay out my proposed shenanigans:

Eventually, I will go down the dimensional agility tree and be able to use Dimension door to teleport around attacking up to 5 enemies per round. If dazing chill touch is up, that's potentially stunning every single creature who fails their will save on top of regular damage. Not necessarily more powerful than dazing fireball though.

Now that I think about it, it seems more awesome in my head than it probably actually is. It does take a round or two of setup, and sometimes it's just better to kill the things fast.

Also, Welcome Blaire!


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

Thanks.

I've always wanted to do a character that uses those dimensional feats and it does work the easiest in gestalt.


CN Male Minotaur Bloodrager (Primalist) 1 | HP 14/14 | AC 16 TO 10 FF 15 | F +5 R +1 W +0 | CMD 18 | Speed 40 | Init +1 | Perc +4 DV | BR 6/7

Goggh is a hugger and that's his biggest and only focus at the moment. I'll eventually get spells and be able to buff and crowd control somehow, but my little ogre's thing is to shut down big baddies. In the future I might become able to grapple anything (incorporeal, freedom of movement, no matter). Right now my damage is insanely big but I'll eventually fall behind, and become more defensive.


Blaire Dreamcaller wrote:

Here is the gear she would have requested.

Compass 10gp
Explorer's Outfit 10gp
Small Tent 10gp
Masterwork Backpack 50gp
Druid's Kit - backpack 12gp
Cooking Kit 3gp
Cold Iron Dagger 4gp
Waterproof Bag .5gp

No masterwork backpack and no cold iron weapons, but the rest is obtainable.


Working on getting another character approved and joined while you plot your mission against the giant and friends. It woul dbe far easier to have both new characters join at the same time, so hopefully I can get the final character to make revisions soon and get on board.

It might be even easier to have the new characters be part of what is going to happen soon in any event.


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

Are potions or scrolls allowed? Not sure what to get with 50g when i don't wear armour or use weapons.


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

If scrolls can i get comprehend languages and expeditious retreat.


@Blaire, you can probably get a few scrolls, as other characters have had some success in Cliffort obtaining some. Potions no.

@Everyone: Qahnaarin will be joining the table once I complete the review of his character. He was a player at the closed table 3, who had to take a break due to RL stuff, but is back now and will resume playing his slightly tweaked character. While your group is already strong melee-wise, he will add some additional battlefield powers. There will be some overlap in the paladin/monk theme, but given gestalt, those seem popular choices for many anyhow, and there are a lot of ways to play them both.

I have invited him to check in to the discussion just to talk over strats and the like, and hopefully we can get his character prepped and ready and I can move you guys ahead in the storyline. Sorry for the slight delays, but I think overall it will be more fun with a full table now.


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

Ok this is my new list.

Compass 10gp
Explorer's Outfit 10gp
Small Tent 10gp
Druid's Kit 14gp
Cooking Kit 3gp
Dagger 2gp
Waterproof Bag .5gp
Scroll of Comprehend Languages 25gp
Scroll of Expeditious Retreat 25gp
99.5gp

That makes it easy to roleplay my cheese dip in monk next level then. I will use the others to learn things from.


That should work fine.


Male Speaker Oracle (Intrigue) ((Trickster)) (6(1)) HP: 64 | AC: 24 T: 15 FF: 21 | Fort: +4 | Ref: +5 | Will: +6 | Perception: +19 / Passive Initiative: +3, (Darkvision 60', Low-light)

Hey everyone! Glad to be gaming with you. Please feel free to point out if I goofed anything in getting this character ready. I look forward to starting. :)


Female Changeling Dreamweaver Witch 3/Storm Druid 3/Oracle 3 | HP 30/30 | AC 21 T 16 FF 15 | F +3 R +7 W +8 | CMB +1 CMD 16 | Init +11 | Perc +13

You can't have +4 charisma to AC until level 4 because confident defense is 1 per level.


Male Speaker Oracle (Intrigue) ((Trickster)) (6(1)) HP: 64 | AC: 24 T: 15 FF: 21 | Fort: +4 | Ref: +5 | Will: +6 | Perception: +19 / Passive Initiative: +3, (Darkvision 60', Low-light)

Fixed. Thanks!

151 to 200 of 285 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Monster Mashup - Table 7 Discussion All Messageboards

Want to post a reply? Sign in.