
Miranda Greenblossom |

Congratulations!! : )
@Trojan Horsing - I thought that was half the fun of GM-given gifts :P?
@Boros point - I agree. Two groups under his control, with the inquisition being one, it isn't far-fetched that the other group would be members of the failed assault we witnessed in the park. Or they might simply be other, more radical, freedom fighters. It's going to be fun/interesting to find out!

GM Mordred |

Oh, there's more than 2 other interest groups. But I am stretched thin for time as it is...so I decided to only run 2 or those in parallel. That gives me an accurate enough picture to "handwaive"/get a good estimate on any other interested parties.
@Trojan Horsing: Of course, Miranda...but that's only fun if the players get a choice, and in the end, they realize they messed up :) If you railroad them into taking the horse into the city, it kind of defeats the whole purpose of trickery(and is not a lot of fun for either side). ^_^
Also, interestingly, I can't access map from my work laptop. It seems the proxy is acting up...but I am reasonably certain that Google Docs should not cause problems, so I assume it's temporary. I do have a day off today(recovering from yesterday) but needed to be at places anyway and took the laptop with me to get some posts in(and managed for most other games I play in) - but I'll return home shortly, and will make sure to update while my little one has her afternoon nap(so within 2-3 hours)

GM Mordred |

Okay, I have no idea what you just said. Does it mean "bomb no go boom on lizard"? If no: okay. If yes: do I need to roll dice? If yes: Which? If no: Okay.
Also, I am supposed to do something, or wait until someone/something else something before I do something?
Boros just about got it right.
Your first bomb attack splashed the creature(low attack roll=>no direct hit).With your second bomb attack, you (blindly, from within the fog) attempted to hit the lizard.
You targeted a square(blindly) and yes, indeed, the lizard was in that square(mostly because it had not moved).
But targetting the correct square is only half the rent. Because(as usual if striking blindly) there's no guarantee you actually hit whatever is in the square, because your target has total concealment.
Total Concealment is a 50% miss chance. If it was a sword, you would blindly stab towards a 5x5 foot area and hope that your enemy is where you stab.
Instead, you have a explosive splash weapon. So, even if you don't hit your target directly, it will take most of the damage. The bomb explodes in that square, and do at LEAST 5 damage to the lizard(which is already in the tally.
But, if you are lucky, and blindly throw it in a way that allows you to hit your target directly, then the full force of the explosion would hit it(which is 3+4=7 damage, rather than only the splash damage of 1+4=5).
As such, your attack deals at LEAST 5 damage, and thats already in the overview. But there's still a miss chance roll missing from you(1d100, 51+ hits)...which, if you make it, means you managed a direct hit for 2 more damage.
So, regarding your question: Bomb goes boom near or on lizard. You roll 1d100 in gameplay. High: goes boom on lizard for 7 damage. Low: goes boom near lizard for 5 damage.

GM Mordred |

No worries. I do my best to get rules right...but some stuff, I also need to look up or avoid it if it's up to me. (Not a big fan of mounted combat and the specific rules-situations it creates, personally).
If you feel I made a mistake or forgot about something, or don't understand what I mean, do feel free to ask.
I'll gladly point out my interpretation, and we can take it from there. (e.g. I had the "fire into melee" thing with large creatures somewhere in the back of my head, but since most ranged combatants tend to pick up precise shot early, it does not come up that often in actual play - I might well have missed that, if Boros had not pointed it out)

Boros Black-Hand |

Yeah, I'm going to have to take some time and give Boros an exact feat progression, and soon.

Miranda Greenblossom |

One more level until +dex to damage, unseen occultist power and sneak attack! Weeeh!
Though none of those would have helped in this round really given an unseeing opponent and throwing weapons :P

Miranda Greenblossom |

Got home quite late today and I still have some minor things to fix, so probably no IC post until tomorrow!
But! I see that Varuzhan is on to something regarding the lizard. After all, every good hideout needs a pool containing dangerous aquatic animals, preferably with lasers ... (A quick trip to Numeria anyone :P?)

Miranda Greenblossom |

Two things I realized!
Firstly we really suck at Handle Animal which may be a flaw in my earlier thought - especially since the skill is trained only.
Secondly normal animals doesn't usually expend mist and play with strange magics. Anyone knows how smart this thing is - we might simply be able to cut a deal ...?

Boros Black-Hand |

Wow, not a single rank of Handle Animal between us? How odd. I figured Varuzhan would have one, if any of us did.

Varuzhan |

Witchguard rangers lose Handle Animal as a class skill and don't get animal companions. So I think we're out of luck. Price of being a city-oriented party, perhaps.

GM Mordred |

Aye. Advantage of being city-based, though, is that most services can be bought, and most professions have hirelings. Of course, that brings plenty of problems to the table by itself.
But if you don't intend to stay a 10-headed rebellion group, then it may be prudent to discuss how far you intend to trust outside sources or people claiming to be on your side.
That whole thing of "does every rookie get his badge and basic training right at headquarters?" vs "only the inner circle meets here, and contact people who never saw our face will pick up orders in dead mailboxes, and transmit them to other people they never met to tell them what to do"-balance thing.
Just putting that out there ;)

Miranda Greenblossom |

Sadly animal cages for large critters are priced at 30gp, a bit out of Rexus backpack limit.
Though a chicken is merely 1gp and those should provide some nourishment to our lizard friend ... ^^

GM Mordred |

Well, it IS just a little way to the storage room of a place serving all kinds of food. Chicken would certainly be aquire-able.
But yeah, of course, Rexus would pull those out of his backpack - he did come prepared, after all...and you never know when you need half a dozen living chickens in a dungeon!

GM Mordred |

My partner was ill and it fell to me to take care of the little one over the weekend, all day. Partner is feeling better again, I even went to work today.
Since nobody else spoke up, I'll update this evening with the direction choosen. Meant to do that on Friday, but alas, my daughter is taking her first (free) steps these days, too, and needs a lot of supervision :)

Boros Black-Hand |

I've been waiting on folks to chime in myself, lol. As far as I know, the plan is still to clear the other paths before checking that secret door and whatever lies beyond it.

GM Mordred |

Yeah, the plan seems clear. And when things slow down, or you guys wait for new input, it's my job to provide that.
But since I keep notes/files and all that stuff at home, not on my work laptop, I can only update the game from there if I need to reference stuff.
PC-updates as a player is much simpler, since everything I could ever need is in the SRD or Archives - but when life at home becomes complicated, that makes posting that much more complicated...i still feel guilty, as I would have had some time saturday evening, but instead played video games to relax a bit, expecting to have time on sunday. -_-
I know real life comes first, and it should be that way. But I still feel a responsibility to do things right, having the luck to have such an awesome group playing in my game.

GM Mordred |

Hu? Where, how, awesome?
If that is true, I will need to update half of my characters with new portraits... :)

Nissim Siverto |

It works... okay. Depending on the choice of avatar it may or may not scale down well. This one works, but I tried it on a couple of others and the image distorted. Ro for example came out looking very fat when I tried her portrait as a replacement.

Lily Sable |

It's actually not Paizo that's doing it, to my knowledge, but rather: This little doohickey.
So if you use the Paizo addon for Chrome (and possibly firefox), you can see things other people are doing (I think we have colored text, too. :P) like instant messaging, etc.
worth noting: Caveats
Custom avatars are for you only; there's no automatic sharing with other users of the extension. If you'd like to let others know what avatar you're using for a certain alias, I'd recommend placing a link to the image in the alias's profile with a label like "Avatar:", and then letting people know that it's there.

GM Mordred |

Suppose I should fetch this "doohickey", too. Seems fun, and I was so longing for more avatars...it makes sense they don't allow custom, this IS the internet, after all. But this kinda solves that problem.

GM Mordred |

I think you have to set those, as per Lily's explanation...you won't automatically see other avatars. But I'll download it later and gladly set custom avatars for you lot.

Boros Black-Hand |

Android doesn't play well with stuff like that in my experience, so no fancy add-ons for me :(.

Lily Sable |

My phone uses the addon... I think. The most important feature to me is that it highlights updated games in a color of your choosing. So where it said [4 new], mine was highlighted in fuschia. :)

Nissim Siverto |

Ah, alright. I'd largely forgotten I even had the extension. The color highlights stopped working months ago so I no longer noticed it.
The extension has an option for custom avatars but others can't see it, only the user.

GM Mordred |

I'm tired. I know I write clumsy when I'm tired. Still updated - if I was unclear or messed up badly, ask away :/

Lily Sable |

Effectively. :)
You select an avatar, for any character, that only you can see.
The idea seems to be that people could suggest an avatar they'd like for you to use to represent them, instead of the base avatars.

GM Mordred |

This will be incredibly relevant once I do get around to run that Magical Girl-Game.
(But first waiting until I can stably run ONE game, meeting my own standards...)

Miranda Greenblossom |

The tools exist for Firefox too, if you don't use Chrome : )
Also custom avatars, if that becomes a thing, feels like something most easily handled by a mutual google folder or imgur album or something just so they are all in the same place!

GM Mordred |

I'll add language correlation to the campaign info on the weekend. I failed to do so before.
Infernal=Albanian...as per Nissim's pick? Or did I use it before?
I remember I used something Irish for Sylvan. -_-
I'll check back, and make sure to properly track things.
If Nissim DID pick Infernal, of course everybody else gets a pick as well :)
The remainder of languages, I get to pick. *Muahahaha* Oh well, not that evil, but fun regardless.

Miranda Greenblossom |

@Languages - Hmm. I'll have to think about that one. Didn't we have something for Halfling as well?
@Spellcraft spoilers + identifying items - Miranda has Object Reading which lets her identify magical items after a minute of handling it, without roll as if she had cast Detect Magic and made any spellcraft check (+ she might get a psychic imprint if it was handled recently enough! <- presumably not from her own handling though, hopefully ...).
But!
It only lets her know if an item is cursed if her own Occultist level is equal or higher then the items caster level. Seeing as Occultist is her boon class that will most likely not ever be greater then 3, making it unlikely that she would notice any curse ahead of time.
So - what does this all mean?
It makes tiered spellcraft results really awkward to use since
1) Can't be sure it is actually for the item itself and not something close to it (like a Glyph of Warding maybe?)
2) Can't be sure how many to read if the last one is a "this is cursed" indicator
3) If you say "oh she can check spoiler 1, 2 and 3 but not 4" then we know something fishy is up OOC.
While I in general like the idea of tiered spellcraft thingies for identification and stuff, I'm not sure how to make it work smoothly here.
Maybe if you always put in a decoy spoiler at the end where the curse would be? That would keep us on our toes and let you slide in the occasional curse - plus it would mean having the real Spellcrafters around to provide safety verification a really good thing! ("Yeah the halfling didn't stick her nose in anything dangerous this time ...")
But the above would also mean a bit more work for you, so not sure if you are up for it?
Anyhow! Just bringing this all up in good time so we can have things worked out before you start cursing us with things :P

Nissim Siverto |

I picked Albanian for its consonant clusters. They make the language look very hard and angular I think, which seems right for Infernal. Albanian doesn't actually sound that way, but that doesn't matter here.
Over in ROTRL I've used Finnish for spell casting. Is arcane spell casting supposed to be in Draconic? Anyone know?
There is a list that someone put together floating around on the forums somewhere, but it seems more fun to make a list.

Miranda Greenblossom |

Well we need to make *some* language pig latin at the very least, just so we can have all the chanting priests/cultists :P

GM Mordred |

Oh Miranda, you worry too much.
I'm not telling you guys about any curses unless you beat the DC to learn about it with a roll.
As in, if there are tiered results, as with other things, there may be another Tier "on top" that is not written out, and only gets added if someone did get an exceptional result.
*smiles* So don't worry.
Interestingly, the wording is:
If the item is a magic item, the occultist learns its properties and command word as if he had successfully examined the item using detect magic and succeeded at a Spellcraft check.
- You auto-succeed, but it does not necessarily mean you understand EVERYTHING about the item, especially since you are not trained in Spellcraft.
As in, in the current case, even a result of 12 is a "success".I am perfectly fine with your ability usually giving you all the information about things. Fancy thing. But I'll reserve the right to withhold information that goes beyond properties and command word...
Never was a huge fan of auto-succeed-thingies that don't scale or leave wiggle room :P We'll work something satisfactory out in PM, I don't want to take your fancy tools away from you, but I also don't want to write useless spoilers all the time :)

Miranda Greenblossom |

It is as if "using Detect Magic and succeeding on the Spellcraft roll". Given that Detect Magic's big brother doesn't work on artefacts I'd say it would be fair to have this ability fizzle too if those are what you are worried about.
There is also the time aspect - a minute is significant time if someone throws you a potion and says "trust me and drink this!" while the house is burning down!
And you can also go for the classical approach of putting the stuff in a halfling-proof container, though that one would be viewed more as a challenge :P

Miranda Greenblossom |

Interestingly, the wording is:Quote:If the item is a magic item, the occultist learns its properties and command word as if he had successfully examined the item using detect magic and succeeded at a Spellcraft check.- You auto-succeed, but it does not necessarily mean you understand EVERYTHING about the item, especially since you are not trained in Spellcraft.
As in, in the current case, even a result of 12 is a "success".I am perfectly fine with your ability usually giving you all the information about things. Fancy thing. But I'll reserve the right to withhold information that goes beyond properties and command word...
Never was a huge fan of auto-succeed-thingies that don't scale or leave wiggle room :P We'll work something satisfactory out in PM, I don't want to take your fancy tools away from you, but I also don't want to write useless spoilers all the time :)
Spellcraft, as opposed to the normal knowledge skills, isn't actually tiered normally - it is just a "no" or "yes, here are the stats" check with a bit extra thrown in if it is cursed. So if 12 is a "success" that would give the same information as rolling 112 (unless it is cursed).
That's what the rules say and that is why the ability is worded as it is!
Though I personally do not mind (in fact prefer!) the tiered approach to things even if pedanticness dictates that I point the above out :P
On the flip side I'll also point out that with spellcraft you cannot really learn anything *more* then properties (which includes command word and curses)!
So in summary: I agree that getting to know
1) Properties (including command word excluding curses) of item poked
2) 1 Historical fact, if applicable
3) 1 Imprint, if previously handled within class level days
Is exactly the extent of what Object Reading should and can do. I agree that things that aren't properties (or further information) is not included in the above, though I have to admit that I am curious as to what that would be : )

GM Mordred |

@Aldous: No worries, Aldous! I know how it is.
@Nissim: We're definitely making our own list. Need to get some German in there, after all, so I can write stuff without messing with an auto-translator. Must be a widely-used language. But the others will get first picks...only after I had time to check back and take note of what we already used.
@Miranda: I am aware what the rules say and thats the reason it is worded that way. BUT: That still means that due to my non-standard approach of handing out tiered information in such cases, my interpretation is valid (as per, a lower-tier success is still a success) :)
"Further information" would be, of course, a case-by-case basis. For example...continual flame cannot usually be turned off...only covered. It is an alteration from the norm that it works with this one. That may or may not be among the regular properties.
The highest tier information(which you can have, as a freebie, this time), on the other hand, would be very difficult to pinpoint without seeing the effect first hand, as there's literally nothing different about anything else except this niche aspect.
That freebie is also so you understand what I mean. So go read the spoilers and tell me if we can be on the same page, here? As said, I'm certain we can work something out.
I understand it's a fancy class feature and I definitely don't want to be antagonistic and try and diminish it's usefulness. But I feel that it removes one aspect of uncertainty and curiosity otherwise present, because with an at-will basis I can simply write out everything, and you will come across no mysteries. Which would be sad. I'm trying to find a middle way where you are content, and I get to write tiered spoilers - if none such can be reached, easily, then of course things work by RAW! But I have to try and convince you otherwise ;)

Lily Sable |

Mythweavers, the place I host my character sheets, has had a major data loss. This won't really affect Lily much as I'd already maneuvered most of her information onto Paizo, but I'll need to rebuild the character sheet as I find the time.
:(

Miranda Greenblossom |

Yeah, I heard something like 200000 sheets just *gone*. And a lot more reverted half a year!
Bloody hell - my thoughts go out to those whom lost their characters today : /