MiniGM's Curse of the Crimson Throne E6 (Inactive)

Game Master Vuvu

I AM THE MAP I AM THE MAP I AM THE MAP I AM THE MAP


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Unnamed

yep, we are getting there for yoou two. Once things are worked out with the others you two can arrive. We will assume you arrive at exactly the same time. If you would like to play that out in spoilers you may do so.


Vitals:
HP 20/20 | AC 14, T 14, FF 10 | Fort +5, Ref +6, Will +2 | Init +3 | Harrow Card: The Cricket
Skills:
Acrobatics +8, Craft (alchemy) +6, Craft (painting) +5, Craft (sculpture) +5, Intimidate +8, Knowledge (local) +5, Perception +7, Perform (dance) +2, Sleight of Hand +8
Resources:
Grit: 2/2, Bullets: 0/0, Harrow Points: 2/2

Yup, sounds good. Just wanted to chime in that I'm still around.


Vitals:
HP 20/20 | AC 14, T 14, FF 10 | Fort +5, Ref +6, Will +2 | Init +3 | Harrow Card: The Cricket
Skills:
Acrobatics +8, Craft (alchemy) +6, Craft (painting) +5, Craft (sculpture) +5, Intimidate +8, Knowledge (local) +5, Perception +7, Perform (dance) +2, Sleight of Hand +8
Resources:
Grit: 2/2, Bullets: 0/0, Harrow Points: 2/2

poke...poke...


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

MiniGM:
You had me roll a Knowledge Religion. I may have got it wrong but what do I think Kara's symbol is.


Unnamed

baz:
. With that roll...you think she is a worshiper of the great and might Dee-Em.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

MiniGM:
I would double check if you are serious but I am playing a gnome. Do I think Dee-Em is evil or benevolent;)


Unnamed

I am always serious Bazzle

bazzle:
1d100 ⇒ 79 you think he is a goodly God


Vitals:
HP 20/20 | AC 14, T 14, FF 10 | Fort +5, Ref +6, Will +2 | Init +3 | Harrow Card: The Cricket
Skills:
Acrobatics +8, Craft (alchemy) +6, Craft (painting) +5, Craft (sculpture) +5, Intimidate +8, Knowledge (local) +5, Perception +7, Perform (dance) +2, Sleight of Hand +8
Resources:
Grit: 2/2, Bullets: 0/0, Harrow Points: 2/2

::Whistles Dixie in the waiting room.::


Unnamed

oh the joys of the dice...fickle beasts they are...


Unnamed

HOW YOU CAN USE HARROW POINTS

Dexterity Rerolls: Spend a Harrow Point to reroll any one
Initiative check, Reflex save, attack roll modified by Dexterity, or
Dexterity-based skill check. You must abide by the new result
(although if you have additional Harrow Points remaining, you
can use them to attempt additional rerolls).
Dodge Bonus: Spend a Harrow Point to gain a +1 Dodge
bonus to your Armor Class for one encounter. You can spend
up to 3 Harrow Points per encounter to increase your Armor
Class in this manner.
Speed Increase: Spend a Harrow Point to increase your
base speed by 10 feet for one encounter—you cannot spend
multiple Harrow Points to increase your speed multiple times
in one encounter.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

I missed the Dance Card's alignment.


Unnamed

The card you keep doesn't matter, just the cards drawn in th reading


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Oh well that blows. LOL


Unnamed

The card you keep has an effect later.


Male Human Expert 2/Alchemist 1/Warrior 1

The alignment thing is only the cards who match your alignment exactly, right? So in Kara's case, the Hidden Truth is LG, so she gets 2 harrow points, yes?


Unnamed

Correct.


Male Human Expert 2/Alchemist 1/Warrior 1

Do you have anything against taking 10? Because if Donnen's plan works out, I'll wind up with an acrobatic bonus of +0, factoring in the ACP, which is just enough to succeed by taking 10.


Unnamed

Taking 10 is fine in this case. At least until the dragon appears and attacks you


Unnamed

You can move your own tokens on the map


Unnamed

also I am thrilled that the dice have determined that no matter what you will not avoid an encounter!


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

I am assuming that this area looks like no one uses it as I is so hard to traverse or am I wrong?


Unnamed

the boards look mostly dry but it is old and rickety looking. you would be surprised if it was being used as a boat


Vitals:
HP 20/20 | AC 14, T 14, FF 10 | Fort +5, Ref +6, Will +2 | Init +3 | Harrow Card: The Cricket
Skills:
Acrobatics +8, Craft (alchemy) +6, Craft (painting) +5, Craft (sculpture) +5, Intimidate +8, Knowledge (local) +5, Perception +7, Perform (dance) +2, Sleight of Hand +8
Resources:
Grit: 2/2, Bullets: 0/0, Harrow Points: 2/2

Sorry about disappearing for a few days there, GM. There was a line rupture or something in my neighborhood and my internet was out again. But I found a cafe with free wi-fi that I can use in case it happens again. So, no more long absences for me anymore.

What do I need to do in gameplay to get caught up with everyone?


Unnamed

Just read up, and then hop right back in


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin will change into his breastplate prior to entry.


Unnamed

BUMP


Unnamed

gene and darry have not posted in a while, last call for both of them before removal


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

>.< sorry was a long rough weekend will pick up the slack!


Unnamed

Excellent

Nonprobs taking breaks just let us all know!


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

We still playing?


Unnamed

Yea I was hoping gene or Kara were going to post


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Hey guys! I'm sorry, but I'm stepping out of the game. With a baby on the way here, my already limited time will now be terrible, so I'm reducing my online activities overall. I wish you all fun! Take care, and thanks GM again for the opportunity :)


Unnamed

Ok
Everyone who is still playing ?


Unnamed

Ugh words failed me

Who is still playing?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Ready and able.

Congrats on the baby Donnen.


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Thanks :)


Unnamed

Yes congrats


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

I am.


Unnamed

Ok so looks like we have two and maybe Darry. We will finish out this area, I'll do some modifications and then look for more. If you have folks who you want to invite you can do so


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

count me in


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Just noticed right before bed none of my posts went up. Sorry bout that, we redo them in on 5hours ish.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Sorry went to Disney for a day trip up for 20 hours driving and wranging kids Wednesday and sleeping it off Thursday.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Have we explored all the fishery and not found Lamm?


Unnamed

you have not found him...perhaps there is somewhere else that you missed...perhaps this fellow knows.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

ok


Unnamed

Darry, and Bazzle. I am going to ask that you increase your posting rate a little bit. This is a slower paced game, but right now Kaz is pretty much the only one posting with any regularity. Bazzle is a distant second and Darry, is a far distant third.

In general I am not posting until more than just Kaz has made a post so that is making this game drag a lot.

Are you two able to commit to that?


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Yes I am terribly sorry.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Definitely.


Unnamed

huzzah. Lets target 1 post per day, i know weekend slows down. I figure if we target 1 per day we will land on 3-5 per week


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

dont worry Bazzle we will be saving you like as soon as there is no crocagator to eat you.

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