MiniGM's Council of Thieves

Game Master Vuvu

Council of Thieves Map


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Unnamed

Despite having lost all of its color and being completely waterlogged you have found a Tan Bag of Tricks. All creatures summoned from it come out soakin wet


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

So we could pull out hamsters and use them to activate traps?


Unnamed

Hippa informs you that only twice per day and the critters are quite a bit bigger than hamsters


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

I will take any backup we can get! Perhaps Hippa can provide furry friends to aid our assaults and take some of the heat off Tram. You and I already do pretty well at range.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Hippa sends a gopher into the next room to scout for danger!


Unnamed

Summer down there.

I advise everyone to look up tan bag of tricks to see how it works


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Bag of trick: 1d100 ⇒ 48

The lion runs around roaring at things


Unnamed

Miri you will need a handlenanimal check to make it go where you want...otherwise it might attack you


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Based on the description... The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. It can follow any of the commands described in the Handle Animal skill.... I thought it would obey any command given in the handle animal skill description sans roll...
do we need to make handle animal checks - and is there a danger that the creature attacks us... the animal serves the character who drew it from the bag.... with a fine Chianti and farva beans....
If that is how you are ruling it; I am fine with it, just want to set expectations up front.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Handle Animal: 1d20 + 2 ⇒ (3) + 2 = 5

Miro was always aware of the perils of being bite-sized, he was just hoping he wouldn't find out like this.

I picked a bad day to stop taking Shiver


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor hands Miro a can of fava beans...and takes several large sideways steps.


Unnamed

Ill buy that reading Exxor

So Miro, where are you sending the lion? Just run around the room or out the way forward?


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Forwards


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro 's hedgehog throws down with Suki


Unnamed

The lion races off

Our heroes follow and pass through and old, now decrepit kitchen, which a magically locked door that they just have no hope of opening., they pass through and wind up in a room with

Dozens of pillars support a wooden terrace that surrounds a
weed-choked inner courtyard. Underneath the terrace, a variety
of weapon racks rest against an outer stone wall, protected from
the outdoor weather. In the center of the open courtyard sits a
raised dais composed of a mysterious blue metal. The strange
circular stage is fifty feet across. Above, a wooden walkway
hangs suspended at a height of thirty feet, connecting the
southern and northern upper floors of the lodge in a perilouslooking
route.


Unnamed

Hippa:

As you pull your pack back on after treating Tram, you notice a slash down the side. The dolls seem to be gone, as is your antiplague and your Vet Kit


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro checks out the weapon racks


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor keeps watch for Miro and the others.

Perception: 1d20 + 15 ⇒ (4) + 15 = 19

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Slowly, and for him rather carefully the nobleman walked the perimeter of the place trying to keep his eyes out for any would be danger while his friends investigated.

"Why is this place so strange?"

He asked aloud though his question wasnt really directed at anyone.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor will look at the blue metal stage, stepping up and looking around from the dais. Blue metal, how... intriguing!


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Roll vs. Plane Shift!


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

I can't hear you; I am waiting for Mini to tell me what layer of the abyss I am on


Unnamed

I’m here. This isn’t one of those instances where I need Hippa to chime in. She has important info


Unnamed

Hey Guys. Those creepy dolls are no longer in my bag...and some of my supplies are missing as well


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Looks like they weren't just some dolls. Shall we go looking for them?


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

What? What did they take, was it anything important? Where did this occur - perhaps the room with the skeletal beast has some sort of animating magic on it? Exxor looks at Miro, I don't really want to waste our time chasing after toys, but yes, I think we should at least see if we can locate them, or where they ran off to...what do you think guys? Exxor looks to Hippa and Tram.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Perhaps have Suki sniff them out, or do any of our animal buddies have good noses?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

"I think if toys and dolls came to life in your pack and took things we certainly need to find them and well destroy them if need by. Animated toys dont sound safe."


Unnamed

Anyone touch the pillars or go onto the stage? Try to get to the walkway?


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor wandered onto the blue metal stage/dias (for better or worse)


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro was checking out the weapons.

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

With a frown he moved forward poking at the strange metal dais with his halberd.

"Does anyone have any clue about any of this? Keep an eye out for those dolls by the way."

He added carefully doing his best to investigate the metal dais withough being completely focused on it.

perception: 1d20 + 7 ⇒ (18) + 7 = 25


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor will move across the dais to where Tram is poking at it, he looks around, scanning the dais and walkways for any signs of trouble, including animated dolls.
I'll keep watch it you want to poke around this thing.
Perception: 1d20 + 15 ⇒ (15) + 15 = 30


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Where did the lion go?


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

What lion? Oh! I guess it vanished due to magic stuff


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Should it have vanished so quickly? Is there something mean enough out here to take care of that beast without our knowing? I don't think Tram can take another such thing. And I would n't live long enough to regret standing so close to him if it pops up now....


Unnamed

As soon as Exxor steps on the dais he vanishes, as does Trams halberd. Exxor's voice is heard stil


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

They killed Exxor! Those bastiches!

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

"Shi..."

He began hopping on the dais after Exxor... oh and his halberd too.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

They killed Exxor!!! Shi... Wait what are you talking about?


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Exxor has become a ghost!


Unnamed

poor confused heroes...:)

The second Tram steps on the dais he too disappears.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Ahhhhh! Noooo! Miro goes screaming off into the night


Unnamed

Running back to which room Miro?


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Miro wait!

Does Exxor see Tram? Is the lion - or anything else -on the dais too?


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro hides in the dinosaur skull!


Unnamed

Exxor does not see Tram or himself for that matter


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro shivers


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor waves his hand in front of his face and tries to grasp the meaning.
Tram...? We need to go after him, but I would like to know that you are still here. And I am a little worried about what happens when we step off the dais again. Exxor pauses and waits for a reply, as he does, he removes a crossbow bolt from his quiver and tosses it off the edge of the dais in the hopes that it appears on the ground.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Unca Guppy starts circling Hippa

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