Sorry guys. The last two weeks have been crazy. 16 hour work days that caught me by surprise, and visits from my mother who decided she wanted to move out here to be near us, which meant I had to take her house hunting during my "time off". She bought her house now, so that is off the boards and the project at work has gotten back to a dull roar again. I should be back to normal.
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
Moved this here, so there would be no confusion, nor take up gameplay.
Elektra, the wands that are there, are the ones that are not going to be sold. :)
As for the bag, I was thinking a bag of holding for the party. But thinking of it, if the DC is 24, and you have a +16 spellcraft, you can make that by taking 10, which will give you a 26. :)
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
For the next week, I will be gone fishing. I don't know if I will have net access. So please bot me as necessary.
GM's, all info should be on my profile.
Sorry for that brief absence. My Mother just bought a house here in WI, moving from CA and she needed us for emergency meetings to get things finalized, (house appraisal, inspection etc). I know it's been tough over the last bit, just bear with me, lots of upheaval (mostly good :D ) on this end. (also work blocked quite a bit of what I use to manage the game! grrrr...)
forgot about my judgements and banes actually, the judgements don't actually help much here unless my crit is confirmed somehow. my bane i just straight forgot. and i don't have any of the archery team work feats
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17
Justice:
This judgment spurs the inquisitor to seek justice, granting a +1 sacred bonus on all attack rolls. This bonus increases by +1 for every five inquisitor levels she possesses. At 10th level, this bonus is doubled on all attack rolls made to confirm critical hits.
and for teamwork feats:
As a standard action, the inquisitor can choose to learn a new bonus teamwork feat in place of the most recent bonus teamwork feat she has already learned. In effect, the inquisitor loses the bonus feat in exchange for the new one. She can only change the most recent teamwork feat gained. Whenever she gains a new teamwork feat, the previous teamwork feat becomes set and cannot be changed again. An inquisitor can change her most recent teamwork feat a number of times per day equal to her Wisdom modifier.
Playing a ranged inquisitor in Skull & Shackles...
Armor can be worn over the form fitted tunic. As Stone noted, the AC bonuses do not stack. When Xanesha put up Mage Armor it only gave her a +3 bonus. She was already getting a +1 from the tunic.
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17
We should give the snakeskin to Flynn, to better let him use his bow, if he wants to go the ranged road. Elektra will make one for herself another day. The shihedron to Stone or Garreth?
And split the money so that we can work on items.
Elektra´s magical emporeum might be open for orders ;-)
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
Everyone, having gone through and updating the treasure sheet,
Garrath cannot get the medallion unless he gives up the amulet of natural armour. If he does, I suggest the amulet of natural armour goes to stone.
Flynn gets the snakeskin tunic
Ring of Jumping from the Judge, Brandark will take for now, but it is a sale item.
Potion of Cure Moderate wounds go to Elektra, Flynn, and 2 to Garrath. This gives everyone one, and Garrath 2.
Golembane Scarab, I suggest we hang onto for now.
Bag of holding will go into the communal to carry everything. :)
The Gems, except the Saphire, and Emerald, are to be sold.
Kurkuri, and Longspear are for sale
A set of Mithril Chainmail for sale
A cloak of Elvenkind for sale
If this is ok with everyone, I will continue with this, so please let me know.
Cash, not counting sale of items will be:
16 PP each. Communal 20
150 GP each, including Communal
1350 SP each, including Communal
5500 CP each, induding Communal
The gems are a lot of value for no weight. But with a sizable bag of holding, that is mostly nullified. I am guessing that Elektra needs money for scrolls, and maybe some spells. However, the gems are very pretty. ;)
Emeralds get a bad wrap in fantasy. Evil lairs are always bathed in a green light. Green gems are just bad. What's up with that?
Green is associated with envy, poison, corruption, disease things like that which is a negative trait usually. That's my guess anyway, green is just one of those colors that writers can very easily make seem bad
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17
To be shockingly honest, I have no clue, but what Flynn says make a lot of sense. Look at the fel magic of WOW or the magic of maleficent.
And yes Elektra would like to scribe a few more scrolls ;-)
Flynn's probably going to pick up a horse at some point during this and the rest of the time he will spend researching the Fort and anything relevant to the current situation