Master of the Fallen Fortress (Inactive)

Game Master Raltus

First time DMing PBP
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CG Male Half-elf (Osirian) Diviner 1 | HP 8/8 | AC 15 (14 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +2, +4 vs enchantment | Init. +8 | Perc. +6, Sense Motive 0 | Speed 30ft | Diviner's Fortune: 7/7 | Spells: 1st 3/4 | Active conditions: Mage Armour

"I don't know what type of chicken you've been eating lately, my friend, but please try going for beef next time," says Tiresias.

He follows the group, curiously gazing at the rubble and the walls. Once they are in front of the door, he cautions "After we open this, let me do the same trick as before, with the shiny stone. Better we can all see what's inside, nice and bright as midday on a desert!".

Door opened, the half-elf grabs another pebble and claps with it in between his hands. He throws the lit rock inside the room and then peeks inside. "Ha, another scaly friend, but this time it's small! Is it hostile, old man Oskar? We should avoid crossing stepping in the water, in any case!"


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Seldlron chuckles at Ti's chicken comment. He waves his hand up from his waist a few times trying to get another whiff of his trogloloin. "You are right, Ti. Nothing smells like chicken." He becomes more concerned that he may not really have groceries at this point.

Seeing Ti prepare to open the door, Seldlron moves directly behind him, arrow nocked. As the door is swung open he says "Actually, I was hoping for some medical attention before that door was opened. Oh well. Hey that thing is sparking!"


Second Floor

please update where your icons are.

K.Nature DC 12:

The creature appears to be excited, it doesn't look like it is going to attack. It could very well be hungry.

Handle Animal DC 10:

The animal appears to be hungry, it doesn't look like it will attack unless provoked.


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

K.Nature: 1d20 + 6 ⇒ (5) + 6 = 11
Handle Animal: 1d20 + 3 ⇒ (4) + 3 = 7

"Its a shocker lizard, they tend to be very agressive in groups but not as much when alone, if memory serves right...", he steps back. "If we leave him alone i don't think we'll have much trouble."

He scans the room trying to see if the shocker protects any treasure or artifacts.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10


Oskar sees nothing of note, he does notice the crack in the wall above the largest of the pools of water. That must be where the water came from.


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

"I don't think we'll find anything of notice here, kids, lets just close the door and check upstairs."


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

"I must agree with the wise elder on this one, guys. Oskar, how bad does one need to be hurt before you use that stick Lydia gave you?"

Perception: 1d20 + 0 ⇒ (7) + 0 = 7 One last peek for anything of value in the room.


The shocker lizard cautiously approaches the door as it can see/hear the two men talking, the static electricity appears to be getting larger as it gets to 10' from the door.


CG Male Half-elf (Osirian) Diviner 1 | HP 8/8 | AC 15 (14 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +2, +4 vs enchantment | Init. +8 | Perc. +6, Sense Motive 0 | Speed 30ft | Diviner's Fortune: 7/7 | Spells: 1st 3/4 | Active conditions: Mage Armour

"Very well, then! Goodbye, little shocking fella!", says Tiresias. He shoots a quick look shortly before closing the door.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19 just in case

Creating little icicles in his hand and whistling, he asks his companions: "So, I'm guessing upstairs now?"


best way to over come an encounter, closing the door


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Seldlron moves to the staircase, but does not approach. Having not seen Taqan for some time he raises his voice "I think we should send Taqan up to investigate and report back." hoping Taqan would hear that. Lowering his voice he says "Has anyone seen that sneaky little rogue?". He hesitates, still looking at the stairway....."He's right behind me, isn't he?"


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

"Here you go, kid.", Oskar uses the wand of Cure Light Wounds on Seldliron.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

"Thank you for the tap, Oskar. Figured I was gonna see the business end of that thing a few times before we finish up here."

I am already encumbered from armor and that does not stack with weight carried. So, I should be able to haul out quite a bit of stuff. We have a mw silver dagger, a banner and a mw light shield. Can anyone make use of that shield?


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

Waiting for our rogues to walk upstairs =x


I will bot him when I get home.


Taqan stealths up the stairs as quietly as he can.

stealth: 1d20 + 7 ⇒ (13) + 7 = 20

At the top of the stairs he finds a locked door, he quickly comes back down the stairs, looking at the group.

”A man has found a door but it is locked, A man will attempt to open the door and return.”

Taqan then vanished back up the dark stair well, the group can hear a clink and a door open on rusty sounding hinges. A moment later Taqan return, ”A man has opened the way, A man is ready to proceed”


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

LOL. Nice botting, Mr GM.

"Thanks man." Seldlron says to Taqan. "Same marching order as before if no one has a better idea? Let's do this."


Male Human Sorcerer(Undead) 1 | HP 9/11 | AC11 T11 FF10 CMD11 | F+1 R+1 W+2(+1 vs divine spells) | Perception +0 | Spells L1:1/4, grave touch 6/7

"Ah, moving on? Very well." Lukas seems a bit disappointed, he had been silently examining the troglodyte that Seldlron cut up. "Fascinating thing. I couldn't find where in its body that smell was being made. I'll have to come back to it."


CG Male Half-elf (Osirian) Diviner 1 | HP 8/8 | AC 15 (14 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +2, +4 vs enchantment | Init. +8 | Perc. +6, Sense Motive 0 | Speed 30ft | Diviner's Fortune: 7/7 | Spells: 1st 3/4 | Active conditions: Mage Armour

Tiresias gestures to SeldIron to take the lead and follows shortly behind, whistling. He draws his crossbow and loads a bolt in it whilst walking and, once the group arrives at another room, he does the same lit pebble trick from before.


As Seldlron opens the door;

Two stone altars, one black and one white, sit at either end of
this large chamber, which takes up two wings of the tower on
this level. The crumbling remains of wooden benches sag in
front of each altar beneath rotting ceiling tapestries. Carved
symbols and writings snake along the walls. The burnt corpses
of two troglodytes lie on the floor in the center of the room.

K. Religion DC 10:

The God Nethys is represented here, both of his aspects Destruction and Protection are evidenced by the All black cloth on one side and all white on the other.


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

"I'd guess they've been doing some nasty sacrificial rituals here.", Oskar says, uncomfortable. "Seems the trogs occupying this tower are organized."


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

"Lukas, did you check the two cavities under the skin between the pelvis and the base of the tail? That is where beavers hide their stinky stuff." Seldlron has no knowledge of religious matters. He waits for those with more knowledge and perception to chime in as he inspects the room for anything he can pick up on.

Perception: 1d20 + 0 ⇒ (17) + 0 = 17


Male Human Sorcerer(Undead) 1 | HP 9/11 | AC11 T11 FF10 CMD11 | F+1 R+1 W+2(+1 vs divine spells) | Perception +0 | Spells L1:1/4, grave touch 6/7

"Hmm, I hadn't gotten that far in." he replies to Seldlron.

Knowledge(Religion): 1d20 + 4 ⇒ (2) + 4 = 6

"Something familiar about the dual altars, but it escapes me at the moment..."


Map Updated

As you enter the room off to each side of the door a silent but deadly guardians can be found in the room. They move towards the group with mouths open in silent screams their hands stained red from what you would assume is the blood of the dead trogs in the room.

K. Religion DC 11:

Burning Skeletons


CG Male Half-elf (Osirian) Diviner 1 | HP 8/8 | AC 15 (14 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +2, +4 vs enchantment | Init. +8 | Perc. +6, Sense Motive 0 | Speed 30ft | Diviner's Fortune: 7/7 | Spells: 1st 3/4 | Active conditions: Mage Armour

Tiresias laughs and says "Well, I guess we won't be needing much light in this room!"

He moves close to SeldIron. His eyes turning completely white for a second, the wizard puts his hand on the warrior's head and for a split second both see a rapid succession of images, snapshots of possible futures. Removing his hand, Tiresias says, his voice somber "That might help you, old man. Go and put them to rest."

Used diviner's fortune on SeldIron. +1 on all rolls until his next round.


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

"What are we looking at? Does anyone know what this is we face? I dare not engage in melee until we know what it is we battle with."


Male Human Sorcerer(Undead) 1 | HP 9/11 | AC11 T11 FF10 CMD11 | F+1 R+1 W+2(+1 vs divine spells) | Perception +0 | Spells L1:1/4, grave touch 6/7

know(religion): 1d20 + 4 ⇒ (5) + 4 = 9

"Animated skeletons of some sort." Lukas muses. "Let's try this..."
With a word and a pointed finger, a ray of energy is shot toward the nearest skeleton.

Disrupt Undead Attack: 1d20 + 1 ⇒ (19) + 1 = 20
damage: 1d6 ⇒ 3


Red or green?

Lukas' pure white beam hits the skeleton mid chest, causing the bones to crack and magical limbs to become weaker.

Initiative:

initiative Lukas: 1d20 + 1 ⇒ (16) + 1 = 17
initiative Seldlron: 1d20 + 7 ⇒ (20) + 7 = 27
initiative Tiresias: 1d20 + 8 ⇒ (3) + 8 = 11
initiative Taqan: 1d20 + 3 ⇒ (16) + 3 = 19
initiative Oskar: 1d20 + 2 ⇒ (4) + 2 = 6
initiative Red: 1d20 + 6 ⇒ (1) + 6 = 7
initiative green: 1d20 + 6 ⇒ (10) + 6 = 16

Order is as follows
Seldlron
Lukas, Taqan
Tiresias, Green
Red, Oskar


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Seldlron moves into the room still oblivious to the powers of these bone piles.

Shortbow: 1d20 + 3 ⇒ (14) + 3 = 17 +1 =18

Damage: 1d6 ⇒ 1 +1 =2

Red is closest. Assuming current target for both.


Seldlron's arrow flies true but before it can strike the skeleton it turns to ashes by what looks like an aura of flame around the skeleton.

Has DR 5/ Bludgeoning but using the flame aura to burn you arrow up seemed thematic.


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Watching his arrow turn to ashes, Seldlron puts two and two together. He sees the burnt trogs and what just happened to his arrow.....

"Careful guys, I would not get too close to these things."


Male Human Sorcerer(Undead) 1 | HP 9/11 | AC11 T11 FF10 CMD11 | F+1 R+1 W+2(+1 vs divine spells) | Perception +0 | Spells L1:1/4, grave touch 6/7

Zapping red



Green 0 dmg
Red 3 dmg
So now Lukas and if Taqan doesn't post by 1900 EST it is 0915 now I will bot him again.


CG Male Half-elf (Osirian) Diviner 1 | HP 8/8 | AC 15 (14 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +2, +4 vs enchantment | Init. +8 | Perc. +6, Sense Motive 0 | Speed 30ft | Diviner's Fortune: 7/7 | Spells: 1st 3/4 | Active conditions: Mage Armour

Seeing the burnt arrow, Tiresias shrugs and comically drops the crossbow "Guess it's better to just freeze our bony friends then!" He raises his arm and then drops it quickly, firing off a ray of cold energy at the closest skeleton.

1d20 + 1 ⇒ (3) + 1 = 4 against touch AC


Tiresias points his fingers at the creature but the heat radiating from it is to much for his ray of frost to touch.

Taqan pulls out his last, realizing that he cannot hurt the creature with it he moves to help out Seldlron.

Double move, Lukas is up now
Seldlron
Lukas, Taqan
Tiresias, Green
Red, Oskar


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

"I'm too old for this...", Oskar sighs, drawing out a big club from his belt and muttering words to the spirits of nature as his club becomes infused with power.

Draw club + Cast Shillelagh

Barkley growls at the skeletons but stays where it is.


Red moves towards Taqan its claws trailing fire

Claw: 1d20 + 1 ⇒ (8) + 1 = 91d4 + 2 + 1d6 ⇒ (2) + 2 + (2) = 6

Red Skeleton, takes a swipe at Taqan but the bones have sat for to long and are not used to moving.
Seldlron
Lukas, Taqan
Tiresias, Green
Red, Oskar
Top of the order again


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Knowing his next move will involve some risk, Seldlron looks down and places his hand on his greataxe. He speaks to it saying "Do not fail me now, old friend. Strike true and this day I shall give you a name. Fail me now and someone else may be doing that in my stead."

He rushes toward the green skeleton, drawing the greataxe.

Greataxe: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d12 + 6 ⇒ (8) + 6 = 14


Male Human Sorcerer(Undead) 1 | HP 9/11 | AC11 T11 FF10 CMD11 | F+1 R+1 W+2(+1 vs divine spells) | Perception +0 | Spells L1:1/4, grave touch 6/7

Lukas aims and fires off the ray again.

Disrupt Undead attack: 1d20 + 1 ⇒ (2) + 1 = 3
Disrupt Undead damage: 1d6 ⇒ 2

Only this time, he misses terribly.


Seldlron misses as well, the heat radiating from the skeleton makes Seldlrons eyes water and he blinks as he strikes.

Taqan is up, I assume I will have to bot him

Taqan whips out his short sword, and swings at the skeleton

Short sword: 1d20 + 3 ⇒ (3) + 3 = 61d6 ⇒ 1

The firey aura from the skeleton is to much for Taqan as well and he misses his mark.

Tiresias your up


CG Male Half-elf (Osirian) Diviner 1 | HP 8/8 | AC 15 (14 Touch, 14 Flat-Footed) | CMB -1, CMD 10 | Fort. +1, Ref. +1, Will +2, +4 vs enchantment | Init. +8 | Perc. +6, Sense Motive 0 | Speed 30ft | Diviner's Fortune: 7/7 | Spells: 1st 3/4 | Active conditions: Mage Armour

Tiresias cracks his knuckles and extends his left once more, another frosty ray leaving his index finger, saying "One more time! Help's on the way, Taqan!"

Attack roll: 1d20 + 1 ⇒ (3) + 1 = 4 against touch
Frost damage: 1d3 ⇒ 2


A lot of 1s being rolled

Tiresias's aim is off and he frosts the wall beside the skeleton.

GreenSkeleton lashes out at Seldlron with both fire laced claws.

Claw 1: 1d20 + 2 ⇒ (17) + 2 = 191d4 + 2 + 1d6 ⇒ (1) + 2 + (6) = 9
claw 2: 1d20 + 2 ⇒ (12) + 2 = 141d4 + 2 + 1d6 ⇒ (2) + 2 + (4) = 8

Oskar then I will do Red, also please move your tokens if needs be


Male Dwarf Druid 1 | HP: 11/11 | AC: 16 | T: 12 | FF: 14 | Fort +4 Ref +2 Will +6 | Perc: +7 | Init: +2

"Come, Barkley, lets get them bones.", Oskar advances against the closes skeleton while the wolf circles it from the back, then they both attack.

Attack(Flank, Magic Weapon): 1d20 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8
WolfAttack(Flank): 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12

"Darnit!"


Red lashes out at Taqan, attempting to tear him apart with its claws

claw: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (4) + 2 = 61d6 ⇒ 3
claw: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (2) + 2 = 41d6 ⇒ 3

Missing with both claws as Taqan expertly dodges the fragile skeleton

Top of the order again
Seldlron
Lukas, Taqan
Tiresias, Green
Red, Oskar


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Was going to withdraw, but now that I have company...

Seldlron drops his untrue greataxe, takes a five foot step backwards, draws a dagger and throws it at the skeleton.

Dagger Thrown: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


AC is 14, Lukas and Taqan

Seldlron throws his dagger but it just passes harmless through the rip cage of the skeleton.


Male Human Sorcerer(Undead) 1 | HP 9/11 | AC11 T11 FF10 CMD11 | F+1 R+1 W+2(+1 vs divine spells) | Perception +0 | Spells L1:1/4, grave touch 6/7

"Curses, this isn't going as well as I'd hoped."

He fires off the ray again, switching targets to the one that is surrouned. Aiming at green now. Unless it counts as firing into melee. I can't remember if that applies to ranged touch spells. If it does, then he shoots at red again.

Disrupt undead: 1d20 + 1 ⇒ (3) + 1 = 4 OH COME ON
damage: 1d6 ⇒ 1


I think it is because of the server issue


short sword: 1d20 + 3 ⇒ (6) + 3 = 91d6 ⇒ 6

No one can hit at all, holy, my thread is cursed


M Human Fighter Level 5 | HP: 57/57 | AC: 22 T: 14 FF: 19 | Fort: +5 | Ref: +3 | Will: 0 (+1 v fear) | Perc: +4 | Init: +7 |

Making sure we are all on the same page. To clarify, The above shortsword post was for Taqan. And, yes the die apparently do hate us. Next up is Tiresias, Green, Red, Oskar. Not wanting to be assistant gm here, just trying to remove any confusion. Is that all correct Mr GM, sir?

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