Lost Lands - The Winding Journey (Inactive)

Game Master Lord Manticore

A trek from the port city of Reme, into the Stoneheart Valley and beyond.


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M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

I'd like to see if I can identify these creatures... now that I've picked a fight with them. :D

Knowledge Nature: 1d20 + 4 ⇒ (18) + 4 = 22

Glornug continues to fire at the creature he's already wounded.

Bow Attack: 1d20 + 7 ⇒ (14) + 7 = 211d6 + 1 ⇒ (4) + 1 = 5


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Shi'Vatha continues to sneak up on the unknown creatures. He's not sure why there's a fight going on, but he doesn't like to attack people until he's sure he's got a reason to, and doesn't know Glornug well enough to trust his judgement just yet.

Stealth: 1d20 + 13 ⇒ (7) + 13 = 20


Male Drow Noble Accountant 12/Monk 10
Glornug wrote:

I'd like to see if I can identify these creatures... now that I've picked a fight with them. :D

[dice=Knowledge Nature]1d20 + 4

Glornug continues to fire at the creature he's already wounded.

[dice=Bow Attack]1d20 + 7; 1d6 + 1

Knowledge:
The two creatures are of the same type. You recognize them as leucrottas (plural). The larger one is likely the mother, teaching her young how to lure in prey. You already recognize that they can imitate human(oid) sounds. They have two attacks: the first one is a bite, hard enough to chew through even plate (in-game mechanics: they have an armor-piercing bite. It does as much damage to your armor or shield as it does to you.). When it retreats, it tends to do a kick, much like a horse or donkey, attempting to knock down it's opponent in the creature's retreat.

Damage to the creature is noted, as you add another arrow to its flank. I believe that you may have upset the creature.


Felicity will remain guarding the mage while the others run into the brush


HP 8/8, AC 14, Fort +1, Ref, +2, Will +3, Per +7, Change Energy 9/9

Vedic moves to the edge of the camp and extends his hand, sending a lance of frozen energy toward the larger of the two creatures.

Snowball, touch attack: 1d20 + 2 ⇒ (20) + 2 = 22
Cold Damage: 1d6 ⇒ 3
Fort save DC 16 or be Staggered for 1 round.


HP 8/8, AC 14, Fort +1, Ref, +2, Will +3, Per +7, Change Energy 9/9

Crit Confirm, touch attack: 1d20 + 2 ⇒ (20) + 2 = 22
Crit damage: 1d6 ⇒ 5

What the crap? That's 3 twenties in a row...


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

Shh! They'll hear you!


Male Drow Noble Accountant 12/Monk 10
Vedic Boreal wrote:


What the crap? That's 3 twenties in a row...

I heard that...

Fort save: 1d20 + 6 ⇒ (4) + 6 = 10

The creature is knocked back slightly from the force of the cold as it hits her square in the face. Her mewling stops in an instant, but all of you hear another bleating sound coming from the bushes to Glornug's right.

I've noted damage, and the mother beast is staggered for Round 2. I'm going to wait another hour or so, to see if Selene will be able to post, before moving to Round 2. Also, I only have initiative checks from Glornug and Felicity. If the rest of you could post initiative as well. Else, I'll place you at the end of the round for actions.


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Init: 1d20 + 5 ⇒ (7) + 5 = 12

On his action, Shi'Vatha stands up. "What precisely is going on? Why are we attacking this creature? Is it hostile?" He asks, eyeing the downed creature. "It doesn't seem to be. Hello? Can you talk?" Shi'Vatha should be close to it by now, so will look it over and try to figure out what it is.

Untrained Knowledge to identify creature, max 10: 1d20 ⇒ 18 10 it is

Sorry everyone, Shi's probably not going to be the type to attack first and ask questions later. He's got too much Paladin in his back ground. Probably going to be annoying.


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

No worries, mate. Glornug jumped the gun and attacked first... because I'm playing up the whole fish out of water angle with him being a hunter from a swamp tribe and not being used to "civilized" rules.


Male Drow Noble Accountant 12/Monk 10
Shi'Vatha wrote:

[dice=Init]1d20+5

On his action, Shi'Vatha stands up. "What precisely is going on? Why are we attacking this creature? Is it hostile?" He asks, eyeing the downed creature. "It doesn't seem to be. Hello? Can you talk?" Shi'Vatha should be close to it by now, so will look it over and try to figure out what it is.

[dice=Untrained Knowledge to identify creature, max 10]1d20 10 it is

Sorry everyone, Shi's probably not going to be the type to attack first and ask questions later. He's got too much Paladin in his back ground. Probably going to be annoying.

Knowledge:
You recognize the larger creature as a leucrotta. It is an ugly thing, similar to a hyena, except that it has two sets of eyes on either side of its head. It also has two arrows sticking out of its flank, along with snow melting on its snout. It appears to be female, and you are guessing that the second sound you are hearing is either the mate or the adolescent version. The large one comes up to about your chest.

Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

GM:

Is it sentient, or an animal? If sentient, are they generally hostile? Or is that higher than a 10 gets?


Male Drow Noble Accountant 12/Monk 10

Round 1 Combat

Monsters:
'Large' leucrotta: -17 hp, staggered, 20' from Glornug and Shi'Vatha, 5' from Vedic
'Medium' leucrotta: 10' (forward right diag.) from Glornug 15' (forward right diag. from Shi'Vatha, 10' (rear right diag.) from Vedic

Combatants:
'Young' leucrotta: Init 20
Glornug: Init 17
Shi'Vatha: Init 12
Vedic: Init 1

NonComs:
Felicity V (protecting Corian)
Selene (holding action, assuming to be protecting Corian, until I hear otherwise

Init, 'young' leucrotta: 1d20 + 8 ⇒ (12) + 8 = 20


Male Drow Noble Accountant 12/Monk 10

I meant to say Round 2...

The young leucrotta, seeing its mother being shot down, bleats in rage and runs forward, trying to leap over the bush it was hiding behind...

Acrobatics, DC 10: 1d20 ⇒ 2

...and gets stuck in the bushes, still wailing and gnashing its teeth at Glornug.

Its entangled at the start of Round 3. Does anyone know of a dice exorcist? I haven't rolled above a 7 in days...


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

GM? Did you see my question above? In the spoiler?


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

Glornug continues to focus on the bigger threat, loosing another arrow at the already wounded leucrotta.

Bow Attack: 1d20 + 7 ⇒ (7) + 7 = 141d6 + 1 ⇒ (3) + 1 = 4


Male Drow Noble Accountant 12/Monk 10
Shi'Vatha wrote:
GM? Did you see my question above? In the spoiler?

A roll of 10 won't get you much of anything, but from what you can see, it is definitely animal, and of the non-sentient kind.


Male Drow Noble Accountant 12/Monk 10
Glornug wrote:

Glornug continues to focus on the bigger threat, loosing another arrow at the already wounded leucrotta.

[dice=Bow Attack]1d20 + 7; 1d6 + 1

The arrow almost goes short, but does manage to hit one of the creature's forepaws, making it leap up in pain.


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Then Shi'Vatha would not have attempted to talk to it, that's all I was looking for.

Shi'Vatha, instead of asking questions or standing up and talking, simply puts it down to weird mortals hunting food, and returns to the camp sight rather than be distracted by animals from guarding their wizard.


HP 8/8, AC 14, Fort +1, Ref, +2, Will +3, Per +7, Change Energy 9/9

Knowledge Nature: 1d20 + 9 ⇒ (14) + 9 = 23

"Leucrotta. Intelligent and sentient. Prefers human and elf flesh. Hunts by mimicry, luring prey into ambush. Known to lead packs of gnolls. Quite dangerous. Very sinister." Vedic rattles off facts in quick succession mere feet from the large predator.

Holding his hands out, Vedic let loose a wash of fire that spread toward both creatures.

Fire damage, large Leucrotta, Intense Spell: 1d4 + 1 ⇒ (2) + 1 = 3
Fire damage, large Leucrotta, Intense Spell: 1d4 + 1 ⇒ (2) + 1 = 3

DC 16 Reflex for half. Based on your description I should be able to catch both ceratures int he area without hitting allies. Staggered creatures don't threaten squares. I'm pretty sure this shouldn't provoke.

Then he backs up a bit, stepping behind Shi'Vatha, but beyond that seems to have no concern for his own safety.


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Now I'm confused, GM tells me non-sentient, IC told Sentient. My eyes are whirlpools at this point.


HP 8/8, AC 14, Fort +1, Ref, +2, Will +3, Per +7, Change Energy 9/9

Your roll was a 10. you didn't know one way or another. They don't look sentient at first glance, but they are.


Male Drow Noble Accountant 12/Monk 10
Shi'Vatha wrote:
Now I'm confused, GM tells me non-sentient, IC told Sentient. My eyes are whirlpools at this point.

While I wasn't expecting Vedic to sound like Jason Statham on the knowledge check (at least, that's how I imagined him saying it), he does have a point. On a roll of 10, even Glornug would seem, at first glance, to be nothing more than a large frog standing on its hind feet. To be fair, I will allow your first action, which was your attempt to talk to it, and say that it did not respond to you.

Reflex save, 'Mother': 1d20 + 7 ⇒ (4) + 7 = 11 3 points damage, noted.

Reflex save, 'kid': 1d20 + 7 ⇒ (3) + 7 = 10 same for the kid


Male Drow Noble Accountant 12/Monk 10

I have heard from Selene ooc, but not from Felicity yet. I'll give them a bit to post, then we'll move to the next round.


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

No, no, it's not that. I was confused because I'm used to the GM confirming monster info, rather than it coming straight from players. :) I guess it's just that the GMs I run with, and I myself, change up the bestiary entries so you never know what you know until you make the roll. :)

Shi'vatha withholds from combat with the animals/creatures. He's not sure what they are at this point, nor whether they can think. If Vedic's right, it may be a distraction to attack their employer. So instead of getting involved in something he's not sure is right or wrong, the Eidelon will instead move around the clearing, staying in the woods at the edge of it, and sneak to the opposite side on the idea that this might be a distraction to lure people into looking in the wrong direction.

Stealth: 1d20 + 13 ⇒ (19) + 13 = 32


    Female Fetchling Synthesist Shadow Caller 2
HP 18/18 {effects: none} | AC 14 (T12 FF12) | F+1 R+2 W+4 | Init +2 | darkvision 60', low-light vision, perception +6
Dailies:
Shadow Summoning 6/6; disguise self 1/1
Spells:
1st: 3/3

Selene moves to a place where she can view the enemy and concentrates, causing a shadowy eagle to appear next to the nearest creature. The eagle cries out and attacks.

Move action: to somewhere she can see the bad guys, no further than 25' away.
Standard action: Summon an Eagle Shadow Creature (resist cold/electricity 5, shadow blend {20% concealment in dim or darker light}). If it can be placed to flank with another character then do so.

Eagle Talon 1 Attack: 1d20 + 3 ⇒ (16) + 3 = 19+2 if flanking
Talon Damage: 1d4 ⇒ 2

Eagle Talon 2 Attack: 1d20 + 3 ⇒ (9) + 3 = 12+2 if flanking
Talon Damage: 1d4 ⇒ 3

Eagle Bite Attack: 1d20 + 3 ⇒ (6) + 3 = 9+2 if flanking
Bite Damage: 1d4 ⇒ 1


Male Drow Noble Accountant 12/Monk 10
Selene Shadowvar wrote:

Selene moves to a place where she can view the enemy and concentrates, causing a shadowy eagle to appear next to the nearest creature. The eagle cries out and attacks.

Move action: to somewhere she can see the bad guys, no further than 25' away.
Standard action: Summon an Eagle Shadow Creature (resist cold/electricity 5, shadow blend {20% concealment in dim or darker light}). If it can be placed to flank with another character then do so.

[dice=Eagle Talon 1 Attack]1d20+3+2 if flanking
[dice=Talon Damage]1d4

[dice=Eagle Talon 2 Attack]1d20+3+2 if flanking
[dice=Talon Damage]1d4

[dice=Eagle Bite Attack]1d20+3+2 if flanking
[dice=Bite Damage]1d4

The 'nearest' creature is the smaller of the two creatures, and it is busy jumping into the bush and getting itself entangled. I'll note the damage for next round.

Between the bushes and the young leucrotta's somewhat tougher skin, the shadow eagle is only able to get in one talon, up and over the left ear. The creature screeches in pain, sounding more like a human baby than ever.


Male Drow Noble Accountant 12/Monk 10

Round 3 Combat

Monsters:
'Large' leucrotta: -20 hp, 20' from Glornug, 10'(rear right diag.) from Shi'Vatha, 25' from Selene, 5' from Vedic
'Medium' leucrotta: -5 hp, entangled, 10' (forward right diag.) from Glornug 15' (forward right diag.) from Selene, 10' (rear right diag.) from Vedicm 20' (rear right diag.) from Shi'Vatha

Combatants:
Both leucrottas: Init 20
Glornug: Init 17
Shi'Vatha: Init 12
Vedic: Init 1
Selene: Init 1

NonComs:
Felicity V (protecting Corian)
Corian

Init, 'mother' leucrotta:: 1d20 + 6 ⇒ (14) + 6 = 20

@Shi'Vatha: I am assuming that you are maneuvering around to get a closer look at the creatures, without getting into striking range. IF you want to move to a different spot, just let me know. I'm not rolling Perception on the mother because, given the circumstances, she couldn't beat your rolls even if the Cubs won the World Series. :)


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Actually, no. The others seem to have it taken care of, and since Shi'Vatha is conflicted because Vedic is saying sentient and his own knowledge says animal, he's moving to the opposite side of the camp to ensure this isn't just some elaborate distraction to let the VIP get attacked.


Felicity remains by Corian's side, Remain calm, the situation is under control.


Male Drow Noble Accountant 12/Monk 10

The mother leucrotta bleats out something (Linguistics DC 25 to understand what she is saying) towards her child, and then attempts to maneuver around the fleshlings to get to where the other is.

AoO on mom is available to Vedic

The young one, in the mean time, is trying to make its way out of the bush it was stuck in, while at the same time, biting at the clawing thing above her.

Acrobatics check: 1d20 ⇒ 1 ...the child is still entangled.

bite attack: 1d20 + 3 ⇒ (20) + 3 = 23
Crit threat: 1d20 + 3 ⇒ (6) + 3 = 9
Damage (assuming normal damage): 1d6 ⇒ 5

I also just noticed that I typed in the wrong amount of damage on mom. It is actually -24, not -20.

Good Morning Everyone! I hope none of you were as late to work as I was today! LOL


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

Glornug calmly lets another arrow fly at the mother leucrotta, offering up a silent prayer in thanks for this chance to hunt.

Bow attack: 1d20 + 7 ⇒ (14) + 7 = 211d6 + 1 ⇒ (5) + 1 = 6


HP 8/8, AC 14, Fort +1, Ref, +2, Will +3, Per +7, Change Energy 9/9

Vedic is not armed with a melee weapon, so he doesn't threaten for the AoO.

Linguistics: 1d20 + 9 ⇒ (6) + 9 = 15 Grr.


    Female Fetchling Synthesist Shadow Caller 2
HP 18/18 {effects: none} | AC 14 (T12 FF12) | F+1 R+2 W+4 | Init +2 | darkvision 60', low-light vision, perception +6
Dailies:
Shadow Summoning 6/6; disguise self 1/1
Spells:
1st: 3/3

If the eagle was the one being attacked, there should be a 20% miss chance from the Shadow Blending ability (anything less than bright light causes 20% concealment, which, in this case, is not something defeatable by darkvision). If it hit, then the eagle is staggered and will take one more attack before dying. If that is the case, she'll summon a second eagle.

Eagle's final attack
Bite: 1d20 + 3 ⇒ (6) + 3 = 9

Second eagle's attacks (or first eagle's claw attacks if the leuc attack missed)
Claw: 1d20 + 3 ⇒ (17) + 3 = 20
Talon Damage: 1d4 ⇒ 3
Claw: 1d20 + 3 ⇒ (4) + 3 = 7
Only if this is new eagle:Bite: 1d20 + 3 ⇒ (8) + 3 = 11


Male Drow Noble Accountant 12/Monk 10

Concealment chance for attack on eagle: 1d100 ⇒ 51

It's a miss, the eagle lives!!

The eagle strikes with a claw, and I have noted the damage.


Male Drow Noble Accountant 12/Monk 10

Round 4 Combat

Monsters:
'Large' leucrotta: -30 hp, 15' (forward right diag.) from Glornug, 20'(rear right diag.) from Shi'Vatha, 20' (forward right diag.) from Selene, 15' (rear right diag.) from Vedic
'Medium' leucrotta: -8 hp, entangled, 10' (forward right diag.) from Glornug, 15' (forward right diag.) from Selene, 10' (rear right diag.) from Vedic, 20' (rear right diag.) from Shi'Vatha

Combatants:
Both leucrottas: Init 20
Glornug: Init 17
Vedic: Init 1
Selene: Init 1

NonComs:
Felicity V (protecting Corian)
Corian
Shi'Vatha (observing the creatures)


Male Drow Noble Accountant 12/Monk 10

The mother leucrotta lunges forward, trying to get her child out of the bushes and away from these hunters.

Acrobatics check, child: 1d20 ⇒ 16

The child is finally able to free itself and, despite their wounds, move 30' due east (the mother has to go around the bush to avoid her own Acrobatics check, so she ends up about 5' behind the child)

You can tell that the two creatures are about to take a full-round action to run next round. Just about last chance to take at least one down before range penalties kick in.


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

Glornug tries to take a bead on the large leucrotta, but misjudges her movement speed and misses his target.

Bow Attack: 1d20 + 6 ⇒ (2) + 6 = 81d6 ⇒ 1


HP 8/8, AC 14, Fort +1, Ref, +2, Will +3, Per +7, Change Energy 9/9

Vedic looks about to invoke another spell, but changes him mind. "Fascinating creatures." he remarks.

"Dangerous though. We would do well to inform the local authorities of their presence. To a less formidable group, they would be quite deadly."

No action.


They are beaten Glornug, let them go. Our assigned task is to escort Corian.


    Female Fetchling Synthesist Shadow Caller 2
HP 18/18 {effects: none} | AC 14 (T12 FF12) | F+1 R+2 W+4 | Init +2 | darkvision 60', low-light vision, perception +6
Dailies:
Shadow Summoning 6/6; disguise self 1/1
Spells:
1st: 3/3

Actually it's a hit and the Eagle died and thus Selene summoned another one to do that damage. It's only a 20% miss chance.

The shadow eagle cries out and begins to fly after the fleeing creatures, but Selene waves her hand and it dissipates into the shadows. "Pity they didn't try to communicate, or that we didn't take one down. I am curious as to their capacity for...," she pauses and shrugs. "Nevermind."


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

"Yes... I will let them go. I feel shame. To hunt and not kill is to inflict pain needlessly." With a dejected sigh, Glornug makes his way back to the camp, assuming that any other wildlife in the area would have been scared off by the fighting.


Corian watches the group take care of those...beasts. 'Did someone call them leucrotta?', he wonders to himself. Watching the group work as a team, with Felicity staying behind to guard him, Corian recognizes that he definitely picked the right people for the job.

Now that we are out of combat, what is everyone doing? We can setup watches after the next little bit


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

Assuming that the ruckus would've scared off other game, etc. Glornug doesn't figure there's going to be much other hunting to do. If you don't agree, let me know and he might hunt again.

Glornug offers up a prayer to atone for the failed hunt as he returns to the camp. He looks over at Corian and quietly says, "I hope that didn't disturb you. I saw the leucrotta, and decided to bring the hunt to them, but I was unsuccessful in bringing them down."

He sits down, and eats some of his rations.


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Shi'Vatha, not needing to eat and sleep, usually patrols around the camp while other's sleep and eat. "All you folk enjoy your dinner and sleeping, I'll just wander around camp and make sure nothing else sneaks up on anyone."


Glornug wrote:

Assuming that the ruckus would've scared off other game, etc. Glornug doesn't figure there's going to be much other hunting to do. If you don't agree, let me know and he might hunt again.

Glornug offers up a prayer to atone for the failed hunt as he returns to the camp. He looks over at Corian and quietly says, "I hope that didn't disturb you. I saw the leucrotta, and decided to bring the hunt to them, but I was unsuccessful in bringing them down."

He sits down, and eats some of his rations.

"No, that's ok. Have you ever hunted those creatures before?"


Shi'Vatha wrote:
Shi'Vatha, not needing to eat and sleep, usually patrols around the camp while other's sleep and eat. "All you folk enjoy your dinner and sleeping, I'll just wander around camp and make sure nothing else sneaks up on anyone."

"OK, Shi'Vatha. However, don't wander too far out. I would like to talk to the group before we break out the blankets and hammocks for the night."


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Shi'Vatha nods. "Whistle twice when you want to talk."


M Grippli HP 19/19, AC 18, Fort +4, Ref +7, Will +2, Perception +6, Initiative + 4 Ranger 2

"I have not. I recognized them, but have never had the chance to hunt one before, so that was interesting. Still, I regret not making a clean kill." he says with a shrug.

"What about you? Have you encountered them before?"


This unit does .... I have no memory of seeing creatures like that before. They seemed ill prepared to face armed resistance. Perhaps they will decide to hunt elsewhere from now on.

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