| Marcelline Bryne |
Marcelline picks up the breastplate easily and straps it to her back. It sure is awkward, but it doesn't really encumber her much. "Anyone have a bag of holding or anything?", she inquires.
| Agnar Hrolfsen |
A wincing smile crossed Agnar's face as Kerrek ran into the wall. The cleric judged that the kobold was not hurt seriously, however, and stood at the bottom of the stairs with Fang. He kept his eyes glancing back behind them at the corridor that was slowly re-filling with fog.
| motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Though Kereek didn't notice it, Marcelline's more hands-on search for secret doors reveals that it is in fact an illusion, masking a pair of locked iron-bound doors.
You're eventually able to open it, despite the magic on it. Beyond the doors, four massive pillars hold up the large dome-shaped chamber’s ceiling, which rises to a height of 50 feet. At the room’s center stands a towering suit of spiked armor.
The statue at the center of the room is crafted to resemble Gorum himself.
| Marcelline Bryne |
Knowledge (religion): 1d20 + 8 ⇒ (17) + 8 = 25
"Hey look, it's Gorum!" says Marcelline, pointing at the spiked armor suit. She casts detect magic again, scanning for magical auras. "I wonder if Our Lord's been made into a golem. Something in me says that's kind of sacrilegious."
| motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
As Kereek walks into the room, the statue animates, moving toward the kobold!
You believe it's an iron golem!
Agnar: 1d20 + 1 ⇒ (20) + 1 = 21
Katerina: 1d20 + 10 ⇒ (6) + 10 = 16
Kereek: 1d20 + 7 ⇒ (20) + 7 = 27
Marcelline: 1d20 + 7 ⇒ (14) + 7 = 21
Prazil: 1d20 + 4 ⇒ (6) + 4 = 10
Antagonists: 1d20 - 1 ⇒ (7) - 1 = 6
Party is up.
| Marcelline Bryne |
Knowledge (arcana): 1d20 + 8 ⇒ (7) + 8 = 15
Marcelline scratches her head. "Not sure what I'm supposed to be doing against things that don't think... Maiderina, I think you're up."
| Prazil |
Seeing the large iron thing begin to stride menacingly toward Kereek, Prazil springs into action, galloping forward in his tauric form with his lance leading the way. "Hey! God or not-god, you am for leaving Kereek alone!"
+1 fey-bane lance: 1d20 + 21 ⇒ (8) + 21 = 29for: 3d6 + 42 ⇒ (6, 2, 3) + 42 = 53
I'll use ride-by attack to end my movement on the far side of the Gorum-golem, allowing for Marcy or Kat to close to easy flanking if they want
--Prazil--
HP: 72/81
Resist Fire 5
AC: 33 (16 T / 29 FF) (includes haste)
CMD: 28
F/R/W: +8/+10/+8 (includes haste)
Cavalier's Challenge uses remaining: 2/3
Tactician uses remaining: 2/2
Knight's Pennon uses remaining: 1/1
+1 arrows remaining: 19/20
-Ongoing Effects-
Colossus Hunter: +1/+1 vs Large/Huge
Challenge (Gorum-golem): +9 damage, allies receive +3 to hit
charge: +4 to hit, no penalty to AC
Haste: +1 to hit, +1 to AC, +1 ref, +30ft movement
Spirited Charge: x3 damage w/ lance (1d6+14 ---> 3d6+42)
All allies receive a +3 bonus to hit the golem while Prazil threatens it in melee!
| Marcelline Bryne |
Seeing Prazil charge past it, Marcelline grins and launches herself at it, curve blade at the ready. As she runs, she fuels psychic energy into her body, driving her movements even faster, even more precise, and even more powerful. Coming to a stop on the other side of it from Prazil, she pivots, using the momentum from her charge to drive her blade home.
Attack (Charge, Flanking, Burst of Adrenaline, Prazil Buff, Haste): 1d20 + 13 + 2 + 2 + 4 + 3 + 1 ⇒ (5) + 13 + 2 + 2 + 4 + 3 + 1 = 30
Damage (Sneak Attack, Burst of Adrenaline): 1d10 + 5 + 3d6 + 4 ⇒ (10) + 5 + (4, 3, 6) + 4 = 32
If I hit, I'll bewilder it, giving it a -2 to its AC, and a -4 to its AC against my attacks, for the next 1 round. I'm casting burst of adrenaline before I make a charge attack. My own AC is currently 17, as I'm fatigued for 1 round (and also hasted).
| Agnar Hrolfsen |
Agnar felt Kereek's haste flow through his arms as he unleashed his bow on the metal statue. Stepping forward only slightly, he couldn't get good aim, however.
Skybolt with Rapid Shot and Haste and Prazil: 1d20 + 13 ⇒ (1) + 13 = 14
Skybolt with Rapid Shot and Haste 2: 1d20 + 13 ⇒ (4) + 13 = 17
Skybolt with Rapid Shot and Haste 3: 1d20 + 13 ⇒ (12) + 13 = 25
Skybolt with Rapid Shot and Haste 4: 1d20 + 8 ⇒ (7) + 8 = 15
Barf. Maybe one hit? damage: 1d8 + 5 ⇒ (8) + 5 = 13
"Stay back Fang, don't go in just yet!"
| Katerina the Maid |
The statue moves and Kat gives a short yelp, Did I make it mad? and then frowns as she rushes in to fight it. She moves to be opposite Prazil and does what she does best. Rather that was her plan. Unfortunately, Gorum frowns on the girl's arrogance and her dress drops free from where it had been tucked into her belt. Kat trips as she runs and barely recovers, standing toe-to-toe with the spiked statue.
Attack, PA, Flank, Prazil, Charge: 1d20 + 21 + 2 + 3 + 2 ⇒ (1) + 21 + 2 + 3 + 2 = 29 for Damage, Precision: 1d8 + 19 + 10 ⇒ (2) + 19 + 10 = 31
dicebot...:/
Parry, if needed: 1d20 + 21 + 2 + 3 + 2 ⇒ (10) + 21 + 2 + 3 + 2 = 38
Riposte, if applicable: 1d20 + 21 + 2 + 3 + 2 ⇒ (10) + 21 + 2 + 3 + 2 = 38 for Damage, Precision: 1d8 + 19 + 10 ⇒ (2) + 19 + 10 = 31
| motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kereek: 27
Agnar: 21
Katerina: 16
Prazil: 10
Marcelline: 21
Antagonists: 6
On his guard, Kereek reacts quickly to the statue's movement, summoning magic that lends speed to everyone else.
Prazil and Marcelline charge forward -- their weapons scratching it, but not doing as much damage as they might have expected it has DR 15 -- followed by a stumbling Katerina. Marcy, what's bewildering it? It's immune to mind-affecting effects, so not sure that will take effect.
Agnar's arrows shatter harmlessly on its iron exterior, which it ignores as its solid fists slam into Prazil and Marcelline 26 hp to both. Then it turns toward Katerina, a cloud of bilious green smoke pouring forth from its faceplate DC 19 Fort save or take 2 Con damage.
Slam: 1d20 + 28 ⇒ (16) + 28 = 44
Slam: 2d10 + 16 ⇒ (6, 4) + 16 = 26
Slam: 1d20 + 28 ⇒ (7) + 28 = 35
Slam: 2d10 + 16 ⇒ (6, 4) + 16 = 26
1d4 + 1 ⇒ (2) + 1 = 3
1d4 ⇒ 2
IG: 55, 3 rounds
| Kereek! |
Kereek sees his friends get pounded and snarls. No one pounds Prazil but him! He casts scorching ray! SR check: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
Scorching Ray!: 1d20 + 9 ⇒ (3) + 9 = 12 for 4d6 + 4 ⇒ (2, 5, 6, 6) + 4 = 23 fire damage!
Scorching Ray!: 1d20 + 9 ⇒ (10) + 9 = 19 for 4d6 + 4 ⇒ (4, 2, 5, 4) + 4 = 19 fire damage!
Scorching Ray!: 1d20 + 9 ⇒ (18) + 9 = 27 for 4d6 + 4 ⇒ (2, 5, 4, 4) + 4 = 19 fire damage!
| Prazil |
44 to hit?! Egads!
Prazil shakes his head in the wake of the gorum-golem's strike and glances at his numb shield arm for a moment before looking back at the iron monstrosity in the middle of the melee. "Prazil am for never being hit that hard before! Wow!"
The knightly kobold doesn't back down though, instead encouraging his allies and harrying the spiky suit of armor with a few jabs from his lance to try and make an opening for Kat.
Aid another (Kat): 1d20 + 17 ⇒ (5) + 17 = 22 Success! Kat receives a +4 bonus to hit!
Tactician - all allies gain the teamwork feat Outflank for 4 rounds (+4 when flanking instead of +2)
--Prazil--
HP: 46/81
Resist Fire 5
AC: 33 (16 T / 29 FF) (includes haste)
CMD: 28
F/R/W: +8/+10/+8 (includes haste)
Cavalier's Challenge uses remaining: 2/3
Tactician uses remaining: 1/2
Knight's Pennon uses remaining: 1/1
+1 arrows remaining: 19/20
-Ongoing Effects-
Colossus Hunter: +1/+1 vs Large/Huge
Challenge (Gorum-golem): +9 damage, allies receive +3 to hit
Haste: +1 to hit, +1 to AC, +1 ref, +30ft movement
Tactician (1/4 rounds): +4 when flanking
All allies receive a +3 bonus to hit while Prazil threatens the Gorum-golem!
Flanking allies receive +4 instead of +2!
Kat receives an additional +4 to hit!
Net +7 for Marcy, +11 for Kat
| Marcelline Bryne |
Marcelline lashes out at the golem monstrosity with a flurry of blows, enhanced by Keerek's speed-spell and by Prazil's encouraging words, she swings with a fury not usually seen.
Attack #1 (Haste, Outflank, Prazil-Order, Fatigue): 1d20 + 13 + 1 + 4 + 3 - 1 ⇒ (11) + 13 + 1 + 4 + 3 - 1 = 31 Damage (Sneak Attack, Fatigue): 1d10 + 5 + 3d6 - 1 ⇒ (6) + 5 + (1, 1, 6) - 1 = 18
Attack #2 (Haste, Outflank, Prazil-Order, Fatigue): 1d20 + 8 + 1 + 4 + 3 - 1 ⇒ (10) + 8 + 1 + 4 + 3 - 1 = 25 Damage (Sneak Attack, Fatigue): 1d10 + 5 + 3d6 - 1 ⇒ (9) + 5 + (5, 3, 4) - 1 = 25
Haste Attack (Haste, Outflank, Prazil-Order, Fatigue): 1d20 + 13 + 1 + 4 + 3 - 1 ⇒ (2) + 13 + 1 + 4 + 3 - 1 = 22 Damage (Sneak Attack, Fatigue): 1d10 + 5 + 3d6 - 1 ⇒ (10) + 5 + (3, 5, 2) - 1 = 24
Full attack! AC is back to 20. Not that it matters, because I'll always get hit.
| Katerina the Maid |
Fort: 1d20 + 8 ⇒ (18) + 8 = 26
Maybe Gorum smiled on the Maid, but it matters not. Katerina takes up the hem of her dress in one hand and uses it to block her mouth and nose from the toxic cloud now enveloping her. Then with unnatural speed added to her preternatural quickness, she lashes out. Her ad hoc stance throws off her first strike, but the rest reflect the hours of endless practice. "Marcy, get back!" she advises to the woman that just took a spiked iron fist to her entire body.
Attack, PA, Haste, PRAZIL!!!: 1d20 + 21 + 1 + 11 ⇒ (1) + 21 + 1 + 11 = 34 for Damage, -DR: 1d8 + 19 + 10 - 15 ⇒ (7) + 19 + 10 - 15 = 21
Haste Attack, PA, Haste, PRAZIL!!!: 1d20 + 21 + 1 + 11 ⇒ (4) + 21 + 1 + 11 = 37 for Damage, -DR: 1d8 + 19 + 10 - 15 ⇒ (3) + 19 + 10 - 15 = 17
Iterative Attack 1, PA, Haste, PRAZIL!!!: 1d20 + 16 + 1 + 11 ⇒ (19) + 16 + 1 + 11 = 47 for Damage, -DR: 1d8 + 19 + 10 - 15 ⇒ (6) + 19 + 10 - 15 = 20
Crit?: 1d20 + 16 + 1 + 11 ⇒ (20) + 16 + 1 + 11 = 48 for Damage, -DR: 1d8 + 19 - 15 ⇒ (8) + 19 - 15 = 12
Iterative Attack 2, PA, Haste, PRAZIL!!!: 1d20 + 11 + 1 + 11 ⇒ (4) + 11 + 1 + 11 = 27 for Damage, -DR: 1d8 + 19 + 10 - 15 ⇒ (3) + 19 + 10 - 15 = 17
After, DR, assuming AC27 or worse: 66 damage :D Next buy?
Adamantine Aldori Sword ;)
Parry up to two times if needed
Attack, PA, Haste, PRAZIL!!!: 1d20 + 21 + 1 + 11 ⇒ (10) + 21 + 1 + 11 = 43, Ripose?: 1d20 + 21 + 1 + 11 ⇒ (6) + 21 + 1 + 11 = 39 for Damage, -DR: 1d8 + 19 + 10 - 15 ⇒ (5) + 19 + 10 - 15 = 19
Attack, PA, Haste, PRAZIL!!!: 1d20 + 21 + 1 + 11 ⇒ (19) + 21 + 1 + 11 = 52
Maybe it's just me, but it looks like he'll need a lot more than a 2+ to hit Kat ;)
| Agnar Hrolfsen |
May I have a description on what happens when Kereek does approx. 60pts of fire damage to the creature, please?
Ragnar conjures a green, healing mist around his hands and then moves forward to briefly place those hands on Marcelline's shoulders.
Drop daylight to cast Cure Serious on Marcy. Cast, move, apply, so to avoid any AoO, I think.
CSW to Marcy: 3d8 + 11 ⇒ (5, 4, 2) + 11 = 22
| motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kereek: 27
Agnar: 21
Katerina: 16
Prazil: 10
Marcelline: 21
Antagonists: 6
Kereek blasts the statue with his fiery rays and for a moment it looks like it begins to melt -- only for you to realize that the molten iron has flowed over the rents in the statue caused by the others' weapons, healing them! Hehe!
Marcelline's blades are barely able to scratch the thing, but Katerina has more luck, her blade causing more gouges, even if not as much as she would expect. The last attack didn't scratch it, but you didn't need to subtract DR from your crit, as that's added to the actual attack.
Agnar steps up to heal Marcelline and gets slammed brutally as the god statue lashes out again, this time its fists hitting him and Marcelline, almost as if it were responding to the healing. 31 to Marcy; 29 to Agnar
1d4 ⇒ 4
1d20 + 28 ⇒ (7) + 28 = 35
2d10 + 16 ⇒ (7, 8) + 16 = 31
1d4 ⇒ 1
1d20 + 28 ⇒ (4) + 28 = 32
2d10 + 16 ⇒ (5, 8) + 16 = 29
IG: 61, 2 rounds
| Prazil |
Prazil shouts as the gorum-golem smashes Marcy and Agnar, "Hey! Hey! Spikey-suit thing! You am for smashing Prazil, not Marcy or Agnar!"
Aid Another (Kat): 1d20 + 17 ⇒ (11) + 17 = 28
--Prazil--
HP: 46/81
Resist Fire 5
AC: 33 (16 T / 29 FF) (includes haste)
CMD: 28
F/R/W: +8/+10/+8 (includes haste)
Cavalier's Challenge uses remaining: 2/3
Tactician uses remaining: 1/2
Knight's Pennon uses remaining: 1/1
+1 arrows remaining: 19/20
-Ongoing Effects-
Colossus Hunter: +1/+1 vs Large/Huge
Challenge (Gorum-golem): +9 damage, allies receive +3 to hit
Haste: +1 to hit, +1 to AC, +1 ref, +30ft movement
Tactician (2/4 rounds): +4 when flanking
All allies receive a +3 bonus to hit while Prazil threatens the Gorum-golem!
Flanking allies receive +4 instead of +2!
Kat receives an additional +4 to hit!
Net +7 for Marcy, +11 for Kat!
| Kereek! |
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Kereek gapes at the statue. "But! WHat! FIRE AM HEALING HIM?!?" Kereek's world falls apart as his very premise, his basic being is subverted!
He lets out a howl of anger and casts dragon's breath: if fire won't work, maybe something else will? 1 cold, 2 acid, 3 electricity: 1d3 ⇒ 3 Damage: 11d6 ⇒ (4, 2, 2, 5, 1, 1, 5, 1, 1, 1, 4) = 27!
| Agnar Hrolfsen |
Bruised and battered in the shadow of the mighty statue, Agnar called on Erastil for succor.
Channel Positive: 6d6 ⇒ (3, 6, 2, 1, 3, 2) = 17
A faint image of swirling leaves, redolent of the forest floor, swept around the room.
| Katerina the Maid |
"Back out, you two!"
Attack, Haste, Prazil!!!, PA: 1d20 + 21 + 1 + 11 ⇒ (6) + 21 + 1 + 11 = 39 for damage: 1d8 + 19 + 10 ⇒ (1) + 19 + 10 = 30
Haste Attack, Haste, Prazil!!!, PA: 1d20 + 21 + 1 + 11 ⇒ (1) + 21 + 1 + 11 = 34 for damage: 1d8 + 19 + 10 ⇒ (7) + 19 + 10 = 36
1st Iterative Attack, Haste, Prazil!!!, PA: 1d20 + 16 + 1 + 11 ⇒ (8) + 16 + 1 + 11 = 36 for damage: 1d8 + 19 + 10 ⇒ (7) + 19 + 10 = 36
2nd Iterative Attack, Haste, Prazil!!!, PA: 1d20 + 11 + 1 + 11 ⇒ (20) + 11 + 1 + 11 = 43 for damage: 1d8 + 19 + 10 ⇒ (5) + 19 + 10 = 34
Crit?: 1d20 + 11 + 1 + 11 ⇒ (7) + 11 + 1 + 11 = 30 for damage: 1d8 + 19 ⇒ (2) + 19 = 21
Parry and Riposte if it ever decides to go after someone that is not an auto-hit...
Parry: 1d20 + 21 + 1 + 11 ⇒ (7) + 21 + 1 + 11 = 40
Riposte: 1d20 + 21 + 1 + 11 ⇒ (1) + 21 + 1 + 11 = 34 for damage: 1d8 + 19 + 10 ⇒ (2) + 19 + 10 = 31
Parry: 1d20 + 21 + 1 + 11 ⇒ (2) + 21 + 1 + 11 = 35
Oh, Dicebot... 8 dice, average 6.5. And though one was a 20, two of the rolls were ones...
| Marcelline Bryne |
Bolstered by the continuous healing from Agnar, but also knowing there was little she could do to harm the construct, Marcelline retreats, moving away from combat.
Withdraw action. If I provoke an AoO anyway, I use Acrobatics to attempt to avoid it.
Acrobatics: 1d20 + 17 ⇒ (16) + 17 = 33
| motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Huh. That's strange. It didn't post my last update (which would have made the reason for my discussion post obvious) from this morning.Glad I have the Lazarus plugin to mostly recover it.
Kereek: 27
Agnar: 21
Katerina: 16
Prazil: 10
Marcelline: 21
Antagonists: 6
Kereek moves into position and blasts the dragon with electricity, which seems to slow the golem, though not hurt it.
Agnar channels healing power as he backs up, followed by Marcelline, who takes a wicked blow from the god statue as she retreats. 32 hp; withdraw only treats the initial square as not threatened, and your Acrobatics check wasn't good enough.
Katerina carves more slices in the thing, badly damaging it it seems, but not enough to put it down -- worse, it ignores her attempt to parry her blow, nearly driving her own blade into her chest as it just overwhelms her with the force of her blow. 54 hp
AoO: 1d20 + 28 - 1 ⇒ (10) + 28 - 1 = 37
2d10 + 16 ⇒ (10, 6) + 16 = 32
1d2 ⇒ 1
Slam: 1d20 + 28 - 1 ⇒ (19) + 28 - 1 = 46
2d10 + 16 ⇒ (6, 4) + 16 = 26
Crit: 1d20 + 28 - 1 ⇒ (15) + 28 - 1 = 42
2d10 + 16 ⇒ (10, 2) + 16 = 28
IG: 61, 1 round (breath), 2 rounds slow
| Marcelline Bryne |
Marcelline shakes her head, knowing that there's little she can do to hurt the golem. She sheathes her curve blade (carefully placing it in its sheath instead of dropping it on the ground like a neanderthal) and draws her heavy crossbow. She can at least try to shoot at it, even if it probably won't do anything.
| Prazil |
"Whoa! HEY! HEY! YOU AM FOR POUNDING ON PRAZIL, NOT KAT!" The knightly kobold needles at the god-golem's calf, trying to draw its attention away from Kat and now Kereek as well.
+1 fey-bane Lance (1st): 1d20 + 22 ⇒ (13) + 22 = 35for: 1d6 + 14 ⇒ (5) + 14 = 19
+1 fey-bane Lance (iterative): 1d20 + 17 ⇒ (4) + 17 = 21for: 1d6 + 14 ⇒ (4) + 14 = 18
+1 fey-bane Lance (haste): 1d20 + 22 ⇒ (6) + 22 = 28for: 1d6 + 14 ⇒ (1) + 14 = 15
--Prazil--
HP: 63/81
Resist Fire 5
AC: 33 (16 T / 29 FF) (includes haste)
CMD: 28
F/R/W: +8/+10/+8 (includes haste)
Cavalier's Challenge uses remaining: 2/3
Tactician uses remaining: 1/2
Knight's Pennon uses remaining: 1/1
+1 arrows remaining: 19/20
-Ongoing Effects-
Colossus Hunter: +1/+1 vs Large/Huge
Challenge (Gorum-golem): +9 damage, allies receive +3 to hit
Haste: +1 to hit, +1 to AC, +1 ref, +30ft movement
Tactician (3/4 rounds): +4 when flanking
All allies receive a +3 bonus to hit while Prazil threatens the Gorum-golem!
Flanking allies receive +4 instead of +2!
Net +7 for Marcy and Kat!
| Agnar Hrolfsen |
Agnar crumpled from the massive blow that hit Katerina. 26 to her, 26 to me from shield other
Staggering, but overwhelmed with concern for Marcy and Kat, he again flooded the room with healing energy.
dang hit point draining monsters! I have no spells that can hurt it.
Channel 5 of 7, healing to all but golem: 6d6 ⇒ (1, 6, 6, 6, 4, 6) = 29
| Katerina the Maid |
Katerina and Agnar grunt in unison as the golem simply crushes Katerina's deft blade with brute strength. Undeterred the Maid keeps her feet and tries to get in even closer to the behemoth, I can't beat him at his arm's length... As she dances with Gorum's champion she feels Agnar's will channel Erastil's endurance into her body. She smiles, knowing that the golem's time is short - for when you fight without allies, you die alone.
Attack, PA, Haste, Prazil!!!: 1d20 + 21 + 1 + 7 ⇒ (2) + 21 + 1 + 7 = 31 for Damage, Precision, -DR: 1d20 + 19 + 10 - 15 ⇒ (11) + 19 + 10 - 15 = 25
Haste Attack, PA, Haste, Prazil!!!: 1d20 + 21 + 1 + 7 ⇒ (17) + 21 + 1 + 7 = 46 for Damage, Precision, -DR: 1d20 + 19 + 10 - 15 ⇒ (5) + 19 + 10 - 15 = 19
Crit?: 1d20 + 21 + 1 + 7 ⇒ (20) + 21 + 1 + 7 = 49 for Damage (no Precision, No DR): 1d20 + 19 ⇒ (10) + 19 = 29
1st Iterative Attack, PA, Haste, Prazil!!!: 1d20 + 16 + 1 + 7 ⇒ (11) + 16 + 1 + 7 = 35 for Damage, Precision, -DR: 1d20 + 19 + 10 - 15 ⇒ (15) + 19 + 10 - 15 = 29
2nd Iterative Attack, PA, Haste, Prazil!!!: 1d20 + 11 + 1 + 7 ⇒ (7) + 11 + 1 + 7 = 26 for Damage, Precision, -DR: 1d20 + 19 + 10 - 15 ⇒ (14) + 19 + 10 - 15 = 28
Not sure what the Golem's AC is so...
| Marcelline Bryne |
Marcelline sighs. "Neither of you are gods, little lizard-men. You're just exceptionally powerful."
"So... right or left?"
Alrighty, I'm switching my statblock over.