
leinathan |

So just letting the boards know - recruitment is still open for this. Nothing has happened to close it, and I'm still looking for one more person to accept.
To repeat, the current party is:
Apollo - CG human Ranger (beastmaster) 4/Fighter (two-handed fighter) 1 (two-handed glass cannon melee warrior)
Dmitri - LE human Fighter (unbreakable) 1/Antipaladin of Lilith 4 (high-health, two-handed tank)
Koritylija - CN drow Barbarian (brutal pugilist, urban barbarian) 3/battle oracle 2 (grappler, going into rage prophet)
Brek - CG ifrit elemental sorcerer 3/rogue 2 (utility skills and spells, going into arcane trickster)
Aeris - N sylph air elementalist wizard 5 (Pathfinder, utility wizard)
We have most recently lost Je'grik, a tiefling oracle/barbarian.
All paizo classes are allowed, including the ACG classes (the new hybrid classes) as long as you agree to update them when the actual book comes out in August. You may only play a Ninja or a Samurai if your background is satisfactorily connected to Tien lands. You may not roll a gunslinger or own a gun unless you are satisfactorily connected to Alkenstar.
Ability scores will be generated with dicerolling. You will roll 4d6 seven times, discarding the lowest dice roll from each set as well as the lowest total of the seven sets. Assign ability scores as you see fit.
All alignments save CE are allowed.
You can look through the thread for various setting information, I suppose. Download the Legacy of Fire players' guide. Two traits, you don't have to pick a campaign trait, but you can if you want.
Health can either be rolled, or you can take half (not half+1) for a given level.
Currently, the party is trying to break into the House of the Beast, which is an ancient temple to Rovagug currently people by a Rovagug-worshipping tribe of gnolls. They're going through some side-tunnels that lead in the back way. Please, if you create a character, create one that either you expect to enter after the party is done with the current adventure or one that can be introduced easily in those circumstances.
This is a long-running campaign, with a lifespan of longer than a year. It began more than fourteen months ago, and any of my three original players (those that play Kori, Dmitri, or Apollo) can tell you that I am a dedicated DM.

leinathan |

Not much. Until perhaps Chapter 4, players can enter at will. The players play mercenary for three chapters.
Go ahead and download the players' guide if you like - I'm fairly certain that it's available for free on this site here. You don't need a campaign trait, but it'd be useful for setting knowledge. If it's not available, I can find a way to send it to you.

Dashuun |

Stats: 4d6 ⇒ (4, 4, 1, 3) = 12 = 11
Stats: 4d6 ⇒ (6, 3, 3, 6) = 18 = 15
Stats: 4d6 ⇒ (4, 6, 2, 4) = 16 = 14
Stats: 4d6 ⇒ (4, 2, 4, 1) = 11 = 10
Stats: 4d6 ⇒ (1, 6, 4, 2) = 13 = 12
HP: 1d8 ⇒ 8
HP: 1d8 ⇒ 7
HP: 1d8 ⇒ 7
HP: 1d8 ⇒ 8