Female. Appears as a Half Elven lass. (DC 19 to see under said disguise)Theme Song
Posting for the Dot.
Quick background stuff':
So Sunset is an orphan. Left abandoned some where...or her parents were removed from her at an early age such that she does not remember them. She has grown up both with her 'strange happenings' and a decent charisma/personality that she hasn't had to move about too much. ;)
Her 'heirloom' is something, just a little thing, she keeps with her. Her single shot coat pistol is not actually something left by her parents, but by her first possibly true live. (See music link) So, at on particular Bar/tavern/Inn her paths crossed with 'The Kid' and well...the song pretty much tells itself.
Now, still haunted and troubled and holding the one keepsake from her trauma, she wanders the realm looking for....? *shrug*
Sorry everyone, unforeseen things in my life have made it so I shall not have as much free time any time soon, so I'm gonna have to politely drop from the game. I hope this doesn't inconvenience you guys too much.
Male Human Whiteblade Magus of Iomedae 4 (AC: 14 (18 w/shield) [T: 10 FF: 14 (18)] | HP: 34/34 | F+5, R+0, W+4 | Init: +2 |Perc: +0/+2 with blade drawn)
I was wondering roughly the same. Where are we, in town? Under what conditions, what is going on that we are involved? Who in the party is recently from Sandpoint, as Thaddeus ws born and raised here so he would know anyone else common to the place.
I was just putting together a Substitute Sunset using herolab and I am a bit flummoxed: does anyone know what Sunset's mysteries, curses and revelations are?
I also can't figure out what her half-elf skill focus went on, or why she has one too many feats.
To be honest, I was thrown by the whole thing: I was expecting a gunslinger...
male wraith biomedical scientist lv5/ film director lv3
right, basically, you returned to sandpoint cause you lost the tracks, whent back, the drunk guy told you he saw them leave the jail, you tracked them down, and now your at a cave looking at the ppl who left the jail the night before
Ah, right: I will now internally insert into my backstory a chat with a local at the Hagfish, who explained that there had been a jailbreak and the half-elf and dwarf were hunting them down.
The shading shows areas of light and dim-light. All of our vision types are bundled though so we all get the benefit of Durgen's darkvision and Voronwe's low-light vision.
The skeletons are in t9 and t10, not completely easy to see but they should do.
I enjoy putting them together, any time we have an encounter I can do a map: it really helps tactical characters to use their abilities in pbp and the light features are a fantastic way of putting you in the moment.
Please, when I do them they will be based upon your description but I might miss things or misunderstand: always let me know what to change.
I'm in a lot of pbp at the moment and I have been thinking for a while that I should reduce that. I'm not sure why (probably the character I made) but this is the game I feel least invested in so I'm going to bow out from the game.
I hope that isn't too much of a pain for anyone: feel free to have Voronwe make a suicidal monster-rush to try and save Sunset.
That is an awesome ability. More than double the power of the best fighter in the group :-)
Reminds me of the warlord class in my very short foray into 4ed D&D.
Let us hope this is one of those Startrek holodeck episodes.