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Raatchet continues talking to Historia-7 on comms, "So aside from apprehending Lanzio, we've also discovered he uploaded an alien virus into the infosphere and made the changes to the reactor code. There may be other information here on his computer but that's all we are able to discern from from our first examination. What are your orders, boss?"
Historia-7 replies "Uplink the data and I'll see what I can correlate. Bring Mr Lanzio to my location. Is he incapacitated? The reactors
seem stable, I will search the infoshpere based on what data is in the laptop. Good work Starfinders. "
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"Is it time for the concert yet?" Thomagar ask, with some dread in his voice.

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"Is it time for the concert yet?" Thomagar ask, with some dread in his voice.
Historia-7 replies "In about thirty...oh, this isn't good."
The calm in her voice actually cracks for a moment. "Reportas directed, back stage entrance, I need to brief Zigvigix en
route...Historia-7 out. Index machine cake hybrid holodisplay specifi...". The last said almost hurriedly as she cuts
her comm.
You figure you have about 20 minutes of crowd pushing to get back
to the coordinates she gave.

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Stiehle looks over the security robot. "Wonder if we can get this to work for us. Would be nice to have it carry Lanzio for us..."
He glances back at the others with concern when he hears the communication from Historia-7 after looking over the robot. "That doesn't sound good. We'd better hurry."
Can we reprogram the security robot to follow us and obey our orders? That way it can drag Lanzio along for us. :)

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Stiehle looks over the security robot. "Wonder if we can get this to work for us. Would be nice to have it carry Lanzio for us..."
He glances back at Raatchet with concern as he looks over the robot. "That doesn't sound good. We'd better hurry."
Can we reprogram the security robot to follow us and obey our orders? That way it can drag Lanzio along for us. :)
You don't have that much time

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"What was that?" Thomagar doesn't wait for a reply, however. He throws Lanzio over his shoulders and breaks into a run.

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Id hustles to the rendezvous point as best he can in the crowd. What's going on?!

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Raatchet follows along, still dressed as Tsuchi-ko.

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When you arrive, Historia-7 and Zigvigix
have managed to secure a short meeting with
Strawberry Machine Cake’s bizarrely
clad agent, Shinjiro.
This middle-aged human man wears an
elaborate pink-and-white frock coat, complete
with a pink top hat that has white rabbit ears
protruding from the brim.
"I hear what yer sayin, but can't just
cancel the show 'ere. The band has spent
2 years and countless credits gettin this set
up for right now. Also, the band is busy
preppin for the show and can't be here."
Ziggy's telepathic voice comes in clearly over
the other voices. "but surely Mr Shinjiro,
we can't let this just happen...thousands of
lives are at stake..." Shinjiro cuts Ziggy
off "If what the lady here says is true,
there's also no way to evacuate everyone in time
either"
Historia-7 seems to be focused inward as the two
go back and forth, finally she looks up from her
personal display and says "I, have a plan..."
Both Ziggy and Shinjiro look at her.
She continues "I have studied the design of
your holoprojector. I think I can manifest the
virus on the stage area, and then our agents here
can deal with it."
Shinjiro says "Remind me to call you when I need
my remote set up. Can you at least make it look
like one of our holograms, so it fits in with the
show? I can get the boys to pull some more juice
for the stage shield now that the reactors are ok."
Historia-7 replies "Sure, I will have to consult
with my peer Zigvigix to make sure it is accurate.
They are the expert in your lore and I am not"
They go about their co-ordinations while you are
standing right there...

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"Wait, we are going to be on stage?" Thomagar drops Lanzio on to the floor as a look of horror creeps onto his face.

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While a look of horror creeps onto Thomagar's face, a look of delight creeps onto Raatchet's face as he exclaims, "Wait, we are going to be ON STAGE!!!!"
Raatchet looks at himself and quickly turns off the holoskin. "Ain't no way I'm goin on stage dressed as Tsuchi-ko though. I'm gonna be 100% pure Raatchet in front of all my fans! I mean, I do have SOME self-respect!" (although not much self-awareness...kekeke)
Raatchet then looks at Lanzio who's been unceremoniously dropped to the ground, then looks up at Historia-7 and Raatchet says to her, "Oh yah, by the way. You asked earlier if Lanzio is incapacitated..." Raatchet points at Lanzio's unconscious body, "...I'd say 'yes.'"

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Id's antennae twitch. Good thing we have holoskins! He presses a button on his armor and his appears immediately resembles the band's lead singer. So this is what I'd look like as a human! fascinating!

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Shinjiro looks Raatchet over after getting off his comm
"I dunno kid, you kinda pull of the look "
"The only way we're going to keep this from panicking
the crowd is to make them think the fight is part of the
show. I just cleared the shield changes with the tech
crew. Let me get you guise back to wardrobe and
see what holos we can overlay over that armor.
C'mon, it'll be fun."
Shinjiro gestures for you to follow him backstage.
He turns back to look at you as he opens the door.
"I'm not expecting you guys to dance, someone's gotta
save all the people in this station. Might as well, look
good while doing it."
glam (Mimimetal) , heavy metal (Bone), sweet lolita (Tsuchi-ko), and visual kei (Captain Carmine) are your choices )(and they do matter)

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"Ahh...gorrammit! Okay, looks like I'm going Tsuchi-ko afterall..." says Raatchet as he switches his holoscreen back on. You hear Raatchet grumble something under his breath about how ysoki aren't meant to wear frilly and pink.
I believe someone else gave their red ribbon to the hespers so that Raatchet didn't have to. In this case, Raatchet will continue to wear his red ribbon to complete the look.
Seeing Delea's request for advice, Raatchet looks up and down at Delea, saying, "Hmmmm..... Vesk... Black skull on face... Heavy metal... White kimono... Yah, Bone. Definitely Bone! Delea, you gotta let all those repressed, quiet feelings out and just roar. Just, y'know.... RAWR!!!" Raatchet throws a few headbangs to demonstrate. To a sane person, it's really not very convincing but Delea asked for advice and there it is!
Quick link again to the SMC sidebar in the discussion thread for everyone's easy reference.

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Visual kai!!! Id bounces with enthusiasm.

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There are five of us but four holoskin, so there'll be doubling up?
"Sigh," is all Thomagar says. He sees the dread in Delea's face and jumps in. "Perhaps Bone might be more suited for me. Delea, I think you would make a fine Minimetal..."

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Stiehle raises an eyebrow. "Perhaps I can be the manager? The emcee? A stagehand..." He trails off rather hopelessly. Still, he's counting five of their group, and only four members of the band.
Assuming a doubling up is required, Stiehle will take Bone as well. He isn't comfortable with showing a frilly, feminine side of his personality to such a wide audience... :)

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Aww, Delea knows that Stiehle is really a softie inside... :Q
Delea wonders why so often she ends up in the public attention, despite disliking it so much. She smiles gratefully to Thomagar, and tries her best to disguise herself.

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Bone: Thomagar, Stiehle
CAPTAIN✶CARMINE: no one
Mimimetal: Delea
Tsuchi-ko: Raatchet, Ba'hob
Looks like we over doubled-up. Someone want to take over as CAPTAIN✶CARMINE? If no one wants to, I don't mind moving Raatchet over to CAPTAIN✶CARMINE. Although I'm guessing someone diplomatic might be better suited for this one.

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Id is on CAPTAIN CARMINE, that's visual kai.

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Oooooh! I stand corrected!

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I would like to draw your attention the tiny map on slide 8 PLACES PLEASE
The stage’s spotlights turn on all at once, and the band’s opening
chords rise above the excited screams of the audience. The
projections onstage warp and twist in time with the music and
the deafening cheers, as the band’s holoprojectors struggle to
grasp an entity that exists only in the digital world. Suddenly,
the holographic lights seem to explode, covering the stage in
a cloud of technicolor glass and smoke. The smoke lingers for
a minute then finally parts, revealing a pink, white, and black
robotic figure that is now standing in the center of the stage.
As the crowd murmurs, the mecha slowly turns to regard the
audience before it, and then mechanically raises its finger
toward the lights and strikes a dramatic pose!
Historia-7 comes on over your comms: "I have funneled
the alien hybrid virus into the SMC holoprojector and
forced it into a physical form. Zigvigix picked the color.
This is where you...shoot it to death while I keep it from
escaping. Good luck Starfinders."
ok, go ahead and place yourselves on the map, everyone is aware
of each other, so no surprise round. I'm going to start the initiative in a second post.
the map boundaries are walled in with an impassible heavy force field to contain the fight.
Because you befriended the hesper - they can get you through it via a full round emergency stage dive action, likewise a full round action to come back in along that same map edge.
Each round there will be an effect granted from SMC themselves as they play music to influence the fight. So try not to post into the next round unless you think it won't help you

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SMOV HOLO MECHA NE Large Construct
You get 1 of the following + 1 for every 5 over the DC you are
Construct Immunities
Plasma Sword (wounding crit) and Streetsweeper
It....has a tank form?!! What?!! Who picked this?!! ZIGGY!!!
And it has a blast weapon?!!

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Assuming all weapons are readied and you knew where
Historia was going to drop it.
Initiative!
Ba’Hob : 1d20 + 6 ⇒ (13) + 6 = 19
Delea: 1d20 + 4 ⇒ (13) + 4 = 17
Id: 1d20 + 2 ⇒ (18) + 2 = 20
Raatchet: 1d20 + 4 ⇒ (20) + 4 = 24
Stiehle: 1d20 + 14 ⇒ (4) + 14 = 18
Thomagar: 1d20 + 1 ⇒ (16) + 1 = 17
SMOV HOLO-MECHA: 1d20 + 2 ⇒ (14) + 2 = 16
Initiative Order - round 1
BOLD = Your turn
ITALICS = You're up next
Raatchet 24
Id 20
Ba'Hob 19
Stiehle 18
Delea 17+
Thromagar 17-
MECHA 16
well this makes round structure easy...
Cake Roll: 1d4 ⇒ 3 = The Stars Are Shining Bright!
Tsuchi-ko’s bright bass line energizes the PCs. PCs gain a +1 to all attack rolls. A PC wearing a
sweet lolita costume also gain an extra +2 bonus to attack rolls when making a full attack.

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Engineering: 1d20 + 12 ⇒ (12) + 12 = 24
"Oh wow, that thing is big... It's a friggin' tank! Ziggy!?! Did you pick this form? Could you not have made it a squishy little slug or something... Y'know.... Squishier?
"Everyone, spread out! That thing has got a blast weapon!!"
Raatchet then turns to the crowd and yells, "This is for those nagaji girls who gave me this hair ribbon and are now hanging out with the pink skittermanders and their vesk caretakers! Thank you girls!"
Raatchet then full attacks with two shots with his laser rifle!
Laser rifle vs EAC, two attacks penalty, lolita bonus: 1d20 + 7 - 4 + 2 ⇒ (19) + 7 - 4 + 2 = 24
Fire damage: 1d8 + 3 ⇒ (4) + 3 = 7
Laser rifle vs EAC, two attacks penalty, lolita bonus: 1d20 + 7 - 4 + 2 ⇒ (20) + 7 - 4 + 2 = 25
Fire damage: 1d8 + 3 ⇒ (1) + 3 = 4
Fire damage, critical: 1d8 + 3 ⇒ (6) + 3 = 9
Burn damage: 1d6 ⇒ 1

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Quickly surveying the construct
Engineering: 1d20 + 11 ⇒ (11) + 11 = 22
They then study the robot to determine its next move and look for an opening.
Trick Attack (Sense Motive): 1d20 + 15 ⇒ (5) + 15 = 20
Ranged Attack, EAC: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damage Arc Pistol: 1d6 + 2 ⇒ (6) + 2 = 8 E
Trick Damage: 1d8 ⇒ 2

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As the stage lights up, Stiehle checks out his holo outfit and nods his head with a vaguely amused smile on his face. "Hm. Shiny." He admits softly to himself, when his musings are suddenly interrupted by a gigantic mecha posing dramatically at center stage.
Computers check: 1d20 + 12 ⇒ (12) + 12 = 24
"Dammit Ziggy..." He mutters to himself as he follows Raatchet's advice, spreading out as the others do so as well. As the others open fire, Stiehle does the same, slipping into the more shadowy parts of the stage as he fires on the enormous construct. His shot is dead perfect though, and the operative grins. This isn't unlike his vidgames after all...
Total Damage = 21 energy/fire & target is burning(?)
Membrane Holdout Pistol: 1d20 + 9 ⇒ (20) + 9 = 29 vs target's EAC
Trick Attack Damage: 1d6 + 2 + 1d8 ⇒ (1) + 2 + (5) = 8
Extra Crit Damage: 1d6 + 2 + 1d8 ⇒ (4) + 2 + (6) = 12
Burn Crit Damage: 1d6 ⇒ 1
Includes +1 to attack roll for Tsuchi-ko’s bright bass line
Picking up on the Ysoki's taunts, and recalling how they played to the crowd during the gladiator battle, Stiehle shouts in the heavy metal style roar particular to Bone. "Looks like you're allergic to strawberries!"
Full attack action, Trick Attack. And score a crit each for Stiehle and Raatchet! Woohoo!! Don't know if constructs burn or not, or whether the two effects stack? Since we got three successful checks on that creature, we should have all the information in this spoilers. Apparently the writers tried to lull us into a false sense of complacency with all those earlier easy encounters. :)

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Thomagar raises his hands to shield himself from the blinding spotlight, but he forces his hands down quickly and let the stellar energy infuse into them. Just in time, too, as the monstrosity appears before the team. He focuses his attention on the foe, and his nerves from the cheering crowd drops away. He quickly closes in on the light construct and slams his glowing palm into its form.
solar palm vs KAC, photon mode: 1d20 + 3 + 4 + 1 ⇒ (6) + 3 + 4 + 1 = 14 bludgeoning dmg: 1d6 + 4 + 3 + 1 ⇒ (6) + 4 + 3 + 1 = 14
stellar mode: rd 1

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Quickly surveying the construct
[dice=Engineering]1d20 + 11
They then study the robot to determine its next move and look for an opening.
[dice=Trick Attack (Sense Motive)]1d20 + 15
[dice=Ranged Attack, EAC]1d20 + 7 + 1
[dice=Damage Arc Pistol]1d6 + 2 E[dice=Trick Damage]1d8
Trick failed. Attack misses the SMOV by a fair bit.

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Thomagar raises his hands to shield himself from the blinding spotlight, but he forces his hands down quickly and let the stellar energy infuse into them. Just in time, too, as the monstrosity appears before the team. He focuses his attention on the foe, and his nerves from the cheering crowd drops away. He quickly closes in on the light construct and slams his glowing palm into its form.
[dice=solar palm vs KAC, photon mode]1d20+3+4+1 [dice=bludgeoning dmg]1d6+4+3+1
stellar mode: rd 1
The SMOV moves out of your way and evades your strike.

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I think my question about stuff to throw got lost in the other stuff on the discussion thread, so I will make something up.
Delea uses her mind to grab at a stage prop which she sends hurtling at the construct with a flourish.
attack: 1d20 + 3 ⇒ (6) + 3 = 9

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I think my question about stuff to throw got lost in the other stuff on the discussion thread, so I will make something up.
Delea uses her mind to grab at a stage prop which she sends hurtling at the construct with a flourish.
[dice=attack]1d20+3
Your projectile, some left behind roll of gaffer's tape misses the
SMOV by a decent margin and ricochets around the inside of the force field for a bit before harmlessly rolling to your feet.
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Id conjures three bolts of magical energy and hurls them at the mecha.
Magic Missiles: 3d4 + 3 ⇒ (2, 4, 2) + 3 = 11

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Initiative Order - round 1
BOLD = Your turn
ITALICS = You're up next
Raatchet 24
Id 20
Ba'Hob 19
Stiehle 18
Delea 17+
Thromagar 17-
MECHA 16
The SMOV looks at the situation.
"PRIORITY ASSESSED - REMOVE MOVEMENT IMPEDIMENT, DESTROY OTHERS, DESTROY SONGBIRD STATION"
"ASSESSING DEFENSES"
The SMOV full attacks Thromagar with its sword
Attack 1: 1d20 + 14 - 4 ⇒ (16) + 14 - 4 = 26 vs EAC
Damage 1: 2d8 + 12 ⇒ (5, 6) + 12 = 23 Fire
Attack 2: 1d20 + 14 - 4 ⇒ (8) + 14 - 4 = 18 vs EAC
Damage 1: 2d8 + 12 ⇒ (1, 8) + 12 = 21 Fire

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Initiative Order - round 2
BOLD = Your turn
ITALICS = You're up next
Raatchet 24
Id 20
Ba'Hob 19
Stiehle 18
Delea 17+
Thromagar 17-
MECHA 16
Cake Roll: 1d4 ⇒ 4 Mechas Can’t Kill the Metal!
Bone’s intense koto rhythms fortify the PCs’ armor and clothing. PCs gain energy resistance
2 against all energy types until the start of the next turn. A PC wearing a heavy metal costume gains
energy resistance 5 against all energy types until the start of the next turn instead.

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Stiehle grimaces as the Mecha announces its intent despite the heavy hits it took and the fact it's on fire! Then it swings its blazing sword at Thromagar, cutting him down. "Delea! Can you help him?" The operative calls out as he keeps moving, trying to get another good shot at the giant robot. The heavy koto rhythm that batters his ears seems to somehow fortify him though, despite the dangerous situation. (+5 energy resistance).
Trick 'Stealth': 1d20 + 15 ⇒ (18) + 15 = 33 vs DC 20 + target's DR
Membrane Holdout Pistol: 1d20 + 8 ⇒ (17) + 8 = 25 vs target's EAC
Trick Attack Damage: 1d6 + 2 + 1d8 ⇒ (5) + 2 + (5) = 12
Total Damage = 12 energy/fire +5 fire (for 'burning' on its last turn)
Burn Damage: 1d6 ⇒ 5 for its last turn
Burn Damage: 1d6 ⇒ 1 for its next turn
It did take damage from our crits last round, right? And it looks like Thromagar is down? Sheesh, this thing is nasty! Another full round trick attack for me, moving in Raatchet's general direction. It should take 5 fire damage from burning on its last turn, and it gets a Reflex save vs DC 15 to stop burning, I do believe. Just in case it fails the save, I've rolled the burn damage for next round as well, which will be 1 fire damage and a Reflex save vs DC 11 to stop burning on its next turn.

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Stiehle grimaces as the Mecha announces its intent despite the heavy hits it took and the fact it's on fire! Then it swings its blazing sword at Thromagar, cutting him down. "Delea! Can you help him?" The operative calls out as he keeps moving, trying to get another good shot at the giant robot. The heavy koto rhythm that batters his ears seems to somehow fortify him though, despite the dangerous situation. (+5 energy resistance).
[dice=Trick 'Stealth']1d20 + 15 vs DC 20 + target's DR
[dice=Membrane Holdout Pistol]1d20 + 8 vs target's EAC
[dice=Trick Attack Damage]1d6+2 +1d8Total Damage = 12 energy/fire +5 fire (for 'burning' on its last turn)
[dice=Burn Damage]1d6 for its last turn
[dice=Burn Damage]1d6 for its next turnIt did take damage from our crits last round, right? And it looks like Thromagar is down? Sheesh, this thing is nasty! Another full round trick attack for me, moving in Raatchet's general direction. It should take 5 fire damage from burning on its last turn, and it gets a Reflex save vs DC 15 to stop burning, I do believe. Just in case it fails the save, I've rolled the burn damage for next round as well, which will be 1 fire damage and a Reflex save vs DC 11 to stop burning on its next turn.
You seem to catch the SMOV flat footed and score a direct, damaging hit, same as last round.
Btw, it is CR, not DR for your trick DC

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Delea moves around to behind Tomagar and then gently reaches out and puts her hand on his shoulder. He feels warm healing energy flow into his shoulder.
using mystic cure, first level spell slot.
HP healed: 1d8 + 3 ⇒ (3) + 3 = 6

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Raatchet yells out to the crowd, "And this is for our main man, Wilson the guard! Folks, this mecha didn't properly check in its weapons. See what happens when you don't follow the instructions of your friendly neighborhood Wilson?"
With the Tsuchi-ko inspiration gone, Raatchet reverts to a more standard tactic. He activates combat tracking on the pink mecha, then fires off an overcharged shot at it!
Laser rifle vs EAC, tracking: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Fire damage: 1d8 + 3 + 1d6 ⇒ (4) + 3 + (2) = 9
Fire damage, critical: 1d8 + 3 + 1d6 ⇒ (2) + 3 + (6) = 11
Burn damage: 1d6 ⇒ 1
Does this mean it gets 3 burns stacked on it?? Yikes!