
waynemarkstubbs |

The tracks are hard to read, with many overlaid footprints whose shape has been distorted by the continuing rain. Moklik can see a mixture of light elven prints, and heavier ones, possibly human. From the shape, he can see that there were at least 3 humans, possibly more.
What is clear is a trail of the heavier prints leading away to the east, with a single set of elven prints amongst them. The latter are short and unsure, possibly indicating that their maker was bound or hobbled in some way.

Bonewright |

The Bonewright tries - unsuccessfully - to conceal his shock
"Did you speak to them? Talk to the Dead?"
So confident in my own superiority as shaman, and then this unassuming one casually rips asunder the barrier between Life and Death. The First Great Power, and a hint at the Last Secret.
I should see this as a lesson in humility, I suppose
does Bonewright see the tracks? Can we see how long ago they were made, and how fast they were walking?
If roll needed;
Augment self for +1 wisdom for 1 round.
survival: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
On a separate note, I would like to turn the Smilodon skull into a headdress (so it matches the avatar)

Caedmon The Hunter |

"We should at least send them in Elven Fashion..."
I will let the GM explain that as it is his world and don't want to step on his toes.
"But I say when this is done we hunt down the ones responsible. They might end up being a threat the the safety of others. I will scout out and double check that they were humans and not an Orc Scouting party."
Perception: 1d20 + 8 ⇒ (6) + 8 = 14 +2 if dealing with Orcs.
Survival(Identifying Tracks): 1d20 + 6 ⇒ (15) + 6 = 21 +2 if dealing with Orcs.

Bonewright |

"Do we know when this happened Caedmon?" the Bonewright kneels down by a track with Caedmon, carefully measuring the distance between two tracks "And how fast they are travelling?" Putting a hand on Caedmon's shoulder he adds "We need your wisdom"
On the last word one of the tokens on Caedmon's necklace glows quietly and faintly in the light.
Augment Caedmon for +2 wisdom for 1 round.
Survival Aid Another: 1d20 + 6 ⇒ (18) + 6 = 24

Wheatbeard |

Wheatbeard did not much like this mud. Normally, he wouldn't mind if the soil want damp, but they were far from home now. Clearly, something - or someone - had ambushed these wanderers, and it had walked off alive. While the mud did leave tracks to give them an idea of where their enemeies were, the wet soil also made for a difficult escape were they to be caught off-guard...

waynemarkstubbs |

Moklik and Asheru sift through the belongings of the three corpses, much to the annoyance of the carrion birds, who give up a great croaking and cawing as they are shooed away.
They get the impression that someone has already half-heartedly searched them - a stray amber bead indicates that someone wrenched away a necklace in a hurry.
Two of the bodies appear to be those of warriors, slain with spearthrusts. Their weapons still lie beside their bodies, their tips unbloodied. They have travelling furs, simple knives, and basic rations. The only thing of interest is that each wears an armband of soft deer leather, painted with an emblem - a wolf-headed winged stag.
Knowledge: Local for Asheru 1d20 + 4 ⇒ (17) + 4 = 21 - Asheru recognises this as a peryton, the symbol of the Moisu - the cadre of hunters who act as the bodyguard of the elven king.
The third corpse is perhaps that of a shaman or seer. He was slain by two flint arrows. He too wore furs, and carried rations and a wooden staff. Tucked in his belt is a small pouch, highly decorated with small coloured stones stuck on with bone glue. Inside are three tighly-bound fetish bundles, consisting woven twigs and moss around a central seabird's feather, and a supple piece of leather that has been tightly rolled. Unrolling it reveals that it is covered in strange painted squiggles.
Knowledge: Arcana for Asheru 1d20 + 4 ⇒ (14) + 4 = 18Such fetish bundles are often crafted by shamans to contain minor magics. The seabird's feather is usually a symbol of healing. The bundles are ripped apart by the user to release the magic. i.e. they are potions
Total haul - 3 cold weather outfits, 18 days rations, two bone knives, wooden staff, 3 fetish bundles, squiggly scroll, two spears, beltpouch, two armbands.

Moklik the hunter |

Moklik will take one of the bone daggers, unless anyone has a reason he shouldn't. He then begins to divide the rations between everyone amd offers the rest of the things to anyone who can use them.
Suddenly he stops. "If we are found by the elves, bearing these things, the armbands, they will think us the killers. Should we leave them?"

Caedmon The Hunter |

"We can't wear them but we could carry them and return them to the Elves."
Caedmon seems to search for something on and around the bodies.
Searching for a small token to remember the Elves by. Something like the bead. I also meant to have him get a Tooth or Claw from the Smilodon...
Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Wheatbeard |

Nodding at Moklik, Wheatbeard adds "The hunter is right. They're probably on guard as it is if this party was expected somewhere. A hodgepodge group like us arriving with their items?" He shook his head. "No, that would not bode well."
He looked at the design on the armbands. A strange creature, many animals in one. The elves were known for their artwork, though their jewelry was too easily damaged - as evidenced by the stray amber bead - for most Dwarves' liking. The worrisome thing to Wheatbeard was the face some object of obvious value had been left behind. Thievery was not the motive here.
"This was no robbery. They wanted more than whatever was being carried. This captive of theirs must be the real prize." He did not like how accurate his words sounded. "So he will be guarded. But if our trackers can find their way, we will know where our enemies lie." Though do I want to follow them?..

Bonewright |

"Potentially their captive is the king himself?" Bonewright sounds pensive
"Our mission is urgent, but should we delay it to pursue these raiders? What were these important elves doing here, and why were they attacked? Coincidence or is it related somehow to the Orcs?"
Bonewright looks expectantly at Asheru.

Asheru |

Asheru shrugs. "Why would a king be out in the wilds with only three other companions, only two of which were warriors? I do not know much of the ways of elves, but I would think a king's retinue would be larger."
He points to the scroll. "Maybe they were escorting message-bearer from the king?"

Wheatbeard |

Wheatbeard nods at the ranger. "An valuable ally indeed, so it may quicken our cause in the long run to delay a bit here. Perhaps no delay is needed; if it is Orcs for certain that did the capturing, we can kill two birds with one stone." Dwarves liked their stones and killed many a creature with them, but he hoped the group took the cultural expression.

Caedmon The Hunter |

"We could always split into two groups. One going to complete our mission and the other going after the Elven Captive."
Thinking over the Dwarf's saying he covers his face while chuckling.
"You dwarves and your stones..."
Suddenly he shoots upright as if he just came to a realization.
"We know the attackers were Human. But what if they are working with the Orcs? That could pose a major problem for us in the future if they are. I mean Humans and Orcs alone are formidable foes. But together they could become even more of a Threat than Orcs with Iron by themselves."

Bonewright |

Bonewright blinks "Ah. Several Ravens have been following us. It is an excellent idea though"
Took 10 on bluff
Bonewright is surprised someone knows about this sort of thing, and has some sort of relationship with the big Raven.
Walking into the crowd of Carrion Birds Bonewright turns to the first one
"Who are you?"
"Death." croaks the bird.
Bonewright turns to the next
"Who are you?"
"Death." croaks the bird.
And to the large raven
"Who are you?"

waynemarkstubbs |

The raven surveys each of the party with a steady, penetrating gaze. "Find elf" it finally croaks, before lazily flapping into the sky, circling twice, and then heading off to the east.
It is now late in the day, and the gloom is starting to creep into the valley.
What are you going to do about camp? And what are you going to do with the corpses?