Iron Gods AP with GM Mustache (Inactive)

Game Master Mustachioed

Adventure Began: Gozran the 5th, 4714.
Current Day: Desnus 8th, 4714.

Technopedia
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M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

He's been raised to do The Job. This Job is full of talented amateurs he feels obligated to guide. It's killing him hahahaha


How would I go about putting a link or a map or text on the very top of every page?


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

Put it at the top of whatever you have written in the campaign info tab. It'll always be at the top of the page then. That's what J do in my games


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

I*


Good job, Garfaulk, on the song. You really are a bard!


Bard 4/Gunslinger (Mysterious Stranger) 1 | HP 46/46 | AC 17 T 13 (15v Firearms) FF 14 | CMB +3, CMD 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +6 | Grit 3/"4" (Max is normally 3) Speed 20ft

heh, thanks! You had said to put a Garfaulk spin on it, so I couldn't resist. If you guys want more like that, lemme know, I'll do my best! Worth the day delay to get it? Couldve posted sooner but then it would've just been info, not a "song"


Charles, love the fam!


M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

Thanks! Not everyone got much "screen time" but most of them got to pop up a bit. Reading over, it's a bit more disjointed than I'd hoped, but I guess composing fiction isn't normally done while distracted in an office, ha.

Garfaulk: loved the song idea! When I played a bard, I'd write lyrics but never to a tune. So fun!


Something that has come up: Tracks in the desert. I don't think anyone thought to do that. You were too busy fighting the tentacle creatures and then the skeletons immediately after. If I missed it, I am sorry. You can certainly try when going back down.


Bard 4/Gunslinger (Mysterious Stranger) 1 | HP 46/46 | AC 17 T 13 (15v Firearms) FF 14 | CMB +3, CMD 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +6 | Grit 3/"4" (Max is normally 3) Speed 20ft

Thanks Charles! I tried diverging original but couldn't make lyrics work, and as I looked to describe the music I was going for, Firefly piped into my head lol


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

I'm pretty sure no one thought to look for tracks. I mentioned something that looked like a trail on the map, but I don't know if that's something that was visible to us.


M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

Yeah, we stuck to the wall, just trying to figure the spot out.


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

My fault, i just wrongly assumed tracks would be obvious enough to be visible straight away.


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

Zeke's the only one who wants to get to Khonnir Baine as fast as possible? Hmm.


I don't think that is the argument others are using. They are saying that they don't want monsters crawling up their back, and removing any danger of getting out once (if) Khonnir is found.


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

Everyone? The way the summary reads, it looks like Zeke is the lone voice for continuing.


M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

We're continuing, but making it safe first. Don't want to leave with Khonnir, spent from a major battle, and find something between us and the exit.


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

There are two positions: one that we should return to the desert and continue from there to search for signs of Khonnir Baine, and one that we should thoroughly explore the caves at the front of the map. Zeke's position in the argument was the first. Did everyone else take the second position? That's what the summary seems to say, as I read it, so I wanted to clarify.


Yeah, that is what is going on. No one says they want to stop looking (that would effectively end Iron Gods, so....)


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

Thanks for clarifying, Paul.


This was missed: As the group gathers their equipment and heads back into the open desert, Zeke stumbles over a little metal piece of junk. Curious, he reaches down and picks it up. It is a clasp of some sort, perhaps usable for attaching a cloak to a tunic or armor. It is intricately designed with metal whorls and swirls.


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

spellcraft: 1d20 + 8 ⇒ (3) + 8 = 11

If it's magical Ton will attempt, and fail, to identify it.


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

Work is kicking my butt today. Will try to grab some time to post meaningfully later but this is a reminder more than anything to change my spells for the day.


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

You know, it could be that starting this morning, Zeke's voice doesn't feel quite as invasive to Charles or Wulf. Maybe they are getting used to it?


M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

Pretty sweet random item! Frickin swarms, man.


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

Much more useful for the melee fighters than Zeke. :)


Human Barbarian !Rage! hp 84/84 | F+12(+16) R+3(+7) W+5(+7) | DR 2 | AC 17, T 11, FF 18 (+7 armor, +1 Dex, +1 Nat, -2 RA) | Init +3 | Perc 9 | CMB +12; CMD 23 | Debuff: | Rage 16/16

Wulf will be more than happy to put it to great use.


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

PREPARED PER DAY: L0: 4 | L1:3
0: Daze, Detect Magic, Light, Acid Splash
1: Colour Spray, Enlarge Person, Snowball


Wulf is being hilarious today.


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Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

There's a plug-in for Chrome called Lazarus Form Recovery that I use all the time on this site. It stores everything you type in a form field and then if you submit and something goes wrong, you can quickly get the most recent copy back. I can't tell you how many times it's kept me from having to retype everything!


Human Barbarian !Rage! hp 84/84 | F+12(+16) R+3(+7) W+5(+7) | DR 2 | AC 17, T 11, FF 18 (+7 armor, +1 Dex, +1 Nat, -2 RA) | Init +3 | Perc 9 | CMB +12; CMD 23 | Debuff: | Rage 16/16

Thanks Paul, I hope I can keep this up.

Zeke I have heard about that before, I looked it up as I assume it was in the website for chrome but nope. So thanks for the link.


Hey guys, Happy Monday. I just want to profess my thanks for the consistent posting that we have had on this thread. I am now a player for...(counting...) 6 other pbp threads, and most of them are less than 2 months old and just dying for lack of posts. Usually that is the GM's fault (only in one is it the players fault), so I am committed to posting as much as I have to to keep your interest.

The most important thing we can do to make this a successful PBP is keep momentum up with regular posts. Even if you have a busy day, get something up, spending the 2-5 minutes that it takes. Not every post has to be long and complicated, I mean, look at Charles.. and he still contributes in great ways with tiny posts.

Thanks all and let's keep up the good work!


Bard 4/Gunslinger (Mysterious Stranger) 1 | HP 46/46 | AC 17 T 13 (15v Firearms) FF 14 | CMB +3, CMD 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +6 | Grit 3/"4" (Max is normally 3) Speed 20ft

Sorry for the delay on me today, haven't been able to get on roll20 to see what's up, work been busy, and yesterday was birthday! So I've been a hair distracted


Bard 4/Gunslinger (Mysterious Stranger) 1 | HP 46/46 | AC 17 T 13 (15v Firearms) FF 14 | CMB +3, CMD 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +6 | Grit 3/"4" (Max is normally 3) Speed 20ft

Random thought-Scattershot vs Swarm. How would that work, if at all? or is that a wait-and-find-out kinda thing?


Happy birthday!! And nice shot on those oozes. Pretty awesome.

Interesting thought on that... I don't know if it is addressed in the rules. Since it is an AOE, I guess I would treat it as such on a swarm, but it is also physical damage. Hmm. Ok. For a fine swarm, which normally would be immune to physical attacks, I would say half damage. For a tiny or bigger swarm, I would say normal damage. Unless you can find scattershot rules that give an official answer.


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

Happy Birthday, dude


M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

Happy Bday! You're pretty young for a dwarf ...


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

Did you do anything especially fun for your birthday? Hope it was a good one.


Human Barbarian !Rage! hp 84/84 | F+12(+16) R+3(+7) W+5(+7) | DR 2 | AC 17, T 11, FF 18 (+7 armor, +1 Dex, +1 Nat, -2 RA) | Init +3 | Perc 9 | CMB +12; CMD 23 | Debuff: | Rage 16/16

Happy Birthday, Garf!


Bard 4/Gunslinger (Mysterious Stranger) 1 | HP 46/46 | AC 17 T 13 (15v Firearms) FF 14 | CMB +3, CMD 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +6 | Grit 3/"4" (Max is normally 3) Speed 20ft

Thanks everyone! Had a great time, and like a proper dwarf, got a nice bottle of burbon from my pals lol.

and cool for the AoE


You guys have probably picked up on this by now, I run this game slightly different than I said I was going to... I decided not to do perception checks for you, since I like the idea that you are actively looking for something and you take the initiative to do so.

Also, I don't put spoilers for knowledge rolls, or prompt you to do knowledge rolls. I want the players to come up with the idea that you should be doing a knowledge roll. I hate knowledge roll spoilers, I'm assuming everyone reads them whether they made the roll or not. At least I do in the games where I am a PC...


I visited the inventory page and moved a couple of things around based on who is holding what. Gave Wulf the grippers because he will be the one doing strength checks. etc etc.

Garfaulk I noticed you did have numbers for your gun ammo and I just wanted to make sure you were tracking it. Since it costs a decent amount of money, I want to be sure we track bullets. I don't care about arrows.


Welcome LaRA! In case you all haven't figured out, she is not me as an NPC but as our new player! I'm interested to see what this now magic heavy party is able to do together. I hope you make her feel more welcome than poor Varrad-- out of game at least.

I've been talking to LaRA for a while now- a few weeks I think, ever since it was clear Varrad was not coming back. Took you guys long enough to get to her!

LaRA, the spreadsheet link I sent you has two tabs of interest, 1) a place to store your equipment. This has come in handy already as people forget who is carrying what. And 2) A place to store your normally used rolls. This is optional, if it is convenient to use. But the equipment tab is an expected part of the game.

And on the very top of the page is the link to the Technopedia, those few bits of technology that the party has found so far. More will be added as you find more.


Bard 4/Gunslinger (Mysterious Stranger) 1 | HP 46/46 | AC 17 T 13 (15v Firearms) FF 14 | CMB +3, CMD 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +6 | Grit 3/"4" (Max is normally 3) Speed 20ft

Yes, welcome! Alas getting close to Varrad proved tricky since he wasn't here,but Garfaulk absolutely wants to make celebs with an android! :D

Edit::and I've I get home from work today I'll fix my ammo, been taking it on my computer there, sorry bout that


Oh also, LaRA mentioned to me that she is in the UK. That is fine cause we got a whole range of time zones here!


AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) | HP 43/43 | Fort +6, Ref +6, Will +6 (+2 vs Enchantment) | Str 10, Dex 18, Con 12, Int 17, Wis 12, Cha 8 | Perc +9 | Base Atk +3; CMB 7; CMD 17

Awesome to see you LaRA! I liked your concept from the start and wizards are probably my favourite class, really looking forward to you joining the team :)


Human Barbarian !Rage! hp 84/84 | F+12(+16) R+3(+7) W+5(+7) | DR 2 | AC 17, T 11, FF 18 (+7 armor, +1 Dex, +1 Nat, -2 RA) | Init +3 | Perc 9 | CMB +12; CMD 23 | Debuff: | Rage 16/16

Welcome aboard LaRA. I look forward to playing with you, don’t take Wulf to serious he takes awhile to come around to new people.

Tom and I are UK time also so that’s nice we arnt completely out numbered now.


Android Wizard 3 | HP 19/19 | AC 14, T 11 FF 13 | Fort +3, Ref +5, Will +5, android traits | CMD 13 | Init +3 | Perception +6

Hey all! Thanks for the warm welcome. I've been reading your game, and you guys are great posters! And very active, too, so I'm looking forward to being a part of the team.


M Halfling Rogue (Burglar) 5 Vigilante (Serial Killer) 1 | HP 58 AC 21 ( 18 touch, 15 flat footed) CMD 15 | Fort +5, Ref +11, Will + 5 (+2 vs fear) | Init: +5, Perc: +17 (+20 traps)
Skills:
Acrobatics 16 | Climb 10| Disable Device 17/28 | Escape Artist 13 | Knowledge Local 9 | Perception 17/28 | Sense Motive 11 | Stealth 18 | Appraise 9 | Sleight of Hand 13

Yayyyyyy!


Half-Elf Cleric 3/Wizard 2 | HP 36/39 | AC 16 Touch 12 FF 14 CMD 11 | F+7 R+4 W+7* | Init +4* | Per +10, Low-Light Vision, Blind-Fight | Buffs: heightened awareness, 50m; protection from evil, 5m | Conditions: none

Welcome LaRA! Looking forward to incorporating you into the group.

I’m going to be a little slow to post this weekend— my daughter is visiting and my stepdaughter is in the hospital, so I’m pretty harried.

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