Into the North - Shrub Squadron - (Inactive)

Game Master Matt, Garnished Game Designer

Map Link
Current Day: Day 6
Current Hex: C9


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From the top of the wall you easily get a view of the fjord all the way to sea. As well, being on a higher end than the rest of the lower fjord walls, you can spot smoke rising in the distance... the Rangvir village.

The land around you continues in rolling hills and plains but in the distance (to the north) you spy great mountains of brilliant white.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Aha we are almost there says mogwag pointing toward the village


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik!"


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny shades her eyes with her hand and scans the fjord, the rolling terrain, the great snow-capped peaks to the north. A little smile briefly appears on her face at that. Snow. Great ruddy mountains. Her kind of place.

But the village is closer, and she nods at Mogwag's words.

"Right. Let's beat feet, then."

Her shield is slung once more on her arm as they prepare for another day. Banny chews thoughtfully on a bit of dried jerky from her pack as they hike, the tough meat providing good exercise for the jaws, and nutrition and energy for the body.


Male Human Gunslinger (Pistolero) 1

Curden takes point, eyes scanning the horizon as he chews on an unlit cigar.

Perception: 1d20 + 7 ⇒ (7) + 7 = 14


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik!"

Perception: 1d20 + 3 ⇒ (7) + 3 = 10


From what you've all said in discussion I assume we're exploring each hex as we go?

Day 3 is spent exploring the current area which quickly brings you to a large stone menhir. A collection of coinage, gemstones and other small jewel pieces are placed at its base.


Male Human Gunslinger (Pistolero) 1

Curden looks around the area, thinking this is a trap.

Take ten on perception for a 17.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Mogwag looks at the menhir.

KN Religion: 1d20 + 5 ⇒ (14) + 5 = 19

Mogwag thinks these are offering of religious matter. Mogwag advises you all not to touch nor to take.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik"

The golem considers Mogwag's words, then looks at the altar. The golem moves up to it and it's hands make tick tick sounds as they open up and a small piece of quartz crystal is deposited on the altar.

"Tik'Klik"

Sounding satisfied, the golem moves away from the Menhir, obviously ready to explore some more.

Just a note, as they explore, whenever the golem sees any sort of crystal it will stop and get a sample, using the piton hammer to chip out some. Or just pick it up if it's loose.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

That is a very nice gesture he says seriously


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik"

The golem's tone sounds self satisfied.


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny rolls her eyes at the elf and Woody, but says nothing aloud about the quartz offering.

She crouches by the shinies, not to take them, but looking at them thoughtfully.

Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Appraise: 1d20 + 2 ⇒ (6) + 2 = 8

She's curious as to what sort of faces or insignia appear on the coins in use in this land-- it may give them some idea about what gods or kings or big chiefs are revered in the Rangvir village.


Male Human Gunslinger (Pistolero) 1

Assuming nobody notices any traps.

Curden looks at the gems, then at Mogwag as if he's speaking another language. "Yer kiddin' me right? How do you intend to buy horses, by scrubbin' boots for ten years?"


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik!"

The golem steps in front of Craw, and points a finger at the gunslinger's chest.

"Tik'Klik!" "Tik'Klik!" "Tik'Klik!" "Tik'Klik!""Tik'Klik!" "Tik'Klik!" "Tik'Klik!" "Tik'Klik!""Tik'Klik!" "Tik'Klik!""Tik'Klik!""Tik'Klik!""Tik'Klik!" "Tik'Klik!" "Tik'Klik!""Tik'Klik!""Tik'Klik!" "Tik'Klik!""Tik'Klik!""Tik'Klik!""Tik'Klik!" "Tik'Klik!" "Tik'Klik!""Tik'Klik!""Tik'Klik!" "Tik'Klik!" "Tik'Klik!""Tik'Klik!" "Tik'Klik!" "Tik'Klik!" "Tik'Klik!""Tik'Klik!""Tik'Klik!" "Tik'Klik!" "Tik'Klik!" "Tik'Klik!"

The golem begins to poke Craw in the chest as he klik's and tik's at him in a tone of voice usually reserved by nuns to chastise naughty boys.

"Tik'Klik!"
"Tik'Klik"
"Tik'Klik..."
"Tik'..."
"Klik..."
"Bad Klik!


Male Human Gunslinger (Pistolero) 1

When the golem starts going off with enough noise to deafen him Craw returns the pointed finger with a pointed gun. "Now I suggest you calm down so we can talk this out, like I was trying to do. You didn't see me going to take 'em did you?" Holy hell, he was the last one in this ground I'd thought that would care about religion.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Tik'Klik looks at the gun pointing at him, and then gives a very angry sounding "Tik'Klik!.

The golem's finger snicks apart. So does his hand, in fact, it snicks and clicks until Craw is looking down a hollow arm, as if looking down a barrel. Deep inside, the gunslinger can see blue energy building up.

Readies action to fire bolt at Craw if Craw tries to shoot.

"Tik'Klik! Bad! Kill! Tik'Kill!"


Male Human Gunslinger (Pistolero) 1

Ok, it's one thing to chastise me and say I'm bad and whatnot, but some angry golem just said the word "Kill" while he's pointing a weapon at me. I'm a very hard pressed to find a reason to not shoot you right now.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

You're the one who escalated it from a roleplay thing to a weapons out and pointing thing... what did you expect?


Male Human Gunslinger (Pistolero) 1

Craw cocks the hammer. "Put it down or attack me. You get one shot. Better make it count."


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik!"

"Tik'Klik! Tik'Klik! Tikraw Tik'Klik Klik'Tireaten Gun. Tik'Klik! Klikraw drop Tik! Drop Tik! Drop Gun Tik!"

Still readied action to shoot if shot. I have no idea why you think further threatening someone is going to make them want to put their weapons down. Sheesh.


Male Human Gunslinger (Pistolero) 1

"I will when you do." Craw says in a perfectly calm voice.

Player character separation, sorry.


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny looks up from the coins at the sudden eruption of words and sounds to find the human and the wooden thing-- what the hells? Getting ready to flippin' blast each other?

"What the hells?" she growls. "I dunno what the ever-lovin' you two are kicked up on, but I was under the impression we were hired professionals here. Our third day an' we're drawin' on each other?"

The dwarf stands up, fists planted on her hips.

"I'm gonna count to three an' you can both put 'em away, how th' hell's that?

"An' Klicky, I don't reckon it's real shinin' for your first proper word to be Kill. Don't create trust, does it."


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik!"

Without looking away from Craw, the golem ticks and kliks at Banny.

Then finally...

"Kr.. Klik kick kraw.. kraw KRAW Kraw Klick Kraw Tik Tik Pull Pu PU P Pull Kli Tik Tik Gun F f f Gun Fff Gun f Gun first first Gun FUrs rust gGGun First Draw Kraw.. kraw kraw draw klik!"


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny rubs at her forehead.

"We're a buncha ruddy children. Like my bloody sisters. 'She punched me first!' "

More loudly, she says, "Klicky, don't go shovin' an' pokin' people while babblin' at them how they can't understand. Craw, don't go drawin' on the creepy twig fella who don't work at all how we thought he was supposed to. Now three.... two... one..."


Male Human Gunslinger (Pistolero) 1

Craw stows his pistol and turns away from Tik'Klik. "Anyways, I don't know how we're going to afford horses if we pass up on free money."


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny shrugs to the question of horses. "I don't like passin' money any more than you do, but we're in a strange land and we dunno the customs. You want to try an' pay for horses with these villagers with coin they left at their shrine-thing? We can offer services too. If it turns out this ain't nothin' special, then maybe we can come back for it later."


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik!"

The golem watches the man turn away and put his gun away, and the golem's hand snicks out and back into a hand. "Klik cla cla click trick clack clack track." The golem stops talking, it's blue crystal pulsing again. "Tik Klik Def def defense defense ddd d d defensive tik klik! Defensive routines auto klik auto klikc auto entick entick eng eng engage auto engage engage engage engage engage..." The golem smacks his crystal. "..Engaged. St.. st.. steal stealing wr.. wr.. wro klikc tick tick klik wr wr wrong wrong stealing wrong wrong stealing wrong."


Male Human Gunslinger (Pistolero) 1

Craw lights his cigar. That thing seems to have more morals than I do. Wonder what that makes me. He takes a long draw on it, letting it clear his mind. "Well I still disagree but if yer all against me I won't argue. Let's git movin'."


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

mogwag who was also tensing his muscles ready to spring into action relax.

We don't really need horses for the moment, the current plan is to get info on this land and the surrounding are from this village, so yes lets get moving. he says moving again


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Tik'Klik will follow along, but it will be a long time before he turns his back on Curden. Whenever possible, he will try to walk behind the gunslinger, to keep him in line of sight.


Male Human Gunslinger (Pistolero) 1

Curden takes point again, walking casually and keeping his eyes forward.


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny settles in at the rear for now, rolling her neck side to side as they set out walking again, and mulling over Klicky. Auto-wotsit defense systems? Hnh.

She glances back ever so often to make sure nothing's lurking in the hilly terrain.

(Still curious if there were any faces or insignia on the coins, just in case that got lost in there)


Love what just happened.

The menhir itself doesn't seem trapped and the offerings lying at its base are of little value, though a few might fetch in the 20 to 30 gold pieces.

The menhir has small carvings and from what you can make out they depict hunting and wild animals.

The coinage is very simple and marked only with a single rune of unknown origin. Most likely from native language.


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Banny copies down the rune for her own reference, using the tools in her mapmaker's kit. Never know when you might need a symbol. She takes the chance to sketch out the miles of terrain they've gone so far, noting the location of the Shattered Wall and the other features they've seen so far, but then it's back on the trail again.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Tik'Klik continues to tick and klick along in relative silence.


I'm guessing everyone moves on to E7 and explores it? If no, I'll correct it. Remember, the easiest thing for me is a clear (we head into Hex #, and travel/explore it.

Day 4
Still bordering the top of the fjord you spend the day exploring this region of the highland, just south from the menhir.

Survival DC 10:

Many animal tracks cross near the fjord ridge. Funnily enough they go in straight lines and seem to be horse hoofprints. They head both ways and form a sort of rough path. Southwards they point to the smoke in the distance (one hex away about) and they seem to veer northwards into E5.

The weather takes a cold turn however. Not enough to be a problem but the winds seem to be picking up.


Male Human Gunslinger (Pistolero) 1

Survival: 1d20 + 7 ⇒ (1) + 7 = 8 Really. Really.


Male Human Gunslinger (Pistolero) 1

Oh and yes, exploring E7.

Curden adjusts the scarf under his hat to protect his ears from the wind, not paying too much attention.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Survival, Untrained: 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7 At least Tik'Klik isn't trained in it. :)


Town Drunkard 1 | HP 13/13 | AC 17 (2 Dex, 1 Dodge, 4 Armor) - FF 14 - T 13 | F+5 R+5 W+2 (modifiers apply) | Per +6, Init +2

Survival: 1d20 + 6 ⇒ (14) + 6 = 20

Banny crouches on the ground and studies the ground, fingers running over the faint impressions on the ground.

"Tracks," she grunts. "Looks like horses. Plenty of 'em. Goin' both ways. Veerin' off... south towards the smoke, yonder--" she gestures, "...an' north... that way."

She points that direction as well. (to E5)


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Tik'Klik looks toward the smoke, then toward E5. "Tik'Klik"

The golem points toward the smoke.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Survival: 1d20 - 1 ⇒ (19) - 1 = 18 Max DC 10

Mogwag agrees. Many animal tracks cross near the fjord ridge including domesticated horses coming from the town we saw.


Male Human Gunslinger (Pistolero) 1

Craw tilts his head, frowning. "Now how'd I miss that?" He looks south. "Could get horses there it seems. Good heading?"


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

"Tik'Klik"

"Vik'klik...villiklik...village. Vil Vil Village Klik Village tillage klik. Village."


As you begin heading toward the village, you hear a whistling coming from beneath the fjord ridge. Moments later, what appears to be a large bird of prey comes soaring up over the edge and wings just above your heads.

It slowly begins circling you.


Male Human Gunslinger (Pistolero) 1

Large as in big for a bird or large as in as big as a horse?


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Perception: 1d20 + 3 ⇒ (12) + 3 = 15

Tik'Klik tries to identify the source of the whistle while, in an overabundance of caution, casting mage armor. The golem's left hand snicks and clicks until it folds back into his arm. The motions acting as the somatic parts of the spell. A shimmery force field appears around the golem, and his arm stays open and ready to fire at any enemies.


Male Human Gunslinger (Pistolero) 1

Craw glances up at the bird for a moment, but then his eyes stray to where the whistling came from. He slips his gun out and points nearest to the sound as he can figure and shouts "Show yourselves."


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

We are explorers and do not wish any harm. We are here to trade and explore Mogwag says loudly

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