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![]() The water seems shallow enough but you poke your spear and notice that a section of the riverbed is actually simply covered in a fine pebble layer that gives way. The watery column seems to descend a good ways but you can spot the end. The sides seem to have been carved by some corrosive substance, since they're sheen and smooth. ![]()
![]() I apologize for the slow posting, it's been one hell of a crazy month. If there ever was a time where I would have to actually drop a game I would inform you all. I just have some days where I can't free myself up. I'm currently at work so I'll have to update tomorrow. Again, I apologize for the lack of posting. ![]()
![]() I apologize for the slow posting, it's been one hell of a crazy month. If there ever was a time where I would have to actually drop a game I would inform you all. I just have some days where I can't free myself up. I'm currently at work so I'll have to update tomorrow. Again, I apologize for the lack of posting. ![]()
![]() "Ah yes, another token is indeed in order." He hands you another carved token with a smile. "As for altars, perhaps you refer to the shrines to the aspects? There are numerous ones dotted around our lands but we were not their builders. Praying or leaving small offerings has always granted good luck and fair fortune." "As for currency we usually barter but we do indeed have coinage, same as you. Their denominations should be similar. However, precious metals and gemstones are usually a much surer method of obtaining goods." ![]()
![]() My apologies, for some reason nothing updated! "Indeed Caerheim is a town. I believe I mentioned it earlier. It lies to the west. Simply follow the fjord wall west and you should reach it." "As to drawing a map... well, the land is mostly untamed and I am a great believer that discovery is primordial to your understanding of our lands. I have no qualms about suggesting places, but I believe you should be the ones to chart your course." He hands Banny a wooden carving of a wolf. "Here is a symbol of our village. It shows that you are our guests for the moment and should help you if you meet our brethren villages." ![]()
![]() The lord smiles, and leans back in his chair. "Our history is a long one I'm afraid and I would not do it justice. Caerheim's druid would be the best to tell you that tale." "As for dangers, there are many, though not so far south as here. And yes, there are indeed giants but you'll find most to be civilized. Further north however, we have the Drachensblod... a den of dragons of all kinds. Worgs and Bears are common enough and many beasts roam the regions. I'd say the environment is the greatest threat." "And as for crystals, you'd have to visit north for those. I've heard the Hespelode Deep is rife with veins of the stuff though I've never met anyone who's seen the place." ![]()
![]() A twinkle gleams in his eye. "The very best of motivators indeed. I can tell you without a doubt that the fjord you have landed has many sights to see... but it is the northern regions that are truly astounding. Even my people, scattered across the coastal villages do not often venture into the Skaval Peaks and beyond." "If you ever seek to visit further north, I would seriously recommend visiting the town of Caerheim to the west. From there, you could easily take the valley route instead of the frigid climbs you'd face here. Of course, you'd need to head into the Vloewd. The Vloewd is an enormous snowbound forest and it is treacherous to say the least." ![]()
![]() The other group are also on Day 6. If you're all ok, I'd ask everyone to move over to Shrub Squadron for the next bit alright? I'll remove you as players after from their campaign. === You are lead across the town and into a tall wooden building. The man opens a door inside and you find yourself in a large banquet hall... ![]()
![]() Perfect! Rolls you don't need to know about: 1d20 ⇒ 7 You spend the next four days traveling and encounter no threats. However, you soon arrive to the walls of the Rangvir village. A large cry comes up and a man opens the walled gate. Giant:
"Other travelers? Come, the king speaks with your friends." You get the impression he wants you to all follow him. ![]()
![]() The man shakes your hand warmly. Lord Varreim. A pleasure to make the acquaintance of one as polite as you. Here, sit, tell me of your reason for coming to these frozen shores and let my son pour you some of our finest." He gestures to your guide. "My eldest, Ljorn. He does not speak your common tongue but he tells me you come from afar." ![]()
![]() The man, who you still have yet to learn his name leads you into the a large wooden hallway which ends in a wide dining chamber. A tall, towering man is seated on a high backed wooden chair, an elderly man of smaller stature with one white eye by his right side. Your guide goes to stand by the taller man's left side. The colossal gentleman indicates seats around the table. "Come foreigners. Seat yourself at my table. We have much to talk about." ![]()
![]() Hostile... do NOT rush out! The man is seen coming out from the village walls and indicates that you should follow him. Assuming you do, you are lead through the wall and down a path leading through the village. Close enough but no lake, and walls. You all reach a tall wooden building. The man speaks up. "Chief is inside. You ready to meet?" Remember, he's not dumb, he just speaks very little Giant and no one speaks Rangvir... yet. ![]()
![]() The man nods. He gestures that you follow him, and all together you set off south. Within the day you arrive at the village. Tall walls of hewn wood and stone dominate the exterior. The sounds of village life can be heard from within. The man holds up his hand, gesturing you to wait. "I go. Wait here."
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