How to paint a Raven Silver (Hell's Rebels)

Game Master Jesper Roland Sørensen

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Rebellion sheet


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Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Driving out shortly. Not sure what internet I will have at my fathers house but brining the computer.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 50/50 AC21 T17 FF16 F:+ 7:R+11: W+4

Sorry for the radio silence. Had to spend a few days in the hospital from a terrible bout of flu and dehydration. >.<


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Hope you are feeling better Canacha. I'm around for the holiday time.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

Sorry about the vanishing act--wifi issues. I should be able to post at least once a day for the foreseeable future.

I, too, should be able to manage a post a day with the possible exception of New Year's Day.

Get well soon, Canacha. I hope the doctors didn't flood your body with lots of positive energy. ;)


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

GM: Can I assume Jack restocked on potions of cure light wounds from the party loot? According to Mic's loot sheet, we got 6 early on (one taken and I believe used by Jack), plus I found 4 more here. I'd like him to have a at least one or two on hand, especially if no one else took them.

Liberty's Edge

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We can for now but in the future make sure to restock before going out unless tge party loot is with you than feel free to grap them when you need it

Liberty's Edge

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Yeah get well soon, we are close to finish book one. A few more fights and dungeoncrawling and I'll let you all back out on the streets again.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

AND THEN I CAN BURN THE ENTIRE TOWN DOW--I mean

Um.

Spend too much time looking for someone who is probably not in town.

Liberty's Edge

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I haven't decided if he is in town yet, but keeping it in mind as I might like to use him for something.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

If you're referring to eliza, she's a she.

If you're referring to that stupid brother she's got, she'd rather never think about him existing again and he's like 'well she's going to wind up dead so I'll just keep locate objecting her corpse...'

...

Meliora has a terrible family dynamic, now that I've said it out loud like that.

Liberty's Edge

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There are a few events in the book where I canbuse both for better or worse.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

I broke rule 1, never give your character anyone outside the PCs that they might be inclined to care about ever.

I'm doomed and I deserve everything that happens.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

And that is why Mic's wife is dead. Of course if she were alive Mic would not have gotten involved in this.

Liberty's Edge

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It makes sense in a campaign like this to have some character you know sometimes I will have to figure out rivals and allies for you and giving me names I can use makes it fun for all :-)


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Glad Lena is from out of town, but she does care about the missing Church of Milani members. That's why she was sent to here after all.

Liberty's Edge

Gameplay map

Happy new year players only 15 mins left here in Denmark. :-)


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Happy new year!!


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Well you are a time traveler to me then Jesper. Happy new years from New York in 1:45 minutes.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Happy New Year! Two more hours here.

Liberty's Edge

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Lena are you about?

I'm gonna move ahead soon and as you stand now you look likely to be sacrificed first to Asmodeus ;)


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

I am sorry my posting is a little slow lately. We are in the process of getting ready to sell our house and making an offer on a new one. It really cuts into my free time and, more importantly, mental energy.

Liberty's Edge

Gameplay map

It's fine Micheria it's the start of the year even I have a bit of overtime work from time to time impacting on when I can post


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

I'm so sorry. I was on holiday, and didn't get to posting as often as I thought I would. The cruise seas were rough and I couldn't read as much as I wanted to.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.
Lena Silas wrote:
I'm so sorry. I was on holiday, and didn't get to posting as often as I thought I would. The cruise seas were rough and I couldn't read as much as I wanted to.

Welcome back. A cruise is much nicer than coming down with pneumonia or something (which is what I was fearing).


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

HP: 1d10 ⇒ 7

Biggest thing at level 4 is my unarmed strikes go to 1d8 instead of 1d6. Oh and I can knock someone out once a day.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 50/50 AC21 T17 FF16 F:+ 7:R+11: W+4

Slinger of guns or thrower of bombs.... decisions decisions...

More bomb throwing!
HP: 1d8 ⇒ 4
+1 CHR
+1 BAB
+1 Will
+1 1st level extract

Bombs 2d6
Swift Alchemy - At 3rd level, an alchemist can create alchemical items with astounding speed. It takes an alchemist half the normal amount of time to create alchemical items, and he can apply poison to a weapon as a move action.

SKill points - 4 skill points + 2 for intelligence bonus + 1 for favorered class bonus.

knowledge local, knowledge engineering,perception, disable device,diplomacy,spellcraft,slight of hand,

New formulae - Crafters fortune


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Roll HP: 1d8 ⇒ 2

+1 to Wisdom
2 Level 2 Spells
Sacred Weapon +1
Channel Positive

Skills:
Intimidate
Perception
Sense Motive
Know History
Know Nobles


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

JACK’S LEVEL 4 UPDATES
+1 Dex
+8 hp (6 + 1 (Con) +1 (FC)
+1 BAB
Saving Throws: +1 Fort, +1 Ref
SQ: track +2, trapfinding +2, wild empathy +6
New Ranger Ability: hunter’s bond +1 (hunting companions)
Skills:
+1 Climb
+1 Diplomacy
+1 Disable Device
+1 Perception
+1 Stealth
+1 Survival
+1 Swim
Background Skills:
+1 Knowledge (nobility)
+1 Profession (gambler)

Liberty's Edge

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Since we have now almost finished the first book and I'm reading my notes for book two.

I'd like to ask, as I always does after the first book, are everyone happy with the character they have going forward?


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 50/50 AC21 T17 FF16 F:+ 7:R+11: W+4

I am so happy with my charector i could do a cartwheel... okay im too old for that, but you get the gist :)

Liberty's Edge

Gameplay map

You are free to roleplay a bit I'll move you ahead in the next week, but I'd like for you all to at least get back to the hideout and tell me what you do with the books and soul tomes.

And do a rebellion phase also.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Ooh, my favorite~~


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

I'm quite happy with Lena. She's my first warpriest.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

I'm not thrilled with Jack mechanically (two-weapon ranger who fights with 1 weapon), but his style may change over time, though he'll never be optimal. Still, I think we need a melee fighter more than an archer...and one with decent AC over a two-weapon guy.

Is retraining from Ultimate Campaign allowed? If so, Jack might make the switch in Weapon Focus from longsword to short sword in the near future.

From a roleplaying standpoint, I like Jack well enough.

Liberty's Edge

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The reason I ask is because I'd like to give you a chance to adjust you chars now, I often find myself that around level 3-4 my chars are somewhat lacking mechanically and offers a chance to correct it now before the really long haul begins.

This is your only free chance to do it, but in the future you can do retraining per the ultimate campaign rules I like the system and uses it for all my games along with this end of book one change offer, for those who like to make a few adjustments.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Anyhoo

LEVEL 4
+6 HP (FCB goes here)
+1 Int
+1 initiative (forwarned)
+1 Will
+1 BAB
Spells per day increased (+1 1st level, +1 2nd level, +1 1st level from int)

+1 Perception
+1 Escape Artist
+1 Spellcraft
+1 Knowledge (Arcana)
+1 Knowledge (Planes)
+1 Knowledge (Local)
+1 Diplomacy
+4 Stealth (huzzah for int bonuses!!)
+1 Linguistics (Taking Dwarven)
+1 Knowledge (Geography)

New Spells!
Locate Object
Glitterdust

I'm quite happy with my build as it stands now, I'd just like enemies to stop making their saves against my pits. 8|

Liberty's Edge

Gameplay map

Nox didn't make the save she just had a few dimension doors a day ro get out of it ;-)


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

OK, I officially swapped out Weapon Focus (longsword) for WF (short sword) and will be attempting two-weapon fighting now with a pair of short swords.

Looks like we need to update Mic's loot list; the last edit seems to have been in May 2018. Jack's down to 2 gp and could use better armor.

Liberty's Edge

Gameplay map

You found a +1 chainmail you and Lena can fight over


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.
Jesper Roland Sørensen wrote:
You found a +1 chainmail you and Lena can fight over

Ooh...plus a magical breastplate from THIS POST.

Breastplate for Jack, chainmail for Lena?

Liberty's Edge

Gameplay map

I think Lena took the breastplate if memory serves me right


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 50/50 AC21 T17 FF16 F:+ 7:R+11: W+4

Dual short swords is cool! Plus when you later pick up weapon focus shortsword its a plus one for both :) more hitting!


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

I switched out the feat while it was still free. So...-2 to-hit, +1 Weapon Focus...equals slightly less likely that each attack will hit but DOUBLE the amount of attacks, so...Yay?

Also, is Meliora taking care of the Silver Ravens offscreen stuff as usual?


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

I don't have the breastplate on my sheet. Jack, which would you prefer?


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.
Lena Silas wrote:
I don't have the breastplate on my sheet. Jack, which would you prefer?

I can get the full +3 Max Dex from the breastplate, so I'd prefer that.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

All right I’ll take the +1 Chainmail.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 50/50 AC21 T17 FF16 F:+ 7:R+11: W+4

Aw man I was gonna saw you guys should wrestle....

*puts away the tickets to sell for said wrestling match*

Oh well :)


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.
Jack Duncloak wrote:

Looks like we need to update Mic's loot list; the last edit seems to have been in May 2018. Jack's down to 2 gp and could use better armor.

Very clever of ol' Jack to try to get someone else to do all the work! ;)

I finally have the precious combination of free time and internet access, so I'll do a sweep through the game threads and compile a treasure list from where Mic left off.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: sickened 4/4 rds.

TREASURE LIST – HOCUM’S FANTASMAGORIUM

1 PP, 4 GP, and 2 SP
tarnished copper ring?
CANACHA--gift shop amulet
JACK--+1 breastplate
LENA--divine scrolls (cause fear, doom, inflict light wounds, remove fear)
silver unholy symbol (Asmodeus; 25 gp)
vial of silver dust (75 gp)
2 signet rings (burned zombies)
two spell pouches
a bottle of lead-based ink worth 50 gp
five miniature ivory doors worth 5 gp each
a roll of copper wire worth 25 gp
50 gp worth of silver dust
100 gp worth of diamond dust
divine scroll (dispel magic)
Victocora family portrait
six books that function as masterwork tools for Knowledge (planes) checks, worth 50 gp total
dust of emulation
a headband (magical)
a silver-and-mother-of-pearl ink pen worth 200 gp
a platinum disk depicting a leering angel worth 100 gp
CANACHA--potion of inflict light wounds; (Jack used 2 CMW potions found here)
ogrekin (well-made shortspear, plain leather armor)
Soul Tomes--The contents of these tomes are scattered and incomplete, but nonetheless represent a wealth of knowledge on not only various historical topics, but also on how to successfully found and run a secret society. The knowledge within them can be of great utility, and if used as a resource while attempting a Knowledge (history or local) check, the books grant a +4 competence bonus on the roll. The books weigh 20 pounds in all and, as a collection, are worth 1,600 gp.
LENA--+1 chainmail


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

I'm going to be doing the rebellion phase sometime tonight at work. Sorry for being lazy, but I've had a malaise going on. That existential ennui hits you hard, man.

Anyways I feel like we should keep the masterwork planes books, and the diamond dust because you never know when you need diamond dust for our clerics. The soul tomes are important too, esp since rexus will want to see them.

The rest I have no strong feelings on unless that is a headband of INT in which case GIMME GIMME OMG GIMME.

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