Heroes of Westcrown

Game Master Moondragon Starshadow

Initiative:

[dice= Mob(s)]1d20 + X[/dice
[dice=Tristain NPC]1d20 + 4[/dice
[dice=William]1d20 + 2[/dice
[dice=Zagarus]1d20 + 2[/dice
[dice=Phaedra]1d20 + 1[/dice
[dice=Jimmy 1]1d20 + 3[/dice; [dice=Jimmy 2]1d20 + 3[/dice
[dice=Corey/Domino]1d20 + 1[/dice


801 to 850 of 904 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>

Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

I don't know, for period pieces I liked "Plunkett & Macleane" better.

Dark Archive

Male Human Bard 2

Im not concerned about period....

Besides William, we are in Cheliax making a deal....what can go wrong?

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

The reason I want it to be unanimous is because you are, indeed, condoning the death of an individual. I don't want someone sending me yet another angry PM about such a thing.

I have promised that you don't have to do such a thing, so unless it is unanimous it won't happen. End of story.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

Jimmy won't get as much money as the others, possibly no money at all, because he had a back stage role (due to my vacation). Still I think it's a waste to spend even a copper on Thesling's revival, if he's going to die.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Okay, here's the deal:

Please upgrade your characters to level 4. Jimmy, you will get 1.0x, for 3,000gp (so you're where you should be, especially after last level). Everyone else will get 1.5x for 4,500gp. If you want to sell something, you'll probably get more than 50% of value, but exactly what value has not been determined yet. That information will be provided later, but it probably close to 60% for planning purposes.

You will reach level 4 at the end of this play, but I want to give you time to think about it and do it so we don't have a week of down time, as I don't like down time as it always takes longer than planned. Send me your character sheet via email or PM me your changes. You will need to roll for HP in this thread.

As you know, I have a character sheet I use for all of you on my own. I will take your data and throw it into my character sheet and we'll compare notes. I will never know your character as well as you, so give me a break when I don't have it exactly right. However, I will ask you look closely at my character sheet since that's what I use to roll on your behalf when needed. If my character sheet is wrong, well...

For you spell slingers, I want an updated default spell list. Tell me how much stuff costs if you get buy spells or whatever it is.

Tell me which ability score you are increasing! I'm not into guessing or looking at a character sheet and figuring it out myself. I HATE doing that!

If I'm forgetting something, well, include what I'm forgetting to ask. Duh. Try to make my job easier. URL links to rules/abilities are always appreciated.

Lastly, you hero lab users, while I am fine using the hero lab print-out, please spell out what is changing for me in a message/email, so I can compare and contrast your last version. I dislike the way it formats the gear section, so give me details on gear especially.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Here is the format we use in my other games for when levels are gained.

+1 Level Westcrown Firebrand (Chalker)
1d8 + 2 ⇒ (5) + 2 = 7 + 2 (con) = +9 hp
+1 BAB

+1 Dex

+1 Resist Energy

+6 skills
--------
+1 Perception
+1 Survival
+1 Know (Local)
+1 Disable
+2 Stealth

GM CC: New sheet will be forthcoming after purchases.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

HP: 1d6 + 2 ⇒ (3) + 2 = 5

+2 for con

Working on updating character, will take a look at things and send you a new copy of character when done.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Previous Tristain money post:

Tristain the Chalker wrote:


52.4
-114
+1,591gp
-187.5 gp (share of Wand of CLW)
+5 gp (sale of leather armor)
-1 gp 40 extra arrows
--------------
1345.9 gp left

New Monies:

1345.9 gp - previous monies
+4500 gp - not dying bonus (which I'm pretty excited about)
------------
5845.9 gp

Tentative! Purchases:
2000 gp: +1 upgrade to bow
1800 gp: Efficient Quiver
5 gp: 50 Cold Iron Arrows
102.5 gp: 50 Silver Arrows
2 gp: 40 'normal' arrows
10 gp: general living expenses
40 gp: 2* Alchemist Fire (in bandolier)
300 gp: Potion of Darkvision - or should I get scrolls, William?
150 gp: Share of Wand of CLW
----------------------------
4409.5 tentative purchases

Do we need another Wand of CLW? Shared? -150 gp each? We should, right?


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

I thought we had to share the reward! Awesome, 3000 is WAY more than I had hoped for!

We have 2 wands, but I know at least one of them doesn't have a lot of charges. Phaedra, Corey, how many charges do you have left? (It was Corey who was holding onto the other wand, wasn't it?)

Rolling HP before updating everything else:

HP level 4: 1d6 + 2 ⇒ (3) + 2 = 5 Decent! :)

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
William Silverheart wrote:

[dice=HP]1d6+2

+2 for con

Working on updating character, will take a look at things and send you a new copy of character when done.

FAIL!

I know this is a goofy system I picked up from someone, but I really like it. Take your normal roll dice, so for a Wizard, it would be 1d6, and go down one dice, so here it would be 1d4. Now add +2 automatically to your roll, in addition to any other bonus.

So, instead of 1d6 + CON, you roll 1d4 + 2 + CON. This system prevents you from getting really low rolls, and gives you the chance for a high roll. So, on average you should have well above average HP. You'll need it.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

Oh, ok. Gotcha...

HP: 1d4 + 2 ⇒ (2) + 2 = 4

Dark Archive

Male Human Bard 2

HP 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Oh goody, a 2...at least it isn't another 1 for HP

Looks like I have to waste my favored class bonus on +1 HP

Gold 1108 prior, plus 4500 = 5608

+1 CHA

Add Versatile Weapon and Silence to my spells known

Make Domino's Scourge +1 - 2k
Make Domino's Armor +1 - 1k
Make Domino's Sword +1 - 2k


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

hp: 1d6 + 2 ⇒ (1) + 2 = 3

There's my hp. Hopefully I'll get the rest finished this morning, if not then it will be tomorrow. Driving to my parents with my little ones for a weekend visit this evening. I should be able to use their internet connection while there, so hopefully I will be able to keep up with the posting.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

Changes:

+6 hp
+1 intelligence from level 4
+1 skill rank in all current skills
abyssal added to linguistics languages known

4500 gp + 546 gp = 5046 gp

Added Resist Energy and Burst of Radiance to list of spells known.

Quarterstaff of Entwined Serpents

Would like to purchase this item, selling some ink and parchment off to make up the last 4 gp in order to purchase it. It is from Inner Sea Gods, which is rather new, and is the weapon of Nethys. I thought it would be appropriate for his character. If it is ok, great. If it is not ok, let me know and I will rethink what I do with his item purchases.

Dark Archive

Male Human Bard 2

Nice staff.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
William Silverheart wrote:

Oh, ok. Gotcha...

[dice=HP]1d4+2

+ CON bonus of 2 for a total of 6.

Grrrrr.


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

Changes:

+3 hp
+1 Wisdom
+1 skill rank in: Sense Motive, Diplomacy, Know Religion and Spellcraft

Not sure yet what all I will be spending my gold on. Probably at least some scrolls and a better weapon for close up.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5
Council Chairman wrote:
William Silverheart wrote:

Oh, ok. Gotcha...

[dice=HP]1d4+2

+ CON bonus of 2 for a total of 6.

Grrrrr.

Sorry, that is why I made the second post. Was more just putting in the roll so I knew what to work with in updating the character.

Sorry next time I will include everything.

*ducks under nearest desk at office to shield self from GM fury*

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Deleted rant....not worth it. Just, when you guys finally finish your character sheets, put EVERYTHING in one post or email.

Sending me an email with a new character sheet without telling me what changed is pointless. I am not going to spend half my day trying to figure it out what you bought, what stat you increased, etc.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Tristain the Chalker wrote:

Here is the format we use in my other games for when levels are gained.

+1 Level Westcrown Firebrand (Chalker)
1d8+2 + 2 (con) = +9 hp
+1 BAB

+1 Dex

+1 Resist Energy

+6 skills
--------
+1 Perception
+1 Survival
+1 Know (Local)
+1 Disable
+2 Stealth

GM CC: New sheet will be forthcoming after purchases.

This is a decent format, but not perfect. It shows me the skill purchases, the changes, etc. Add in the purchases into the same post if you can. I can later go check if he indeed gets 6 skills (you do if you include the favored class bonus, which I would prefer to be spelled out to make it easy), and I know exactly which ones he purchased. I'd like to know what his total skill is (that would be nice to add) so I can see if I get the same total as he does.

Just, you guys need to give me a hand in making it easier. Scrolling through all the posts to find one thing for your character, multiplied by five characters, is very time consuming. I'd rather spend my time preparing the game than scrambling to find your character information.

Please don't just send me your new character sheet without this information.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Phaedra Valerius wrote:

Changes:

+3 hp
+1 Wisdom
+1 skill rank in: Sense Motive, Diplomacy, Know Religion and Spellcraft

Not sure yet what all I will be spending my gold on. Probably at least some scrolls and a better weapon for close up.

When you do figure it out, please include everything in one post. When you go into your character sheet profile, every time you notice that you are changing a number or adding an item, that needs to be conveyed. From your post, it looks like there are no changes in your saving throws. I haven't done it, but those tend to change when you level as well.


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

Character sheet located behind my avatar.

Changes:

+1 Level Cleric

+1 BAB
+1 Fortitude saving throw
+1 Will saving throw

+3 hp

+1 Wisdom

+4 Skill ranks (2 for new level, 1 for skilled, 1 for favored class)
+1 skill rank in: Sense Motive
+1 skill rank in: Diplomacy
+1 skill rank in: Know Religion
+1 skill rank in: Spellcraft

Items Bought:

4 Scrolls of Lesser Restoration / 600 gp
+1 Breastplate / 1,300
Wand of Protection from Evil / 750 gp
MasterWork cold iron morning star / 316 gp
Using the price of a Courtier's outfit to buy a nice outfit to wear to the mayr's party / 30 gp
Wand of Cure Light Wounds / 750 gp

gold recieved - 4,500
gold left - 1,560

I am just going ahead and covering the cost of the CLW wand since I will likely be carrying it. If anyone wants to throw any gold at me to assist with the cost, just holler.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Oh, yeah, do you remember how many charges it has left? I stopped counting after July 25. I guess I can go back, but I do remember asking you to specify in your posts the charges remaining on the wand.

I'll work on your character next Phaedra. I'll send you a PM with a link to look at soon.


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

I have been keeping track on my character sheet how many charges the wand I have left has. I missed any post about posting the charges used in games as the wand is used, but will do so in the future.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

Currently out on a pickup CC. When I get back to the office and have a minute I will redo the post for william's update.

Please let me know if that staff is acceptable, and if not I do have a couple other paths that I can go with.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Phaedra Valerius wrote:
I have been keeping track on my character sheet how many charges the wand I have left has. I missed any post about posting the charges used in games as the wand is used, but will do so in the future.

Thanks and reply to my second PM.

William, that's fine. We still have the play to finish. I was expecting a few days to deal with this, why I announce it prior to it happening so we don't have game interruptions.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

So...two things...(one of which is more of an assertion)...

1) Please put aside -150 for another Wand of CLW. I can't imagine us not using/needing it. There is no reason not to get it.

2) William, I had thought to point you to the above wherein I asked if it might be better to get scrolls rather than a single potion of darkvision, but then realized that I'm a yahoo and you can't read in the dark. So nevermind, a potion it is. Stupid tieflings.

I'll have my final purchases and char update tonight when I get home.

-T


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

I put 150gp aside for a new wand of CLW! ;)


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

+1 Level Westcrown Firebrand (Chalker)
1d8 + 2 ⇒ (5) + 2 = 7 + 2 (con) = +9 hp
+1 BAB

+1 Dex

+1 Resist Energy

+6 skills (+1 for fc, 24 total...all fcs have been to skills)
--------
+1 Perception
+1 Survival
+1 Know (Local)
+1 Disable
+2 Stealth

New Monies:
1345.9 gp - previous monies
+4500 gp - not dying bonus (which I'm pretty excited about)
------------
5845.9 gp

Purchases:
2000 gp: +1 upgrade to bow
1800 gp: Efficient Quiver
5 gp: 50 Cold Iron Arrows
102.5 gp: 50 Silver Arrows
2 gp: 40 'normal' arrows
10 gp: general living expenses
40 gp: 2* Alchemist Fire (in bandolier)
300 gp: Potion of Darkvision (in bandolier)
150 gp: Share of Wand of CLW
----------------------------
4409.5 purchases

5845.9 gp
-4409.5 gp
----------
1436.4 gp leftover

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

William: All non-3rd party material is acceptable. I will accept any staff from THIS LIST that isn't under the section labeled "3rd party" at the bottom of the webpage.

Sooo, if you find that staff in that list, just link it to that webpage.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5
Council Chairman wrote:

William: All non-3rd party material is acceptable. I will accept any staff from THIS LIST that isn't under the section labeled "3rd party" at the bottom of the webpage.

Sooo, if you find that staff in that list, just link it to that webpage.

Well, this is Paizo content, new release recently. Problem is it is a Quarterstaff, not a staff. And it is from Inner Sea Gods. I have the pdf book, but I have not found it on the d20pfsrd yet.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

let me look for it as well tomorrow. I thought it was a staff.


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

Trying to help, but can't find it on the D20 site yet either.

I've managed to find a thread discussing the Quaterstaff being discussed on the Paizo website here if that helps at all?

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I'll take a PRD link as well to the item.

There are plenty of things to choose from that are on PRD or D20. If it is Paizo material but not on their website, yell at them please. I find PRD is usually not as up to date (annoying), so I tend to use D20.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

They only put core material on the Paizo PRD. The only link I can find for it is on Archives of Nethys. d20 will catch up to it, but Inner sea Gods has only been out a couple weeks, maybe a month.

I can go a different route.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

OMG, THIS PLAY HAS TURNED ALL OF YOU EVIL! It's the stable scene all over again!

Pretty soon this will be a group of evil PCs trying to take over control of Westcrown.

Dark Archive

Male Human Bard 2

Corey isnt evil, just a product of his environment.

Dark Archive

Male Human Bard 2

But i would probably have cut some throats by now for the good of society.


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

Phaedra is getting extremely frustrated that they just can't get back up on stage to accept the audiences adulation without these silly little complications coming up.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

William is not being evil. Just trying to sort out how to be a good man in the middle of a midden heap.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Actors....what can you say? Strange bunch. I'd like to resolve this in gameplay....

Do you want them to kill each other? If you do, you can simply go on stage and accept the audience gratitude, but the audience will be wondering where the others are, so...you'll have to tell them.

Dark Archive

Male Human Bard 2

Fake it, till you make it. Corey already walked away.


Male Human Wizard 4 (conjurer: teleportation)
Stats:
AC 12, touch 12, flat-footed 10 | hp 26/26 | Fort +4, Ref +4, Will +5

CC,

That roll in my last spoiler post, actually needs to be one less. I just realized that I have been updating the character, and that roll is based on the 4th level set up of the character, not his 3rd level stats as they sit.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
William Silverheart wrote:

CC,

That roll in my last spoiler post, actually needs to be one less. I just realized that I have been updating the character, and that roll is based on the 4th level set up of the character, not his 3rd level stats as they sit.

I'm not really worried about those things in this scene. As someone sort of asked me, "how do we win in this scene?", it's not really about winning or losing. It's what you do.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

The good in Jimmy's heart won, this time. Well, depending on Robahl. Diplomacy 25 should help, but if it doesn't I have a back-up plan.

I hope the others don't mind I took the wand? I spent five spells to save charges of the wand earlier, so I don't think it should be a problem if I use some charges now.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14
Jimmy Bodrick wrote:
The good in Jimmy's heart won, this time. Well, depending on Robahl. Diplomacy 25 should help, but if it doesn't I have a back-up plan.

Jimmy done good...I think. Is letting someone that overtly evil a good deed? Thesing is one big evil, and now he's free to commit more evils. Meh. One wonders...and, in the end, will it matter?

Maybe I was wrong in assuming that Robahl was a paladin of some sort smiting Thesing's evil.

Jimmy Bodrick wrote:
I hope the others don't mind I took the wand? I spent five spells to save charges of the wand earlier, so I don't think it should be a problem if I use some charges now.

Nope. All good.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

This entire adventure path twists the concepts of good and evil. At least this time Jimmy won't be remembered as the one who lets others die. (No guarantees for the future though.)


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

Just got back from seeing Guardians of the Galaxy. Totally awesome. :)


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14
Jimmy Bodrick wrote:
This entire adventure path twists the concepts of good and evil. At least this time Jimmy won't be remembered as the one who lets others die. (No guarantees for the future though.)

No doubt. I hope we can have discussions about GvE as well here.

And yes, this time Jimmy done 'good' (we hope, but don't know) by letting Thesing live.

Phaedra Valerius wrote:
Just got back from seeing Guardians of the Galaxy. Totally awesome. :)

Totally!


Female Human Skald / 5 [HP:43 /43] / AC:17 / Saves: fort+6, reflex+3, will+4

The little dancing groot in a pot totally needs to be a real thing that you can buy. I really want one. :)

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