Heroes of Dreamlands Sidequest (Inactive)

Game Master dain120475

This is a side quest for the players in Heroes of Dreamlands who want to do a small, side quest.

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Male Human Level 10, Barbarian

" Let's flank up the left side, we have to silent though, the trolls senses are most likely really good." Meshidawg infers.


Female Human Level 10 fire wizard

"Of course you will go first Meshidawg,"says the wizard,"We need your strength front-line. Ravia should go in the back. We cannot risk you getting hurt, we only have one healing potion with decent strength. And I need to be close enough to the target of my spells."


Male Human Level 10, Barbarian

Move me to E:04.


Female Human Level 10 fire wizard

Pratap gives a cry of protest, for he was forgotten.

"Where do you want to go Pratap?"she asks the cub, a look of amusement on her face.


Male Tiger Cub He has many levels of Class
Ignis Fotia wrote:

Pratap gives a cry of protest, for he was forgotten.

"Where do you want to go Pratap?"she asks the cub, a look of amusement on her face.

Pratap looks at both Ravia and Ignis and then seems to clear his little throat in an effort to demonstrate that he didn't really give a cry of protest; he was, after all, a very big tiger cub, almost a year old - and big tigers like him would give a far more mature and far older sounding growl of protest, because - after all - he wasn't a baby, and he doesn't really cry, it's just that as the party was in a cave there were clearly echoes in here may have made it seem that way...

Yes; clearly the cave and echoing was responsible for making it seem like he gave a cry!

Still, he quickly moves up to behind Ravia at K:2, but only because - as he was really big tiger (almost a year old!) - it was a good idea to make sure no one tried to sneak up on Ravia from behind... and to the untutored eye it might seem like he was very nervous and hiding behind her when moving through the dark and mysterious cave he was actually being very tactical and wise and he was not actually hiding but actually being very brave by protecting the group from an enemy that might try to sneak up behind them...

Ravia gives Ignis a look and shakes her head as Pratap peeks from around her robes and stares forward down the tunnel at K/L, his nose wrinkles - clearly he can smell something foul down there...


Meshidawg wrote:
Move me to E:04.

Meshidawg moves up to E:4.

As he advances he glances to his right and notices that at K/L there is a staircase that leads up about 3 or 4 feet and continues on into the darkness.

Nevertheless, he is undaunted and proceeds to examine the ground to his north.

When he reaches E:4 he sees that he is standing under a catwalk of sorts. It is not easy to see very well without Ravia's light, for it does not shine very far, but from what he can gather, under the catwalk must have been a place to keep horses. The catwalk itself must have been a place where a guard with a bow could stand, or a magic-user.

In short, a person could have rode a horse in the main entrance, ridden their horse straight forward to where Meshidawg is standing, and kept horses there for scouting missions. If an enemy decided to ride in the main entrance then range fighters could be up on the catwalk and shoot at the enemy, and then duck down behind the guardrail for protection if the enemy fired back.

Peering up into the gloom he notices that - to the right - there is an opening. This means that the catwalk must have a set of stairs or a ladder somewhere else where guards could get to, but just not in this room...

As you study the chamber above you're startled by a sound.

Looking up you see a large bat fly out of the catwalk.

It is swooping down to you and its clear it plans to attack.

Roll Initiative, please...

Bat's Initiative
1d20 ⇒ 8

Remember, if you win, the bat is currently 10 feet above you on the catwalk; you will need a Range Weapon to hit it; or you could throw something...


Female Human Level 10 fire wizard

1d20 ⇒ 12
Ignis immediately rushes forward to assist Meshidawg, but she is now lost in the dark."Ravia, come and help!"Ravia runs to help her commrades, almost tripping on her cloak. Now that she can see, Ignis attempts to throw her dagger.

1d20 ⇒ 15


Female Human Level 10 fire wizard

How much defense does the bat have? You said it was large... And how much health?


Female Human Explorer, 8, Barbarian 1
Ignis Fotia wrote:

1d20

Ignis immediately rushes forward to assist Meshidawg, but she is now lost in the dark."Ravia, come and help!"Ravia runs to help her commrades, almost tripping on her cloak. Now that she can see, Ignis attempts to throw her dagger.

1d20

Ravia, you hit - you can also roll damage...

Ravia looks at Ignis as she moves forward quickly, while Pratap bravely defends the party from any enemies from behind.

Attack with Hand Crossbow
1d20 + 6 ⇒ (5) + 6 = 11

IF it hits -
1d4 + 4 ⇒ (1) + 4 = 5


Ravi's crossbow bolt has missed, though it seems that Ignis's dagger has struck the target.

How much damage did she do?

Only time - and her rolling the dice - will tell...


Female Human Level 10 fire wizard

So it has somewhere between 12 and 14 defense
1d20 ⇒ 14


Female Human Level 10 fire wizard

Did that knock it out? I'm guessing we alerted the troll of our presence because of our noise.


Ignis Fotia wrote:

So it has somewhere between 12 and 14 defense

1d20

Your dagger does not do 1d20 damage; it should do something like 1d4 + whatever modifier you have for Range Damage... I need you to roll that instead. Also, it's a big cave - who knows what you may have alerted - if anything...


Female Human Level 10 fire wizard

1d4 + 1 ⇒ (4) + 1 = 5


Ignis Fotia wrote:
1d4+1 = 5

The dagger spins through the air and slams into the bat and it squeeks then tumbles to the catwalk above you.

"Well done," Ravia says to you and Meshidawg.

Unfortunately the bat and the dagger are above you. There is no way to climb up to the catwalk as there is a solid guard rail on the ledge.

"Perhaps if Meshidawg could lift one of us to the ledge they could then try to Climb up," she says "or we could head to the tunnel over there and try to find a staircase that leads up to the ledge and get it that way..."

"What do you wish to do?"

If Meshidawg is willing to lift Ignis up so she could reach the ledge she can try to use Climb to climb up onto the ledge. If you don't think that is a good plan, you could continue down the hallway and see what you may find next.

Let me know; I'll check the boards tomorrow morning and we can go from there :)


Female Human Level 10 fire wizard

lets find a staircase. That way Meshidawg can still go first


Male Human Level 10, Barbarian

"I saw a staircase at K/L:4, but I'm fine to lift you if needed."
Meshidawg points in the direction of the staircase.


Female Human Level 10 fire wizard

"Let's find the staircase,"says Ignis with a shudder,"I'm less than willing to be up there alone with a troll."


Female Human Level 10 fire wizard

The heroes climb the staircase, with Meshidawg leading the way and Pratap in the rear. shivering from not only the cold, but also fear, he hides himself in Ravias cloak


Meshidawg wrote:

"I saw a staircase at K/L:4, but I'm fine to lift you if needed."

Meshidawg points in the direction of the staircase.

As Ignis indicated she would prefer to just use the staircase, we can go from there...

The party returns to marching order and advances up the stairs.

As they walk they glance to their left and right and notice that there is a foul smell coming from the south.

Suddenly Meshidawg sees movement and as the light shines in to a side passage they see a skeleton rise up and start to shuffle toward them.

Unlike weaker skeletons this one seems to be more heavily armed and armored, though... as if it was a legionary that had been defeated by the troll and was now risen to fight for some insidious reason...

Roll Initiative, please


Female Human Level 10 fire wizard

1d20 ⇒ 18


Ignis Fotia wrote:
1d20

Initiative Check

1d20 ⇒ 16

The enemy attempts to rush you, but you and your companions natural speed and grace easily outmatch it.

Your move...


Male Human Level 10, Barbarian

Move to M:11, attack skeleton.

Roll to hit: 1d20 + 12 ⇒ (20) + 12 = 32

If hits: 1d8 + 8 ⇒ (6) + 8 = 14


Male Human Level 10, Barbarian

Natural 20!!!!!!!!!!!


Female Human Level 10 fire wizard

Double damage too


Male Human Level 10, Barbarian

So 28 damage should be enough to kill it.


Female Human Level 10 fire wizard

Definitely


Female Human Explorer, 8, Barbarian 1
Meshidawg wrote:

Move to M:11, attack skeleton.

Roll to hit: [dice=] 1d20+12

If hits: [dice=] 1d8+8

With the inherent savagery of a true barbarian Meshidawg strides forward and then swings his axe, shattering bone and cleaving joints, the skeleton shattering before him like broken glass.

"Well done!" Ravia exclaims with delight as Pratap gives a little sniff and rolls his eyes, as if to say - Meh, I could have done that too, if I wanted to do it...

Moving into the room to stand next to Meshidawg her light reveals that leading somewhat forward is a low stair that leads down into a small room with a pool in it.

"That must have been a well for the people who guarded here to have water," she says thoughtfully.

Then she looks at the skeleton and frowns.

"See here? This skeleton has the armor of the same sort of legionaries we fought before... Though there are already dents in it which make me believe he was defeated here before we came... Oh, by that I mean - I don't think he was just summoned by a Doom Healer recently..."

"In any case, I would think he was likely caught and brought here - and this makes sense as there were legionaries in the area for the trolls to go after them."

"But this is what I don't understand... his armor is on, but his belt with where his sword, sheathe and possibly a pouch to hold coins? That has been removed... Perhaps it was luck, or coincidence, but unless I miss my guess I would wager that someone already took his valuables from him before he became a skeleton monster."

She looks around for a brief moment.

"If that is true, I would also wager that whoever took his gear may have also taken other treasures... It may be that when we defeat this troll we shall find a pile of loot from other folk he has defeated..." she adds.

"Well, which way shall we go next?" she asks.

You could go up North up Hallway 9; you could also go East in Hallway K or Hallway Q. Which is your preference?


Male Human Level 10, Barbarian

"Let's move up the East hallway K, that will give us a better chance at rushing in with power. Or we could go up hallway Q which will let us flank using the element of surprise. I'm not sure, Ignis can choose. Meshidawg proposes.


Female Human Level 10 fire wizard

"Q,"decides Ignis,"That would be the safer option."


Ignis Fotia wrote:
"Q,"decides Ignis,"That would be the safer option."

Upon walking down the south passage to the hallway the party turns the corner and there - at the far side of the room - is a terrible sight.

"Spider!" Ravia cries out grimly.

The spider is large; nearly the size of the members of the party, and it seems likely that it could fit through the passage that Meshidawg is standing in.

There are small bundles behind the spider and you wager they hold the bodies of the spider's victims...

Perhaps you will be next?

Roll Initiative please...


Female Human Level 10 fire wizard

1d20 ⇒ 15
Yours?


Ignis Fotia wrote:

1d20

Yours?

Spider Initiative

1d20 ⇒ 3

You may begin...


Male Human Level 10, Barbarian

Melee to hit

1d20 + 12 ⇒ (7) + 12 = 19

If hits

1d8 + 8 ⇒ (7) + 8 = 15


Female Human Explorer, 8, Barbarian 1
Meshidawg wrote:

Melee to hit

[dice=] 1d20+12

If hits

[dice=] 1d8+8

Theoretically that would hit, but you have to move forward to the spider...

What square do you move to when you attack?

Ravia watches Meshidawg, then she calls out to Ignis.

"You must advance so I have a clear shot, but be careful - there could be spider webs in there. Not only could they entangle you, but they burn very quickly anything that they touch - if they catch on fire..."


Male Human Level 10, Barbarian

I can't move, I don't have access to the campaign map.


Meshidawg wrote:
I can't move, I don't have access to the campaign map.

Check again if you're logged in with google - if it still won't let you on, let me know. Just in case; here's the link again - Link -.


Male Human Level 10, Barbarian

Move to R:15 and attack the giant spider.

1d20 + 12 ⇒ (19) + 12 = 31

If hits

1d8 + 8 ⇒ (1) + 8 = 9


Male Human Level 10, Barbarian

Wow, another double damage, I'm the best dice roller of all time!!


Male Human Level 10, Barbarian
Meshidawg wrote:

Melee to hit

[dice=] 1d20+12

If hits

[dice=] 1d8+8

This move doesn't count, I was not moved near the spider.


Female Human Explorer, 8, Barbarian 1
Meshidawg wrote:
Wow, another double damage, I'm the best dice roller of all time!!

So that's now 18 damage... However, it won't count until next round. The first attack was able to hit for 15 Damage; then Ignis must act, then Ravia - if Ignis doesn't post tomorrow I'll Bot her and then have Ravia act. Then the spider will act - and THEN your attack will work next turn...

Ravia sees you rush to the spider and do 15 Damage.

She then takes her attack by raising her hand crossbow and shooting at the spider.

Attack with Hand Crossbow
1d20 + 8 ⇒ (3) + 8 = 11

IF it hits -
1d4 + 4 ⇒ (1) + 4 = 5


Ravia missed horribly - meanwhile, Pratap cringes heroically behind Ravia while we wait for Ignis to make her move...

Your Attack Roll of a Natural 19 and your Double Damage equally a total of 18 damage will go off next round - unless Ignis attacks first and manages to steal your kill ;)


Botting Ignis

Realizing that Meshidawg seems to have the situation in hand, and not wanting to waste her Mana, Ignis will skip her turn so that Meshidawg can go again.

Spider's Turn
The spider does not attack; instead, it scurries backward and then climbs the wall like a spider can.

It goes up above Meshidawg's head and then is somewhat above you and just out of your reach.

The spider then spits a web at you...

Attack vs. your Position without Armor or Defense Modifiers
1d20 + 4 ⇒ (10) + 4 = 14

If this gets a 11 or higher you are effectively caught in the spider's web and you cannot move until you break it. You can break it if you use your attack on the spider's web instead; otherwise you will be trapped and won't be able to do anything.


Meshidwag is effectively caught in the spider's web.

Since you can't do much I will have Ravia and Ignis try to cut you out with their sword and dagger. If they are able to do a total of 15 damage to the web you can get out and use your attack on the spider IF you first roll a Jump Check and get a 15 or higher.

Ravia attacks the web with her sword -
1d6 + 4 ⇒ (3) + 4 = 7

Ignis attacks the web with her dagger
1d4 + 3 ⇒ (1) + 3 = 4

Pratap continues to cringe heroically...


Himsesh, it is your move; your allies were not able to cut you out of the webs, therefore you are free to try.

I'll assume you use your attack to cut through the web so you can attack the spider next turn?

Using his massive attack he cuts through the web and is able to free himself.

The spider attempts to attack Ravia this time with its web...

1d20 + 4 ⇒ (14) + 4 = 18


Ravia is webbed completely and Ignis has some webs on her. She will need to do 10 damage to cut through the spider webs.

Himesh, you not only need to roll a Jump Check of 15 to hit this spider above you (unless you throw something at it) but you ALSO need to roll an attack and damage roll to see if you hit the spider as you had to burn your last roll to free yourself from the spider's web.

It's your move!


Female Human Level 10 fire wizard

Sorry I was out of town and could not post

Realizing that her friend is in trouble, Ignis aides Ravia.

1d20 ⇒ 16
If it hits
1d4 ⇒ 3


Ignis Fotia wrote:

Sorry I was out of town and could not post

Realizing that her friend is in trouble, Ignis aides Ravia.

1d20
If it hits
1d4

The cuts on the web manage to loosen it a bit, but it may take more work to get it destroyed completely...

Only needs to have 7 more damage done to the web and it will be cut open and she can get out.

For now we're waiting on Meshidawg...


Male Human Level 10, Barbarian

Meshidawg pulls outs his sword and swings at the spider's web.

1d20 + 12 ⇒ (12) + 12 = 24
If hits
1d8 + 8 ⇒ (4) + 8 = 12


Meshidawg wrote:

Meshidawg pulls outs his sword and swings at the spider's web.

Meshidawg easily destroys the web and Ravia is freed.

However, the spider hisses at you all and spits another shot of spiderweb, this time at Meshidawg himself, hoping to trap the barbarian.

Attack on Meshidawg
1d20 + 4 ⇒ (2) + 4 = 6

NOTE: This only has to hit Meshidawg - any armor or shield he has on will not aid him in defending from the web; only his Defense Adjustment will.

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