Heathy's Isle of Dread Thread

Game Master Heathansson


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Male Wild Elf Druid 16 (Shifter version, PHBII)

Most sincere apologies. RL/Work. Again. (Need I say more?) :) My son is into almost ALL things lego. Although Star Wars and Ninjago are by far his favorite. Happy Birthday to Moth Jr! My son also had his b-day recently. He just made 9. NOW we have to give him an actual party,... ;)

Elgan seems strangely, distracted. It's almost as if he trying to listen to the breeze then to the words being bandied about in front of him.

The battle is joined! The Regulators leap into action! And still he stands there,...

Until out of the stone of the building itself rises an familiar ally, The Jolly Green Giant!

Elgan burns his turn calling his friend, but saves his charm for later summoning emergency, so it is a full round casting, meaning JGG should appear right before Elgan's next turn if I am correct? He uses the max distance, (moving forward if he has to) to try and get JGG into position behind the Punk swords group.


I AM THE LORD OF ALL HELLFIRE!!!!!

MAP!


I AM THE LORD OF ALL HELLFIRE!!!!!
Elgan Dreadwood wrote:

Most sincere apologies. RL/Work. Again. (Need I say more?) :) My son is into almost ALL things lego. Although Star Wars and Ninjago are by far his favorite. Happy Birthday to Moth Jr! My son also had his b-day recently. He just made 9. NOW we have to give him an actual party,... ;)

Elgan seems strangely, distracted. It's almost as if he trying to listen to the breeze then to the words being bandied about in front of him.

The battle is joined! The Regulators leap into action! And still he stands there,...

Until out of the stone of the building itself rises an familiar ally, The Jolly Green Giant!

Elgan burns his turn calling his friend, but saves his charm for later summoning emergency, so it is a full round casting, meaning JGG should appear right before Elgan's next turn if I am correct? He uses the max distance, (moving forward if he has to) to try and get JGG into position behind the Punk swords group.

Sounds good. He's pretty close; riding on Claw's shoulder.


I AM THE LORD OF ALL HELLFIRE!!!!!

The first lesser black blade attacks Dok.

He hits once, doing 19 hp in damage with a sword that is now dancing with black fire.

Another attacks Satari San;

also hitting once, for 22 hp damage.

Third attacker goes after Beldan.

21 hp in damage.

The back two cast;
Two fireballs stacked on each other burst off, affecting
Altai, Emrael, Satari, Elgan, and Dok.
(and Claw is in there; he's a damn golem though).

40 hp and 41 hp; dc 17 reflex save each of the two fireball spells for 1/2 damage. (or better if you're an evasive mofo).

Group's attack!!!


I AM THE LORD OF ALL HELLFIRE!!!!!

Huzzzah!


M Half-Orc Ranger

Ref: 1d20 + 16 ⇒ (15) + 16 = 31
Ref: 1d20 + 16 ⇒ (9) + 16 = 25

Dok presses forward, swinging his falchion at their foes in measured, deadly strokes... (5' step into T 19, please, and start by attacking S 19. If I'm lucky enough to drop him, then subsequent attacks will be leveled at the dude in S 20.)

Falchion attack 1: 1d20 + 22 ⇒ (4) + 22 = 26
Damage: 2d4 + 10 ⇒ (2, 1) + 10 = 13
Fire Damage: 1d6 ⇒ 4

Falchion attack 2: 1d20 + 17 ⇒ (19) + 17 = 36
Damage: 2d4 + 10 ⇒ (3, 3) + 10 = 16
Fire Damage: 1d6 ⇒ 2

Falchion attack 2 Crit Confirm?: 1d20 + 17 ⇒ (13) + 17 = 30
Damage: 2d4 + 10 ⇒ (4, 4) + 10 = 18
Fire Damage: 1d6 ⇒ 2

Falchion attack 3: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d4 + 10 ⇒ (3, 4) + 10 = 17
Fire Damage: 1d6 ⇒ 1


I AM THE LORD OF ALL HELLFIRE!!!!!

t19 is inhabited by a black blade guy who allready stepped there to attack Satari.

However, you hit s19 twice; his stoneskin seems to be holding up well, but with the critical, he's pretty hurt now.


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Reflex v 40-pt fireball 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17 including Haste bonus
Reflex v 41-pt fireball 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15 including Haste bonus

I guess she was so hoping for the attacks of opportunity, she was flat-footed or something. A 3 and a 1? Really? *groan* 61 points of smoldering for the miem with the katana...

Emrael steps closer to the scrum U18, please and opens up on the adjacent foe T19 with a full attack before surprising him and his fellows with a gout of greenish flame from her mouth.

Full attack on T19 and casting Dragon's breath in a cone that will catch all of the lesser black blades. Details to come...


I AM THE LORD OF ALL HELLFIRE!!!!!

ruggby with katanas.....what a concept!!!


I AM THE LORD OF ALL HELLFIRE!!!!!

duty calls.... back in 15 minutes


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Details have arrived...

Activating Arcane Accuracy (+7 to attacks for one round) and taking a 1-point penalty to attacks to bolster concentration check for casting defensively.

First Attack 1d20 + 18 - 2 - 1 - 3 + 1 + 7 ⇒ (7) + 18 - 2 - 1 - 3 + 1 + 7 = 27 including Spell Combat, Concentration, Power Attack, Haste, Arcane Accuracy
Damage 1d8 + 8 + 6 ⇒ (3) + 8 + 6 = 17 including one-handed Power Attack

Second Attack 1d20 + 13 - 2 - 1 - 3 + 1 + 7 ⇒ (19) + 13 - 2 - 1 - 3 + 1 + 7 = 34 including Spell Combat, Concentration, Power Attack, Haste, Arcane Accuracy
Damage 1d8 + 8 + 6 ⇒ (3) + 8 + 6 = 17 including one-handed Power Attack

Crit Confirmation for Second Attack 1d20 + 13 - 2 - 1 - 3 + 1 + 7 + 7 ⇒ (10) + 13 - 2 - 1 - 3 + 1 + 7 + 7 = 32 including Spell Combat, Concentration, Power Attack, Haste, Arcane Accuracy, Critical Perfection
Damage 1d8 + 8 + 6 ⇒ (1) + 8 + 6 = 15 including one-handed Power Attack

Haste bonus Attack 1d20 + 18 - 2 - 1 - 3 + 1 + 7 ⇒ (11) + 18 - 2 - 1 - 3 + 1 + 7 = 31 including Spell Combat, Concentration, Power Attack, Haste, Arcane Accuracy
Damage 1d8 + 8 + 6 ⇒ (3) + 8 + 6 = 17 including one-handed Power Attack

Concentration check (DC 23) 1d20 + 24 ⇒ (5) + 24 = 29

Dragon's Breath 12d6 ⇒ (1, 1, 2, 1, 4, 4, 5, 2, 5, 3, 5, 6) = 39 acid damage in 30' cone (DC 21 Reflex save for half) that should cover all of the lesser black blades and miss all of the Regulators


I AM THE LORD OF ALL HELLFIRE!!!!!

Right on;
none of them fall, but they all look much the worse for the acid breath.

"Wasabe....." one of them says, laughing hysterically.

HUZZZAH!


I AM THE LORD OF ALL HELLFIRE!!!!!

huzzah!!


I AM THE LORD OF ALL HELLFIRE!!!!!

Huzzzzah!


I AM THE LORD OF ALL HELLFIRE!!!!!

Elgan, Pip, Beldan, Altai, and Satari up to bat; not necessarily in that order.......


I AM THE LORD OF ALL HELLFIRE!!!!!

just an "I'm around" huzzah.


I AM THE LORD OF ALL HELLFIRE!!!!!

Nitey nite!


I AM THE LORD OF ALL HELLFIRE!!!!!

huzzzah!


The Celestial Dragon

Reflex saves: 1 1d20 + 17 ⇒ (15) + 17 = 32, 2 1d20 + 17 ⇒ (2) + 17 = 19, with improved evasion.

Satari moves, sways slightly, and the hungry flames flash past leaving him unsinged.

He seizes the wrist of the nearest katana wielder, and attempts a simple hip throw using his opponent's momentum. Trip: 1d20 + 24 ⇒ (8) + 24 = 32. If successful, he gets an AOO.


Male Wild Elf Druid 16 (Shifter version, PHBII)

Righty!

Save 1: 1d20 + 11 ⇒ (12) + 11 = 23

Save 2: 1d20 + 11 ⇒ (12) + 11 = 23

Elgan SHIFTS as the fireballs streak in, And after the flash and smoke have cleared, the furry ferret head of the shifted elf pops up over Claw's broad shoulder, behind which he had taken refuge. He very slowly and deliberately reaches up with a paw to snuff the tiny flaming strand of hair on the top of his head.

He shifts again, the large feline predator (Still clinging to Claw's large shoulder-plate) roaring his fury as he directs his large, stony, vine-covered friend to the attack!

The Jolly green giant roars his agreement, and unleashes stony hail upon the sword-swingers in front of him. The vine-y stone giant's vine covered club lashes out with surprising speed,...

Strike 1! : 1d20 + 21 ⇒ (11) + 21 = 32

Strike 2! : 1d20 + 15 ⇒ (8) + 15 = 23

Dmg for strike 1: 2d8 + 21 ⇒ (8, 6) + 21 = 35

Dmg for Strike 2: 2d8 + 21 ⇒ (3, 8) + 21 = 32

Growling to himself, Elgan casts another spell, one granting him the toughness and resilience of the mighty bear!

Cast Bear's endurance upon myself, THEN I'll get up close and personal! :)


I AM THE LORD OF ALL HELLFIRE!!!!!
Satari-san wrote:

Reflex saves: 1 1d20+17, 2 1d20+17, with improved evasion.

Satari moves, sways slightly, and the hungry flames flash past leaving him unsinged.

He seizes the wrist of the nearest katana wielder, and attempts a simple hip throw using his opponent's momentum. Trip: 1d20+24. If successful, he gets an AOO.

He throws the guy. AOO away; he's on the ground set up for a butt stomp of death.


I AM THE LORD OF ALL HELLFIRE!!!!!

Satari's able to do it to B3, that guy looks less injured than B2.
So knockin him on the ground oughtta be a good idea.


I AM THE LORD OF ALL HELLFIRE!!!!!

The giant's able to get up behind the two douchebags that cast fireballs last time, and smacks one of them almost into oblivion. Apparently their stoneskin and whatever else they got going on is resistant to Green Giants. B4 takes a couple really hard throttles though.


I AM THE LORD OF ALL HELLFIRE!!!!!

Pip, Beldan, and Altai are up.


The Celestial Dragon

Satari's foot flashes up and down in a swift axe-kick as his opponent tumbles. Attack (power attack, vs prone): 1d20 + 18 + 4 - 3 ⇒ (11) + 18 + 4 - 3 = 30; damage 2d8 + 14 ⇒ (1, 6) + 14 = 21.


I AM THE LORD OF ALL HELLFIRE!!!!!

Between stoneskin and evil undead aura of some sort, Satari's not able to do much to the resiliant creature, but.....at least the least injured of the five is prone now.


I AM THE LORD OF ALL HELLFIRE!!!!!

Nitey Nite!!!!!


Male Human Wizard 17 (Conjuration specialist)

I duffed both saves, so I'm down from 87 to 5 hp! Too many friendlies around, so I'll settle for more precise stuff:

Altai comes out of the twin explosions looking much worse for wear. He points at the closest undead menace, blasting it with gouts of flame.

5' step to V16 before hitting B2 with Scorching ray, using my Staff of fire. Ray 1: Attack roll 10+10=touch AC 20, damage 4d6=16 fire. Ray 2: Attack roll 11+10=touch AC 21, damage 4d6=15 fire. Ray 3: Attack roll 10+10=touch AC 20, damage 4d6=15 fire. I also activate Claw's Shield master ability - better late than never...


Advanced flesh golem shield guardian

Claw's not hurt by the fire, but he's slowed.

Claw reaches over to the badly singed Altai. With surprising gentleness, he touches the wizard, who promptly looks a bit better.

Claw casts Cure critical wounds on Altai. Damage healed: 4d8+14=33.

Claw also gets an AoO if the tripped guy tries to stand next turn: 13+16=AC 29, damage 3d8+8=22 slashing.


I AM THE LORD OF ALL HELLFIRE!!!!!

at the hospital, doing on call medical stuffs.....back in 3 or 4 hours.


I AM THE LORD OF ALL HELLFIRE!!!!!

Damn; these guys have a glass jaw, but they tore stuff up...


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai Iscarni wrote:

I duffed both saves, so I'm down from 87 to 5 hp! Too many friendlies around, so I'll settle for more precise stuff:

Altai comes out of the twin explosions looking much worse for wear. He points at the closest undead menace, blasting it with gouts of flame.

5' step to V16 before hitting B2 with Scorching ray, using my Staff of fire. Ray 1: Attack roll 10+10=touch AC 20, damage 4d6=16 fire. Ray 2: Attack roll 11+10=touch AC 21, damage 4d6=15 fire. Ray 3: Attack roll 10+10=touch AC 20, damage 4d6=15 fire. I also activate Claw's Shield master ability - better late than never...

B2 is fragged, totally, and explodes in a smoldering non damaging way, mummified parts go flying everywhere and everybody is covered in old people flakes.


I AM THE LORD OF ALL HELLFIRE!!!!!
Claw the Golem wrote:

Claw's not hurt by the fire, but he's slowed.

Claw reaches over to the badly singed Altai. With surprising gentleness, he touches the wizard, who promptly looks a bit better.

Claw casts Cure critical wounds on Altai. Damage healed: 4d8+14=33.

Claw also gets an AoO if the tripped guy tries to stand next turn: 13+16=AC 29, damage 3d8+8=22 slashing.

right on; keeping that in mind.


I AM THE LORD OF ALL HELLFIRE!!!!!

Pip and Beldan.


I AM THE LORD OF ALL HELLFIRE!!!!!

Huzzzah!!!!!!


Bard 8/ Troubadour of Stars 9 Epic Shredder

Huzz-ugh. Tired

Pip fires into the crowd, looking for available targets. His sword warbles on Remember those +3 bonuses

Additional damage for Manyshot (if first shot hits): 1d8 + 17 ⇒ (4) + 17 = 21

Bow Attacks (farther than 30'/all feats/Inspire courage/Haste/+2bow/+3arrows):

1d20 + 18 ⇒ (9) + 18 = 271d20 + 18 ⇒ (13) + 18 = 311d20 + 16 ⇒ (9) + 16 = 251d20 + 16 ⇒ (6) + 16 = 221d8 + 17 ⇒ (7) + 17 = 241d8 + 17 ⇒ (2) + 17 = 191d8 + 17 ⇒ (4) + 17 = 211d8 + 17 ⇒ (8) + 17 = 25


I AM THE LORD OF ALL HELLFIRE!!!!!

One falls, and another one is further injured. Three left. One of which is (B3) on the ground.

Beldan!!!


The Celestial Dragon

"I used to like bon-bons when I was young. Tough shells on them," muses Satari as his blow is absorbed, "but melting in the middle." he concludes as Altai's target explodes in fiery ruin.


I AM THE LORD OF ALL HELLFIRE!!!!!

"Graaaaaaaaah!" is about the extent of the comeback.


I AM THE LORD OF ALL HELLFIRE!!!!!

nitey nite!


I AM THE LORD OF ALL HELLFIRE!!!!!

Anybody wanna attack for Beldan; he's been gone a couple days.


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

I'll leave it to one of the others, but I wanted the party to know I'm expecting to be afk, more or less, for the next few days. Feel free to DMPC Emrael in my absence. She's not planning anything fancy at this point, just good old-fashioned bladework.


I AM THE LORD OF ALL HELLFIRE!!!!!

Right on. Been kinda slow anyway's.


Male Wild Elf Druid 16 (Shifter version, PHBII)

I'll take a whack at it! heheh, ;P

Beldan's last posted action on last page was a sneak attack. So,...

Beldan looks at the guy, He grins. Then proceeds to use his rapier as a sewing needle, stabbing at the guy twice before bounding away.

Two attacks with Keen icy burst rapier, including all bonuses I could find:

1d20 + 23 ⇒ (9) + 23 = 321d20 + 18 ⇒ (17) + 18 = 35

Dmg for both:
1d6 + 1 + 1d6 ⇒ (1) + 1 + (4) = 61d6 + 1 + 1d6 ⇒ (3) + 1 + (1) = 5

Second att was a possible crit; confirm?:
1d20 + 18 ⇒ (10) + 18 = 28

Crit damage makes the 5 into a 10, and adds 1d10 1d10 ⇒ 4

Total damage 20, and he cartwheels away to hide again:

Acrobatics 1d20 + 30 ⇒ (14) + 30 = 44

Unless I missed something? and he can use his sneak attack without hiding again? (Sorry, never played a high level rogue before) :)


I AM THE LORD OF ALL HELLFIRE!!!!!

MAP


I AM THE LORD OF ALL HELLFIRE!!!!!

Beldan's able to stab the prone black blade, but doesn't hurt him overly much.

B5 attacks JGG.


I AM THE LORD OF ALL HELLFIRE!!!!!

B5 Slashes JGG twice, scoring two hits with his moaning jet katana, and his off hand fires two scorching rays; 56 damage total; JGG is down to 94 hp.

B3 tries to stand, Claw throttles him but he's still moving,


I AM THE LORD OF ALL HELLFIRE!!!!!

Satari and Emrael can also aoo the standing up guy..........

and finally, B1 attacks Dok, Hitting once with a katana for 9, and two scorching rays, 21 hp, for a total of 30.....

group's attack!


Female Elven Kensai 17; 122/122 hp; Effects: Haste, Inspire Courage +4, Mass Fly, Mirror Image (7)

Attack of opportunity on the fellow standing up...

Still applicable: Arcane Accuracy (+7 to attacks for one round) and taking a 1-point penalty to attacks to bolster concentration check for casting defensively.

Attack 1d20 + 18 - 2 - 1 - 3 + 1 + 7 ⇒ (19) + 18 - 2 - 1 - 3 + 1 + 7 = 39 including Spell Combat, Concentration, Power Attack, Haste, Arcane Accuracy
Damage 1d8 + 8 + 6 ⇒ (3) + 8 + 6 = 17 including one-handed Power Attack

Crit Confirmation 1d20 + 18 - 2 - 1 - 3 + 1 + 7 + 7 ⇒ (12) + 18 - 2 - 1 - 3 + 1 + 7 + 7 = 39 including Spell Combat, Concentration, Power Attack, Haste, Arcane Accuracy, Critical Perfection
Damage 1d8 + 8 + 6 ⇒ (6) + 8 + 6 = 20 including one-handed Power Attack


I AM THE LORD OF ALL HELLFIRE!!!!!

Em drops the stander.

Stander dies.

He is no more. It is a late parrot.

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