| Riese |
The beetle's eyes, covered in a hexagonal mosaic of cinnabar, stare lifelessly at nothing in particular.
My first D&D character was a dwarf (race AND class) named Cinnabar, way back in 1979. Memories....MEMoriessss....
"STOP EXPLODING OUR NEW SHIP DOWN THERE!!! It's bad enough we singed the sails and whatnot, but please! Have a care, by Mystra! Bloody idiots....I've taken to sea with a bunch of........*trails off*"| Altai Iscarni |
Don't remember my first AD&D character. My earliest memory is the GURPS character Zarrick, a shady type I played up from 100 charater points to 245 over about 3 years from 1986 or thereabouts. Good times!
"Stand down, Gittik. Also, let me undo this thing..." Altai waves a hand and dispels the enchantment on Beldan. "Welcome back to humanity."
As the spell ends and Beldan regains his original form, he regains hp as if he had rested a night.
| Oso Legumbe |
Grum the dwarf fighter, 1980?, had ogre strength gauntlets. Also was given a human mage at the same time but a Deck of Many Things did for him, just before we found the Throne of the Gods.
Oso gently puts a hand on the halfling's shoulder, "the man says no....... for now."
Oso can prep some dispels too, if you want.
| Gittik |
"Meh, it OK. Anyway, next time me use adamantnit kukri - it cut better."
Can't remember - never played that much D&D back then. Had a Call of Cthulhu character who was a Greek professor, became a Coptic monk in Egypt, and had his knackers bitten off by a guard dog in Massacheusetts (sp?).
| Elgan Dreadwood |
Wow, first ever character? Elgan. Old AD&D ruleset. The then-version of a fighter/mage. Said he was son of Strider. (HAdn't read ALL the books yet!) Once we read the books and figured out what that meant, and the newer rules came out, he was updated to a ranger/wiz.
FAVORITE character? Ragadolf. Fantasy Hero game. (Hero-system rules, point buy everything) The ULtimate crazy wizard! That game involved my little brother (his first time out) My Dad, (his first game, he had been relegated to home life since he had to amputate his leg, and was glad for the company!) And all my old college buddies. That is still the only truly epic game (story) I have ever played. Lasted almost 3 years.
MEMORIES!
Elgan, shaking with relief, goes out onto deck to breathe deeply of the salt air.
I have no clear idea in mind next, see what we can do with the ship that was being attacked I guess. Any survivors?
| Pendobar 'Pip' Bushytoe |
First Character: Enoch Woodcharmer, an AD&D druid. Ended up getting a lightning bolt up his nethers thanks to a killer DM.
And it is Massachusetts, land of eldritch horror and eldritch liberals as well.
Pip getting the all clear stoppers his potion and rejoins the group
"Phew"
| dungeonmaster heathy |
Gittik gets wroth and surly; climbs up into the crow's nest.
"You am all make me mad tell me....Gittik stab this....Gittik NOT stab that.....Hrumph! Me go up here for a while. Nobody come up here, cept that Rusty kid. Him can be lookout; him not make Gittik mad."
Have fun in Belgium...
| Altai Iscarni |
"Huh. I guess we'll sink the last ship after Oso says a few words over the bodies. Let's try to sail the Hellwind to our meetup spot." He wanders around the cargo hold for a while. "Here's a thought - we sail to the pirate base in the Hellwind. It's smaller and faster than our ship; more importantly, it has a reputation, and we'd look like right badasses if we sailed into the harbour on it."
| Oso Legumbe |
Oso prays over each body as it slides into the deep. He makes sure than each is actually dead and weighed down with ballast.
Eventually he turns to Pip, "can the main man give them a farewell shanty or summat?"
The priest wipes away the grime and waits.
| Pendobar 'Pip' Bushytoe |
...
Eventually he turns to Pip, "can the main man give them a farewell shanty or summat?"The priest wipes away the grime and waits.
Pip strums Lucille
"Six fathoms down
My comrades lie
In Procan's realm
They rest a while
'Till Pelor sends a ship around
With golden hull and sails of blue
To gather up the righteous ones
And make them all his Blessed Crew."
| Elgan Dreadwood |
Elgan, being a natural at climbing and wotnot, admits that he would very much like to learn a little about sailing. He will be happy to pitch in on whichever ship the general consensus says he'd be most helpful!
EDIT- Need I say it? Oh alright,... Good job Pip! (Again) ;P
| dungeonmaster heathy |
Rusty, th' orphan from the alchemist's manor, volunteers to skipper the tub. Everybody but Rusty thinks it's a bad idea; one of the ten hired salts'll throw in for that dubious task...an older, brillo-chinned codgery one. He doesn't have a pegled, but he is missing the big toe on his left foot.
| dungeonmaster heathy |
It's a hard grind, trying to sail two vessels under a skeleton crew for about 10 days.
The two tiny ships make it to the rendevous point, though, a little ways up a jungly river delta somewhere on the border of the Sea Princes and unclaimed Olman Jungle; the other raider ships made it about two days earlier. It's a well-deserved rest for a shaky group of shiprats who, due to lack of manpower, had to run 18 hour shifts to keep it all together.
It's hot and sticky here. The mosquitoes are unrelenting, especially at night. The temptation to open the beetle and crawl in occurs to all of you. Half the seamen think the thing is a Jonas, the others refer to the temperate weather during the whole trip, compounded by the fact that a flotilla of three yellowsails approached close enough to identify the Hellwind and broke away in three different directions...
| dungeonmaster heathy |
Dainty mage's hands are shredded by ropework until the blisters don't form anymore and callouses remain.
Even the more physical fighters tug at ropes with muscles that they didn't know they had. Guts gunked with the spackle that is formed by hardtack, it's finally over.
| Elgan Dreadwood |
Elgan grins upon seeing their destination. He flexes his weary muscles. He looks at a bicep, grins. Then sees Gittik, looks again. Frowns. Goes back to work.
The mosquitoes don't seem to bother him for some reason,...
I don't mean he ignores them, more like they ignore him.
| Altai Iscarni |
Altai takes about 10 minutes off work every day to scour the beetle of warding spells. Other than that, his time is spent taking orders and hoisting sails.
I don't even know Dispel magic... However, I do know Arcane turmoil, which functions as a directed dispel. I can memorise five of them per day, so every day, Altai descend into the hold to dispel a few mines.
| dungeonmaster heathy |
The first panel, the one that Altai originally blew up, details one Oox Wab, king of the people, and his youth of training by the Witchknives of the Island to the East of the Sunrise....living off of the land, assailed by mad esoteric hermit senseis; and striving against the beasts of the jungle.
Earning the right to bear the jaguar's claws, and the shattershards. And wear the rainbow.
Some of it, though interpreted, loses any sense of meaning. The peoples' societal metaphors are as dust in the wind.
| Beldan Vale |
Beldan’s been spending as much time as possible down in the hold, helping Altai with the bug, offering his services if anything needs to be searched or disarmed. His reasons are two-fold; one, this thing looks really valuable, and he wants to be in on that, and two; it gives him a reason to mooch off sailing. Turns out this life on the high seas gig is hard work. Bel’s not too bad when it comes to climbing, balancing on beams and tying knots, but all that hauling and running about and stuff is exhausting.
He’s glad when they reach the delta. “Alright, finally, let’s rest a day or two eh? And then … what was the plan from here? How close was this to that pirate base?”