Harlot's Heroes

Game Master Alexander Scott

Bound to the succubus Lux by her profane gifts, the PCs work towards her insidious goals whilst maintaining the facade of heroes.


151 to 172 of 172 << first < prev | 1 | 2 | 3 | 4 | next > last >>
The Exchange

Fallow nods to Victor, and frowns a little at Feast's antics, but says nothing. When everyone is ready, she leads the way into the forest that continues atop the cliff. As promised, after a little while of pushing through undergrowth, you come across a path - a shade wider than the game trails you followed earlier, but not by much. Fallow heads right along the path, which winds through the forest...

... After the better part of an hour, Fallow signals for you to stop and be quiet, then edges forwards to where the path emerges into a clearing illuminated by the mid-afternoon sun. The clearing is about thirty feet across. In the middle of the clearing is a single-story fieldstone cottage, roughly fifteen feet wide and ten feet deep, with an uneven roof of dark thatch and a stone chimney on the left-hand side (as you face it) from which wisps of smoke are rising. Ivy climbs the walls in places, and the rest is mottled with lichen. A single wooden door and a window with wooden shutters can be seen on the front of the cottage. Surrounding the cottage, and filling most of the rest of the clearing, is a well-tended garden of various vegetables and herbs. A total of six men, clad in a manner similar to the woodsmen you fought by the fallen bridge, occupy the garden, each seemingly fixated on some repetitive task or other - such as chopping firewood or weeding the garden. Each man carries a woodsman's axe. If they've noticed you, they're not showing any interest in you...

'Don't be fooled,' counsels Fallow, in hushed tones, 'they look like men, but they're really the dead, animated to serve Granny Gullveig. I...' she offers Victor a nervous smile and shakes her head as she concludes, '... I'm sorry, I can't risk the witch's wrath. I hope you catch your bad person. Maybe... maybe I'll see you after you've finished your business here?' Giving Victor a quick peck on the cheek and an apologetic look, the cloven-hoofed young lady bounds off into the undergrowth, away from the cottage...


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

Watching Fallow as she leaves, Victor turns to the group.

“There are six of them, but we are all in a bit of rough shape... I’m not sure how well we will handle the six of them in a outright fight.

If we could lure them out this way we could possibly use the net from the ogre and ensnare some of them in it, possibly leaving them bound up while we take care of the ones that are free. If anyone had a bow or some magic that we could use from this distance, I think it would get their attention.

What do you guys think?


Male Human(Tian-Shu) Samurai(Sword Saint) 1 | HP:7/13 | AC:15 T: 11 FF: 14 | Fort:+4 Ref: +1 Will: +2 | Initiative +2 | Perception +5 | Condition: -2 Strength

"If they're just some undead, they'd fall for it. I can use my bow once we're ready." Zhen says.


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

Victor looks around for a way to use a pair of ropes to hold the net up in the trees. Trying to rig up a way for it to be suspended and two people can let go of ropes and drop it on them once they walk under it as a readied action.

“If we hang the net up in the branches by ropes we could drop it down on them. I will hold one of the ropes if someone else will hold the other. Zhen, once we are ready you let those arrows fly and don’t stop. If they fall before they get here, even better!”


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

Victor pulls out the net and ropes to try and rig up this net.

“Hey guys give me a hand with this.”

Survival/Wisdom: 1d20 - 1 ⇒ (7) - 1 = 6

Having a hard time with the oversized net Victor stops and says; “Ok, someone else has to be better at this than I am.....”


Female Orc Barbarian (Fleasheater) HP: 3/15 |AC: 15 (tch 11, ff 14) | CMB: 5, CMD +15 | F: +5 R: +1 W: +0 | Init +1 | Perc: +1, Darkvision 60ft | Spd: 40ft. | Active Conditions: None | Rage 2/7

Feast can see that the human is struggling with the net. She could help, but thinks it's funny. She hasn't seen her Master for a while, not that that's anything new.

He was probably chasing after the faun to "Sneak in a quicky". Whatever his version of a quicky was.

Feast's version was not chewing when she ate and swallowing whole. Something her Master would make jokes about, though she didn't understand why. It was the quickest way to eat something.

Humans were weird and annoying. Watching them struggle was satisfying, even if it was against a net and not her trying to bite chunks out of them.

She'd help later, but for now she chewed on some orge flesh, sitting and grinning at the human wrestling with the makeshift trap.

The Exchange

Victor finds that, in practice, rigging up even a simple net trap is somewhat harder than he'd imagined, and Feast makes a rather satisfying meal out of old Rumblegrump. The six woodsmen appear to just go about their repetitive business - every now and then one glances towards your party, but they make no moves to approach or break off from their tasks.

By the time Victor is giving up on his makeshift trap, one of the six woodsmen, who was emptying water from buckets into a large open barrel next to the cottage, has tied his two buckets to ropes on a shoulder yolk, which he then hefted into place before turning and heading out of the clearing (down a trail on the opposite side to where your party is). A second has stepped to the door of the cottage, unlocked it with a hefty-looking iron key he's wearing on a leather thong around his neck, opened it, and headed inside carrying a large pile of firewood. That leaves four woodsmen in the clearing - three methodically going through the garden pulling up weeds, and a forth chopping firewood into an ever-growing pile.

(By the way - a medium character can throw a large net using two hands, with the usual -2 penalty for using a wrongly-sized weapon, and the additional -4 penalty for non-proficiency if not proficient with nets - if that helps at all?)

Liberty's Edge

M Human HP: 7 AC: 10: FF: 10 Touch: 10 Fort: -1 Reflex: 2 Will: 2 Attack: 0 Init: 0 Perception: 4 Sense Motive 4 Bard (Brazen Deceiver) 1

Ok, so I'm clearly missing this troll styptic, and despite looking twice over, I have no idea where this came from. So, I guess Tashewren, being his normal, unobservant self, failed to pay attention to it- sorry!

Of course, he's not going to help Victor with the net. That'd be below him, and besides, he's much too busy trying to entertain a strategy for how to talk to Granny Gulveig once they reach the inside. Strings of conversation flow through his mind, none appealing, whilst the others work. He is, of course, slightly satisfied that Feast seems to be eating.

Finally, he walks over to Victor, ideas complete. "You finished that yet?" he asks quietly.


Male Human(Tian-Shu) Samurai(Sword Saint) 1 | HP:7/13 | AC:15 T: 11 FF: 14 | Fort:+4 Ref: +1 Will: +2 | Initiative +2 | Perception +5 | Condition: -2 Strength

Zhen moves Victor to the side. "Let me handle this, please." While he was no expert, he remembered how the hobgoblins tended to hunt. It was much more bestial, but effective nonetheless.

Survival: 1d20 + 4 ⇒ (4) + 4 = 8

Then again, Zhen considered, looking at the mess of a trap he had made. The hobgoblins were also idiots.


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

Looking between Feast who was stuffing herself and Tashewren who seems more like dead weight he turns towards Zhen and says; “Why don’t you let those arrows fly from in here. We can shoot and move between the trees trying to separate them.”

Turning towrds Tashewren; “Can you tell her to take this stuff to heal her? She looks rather wounded and would be no used to us dead... Also, get her up to speed about fighting these things.” Victor hands Tashewren the vial holding the healing serum.

Victor draws his blade and looks at Zhen; “Whenever your ready.”

The Exchange

The Troll Styptic was part of the swag from Rumbelgrump's knapsack. Just to re-iterate: Troll Styptic provides fast heal 2 and negates bleed effects for 2d4 rounds, but requires a DC 15 Fortitude save to avoid being sickened for the duration due to pain. It's like a salve - you slather it on the affected area. You have a single dose.

When Victor draws his sword, the four woodsmen remaining in the garden each pause in their tasks, dropping tools, standing straight, and hefting their woodsman's axes as they turn to face your party... although they remain in their places, waiting... for the moment.


Female Orc Barbarian (Fleasheater) HP: 3/15 |AC: 15 (tch 11, ff 14) | CMB: 5, CMD +15 | F: +5 R: +1 W: +0 | Init +1 | Perc: +1, Darkvision 60ft | Spd: 40ft. | Active Conditions: None | Rage 2/7

Feast has, strangely enough, filled herself on ogre for the time being. There was a lot of ogre after all.

She has no idea what is really going on, other than the fact they appear to want to go into the tiny house, since they are just waiting here looking at it.

Orc:
"Maybe you should go knock. Dead men seem to not like weapons. Or cloth man."

Feast liked violence. Particularly the kind that involved bashing in doors and raiding houses. People screaming and crying.

Fond childhood memories.

But she also liked seeing people get torn apart by other things too. Maybe whatever was home would be entertaining? Or maybe her Master could talk his way out of it.

Anything was better than watching some zombies garden. Literally anything. She'd go knock soon, regardless of health, just to make something happen.


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

Victor tries to hand Feast the healing serum. He motioned to her to drink it and acts like he is feeling better, then gives her a thumbs up. Victor grips his hilt and walks to the edge of he wooded area, ready to strike.


Female Orc Barbarian (Fleasheater) HP: 3/15 |AC: 15 (tch 11, ff 14) | CMB: 5, CMD +15 | F: +5 R: +1 W: +0 | Init +1 | Perc: +1, Darkvision 60ft | Spd: 40ft. | Active Conditions: None | Rage 2/7

Was going to write two scenarios, if she ate it or used it how it's meant to, but this was just too good. Can only hope DM rules it as still working lol

Feast throws back the salve, but it doesn't come out due to being very thick. She looks up at the man, who just gives her the thumbs up. Looking back at the definitely-not-a-potion, she proceeds to eat it with her fingers.

It has the texture of thick custard, with the flavor of bile, pus, and rotten meat. It burns a little, but by the time Feast swallows, its burning a lot.

Fort (DC15): 1d20 + 5 ⇒ (19) + 5 = 24

If this counts as ingesting a poison, then it's an additional +2

She shakes off the pain running down her throat and into her stomach.

Feast doesn't get to think this often, but this is the most disgusting thing she's ever eaten.

She doesn't know whether to thank the man or punch him in the face. Either way, she isn't sure if she feels any different.

I have no idea if the salve would work when used like this, given your description of needing to apply it to the wounded area. I'll roll then wait for your ruling.

Possible fast healing rounds: 2d4 ⇒ (1, 4) = 5

The Exchange

I... but... wha'... ::GM facepalm:: :)

Apart from the... joys..? of discovering a new flavour, the paste Feast ingests seems to do nothing... Well, that ulcer she didn't know she had may have cleared up, but no Hit Points healed, no... On the other hand, at 100gp a pop it may be the most expensive meal she's ever had...

When Victor approaches the edge of the clearing the woodsmen each take a step or two in his direction... but pause once more when he fails to cross the boundary between woods and garden.


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

oh man.... that was 100% player screw up. I thought it was a potion or something.... dang....

Victor looks back at Feast give her a thumbs up and waves her forward. He takes a few more steps forward.


Female Orc Barbarian (Fleasheater) HP: 3/15 |AC: 15 (tch 11, ff 14) | CMB: 5, CMD +15 | F: +5 R: +1 W: +0 | Init +1 | Perc: +1, Darkvision 60ft | Spd: 40ft. | Active Conditions: None | Rage 2/7

It's the thought that counts XD

The Exchange

As Victor steps into the garden proper, the woodsmens' grips on their axes tighten and they rush to intercept the interloper...

Time to roll initiative, declare actions, and make the appropriate rolls for those actions... at least for Victor and anyone else willing to step-up and join him...


Male Human(Tian-Shu) Samurai(Sword Saint) 1 | HP:7/13 | AC:15 T: 11 FF: 14 | Fort:+4 Ref: +1 Will: +2 | Initiative +2 | Perception +5 | Condition: -2 Strength

Sorry, been pretty down due to all the pollen where I live. Wish this miserable season would end...

Init: 1d20 + 2 ⇒ (19) + 2 = 21

Inferring I go first from that...

Zhen carefully draws his bow, noting Victor step into the garden. As the undead begin to move, he releases an arrow into the nearest one.

Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d6 ⇒ 3


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

Initiative: 1d20 + 1 ⇒ (9) + 1 = 10

Victor stands at the ready waiting for them to close in. Once these undead creatures get near him he lashes out with his blade.

attack: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 2d6 + 7 ⇒ (1, 5) + 7 = 13


Female Orc Barbarian (Fleasheater) HP: 3/15 |AC: 15 (tch 11, ff 14) | CMB: 5, CMD +15 | F: +5 R: +1 W: +0 | Init +1 | Perc: +1, Darkvision 60ft | Spd: 40ft. | Active Conditions: None | Rage 2/7

Initiative: 1d20 + 1 ⇒ (4) + 1 = 5

Feast hauls herself to get feet, preparing her Greataxe for battle. No way she planned on drying here.

Attack Roll: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d12 + 4 ⇒ (8) + 4 = 12

She swings at the closet undead attacking an ally.


Male Human HP 8/12 AC: 15 Touch: 11 Flat-Footed: 14, Fort 4 Ref 1 Will 1, Intimidate 7 Perception 4 K-Religion 4 Sense Motive 3 Anti-Paladin 1

These are the slowest undead ever.... next level I will be taking orc as a language...

151 to 172 of 172 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Harlot's Heroes All Messageboards

Want to post a reply? Sign in.