| GM Kamro |
No prob, site's probably having some teething problems after the revamp
Turn order will be:
Devil
Zirano
Shaeda
Anastasia
Laori
Searok
Tronar
Thurrios
As you didn't flee, the devil quickly spots you gathered on the balcony. He starts swooping down towards you, but as he's starting from several hundred feet away Map doesn't extend enough to show this, he's further than he looks, he will settle for lobbing a Fireball at you.
Drawn on map, looks like it's got everyone.
Please roll a reflex save.
Laori Reflex: 1d20 + 7 ⇒ (6) + 7 = 13
Fire Damage: 10d6 ⇒ (3, 6, 3, 6, 4, 4, 2, 5, 5, 2) = 40
| Anastasia Shoi'Ming |
reflex: 1d20 + 10 ⇒ (15) + 10 = 25
Anastasia jumps aside and then casts destruction on the outsider and holy fire engulfs the evil being.
"You will see that your cycle is about to end." she says quitely.
DC 24 fortitude save. If fort save failed then 160 damage holy fire. If fort save successful then only 10d6 ⇒ (3, 4, 1, 1, 2, 6, 6, 1, 5, 6) = 35 holy fire damage.
spell resistance caster level check : 1d20 + 16 ⇒ (10) + 16 = 26
| Thurrios the Forgiving |
Reflex: 1d20 + 10 ⇒ (4) + 10 = 14
Shaeda: 136/163
Thurrios: 96/167
Anastasia: 146/166
Ziranu: x/148
Searok: x/229
Tronar: x/149
Laori: x/x
As I see saves rolled and damage, I'll have Thurrios track all of the damage, so his Life Link can start healing it up! I don't know Laori's numbers.
| Ziranu Barova |
Ziranu Reflex Save: 1d20 + 23 + 1 ⇒ (12) + 23 + 1 = 36
Ziranu's Improved Evasion prevents any damage with a successful save.
Kamro, how far away would you estimate that the horned devil actually is from Ziranu at present? The answer has a material impact on his course of action, and he would be next up for initiative. Thanks!
| Tronar HanFrum |
apologies for the delay. But there is also a small retcon because Tronar has greater counterspell and can cast Fireball. So there is an immediate action available to stop the fireball
GCS: 1d20 + 16 + 5 ⇒ (20) + 16 + 5 = 41
[ooc]presume a 20 makes it :) no fireball for you![/dice]
| Anastasia Shoi'Ming |
Then Anastasia waits to see what happens as the devil is outside of the range of her spells.
| Ziranu Barova |
Perceiving the horned devil to be approximately within his second range increment, Ziranu unleashes an emerald onslaught of Clustered Shots against the flying fiend (-2 range penalty already in the calculations below)...
Manyshot-Rapid Shot-Deadly Aim-Haste-Good Aligned-Enhanced Longbow Attack 1 against Evil Outsider at 2nd Range Increment: 1d20 + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 ⇒ (19) + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 = 45
Attack 1 Damage: 2d8 + 2d6 + 20 + 8 + 8 + 4 + 2 ⇒ (6, 1) + (3, 1) + 20 + 8 + 8 + 4 + 2 = 53
Rapid Shot-Deadly Aim-Haste-Good Aligned-Enhanced Longbow Attack 2 against Evil Outsider at 2nd Range Increment: 1d20 + 11 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 ⇒ (16) + 11 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 = 37
Attack 2 Damage: 1d8 + 1d6 + 10 + 4 + 4 + 2 + 1 ⇒ (4) + (6) + 10 + 4 + 4 + 2 + 1 = 31
Rapid Shot-Deadly Aim-Haste-Good Aligned-Enhanced Longbow Attack 3 against Evil Outsider at 2nd Range Increment: 1d20 + 6 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 ⇒ (16) + 6 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 = 32
Attack 3 Damage: 1d8 + 1d6 + 10 + 4 + 4 + 2 + 1 ⇒ (8) + (4) + 10 + 4 + 4 + 2 + 1 = 33
Rapid Shot-Deadly Aim-Haste-Good Aligned-Enhanced Longbow Attack 4 against Evil Outsider at 2nd Range Increment: 1d20 + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 ⇒ (12) + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 = 38
Attack 4 Damage: 1d8 + 1d6 + 10 + 4 + 4 + 2 + 1 ⇒ (2) + (1) + 10 + 4 + 4 + 2 + 1 = 24
Haste Bonus-Rapid Shot-Deadly Aim-Haste-Good Aligned-Enhanced Longbow Attack 5 against Evil Outsider at 2nd Range Increment: 1d20 + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 ⇒ (3) + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 = 29
Attack 5 Damage: 1d8 + 1d6 + 10 + 4 + 4 + 2 + 1 ⇒ (3) + (5) + 10 + 4 + 4 + 2 + 1 = 29
| Ziranu Barova |
One potential critical hit...
Rapid Shot-Deadly Aim-Haste-Good Aligned-Enhanced Longbow Attack 1 against Evil Outsider at 2nd Range Increment to Confirm Critical: 1d20 + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 ⇒ (9) + 16 + 7 + 4 + 4 + 1 + 1 + 1 + 1 - 2 - 5 - 2 = 35
Additional Attack 1 Damage if Critical Confirmed: 2d8 + 20 + 8 + 8 + 4 + 2 ⇒ (5, 6) + 20 + 8 + 8 + 4 + 2 = 53
| Ziranu Barova |
Post-Attack Strikes Analysis against a stat horned devil, with anticipated AC of 35, looks like attacks 1, 2, and 4 hit, with one a critical:
Against AC 35 or lower: 53+53+31+24 = 161 points of damage, including the crit
With both Good-Aligned and Clustered Shots active, the DR the devil has should only apply a single time against acid (only 4 from the first shot) and silver (10), leaving the final tally at 147 points of damage!
| Anastasia Shoi'Ming |
Thanks GM, unfortunately I have no possibility to affect the creature at 200 feet. :-) She will ready destruction as a spell (see my initial post above) when it’s within 65 feet.