Halls of Dwarven Lore - by Wise Fox (Inactive)

Game Master The Wise Fox

PFS mod for friends of Amazing Red.


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The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

We're not waiting on me are we?


Ezrek Filosten wrote:
We're not waiting on me are we?

No, we are not. I had to get organized from the weekend, and Tanrov hasn't posted an action yet

Erin stands up and waits for everyone to get onto the platform. Ashur then begins to defend himself from the undead dwarves as they try to claw and bite him. Tsusuko places the crystal in his mouth, closes up the familiar satchel with Crab inside after he crawls back in,and holds his breath.

Tanrov, what are you doing?

Shadow Lodge

Male human [Shoanti] cavalier 10

I posted earlier. Tanrov is following Asher.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

No problem, was just starting to think I wasn't paying attention. Take your time.


Tanrov, are you waiting for Ashur? Or is Ashur waiting for you? Ashur said he was going to take his turn after everyone got on the elevator.

Shadow Lodge

Male human [Shoanti] cavalier 10

I meant Tanrov was following Ashur's instructions but yes, Tanrov will get on the elevator.


Tanrov swim check 1d20 + 5 ⇒ (2) + 5 = 7
1d20 + 5 ⇒ (14) + 5 = 19

Though the currents successfully hinder Tanrov, he eventually makes it to the elevator.

Ashur Swim: 1d20 + 5 ⇒ (5) + 5 = 10
Ashur Swim: 1d20 + 5 ⇒ (10) + 5 = 15

Ashur also initially has trouble swimming in the choppy water, made more difficult avoiding the undead dwarves.

Undead A: 1d20 + 5 ⇒ (15) + 5 = 20
Undead B: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10
Fort Save: 1d20 + 15 ⇒ (6) + 15 = 21
Fort Save: 1d20 + 15 ⇒ (15) + 15 = 30
Undead C: 1d20 + 5 ⇒ (10) + 5 = 15

One of the undead manage to take bite though Ashur's leg, taking a large chunk of his left quadriceps muscle with him. He kicks the dwarf off of him, and manages to escape and get to the elevator.

Erin slams the controls as fast as she can, and the dwarven device begins to spin upward. Almost immediately, the water inside the elevator begins to drain in the opposite direction, and everyone had to take care not to get swept away. After about 6 seconds however, the water drains from the rising chamber.

For about 5 minutes, you can hear the water rushing from the chamber below. Eventually, the sounds die down to a trickle, then stop. It seems like the water has been drained.

You are all in the elevator chamber one floor above. What are you going to do?

Sczarni

Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

"So, do you guys think the water all drained? Or is there a lot more in there?" Erin asks the front-liners.

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"Maybe. It certainly seems that way."

Silver Crusade

Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    "I only hope there were not survivors downstairs..."

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "Everyone ready to take another dip and find out?"

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek readies his Shield extract to be drank right before the doors open again. I am ready.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "Everybody back in the pool then."

    Silver Crusade

    Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    "We could have granted you the power to breathe water, Tsusuko. You should have accepted us back the instant you lost us. Now your companions will suffer for it. It may not be too late, Tsusuko. Give in. We will be patient; we've waited for eons already. We do not mind another few hours."

    Tsusuko nods, keeping the crystal in his mouth in case of emergency.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Erin places the crystal she was handed in her mouth just in case and operates the mechanism to send the elevator back down.


    The device drops down into what was once the flooded room below. Small puddles now dot the cave. You don't see the undead from the elevator. Either they have been swept away by the flood, or they are hiding further inside.

    You changing the marching order to have the tanks up front?

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    No, I will still go up front with Ashur, keeping an eye out for the creatures.
    Perception 1d20 + 17 ⇒ (13) + 17 = 30

    Silver Crusade

    Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    I have damage from something. I'm gonna request someone to poke me with this stick, since I'm not insane enough to want to rely on crazyness to make my magic work.

    3d8 + 3 ⇒ (6, 8, 7) + 3 = 24 3 charges

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek will help Tsusoku out, then use his own wand on himself.

    CLW: 2d8 + 2 ⇒ (3, 5) + 2 = 10

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    I'd like to retcon some healing too.

    3d8 + 3 ⇒ (1, 1, 8) + 3 = 13


    Map

    Well, you enter the double doors, and there they are.

    Initiative::

    Ashur: 1d20 + 13 ⇒ (19) + 13 = 32
    Ezrek: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
    Tsusoku: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
    Erin: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
    Tanrov: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14

    undead: 1d20 + 2 ⇒ (16) + 2 = 18
    statues: 1d20 + 2 ⇒ (2) + 2 = 4


    Initiative Order:
    Ashur
    Ezrek
    undead
    Tsusoku
    Tanrov
    Erin
    Statues

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Ashur will 5 foot over to the right and unleash the beast.

    Claw Rage!: 1d20 + 16 ⇒ (8) + 16 = 24

    1d4 + 16 ⇒ (3) + 16 = 19

    Claw Rage!: 1d20 + 16 ⇒ (11) + 16 = 27

    1d4 + 16 ⇒ (2) + 16 = 18

    Bite Rage!: 1d20 + 16 ⇒ (3) + 16 = 19

    1d4 + 16 ⇒ (2) + 16 = 18

    Horns Rage!: 1d20 + 16 ⇒ (5) + 16 = 21

    1d8 + 16 ⇒ (6) + 16 = 22

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek moves five feet north of Ashur and throws his bomb at the nearest undead on the right.

    Ranged Touch Attack, PBS: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
    Damage: 3d8 + 3 + 1 ⇒ (8, 6, 2) + 3 + 1 = 20

    If it hits, 6 points splash damage to the other one in the back, DC 15 Ref. for half.

    Edit: I meant 5 ft north of Ashur's current position, so that would be 5 ft NW of his new position.


    Ashur rips appart the first undead with his claws and teeth. Ezrek then fills the space Ashur just vacated to throw some bombs at the other undead on the right. The concoxion explodes into an acidic vapor, Causing significant harm to him and the statue adjacent to it.

    saving throw DC 15: 1d20 + 3 ⇒ (7) + 3 = 10

    The statue is caught in the full blast of the acid cloud, which begins to eat away at the stone.

    The undead close the distance, attacking Ashur.

    claw B: 1d20 + 5 ⇒ (1) + 5 = 6
    claw B: 1d20 + 5 ⇒ (14) + 5 = 19
    bite B: 1d20 + 5 ⇒ (12) + 5 = 17

    While the other closes in on Erin.
    claw B: 1d20 + 5 ⇒ (10) + 5 = 15
    claw B: 1d20 + 5 ⇒ (6) + 5 = 11
    bite B: 1d20 + 5 ⇒ (5) + 5 = 10

    Initiative Order
    ----------------------
    Tsusoku
    Tanrov
    Erin
    Statues
    ---ROUND 2
    Ashur
    Ezrek
    undead

    Will make up a new map in a bit. The map I had somehow got corrupted.

    Silver Crusade

    Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    Tsusuko moves the farthest he can be from an undead without taking cover penalties (10ft reach), making no attempt to stop his hair from hitting the undead.

    Hair, Damage, Trip, Constrict: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 4 ⇒ (4) + 4 = 81d20 + 7 ⇒ (11) + 7 = 181d4 + 4 ⇒ (1) + 4 = 5

    Shadow Lodge

    Male human [Shoanti] cavalier 10

    Eager to help his idol, Tanrov rushes into the room and summons his bovine companion.

    Move to the square north of Ashur and summon Ares. Ares will move west and trample the bad guys in that corner.

    Trample (DC:21): 2d6 + 12 ⇒ (1, 4) + 12 = 17

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Erin moves to the west and unleashes a flurry of attacks on the undead creature.
    Attack (Main 1)1d20 + 10 ⇒ (12) + 10 = 22
    Damage (Main 1) 1d6 + 5 ⇒ (2) + 5 = 7

    Attack (Off 1)1d20 + 10 ⇒ (2) + 10 = 12
    Damage (Off 1) 1d6 + 3 ⇒ (5) + 3 = 8

    Attack (Main 2)1d20 + 5 ⇒ (4) + 5 = 9
    Damage (Main 2) 1d6 + 5 ⇒ (5) + 5 = 10

    Attack (Off 2)1d20 + 5 ⇒ (11) + 5 = 16
    Damage (Off 2) 1d6 + 3 ⇒ (3) + 3 = 6


    Tsusoku fails to grab the undead with his hair.

    Saving Throws vs trample
    undead C: 1d20 + 2 ⇒ (10) + 2 = 12 - 17 dmg

    After the bull tramples over the undead, it takes one clean swipe from Erin's daggers to finish it.

    The statues, not caring if they crumble, attack Aeres instead of trying to avoid the trample.
    Statue C: 1d20 + 12 ⇒ (6) + 12 = 18
    statue B: 1d20 + 12 ⇒ (19) + 12 = 31
    statue B confirm: 1d20 + 12 ⇒ (6) + 12 = 18
    damage: 2d6 + 10 ⇒ (3, 1) + 10 = 14

    One of the statues moves next to Tanrov and attacks.
    statue C: 1d20 + 12 ⇒ (5) + 12 = 17 -miss

    Another statue attacks Aeres
    statue B: 1d20 + 12 ⇒ (15) + 12 = 27
    statue B confirm: 1d20 + 12 ⇒ (17) + 12 = 29
    damage: 2d6 + 10 ⇒ (4, 3) + 10 = 17

    statue B: 1d20 + 7 ⇒ (9) + 7 = 16

    The last statue moves next to Ashur and attacks him.
    statue A: 1d20 + 12 ⇒ (19) + 12 = 31
    statue A confirm: 1d20 + 12 ⇒ (1) + 12 = 13
    damage: 1d6 + 5 ⇒ (3) + 5 = 8

    statue A: 1d20 + 7 ⇒ (9) + 7 = 16

    hp tracker:

    A 6
    B 17
    C 17


    MAP

    Initiative Order:
    Ashur
    Ezrek
    undead
    Tsusoku
    Tanrov
    Erin
    Statues

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek five foot steps behind Ashur and throws a bomb at the undead.

    Ranged Touch: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
    Damage: 3d8 + 3 + 1 ⇒ (6, 5, 5) + 3 + 1 = 20

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Ashur goes to work on the next undead who dared to fight him.

    Claw: 1d20 + 16 ⇒ (20) + 16 = 36

    1d4 + 16 ⇒ (4) + 16 = 20

    Claw Confirming: 1d20 + 16 ⇒ (5) + 16 = 21

    1d4 + 16 ⇒ (4) + 16 = 20

    Claw: 1d20 + 16 ⇒ (5) + 16 = 21

    1d4 + 16 ⇒ (4) + 16 = 20

    Bite: 1d20 + 16 ⇒ (18) + 16 = 34

    1d4 + 16 ⇒ (3) + 16 = 19

    Gore: 1d20 + 16 ⇒ (10) + 16 = 26

    1d8 + 16 ⇒ (7) + 16 = 23

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Assuming the undead goes down, Ezrek will step northeast and throw at the statue.

    Silver Crusade

    Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    Tsusuko 5-ft steps west, trying to hair the one fighting the bull and droppong him to the ground if he gets a hold.

    Hair, Damage, Trip, Contrict: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 4 ⇒ (4) + 4 = 81d20 + 7 ⇒ (15) + 7 = 221d4 + 4 ⇒ (3) + 4 = 7 Nothing to see here, folks.

    Shadow Lodge

    Male human [Shoanti] cavalier 10

    Ares took a total of 24 from that.

    Tanrov flies into a rage at the sight of seeing his companion wounded and turns that rage against the creature north of him.

    Primary: 1d20 + 16 ⇒ (17) + 16 = 33
    Damage: 2d6 + 24 ⇒ (2, 6) + 24 = 32
    Iterative: 1d20 + 11 ⇒ (15) + 11 = 26
    Damage: 2d6 + 24 ⇒ (2, 5) + 24 = 31

    Afterward he steps SW to protect Ares.

    The bull madly gores the enemy south of him.

    Horns: 1d20 + 15 ⇒ (18) + 15 = 33
    Damage: 1d8 + 24 ⇒ (2) + 24 = 26

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    5 foot step west and full attack the creature next to her.

    Attack (Main 1)1d20 + 10 ⇒ (8) + 10 = 18
    Damage (Main 1) 1d6 + 5 ⇒ (1) + 5 = 6

    Attack (Off 1)1d20 + 10 ⇒ (3) + 10 = 13
    Damage (Off 1) 1d6 + 3 ⇒ (3) + 3 = 6

    Attack (Main 2)1d20 + 5 ⇒ (2) + 5 = 7
    Damage (Main 2) 1d6 + 5 ⇒ (2) + 5 = 7

    Attack (Off 2)1d20 + 5 ⇒ (19) + 5 = 24
    Damage (Off 2) 1d6 + 3 ⇒ (1) + 3 = 4

    Confirm (Off 2)1d20 + 5 ⇒ (17) + 5 = 22
    Damage (Off 2) 1d6 + 3 ⇒ (2) + 3 = 5


    Ashur's claw, bite, and gore connect solidly with the statue, though it appears that they are resistant to normal attacks (Attack doesn't confirm, DR). Despite its resistance, he seems to gore in a crack left by the splash damage from the bomb, and it crumbles.

    The last undead dwarf blows up spectacularly from Ezrek's bomb.

    The enraged Tanrov completely smashes his opponent in two blows.

    Aeres uses his hornes to do significant damage to the remaining statue.

    Of the multiple swings Erin makes, only one of her attacks connects, but it fails to penetrate its stone exterior and deals no damage.

    The remaining statue swings at Erin.

    Keen light hammer: 1d20 + 12 ⇒ (3) + 12 = 15
    damage: 1d4 + 7 ⇒ (4) + 7 = 11

    Keen light hammer: 1d20 + 7 ⇒ (16) + 7 = 23
    damage: 1d4 + 7 ⇒ (4) + 7 = 11

    After this, Tanrov, Ares, and Ashur quickly deal with the last remaining statue. Mook Combat is over.

    You have access to the undead dwarves bodies. Most of their equipment seems to have washed away when you drained the room, but you find a backpack that was caught on a stone outcropping that has a traveler's anytool, restless lockpicks. There is also another dwarven key for the elevator in the backpack.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "Well, at least we found another key." Ashur picks the key up to hand to Erin before heading back to the elevator.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Post battle healing.
    CLW 1d8 + 1 ⇒ (4) + 1 = 5
    CLW 1d8 + 1 ⇒ (4) + 1 = 5
    CLW 1d8 + 1 ⇒ (1) + 1 = 2

    "Yeah, but now I feel like a drowned rat." Erin responds while taking the key. She then does a once over of the now drained area.
    Perception 1d20 + 17 ⇒ (17) + 17 = 34 (+4 Traps)

    Silver Crusade

    Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    Insanity percentiles, 20%: 1d100 ⇒ 55

    Tsusuko takes a deep breath, and thinks to himself.

    It's been a while, so I gotta ask; The team of Pathfinders before us were dwarves, yes? Like, perhaps these dwarves?

    Shadow Lodge

    Male human [Shoanti] cavalier 10

    Tanrov comforts his wounded companion while he waits for someone to come use a wand on him.

    ”They didn’t hurt you too bad, did they Ares?”

    ”MoooOOOoo!”

    CLW: 4d8 + 4 ⇒ (6, 5, 5, 8) + 4 = 28

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Ashur will offer to heal the fellow horned one. "Well, we're still alive, which is something."


    One of the backpacks with equipment you found has the insignia of the Mithral Mallet Mining Company on it.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    "These may be the dwarves we were looking for, but I really hope not. Guess we should take this backpack with us for proof that was found something down here. Let us check out the next floor."
    Erin says while making her way back to the elevator controls with the newly found key. She then waits for everyone else to board the elevator before sending the lift down again.

    Edit: Oh man the reading comprehension. We'll take the backpack... lol

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    We could take the backpack with the insignia as well. Ezrek follows Erin back onto the elevator.


    Tsusoku wrote:


    It's been a while, so I gotta ask; The team of Pathfinders before us were dwarves, yes? Like, perhaps these dwarves?

    Yes, very likely these dwarves.

    EDIT: Woops read that wrong. You havn't encountered the team of pathfinders yet. Only one of the pathfinders before you was a dwarf. These were likely the team the Mithril Mining company sent after the pathfinders as a followup when the original pathfinders went missing.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "Well we found one of the teams sent here."

    So we have one floor left right? At least as far as we know?


    Moving on...

    You head back to the dwarven elevator, insert your newly aquired key, and head down to the floor below. You find that the door on this floor is partially open, and rough-edged chunks of rubble choke the passageway, blocking progress.

    After looking around and finding nothing of interest, you go down to the lowest level. Fragmented and fractured interior walls make a broken circuit around a large, square room more than fifty feet on a side and with a ceiling vaulted to a height of fifteen feet. Silty puddles of water conceal much of the floor’s surface, and crusty, black flakes of sediment have accumulated where walls meet the floor. To the west, a set of stairs descends into a coarsely excavated cavern, and a trio of closed doors lines the north wall of the room. To the south, a narrow passage leads to the elevator carriage.

    The hand appears to Tsusoku and Ezrek, beckoning them north.

    Map

    Silver Crusade

    Stats:
  • 14/46 HP
  • AC: 14, FF: 11, T: 13 CMD: 21
  • F: +3, R +4, W+3
  • Per: +0, SM: +0
  • Init +3
  • Tien-Min Witch (White Haired Witch) 6

    "It points that way..." Tsusuko points north.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "I still don't see this hand you keep talking about, but okay." Ashur heads north.


    An acrid smell permeates this natural cavern, and a thick coat
    of dust cakes nearly everything here. To the north, what might
    have once been a passageway has collapsed. Several inches of
    murky water cover the floor here.

    A female voice yells out to you from farther in the cavern. "Hello? Is anyone there? Help!"

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    "There's someone alive down here? Uh, who are you?" Ashur moves towards the voice.

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