
The Wise Fox |

We're not waiting on me are we?
No, we are not. I had to get organized from the weekend, and Tanrov hasn't posted an action yet
Erin stands up and waits for everyone to get onto the platform. Ashur then begins to defend himself from the undead dwarves as they try to claw and bite him. Tsusuko places the crystal in his mouth, closes up the familiar satchel with Crab inside after he crawls back in,and holds his breath.
Tanrov, what are you doing?

The Wise Fox |

Tanrov swim check 1d20 + 5 ⇒ (2) + 5 = 7
1d20 + 5 ⇒ (14) + 5 = 19
Though the currents successfully hinder Tanrov, he eventually makes it to the elevator.
Ashur Swim: 1d20 + 5 ⇒ (5) + 5 = 10
Ashur Swim: 1d20 + 5 ⇒ (10) + 5 = 15
Ashur also initially has trouble swimming in the choppy water, made more difficult avoiding the undead dwarves.
Undead A: 1d20 + 5 ⇒ (15) + 5 = 20
Undead B: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10
Fort Save: 1d20 + 15 ⇒ (6) + 15 = 21
Fort Save: 1d20 + 15 ⇒ (15) + 15 = 30
Undead C: 1d20 + 5 ⇒ (10) + 5 = 15
One of the undead manage to take bite though Ashur's leg, taking a large chunk of his left quadriceps muscle with him. He kicks the dwarf off of him, and manages to escape and get to the elevator.
Erin slams the controls as fast as she can, and the dwarven device begins to spin upward. Almost immediately, the water inside the elevator begins to drain in the opposite direction, and everyone had to take care not to get swept away. After about 6 seconds however, the water drains from the rising chamber.
For about 5 minutes, you can hear the water rushing from the chamber below. Eventually, the sounds die down to a trickle, then stop. It seems like the water has been drained.
You are all in the elevator chamber one floor above. What are you going to do?

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"I only hope there were not survivors downstairs..."

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"We could have granted you the power to breathe water, Tsusuko. You should have accepted us back the instant you lost us. Now your companions will suffer for it. It may not be too late, Tsusuko. Give in. We will be patient; we've waited for eons already. We do not mind another few hours."
Tsusuko nods, keeping the crystal in his mouth in case of emergency.

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I have damage from something. I'm gonna request someone to poke me with this stick, since I'm not insane enough to want to rely on crazyness to make my magic work.
3d8 + 3 ⇒ (6, 8, 7) + 3 = 24 3 charges

The Wise Fox |

Well, you enter the double doors, and there they are.
Ashur: 1d20 + 13 ⇒ (19) + 13 = 32
Ezrek: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
Tsusoku: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Erin: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Tanrov: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14
undead: 1d20 + 2 ⇒ (16) + 2 = 18
statues: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Order:
Ashur
Ezrek
undead
Tsusoku
Tanrov
Erin
Statues

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Ashur will 5 foot over to the right and unleash the beast.
Claw Rage!: 1d20 + 16 ⇒ (8) + 16 = 24
1d4 + 16 ⇒ (3) + 16 = 19
Claw Rage!: 1d20 + 16 ⇒ (11) + 16 = 27
1d4 + 16 ⇒ (2) + 16 = 18
Bite Rage!: 1d20 + 16 ⇒ (3) + 16 = 19
1d4 + 16 ⇒ (2) + 16 = 18
Horns Rage!: 1d20 + 16 ⇒ (5) + 16 = 21
1d8 + 16 ⇒ (6) + 16 = 22

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Ezrek moves five feet north of Ashur and throws his bomb at the nearest undead on the right.
Ranged Touch Attack, PBS: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Damage: 3d8 + 3 + 1 ⇒ (8, 6, 2) + 3 + 1 = 20
If it hits, 6 points splash damage to the other one in the back, DC 15 Ref. for half.
Edit: I meant 5 ft north of Ashur's current position, so that would be 5 ft NW of his new position.

The Wise Fox |

Ashur rips appart the first undead with his claws and teeth. Ezrek then fills the space Ashur just vacated to throw some bombs at the other undead on the right. The concoxion explodes into an acidic vapor, Causing significant harm to him and the statue adjacent to it.
saving throw DC 15: 1d20 + 3 ⇒ (7) + 3 = 10
The statue is caught in the full blast of the acid cloud, which begins to eat away at the stone.
The undead close the distance, attacking Ashur.
claw B: 1d20 + 5 ⇒ (1) + 5 = 6
claw B: 1d20 + 5 ⇒ (14) + 5 = 19
bite B: 1d20 + 5 ⇒ (12) + 5 = 17
While the other closes in on Erin.
claw B: 1d20 + 5 ⇒ (10) + 5 = 15
claw B: 1d20 + 5 ⇒ (6) + 5 = 11
bite B: 1d20 + 5 ⇒ (5) + 5 = 10
Initiative Order
----------------------
Tsusoku
Tanrov
Erin
Statues
---ROUND 2
Ashur
Ezrek
undead
Will make up a new map in a bit. The map I had somehow got corrupted.

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Tsusuko moves the farthest he can be from an undead without taking cover penalties (10ft reach), making no attempt to stop his hair from hitting the undead.
Hair, Damage, Trip, Constrict: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 4 ⇒ (4) + 4 = 81d20 + 7 ⇒ (11) + 7 = 181d4 + 4 ⇒ (1) + 4 = 5

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Erin moves to the west and unleashes a flurry of attacks on the undead creature.
Attack (Main 1)1d20 + 10 ⇒ (12) + 10 = 22
Damage (Main 1) 1d6 + 5 ⇒ (2) + 5 = 7
Attack (Off 1)1d20 + 10 ⇒ (2) + 10 = 12
Damage (Off 1) 1d6 + 3 ⇒ (5) + 3 = 8
Attack (Main 2)1d20 + 5 ⇒ (4) + 5 = 9
Damage (Main 2) 1d6 + 5 ⇒ (5) + 5 = 10
Attack (Off 2)1d20 + 5 ⇒ (11) + 5 = 16
Damage (Off 2) 1d6 + 3 ⇒ (3) + 3 = 6

The Wise Fox |

Tsusoku fails to grab the undead with his hair.
Saving Throws vs trample
undead C: 1d20 + 2 ⇒ (10) + 2 = 12 - 17 dmg
After the bull tramples over the undead, it takes one clean swipe from Erin's daggers to finish it.
The statues, not caring if they crumble, attack Aeres instead of trying to avoid the trample.
Statue C: 1d20 + 12 ⇒ (6) + 12 = 18
statue B: 1d20 + 12 ⇒ (19) + 12 = 31
statue B confirm: 1d20 + 12 ⇒ (6) + 12 = 18
damage: 2d6 + 10 ⇒ (3, 1) + 10 = 14
One of the statues moves next to Tanrov and attacks.
statue C: 1d20 + 12 ⇒ (5) + 12 = 17 -miss
Another statue attacks Aeres
statue B: 1d20 + 12 ⇒ (15) + 12 = 27
statue B confirm: 1d20 + 12 ⇒ (17) + 12 = 29
damage: 2d6 + 10 ⇒ (4, 3) + 10 = 17
statue B: 1d20 + 7 ⇒ (9) + 7 = 16
The last statue moves next to Ashur and attacks him.
statue A: 1d20 + 12 ⇒ (19) + 12 = 31
statue A confirm: 1d20 + 12 ⇒ (1) + 12 = 13
damage: 1d6 + 5 ⇒ (3) + 5 = 8
statue A: 1d20 + 7 ⇒ (9) + 7 = 16
A 6
B 17
C 17
MAP
Initiative Order:
Ashur
Ezrek
undead
Tsusoku
Tanrov
Erin
Statues

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Ezrek five foot steps behind Ashur and throws a bomb at the undead.
Ranged Touch: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
Damage: 3d8 + 3 + 1 ⇒ (6, 5, 5) + 3 + 1 = 20

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Ashur goes to work on the next undead who dared to fight him.
Claw: 1d20 + 16 ⇒ (20) + 16 = 36
1d4 + 16 ⇒ (4) + 16 = 20
Claw Confirming: 1d20 + 16 ⇒ (5) + 16 = 21
1d4 + 16 ⇒ (4) + 16 = 20
Claw: 1d20 + 16 ⇒ (5) + 16 = 21
1d4 + 16 ⇒ (4) + 16 = 20
Bite: 1d20 + 16 ⇒ (18) + 16 = 34
1d4 + 16 ⇒ (3) + 16 = 19
Gore: 1d20 + 16 ⇒ (10) + 16 = 26
1d8 + 16 ⇒ (7) + 16 = 23

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Tsusuko 5-ft steps west, trying to hair the one fighting the bull and droppong him to the ground if he gets a hold.
Hair, Damage, Trip, Contrict: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 4 ⇒ (4) + 4 = 81d20 + 7 ⇒ (15) + 7 = 221d4 + 4 ⇒ (3) + 4 = 7 Nothing to see here, folks.

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Ares took a total of 24 from that.
Tanrov flies into a rage at the sight of seeing his companion wounded and turns that rage against the creature north of him.
Primary: 1d20 + 16 ⇒ (17) + 16 = 33
Damage: 2d6 + 24 ⇒ (2, 6) + 24 = 32
Iterative: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 2d6 + 24 ⇒ (2, 5) + 24 = 31
Afterward he steps SW to protect Ares.
The bull madly gores the enemy south of him.
Horns: 1d20 + 15 ⇒ (18) + 15 = 33
Damage: 1d8 + 24 ⇒ (2) + 24 = 26

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5 foot step west and full attack the creature next to her.
Attack (Main 1)1d20 + 10 ⇒ (8) + 10 = 18
Damage (Main 1) 1d6 + 5 ⇒ (1) + 5 = 6
Attack (Off 1)1d20 + 10 ⇒ (3) + 10 = 13
Damage (Off 1) 1d6 + 3 ⇒ (3) + 3 = 6
Attack (Main 2)1d20 + 5 ⇒ (2) + 5 = 7
Damage (Main 2) 1d6 + 5 ⇒ (2) + 5 = 7
Attack (Off 2)1d20 + 5 ⇒ (19) + 5 = 24
Damage (Off 2) 1d6 + 3 ⇒ (1) + 3 = 4
Confirm (Off 2)1d20 + 5 ⇒ (17) + 5 = 22
Damage (Off 2) 1d6 + 3 ⇒ (2) + 3 = 5

The Wise Fox |

Ashur's claw, bite, and gore connect solidly with the statue, though it appears that they are resistant to normal attacks (Attack doesn't confirm, DR). Despite its resistance, he seems to gore in a crack left by the splash damage from the bomb, and it crumbles.
The last undead dwarf blows up spectacularly from Ezrek's bomb.
The enraged Tanrov completely smashes his opponent in two blows.
Aeres uses his hornes to do significant damage to the remaining statue.
Of the multiple swings Erin makes, only one of her attacks connects, but it fails to penetrate its stone exterior and deals no damage.
The remaining statue swings at Erin.
Keen light hammer: 1d20 + 12 ⇒ (3) + 12 = 15
damage: 1d4 + 7 ⇒ (4) + 7 = 11
Keen light hammer: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d4 + 7 ⇒ (4) + 7 = 11
After this, Tanrov, Ares, and Ashur quickly deal with the last remaining statue. Mook Combat is over.
You have access to the undead dwarves bodies. Most of their equipment seems to have washed away when you drained the room, but you find a backpack that was caught on a stone outcropping that has a traveler's anytool, restless lockpicks. There is also another dwarven key for the elevator in the backpack.

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"Well, at least we found another key." Ashur picks the key up to hand to Erin before heading back to the elevator.

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Post battle healing.
CLW 1d8 + 1 ⇒ (4) + 1 = 5
CLW 1d8 + 1 ⇒ (4) + 1 = 5
CLW 1d8 + 1 ⇒ (1) + 1 = 2
"Yeah, but now I feel like a drowned rat." Erin responds while taking the key. She then does a once over of the now drained area.
Perception 1d20 + 17 ⇒ (17) + 17 = 34 (+4 Traps)

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Insanity percentiles, 20%: 1d100 ⇒ 55
Tsusuko takes a deep breath, and thinks to himself.
It's been a while, so I gotta ask; The team of Pathfinders before us were dwarves, yes? Like, perhaps these dwarves?

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"These may be the dwarves we were looking for, but I really hope not. Guess we should take this backpack with us for proof that was found something down here. Let us check out the next floor."
Erin says while making her way back to the elevator controls with the newly found key. She then waits for everyone else to board the elevator before sending the lift down again.
Edit: Oh man the reading comprehension. We'll take the backpack... lol

The Wise Fox |

It's been a while, so I gotta ask; The team of Pathfinders before us were dwarves, yes? Like, perhaps these dwarves?
Yes, very likely these dwarves.
EDIT: Woops read that wrong. You havn't encountered the team of pathfinders yet. Only one of the pathfinders before you was a dwarf. These were likely the team the Mithril Mining company sent after the pathfinders as a followup when the original pathfinders went missing.

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"Well we found one of the teams sent here."
So we have one floor left right? At least as far as we know?

The Wise Fox |

Moving on...
You head back to the dwarven elevator, insert your newly aquired key, and head down to the floor below. You find that the door on this floor is partially open, and rough-edged chunks of rubble choke the passageway, blocking progress.
After looking around and finding nothing of interest, you go down to the lowest level. Fragmented and fractured interior walls make a broken circuit around a large, square room more than fifty feet on a side and with a ceiling vaulted to a height of fifteen feet. Silty puddles of water conceal much of the floor’s surface, and crusty, black flakes of sediment have accumulated where walls meet the floor. To the west, a set of stairs descends into a coarsely excavated cavern, and a trio of closed doors lines the north wall of the room. To the south, a narrow passage leads to the elevator carriage.
The hand appears to Tsusoku and Ezrek, beckoning them north.

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"It points that way..." Tsusuko points north.

The Wise Fox |

An acrid smell permeates this natural cavern, and a thick coat
of dust cakes nearly everything here. To the north, what might
have once been a passageway has collapsed. Several inches of
murky water cover the floor here.
A female voice yells out to you from farther in the cavern. "Hello? Is anyone there? Help!"