Hadassa's Legacy of Fire

Game Master jhpace1

Encounter Maps
Ruins of Kelmarane, Old Monastery, Kelmarane Hinterlands, Pale Mountain Region
Adventure Log, Loot, Components, WBL


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Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

hit die: 1d10 ⇒ 10 Well that makes up for the disappointing hitpoints at last level.
Still looking at what feat to take. But here is what I have so far:
HP increase = 10 hit die + 1 con + 1 favored class + 1 trait. = 13
Skill increase = 2 class + 1 human + 1 trait -1 int = 3 (perception, survival, craft pottery.)


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

HP: 1d8 + 2 + 41 ⇒ (4) + 2 + 41 = 47 47 HP
+5 Skill points
Kn:Religion
Perception
Diplomacy
Sense Motive
Survival

New Feat= ?????????? Probably weapon focus but unsure.
+1BaB
+1 Will save
+1 level 1 spell/day
Detect Undead spell learned
Stabilize learned


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

HP: 1d8 ⇒ 4 Law of averages strikes again!

Yazi, I bought the first Iron Gods book with your gift!


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Paige we will probably have room in our IG game once we are done with Book 1. I cannot guarantee, but the guys seem to be cool with 6 and we currently have 5.


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

If room comes up I would love to play in a Nilesr game! Keep me posted, and let me know what kind of character you guys would like:)


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

You rock, Yazi! I figured it was from the PbP GM who just killed one of my characters. LOL

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Hehe


Male Human Gamemaster

Hajar, you've got some additional Tempest text/spells/weapon abilities under the Campaign Tab for Level 5.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Any suggestions for a feat? I'm looking through the new books but need to settle on one soon.

Grand Lodge

Male Chaotic Good Keleshite Human Bard 5th | HP: 36/36 | AC/Touch/Flat: 19/12/17 | Fort/Ref/Will: +2/+6/+3 | BAB +5/CMB +5/CMD 17 | Init: +6 | Percep +7 | Performances: 17/17 | Enc: 63Lbs. (Light)

Post forthcoming, but quick breakdown of level advancement in the meantime:

Amir picks up another level in Bard. Hit Dice 1d8+2: 1d8 + 2 ⇒ (6) + 2 = 8 -- he now has 36 HP.

Gains the Improved Initiative feat, for a total of +6 on Initiative. Vroom!

Gains 10 Skill Points, six of which go into various Knowledge skills, which puts them all at an amicable +10 Modifier each. The remaining 4 Skill Points go into Perception, Perform (Oratory), Spellcraft, and Use Magic Device respectively.

More importantly, he picks up +2 Rounds of Bardic Performance, Inspire Courage increases from +1 to +2, can cast an extra 1st- and 2nd Level Bard Spell per day, learns Allegro as his 2nd Level Spell to improve his viability in combat, and grabs the ever-useful Lore Master ability -- suck it, Knowledge Checks!


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Inspire courage +2, heck yeah.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar is also looking for a feat, probably Weapon Focus but....I'm open to suggestions.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Hajar should consider taking one of these Virtue Feats:
Virtue Feats
They would definitely fit the flavor of his character.

Grand Lodge

Male Chaotic Good Keleshite Human Bard 5th | HP: 36/36 | AC/Touch/Flat: 19/12/17 | Fort/Ref/Will: +2/+6/+3 | BAB +5/CMB +5/CMD 17 | Init: +6 | Percep +7 | Performances: 17/17 | Enc: 63Lbs. (Light)

Hrm...

@Hajar: Weapon Focus is a nice choice, and leads to lots of options -- Dazzling Display comes to mind since Hajar's got a beefy Charisma, if he's into that sorta thing. Can't go wrong with Extra Lay on Hands, but my own personal suggestion would be Furious Focus if you're planning on going the two-handed route and stabbing enemies all day: all of the umph of Power Attack, none of the drawbacks... at least not on the first attack! Beyond that, if you really want Hajar to exemplify the whole "Abbot Protector" bit, there's always Protector's Strike -- Smite something, give someone else the sweet Charisma-based AC Bonus against the Smite-ee till' it's over!

@Khayal: You're kind of in a "fighter slump" there. You don't quite have enough to pick up the sweet stuff like Improved TWF or Improved Critical, but basically have everything else you already need to maximize your damage. Could take Two-Weapon Defense, maybe, or Toughness to make you even moar tankalicious.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Ooh...Furious Focus would be awesome!

I absolutely love the Virtue feats....however, they are such poor choices that I would feel silly choosing one.
Example: Creed of Mercy allows me to hit a foe for nonlethal with no attack penalty. I have a trait which does the exact same thing...a trait.


Male Human Gamemaster

I'm usually the party crafter, so my feats are usually planned out to Level 12, but not this AP! :)

Hajar, you're missing the prereq for the Dodge tree (DEX 13), so unless you want to pump Acrobatics for that +6 to Total Defense AC, start thinking about getting in touch with your Tank side. Or you could always go for the Great Cleave finish. Don't forget Tempest is a "legacy" weapon, you've got some changes in Campaign Info.

Khayal, your Dex is in the stratosphere (18), so the Dodge tree is easy for you. "You can't hit want you can't touch." You've already started the two-weapon fighting tree, stick with that. Or the Endurance-Diehard tree. Two-Weapon Defense is an easy pickup, too.

Only Amir uses a shield, but he's a bard, so...moving on! :)

I get the feeling Yazi's still looking for that perfect signature weapon. Her AC is a tad low, considering how many monsters think she'd made a good snack. ;) Heavier armor would ruin her Stealth, however.

The spellcasters should maximize their casting ability, we haven't got a textbook wizard in this party. Craft Wand wouldn't hurt, but it's not impossible to get wands in Legacy of Fire, so it's your call. I wouldn't craft myself, but I played a psionic in this AP, so I had to do all the crafting myself if I wanted additional powers per day. I'm not seeing any Area-of-Effect spells or chemicals. So let's see how you all fare against 500 rat swarms...

We're fighter-heavy in this 6-person team. Even Amir and Paige are weighted more to the fighter side of things. That's okay. I just grew up under an "evil GM" who always liked to start the players off padlocked and manacled in a dungeon without their stuff. I'd like to see more support/buff spells on the list, and some extradimensional storage, which you guys and gals can certainly afford by now. We'll see what's in the next book.

Grand Lodge

Male Chaotic Good Keleshite Human Bard 5th | HP: 36/36 | AC/Touch/Flat: 19/12/17 | Fort/Ref/Will: +2/+6/+3 | BAB +5/CMB +5/CMD 17 | Init: +6 | Percep +7 | Performances: 17/17 | Enc: 63Lbs. (Light)

Furious Focus is pretty boss, and I sometimes struggle not giving it to a character who uses a two-handed weapon. Getting +6 Damage with a +4 BAB without even taking a hit to your Attack Rolls is terrifying for anyone on the receiving end! O_O

As an aside, Amir'll be branching out and picking up other things now that his Knowledges are fairly well covered in the skills department. As far as buffs go, there aren't too many worth grabbing for Bards at 2nd Level unfortunately... but they are coming! Buffs are really the only thing he'd be good for anyway, as his Save DCs for offensive spells would be miserable :p

As far as the "fighter-y" side of things, you're definitely right; though a Bard, I suspect Amir'll eventually pick up at least a level in Rogue and/or Fighter/Ranger somewhere along the line, if only to broaden his combat options and harp up the whole "worldly explorer" niche he's cultivating for himself. But, hey, that's a long way off, and I don't like putting all my eggs in one basket!

Really, he's just here to 1) do his part to make sure the Heroes of Kelmarane succeed in their goal of keeping the battle market in one piece, 2) do his part in chronicling their shenanigans for the Society, and 3) maybe write a really sweet book about em'. Making them awesome (or at least seem awesome) is his job! :D


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

Not that anyone cares, but LAST time I played this game I MARRIED UNDRELLA!

Of course I looked more like a Gnoll in that game, instead of the shapely druid you see before you today:)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Yazi does taste delicious :3

And I've been trying to woo that harpy!


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar will have spells which will make him alot better as the main damage attractor.

But we do have a problem with everyone trying to crowd into melee...Yazi should use a Glaive or something.

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Hmm never thought about using reach weapons before.

Or Yazi could take Lunge as her 5th level feat.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Yazi seems like the kind of gal who'll use whatever weapon comes available.

Also, yeah Furious Focus is gonna be better than Weapon Focus for a while...+2 to hit instead of +1 since I'm always power attacking. I'll go with Furious Focus.

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

True :3


Male Human Gamemaster

Looks like people are still leveling, Paige is still Level 4 on her "Classes header", (and who can tell with Yazi). I'll give you guys and gals another day to finish the leveling paperwork if you need it.

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

My bad :3

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

HD: 1d10 + 2 + 38 ⇒ (5) + 2 + 38 = 45

+1 Perception
+1 Sense Motive
+2 Stealth


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

I'm just trying to find a good feat. I was going to take some wildshape feats but until I can get the one that makes me a LARGE creature in wild shape, I would only make melee more crowded.

decisions decisions.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Paige, honestly imo you should be taking spellcasting feats....like Conj:Focus and Augment summoned....or SpellFocus Evoc...or metamagic extend for those sweet barkskin buffs...we need casting.


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

I was going to do that Conj Focus and augmented summoned but won't summoned creatures just get in the way of Melee too? I guess I could focus on summoning flying creatures and swarms...


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Yeah summoned creatures might clog up things. Spell Focus Evoc or Metamagic might be a better choice.


Male Human Gamemaster

Nobody ever denies the Glass Cannon a seat at the table...

And I play a Conjuring Sorcerer at my RL RotRL table with a Wizard Cohort who casts the Mass Buff spells on everyone.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Also, Paige I would rethink casting summon swarm...you do not control the swarm and it will attack allies if it can. I had a GM use it against me once and I've never cast it again.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

I think I am going to go with improved iron will. AC is a losing battle unless you focus heavily on it, so a +1 from two weapon defense just is not worth a feat to me. I do not quite have the BAB to get the feats I am really building towards (improved two weapon fighting, Improved Crit, Crit Focus). Those will be coming these next few levels.

My Fort save is going to be good already and reflex saves are less important when you have decent hit points. I think will is my real weakness, being able to shore it up is good and it fits the concept of a determined warrior.


Male Human Gamemaster

50 HP at Level 5. I haven't seen stats like those since my 3.0 days. I don't have to worry about pulling any punches now!


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

The Finding Haleen trait is a bit silly. I feel a little bad for taking it. Should I get rid of it?

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Nah it gives you a bonus hit point and skill point per level right? That's pretty sweet, though you should probably change it "Found Haleen".


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

I created Paige with weapon finess thinking she would be a shape changer. If I'm going to focus on casting can I scrap that feat and chose another? Or are you too old school for this, Gm? haha!


Male Human Gamemaster

We're playing under the retraining rules under Ultimate Campaign, even though yes, I am "old-school" enough to not use it myself. (I prefer playing Dreamscarred Psionics who have Psychic Reformation at Level 7, at which point all mistakes done beforehand can be rewritten with a few days downtime.)

So if you need to retrain a feat/trait/skill, you can.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

It's an extra hp and skill point per level. Should I get rid of it? What does everyone else think?

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

No that's really good, why do you want to get rid of it?

Grand Lodge

Male Chaotic Good Keleshite Human Bard 5th | HP: 36/36 | AC/Touch/Flat: 19/12/17 | Fort/Ref/Will: +2/+6/+3 | BAB +5/CMB +5/CMD 17 | Init: +6 | Percep +7 | Performances: 17/17 | Enc: 63Lbs. (Light)

Keeeep iiiiiiit. You'll be our Roll Fizzlebeef :p


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

wow, that movie actually looks AWESOME!


Male Human Expert 1 Warrior 1

Well in that case ;)


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

Hajar, I know there is the players guide, but if I miss book 1 of Iron Gods, where should I read to get up to speed on all the new technology rules? I've been reading through your game but this is slow going. You guys have tossed up almost 1500 posts!


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

Also it's perfectly fine if you guys decide not to take on new players after book 1. I won't be put out:) I will still read the game.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

The tech rules haven't come into play too much yet...I've given the players a bunch of items but none of them seem to want to use it. Wait till they see that soon most of the loot will be tech based......


NG Female Human Druid 6 | HP 44/44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +5/+3/+8 | Init: +2 | Percep: +15

I lament slow sundays on Paizo:)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Hey! I'm here almost all the time (if it takes me longer than an hour to respond it's because I' sleeping).


Male Human Gamemaster

Christmas Cantata at my church tonight. I do the video cameras. Just got back, gimmie an hour or two to collect my thoughts...

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