| Khayal Bin Haleen |
hit die: 1d10 ⇒ 10 Well that makes up for the disappointing hitpoints at last level.
Still looking at what feat to take. But here is what I have so far:
HP increase = 10 hit die + 1 con + 1 favored class + 1 trait. = 13
Skill increase = 2 class + 1 human + 1 trait -1 int = 3 (perception, survival, craft pottery.)
| Hajar nar Jundi |
HP: 1d8 + 2 + 41 ⇒ (4) + 2 + 41 = 47 47 HP
+5 Skill points
Kn:Religion
Perception
Diplomacy
Sense Motive
Survival
New Feat= ?????????? Probably weapon focus but unsure.
+1BaB
+1 Will save
+1 level 1 spell/day
Detect Undead spell learned
Stabilize learned
| Hajar nar Jundi |
Paige we will probably have room in our IG game once we are done with Book 1. I cannot guarantee, but the guys seem to be cool with 6 and we currently have 5.
Amir Al-Fairuz
|
Post forthcoming, but quick breakdown of level advancement in the meantime:
Amir picks up another level in Bard. Hit Dice 1d8+2: 1d8 + 2 ⇒ (6) + 2 = 8 -- he now has 36 HP.
Gains the Improved Initiative feat, for a total of +6 on Initiative. Vroom!
Gains 10 Skill Points, six of which go into various Knowledge skills, which puts them all at an amicable +10 Modifier each. The remaining 4 Skill Points go into Perception, Perform (Oratory), Spellcraft, and Use Magic Device respectively.
More importantly, he picks up +2 Rounds of Bardic Performance, Inspire Courage increases from +1 to +2, can cast an extra 1st- and 2nd Level Bard Spell per day, learns Allegro as his 2nd Level Spell to improve his viability in combat, and grabs the ever-useful Lore Master ability -- suck it, Knowledge Checks!
| Hajar nar Jundi |
Hajar is also looking for a feat, probably Weapon Focus but....I'm open to suggestions.
| Bartan Harrowborn |
Hajar should consider taking one of these Virtue Feats:
Virtue Feats
They would definitely fit the flavor of his character.
Amir Al-Fairuz
|
Hrm...
@Hajar: Weapon Focus is a nice choice, and leads to lots of options -- Dazzling Display comes to mind since Hajar's got a beefy Charisma, if he's into that sorta thing. Can't go wrong with Extra Lay on Hands, but my own personal suggestion would be Furious Focus if you're planning on going the two-handed route and stabbing enemies all day: all of the umph of Power Attack, none of the drawbacks... at least not on the first attack! Beyond that, if you really want Hajar to exemplify the whole "Abbot Protector" bit, there's always Protector's Strike -- Smite something, give someone else the sweet Charisma-based AC Bonus against the Smite-ee till' it's over!
@Khayal: You're kind of in a "fighter slump" there. You don't quite have enough to pick up the sweet stuff like Improved TWF or Improved Critical, but basically have everything else you already need to maximize your damage. Could take Two-Weapon Defense, maybe, or Toughness to make you even moar tankalicious.
| Hajar nar Jundi |
Ooh...Furious Focus would be awesome!
I absolutely love the Virtue feats....however, they are such poor choices that I would feel silly choosing one.
Example: Creed of Mercy allows me to hit a foe for nonlethal with no attack penalty. I have a trait which does the exact same thing...a trait.
| GM_Pace |
I'm usually the party crafter, so my feats are usually planned out to Level 12, but not this AP! :)
Hajar, you're missing the prereq for the Dodge tree (DEX 13), so unless you want to pump Acrobatics for that +6 to Total Defense AC, start thinking about getting in touch with your Tank side. Or you could always go for the Great Cleave finish. Don't forget Tempest is a "legacy" weapon, you've got some changes in Campaign Info.
Khayal, your Dex is in the stratosphere (18), so the Dodge tree is easy for you. "You can't hit want you can't touch." You've already started the two-weapon fighting tree, stick with that. Or the Endurance-Diehard tree. Two-Weapon Defense is an easy pickup, too.
Only Amir uses a shield, but he's a bard, so...moving on! :)
I get the feeling Yazi's still looking for that perfect signature weapon. Her AC is a tad low, considering how many monsters think she'd made a good snack. ;) Heavier armor would ruin her Stealth, however.
The spellcasters should maximize their casting ability, we haven't got a textbook wizard in this party. Craft Wand wouldn't hurt, but it's not impossible to get wands in Legacy of Fire, so it's your call. I wouldn't craft myself, but I played a psionic in this AP, so I had to do all the crafting myself if I wanted additional powers per day. I'm not seeing any Area-of-Effect spells or chemicals. So let's see how you all fare against 500 rat swarms...
We're fighter-heavy in this 6-person team. Even Amir and Paige are weighted more to the fighter side of things. That's okay. I just grew up under an "evil GM" who always liked to start the players off padlocked and manacled in a dungeon without their stuff. I'd like to see more support/buff spells on the list, and some extradimensional storage, which you guys and gals can certainly afford by now. We'll see what's in the next book.
Amir Al-Fairuz
|
Furious Focus is pretty boss, and I sometimes struggle not giving it to a character who uses a two-handed weapon. Getting +6 Damage with a +4 BAB without even taking a hit to your Attack Rolls is terrifying for anyone on the receiving end! O_O
As an aside, Amir'll be branching out and picking up other things now that his Knowledges are fairly well covered in the skills department. As far as buffs go, there aren't too many worth grabbing for Bards at 2nd Level unfortunately... but they are coming! Buffs are really the only thing he'd be good for anyway, as his Save DCs for offensive spells would be miserable :p
As far as the "fighter-y" side of things, you're definitely right; though a Bard, I suspect Amir'll eventually pick up at least a level in Rogue and/or Fighter/Ranger somewhere along the line, if only to broaden his combat options and harp up the whole "worldly explorer" niche he's cultivating for himself. But, hey, that's a long way off, and I don't like putting all my eggs in one basket!
Really, he's just here to 1) do his part to make sure the Heroes of Kelmarane succeed in their goal of keeping the battle market in one piece, 2) do his part in chronicling their shenanigans for the Society, and 3) maybe write a really sweet book about em'. Making them awesome (or at least seem awesome) is his job! :D
| Hajar nar Jundi |
Hajar will have spells which will make him alot better as the main damage attractor.
But we do have a problem with everyone trying to crowd into melee...Yazi should use a Glaive or something.
| Hajar nar Jundi |
Yazi seems like the kind of gal who'll use whatever weapon comes available.
Also, yeah Furious Focus is gonna be better than Weapon Focus for a while...+2 to hit instead of +1 since I'm always power attacking. I'll go with Furious Focus.
| Paige Nightsong |
I'm just trying to find a good feat. I was going to take some wildshape feats but until I can get the one that makes me a LARGE creature in wild shape, I would only make melee more crowded.
decisions decisions.
| Hajar nar Jundi |
Paige, honestly imo you should be taking spellcasting feats....like Conj:Focus and Augment summoned....or SpellFocus Evoc...or metamagic extend for those sweet barkskin buffs...we need casting.
| Hajar nar Jundi |
Yeah summoned creatures might clog up things. Spell Focus Evoc or Metamagic might be a better choice.
| Hajar nar Jundi |
Also, Paige I would rethink casting summon swarm...you do not control the swarm and it will attack allies if it can. I had a GM use it against me once and I've never cast it again.
| Khayal Bin Haleen |
I think I am going to go with improved iron will. AC is a losing battle unless you focus heavily on it, so a +1 from two weapon defense just is not worth a feat to me. I do not quite have the BAB to get the feats I am really building towards (improved two weapon fighting, Improved Crit, Crit Focus). Those will be coming these next few levels.
My Fort save is going to be good already and reflex saves are less important when you have decent hit points. I think will is my real weakness, being able to shore it up is good and it fits the concept of a determined warrior.
| Paige Nightsong |
I created Paige with weapon finess thinking she would be a shape changer. If I'm going to focus on casting can I scrap that feat and chose another? Or are you too old school for this, Gm? haha!
| GM_Pace |
We're playing under the retraining rules under Ultimate Campaign, even though yes, I am "old-school" enough to not use it myself. (I prefer playing Dreamscarred Psionics who have Psychic Reformation at Level 7, at which point all mistakes done beforehand can be rewritten with a few days downtime.)
So if you need to retrain a feat/trait/skill, you can.
Amir Al-Fairuz
|
Keeeep iiiiiiit. You'll be our Roll Fizzlebeef :p
| Paige Nightsong |
Hajar, I know there is the players guide, but if I miss book 1 of Iron Gods, where should I read to get up to speed on all the new technology rules? I've been reading through your game but this is slow going. You guys have tossed up almost 1500 posts!
| Hajar nar Jundi |
The tech rules haven't come into play too much yet...I've given the players a bunch of items but none of them seem to want to use it. Wait till they see that soon most of the loot will be tech based......