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Initiative (Eveleth): 1d20 + 1 ⇒ (5) + 1 = 6
Initiative (Huratas): 1d20 + 6 ⇒ (8) + 6 = 14
Initiative (Kranzer): 1d20 + 2 ⇒ (17) + 2 = 19
Initiative (Loni): 1d20 + 3 ⇒ (2) + 3 = 5
Initiative (Tishka): 1d20 + 3 ⇒ (17) + 3 = 20
Initiative (GM): 1d20 + 6 ⇒ (11) + 6 = 17
If you roll 21 or higher, you may ask for more information.
Round 1
Effects none
- Tishka -
- Kranzer -
- Red -
- Yellow -
- Green -
- Purple -
- Huratas -
- Eveleth -
- Loni -
"I wish you a safe and swift journey, friends." Uori seems glad to have met you, but also glad to return to his rituals when you leave.
As everyone follows Kranzer down the northern tunnel, the damp air becomes increasingly stale, and the stench of decay grows almost overpowering. The passage turns east and opens into a small cavern littered with bits of broken glass, rotting pieces of paper and other unusable detritus. The body of a male humanoid lies facedown toward the back.
But before you can check on him or search the room, several creatures lunge out of the shadows.
Tishka and Kranzer are up.

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Spying the humanoid, Tishka hurries across the room as she draws her weapon. 'These things picking on him?' she wonders.
As she approaches the body, she turns to the two creatures nearby. "Leave him alone. No one likes a bully."
Carefully swinging the blunted end of her weapon, she aims to wack one on the head. "Consider that your warning." she advises.
Move 15ft (diagonally) while drawing weapon. Standard nonlethal attack on yellow.
Nonlethal Blunt Attack: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10
Nonlethal Blunt Damage: 1d6 + 2 ⇒ (5) + 2 = 7

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Sorry, gameplay wasn't updating for me for some reason.
Kranzer says, "Told ya it was ominous this way. I should rent out my services as an oracle, eh?!"
Free Action
5ft step East
Move Action
Draw shortsword
Standard Action
Attack!
Shortsword: 1d20 + 3 ⇒ (9) + 3 = 12
DMG: 1d6 + 3 ⇒ (4) + 3 = 7

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@Kranzer: That happens to me occasionally too. Really annoying bug :-(
Claw 2 (red): 1d20 + 2 ⇒ (20) + 2 = 22 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 1 (yellow): 1d20 + 2 ⇒ (11) + 2 = 13 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Claw 2 (yellow): 1d20 + 2 ⇒ (10) + 2 = 12 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw 1 (green): 1d20 + 2 ⇒ (17) + 2 = 19 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 2 (green): 1d20 + 2 ⇒ (10) + 2 = 12 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 1 (purple): 1d20 + 2 ⇒ (18) + 2 = 20 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (purple): 1d20 + 2 ⇒ (5) + 2 = 7 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Confirmation: 1d20 + 2 ⇒ (17) + 2 = 19 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Round 1-2
Effects none
- Red -
- Yellow -
- Green -
- Purple -
- Huratas -
- Eveleth -
- Loni -
- -----Round 2-----
- Tishka - 9 damage
- Kranzer - 15 damage, dying
Tishka can't quite set her feet before swinging, and finds empty air. Kranzer at least makes contact, but not with enough power to affect any harm. Unfortunately, the red-garbed skeleton rips open the monk's chest cavity, and the other three begin the same surgery on Tishka's tiny torso.
Everybody is up.
I resolve in initiative order. So if Kranzer is healed by anybody, he will be conscious by the start of his turn and still get a full round of actions.

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"Hang on Kranzer!" Huratas rushes in to help.

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"Drootina, attack!" Loni begins casting a spell.
Full Round: Loni converts a Faerie Fire into a Summon Nature's Ally I to summon a dog which will appear next turn.

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Drootina begins snorting and gets ready to battle.
Standard Action: She attacks.
Gore Damage (Power Attack): 1d6 + 1 + 3 ⇒ (6) + 1 + 3 = 10

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"I warned you!" screams the small woman. Spying her companion fall, she adds "That's it!"
Turning to Purple, she swings both ends of her weapon at the creature in rapid succession.
Free: Rage; Full-Attack
Blunt End Attack: 1d20 + 4 - 2 + 2 ⇒ (12) + 4 - 2 + 2 = 16
Blunt Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Pierce End Attack: 1d20 + 4 - 2 + 2 ⇒ (4) + 4 - 2 + 2 = 8
Pierce Damage: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6

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Eveleth calls out, "Foolish thugs, your end is at hand!" She chants and a nimbus of darkness envelops her hands.
She approaches one of the rickety skeletons and attempts to contact it.
Cast chill touch, move to approach Red, use free touch in round of casting to attack Red.
Touch Attack: 1d20 + 3 ⇒ (8) + 3 = 11
Effect against undead is DC 15 Will save, or become frightened.

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Claw 1 (red): 1d20 + 2 ⇒ (18) + 2 = 20 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (red): 1d20 + 2 ⇒ (2) + 2 = 4 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw 1 (yellow): 1d20 + 2 ⇒ (9) + 2 = 11 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 2 (yellow): 1d20 + 2 ⇒ (5) + 2 = 7 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Claw 1 (green): 1d20 + 2 ⇒ (4) + 2 = 6 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Claw 2 (green): 1d20 + 2 ⇒ (6) + 2 = 8 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Claw 1 (purple): 1d20 + 2 ⇒ (20) + 2 = 22 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (purple): 1d20 + 2 ⇒ (10) + 2 = 12 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Round 2
Effects none
- Red -
- Yellow -
- Green -
- Huratas -
- Eveleth - chill touch charge held
- Loni -
- Drootina -
- -----Round 2-----
- Tishka - 9 damage
- Kranzer - 9 damage
Huratas' sprint forward catches the enemy flat-footed, and he easily revives Kranzer. Eveleth is unable to deliver her spell, while Loni continues working on his. Drootina can't seem to catch the bones, but Tishka reduces one of the creatures to roadkill.
Kranzer is up. Somebody please bot him if he doesn't post soon.

Kranzer Kraken-Maw |

Kranzer, conscious again, uses his entire turn attempting to crawl away from the red-barbed skeleton.
"Stupid marrow-heads!"
Does using an entire turn to crawl away provoke?
-Posted with Wayfinder

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Grr . . . Paizo ate my post yesterday. Thankfully, Lazarus saved most of it.
@Kranzer: Yes. It's more complicated than I want to get into, but withdrawing while crawling has multiple problems. So let's say that you do total defense for your standard, then crawl for your move. And which is correct, -maw or mouth?
Claw 1 (red): 1d20 + 2 ⇒ (12) + 2 = 14 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (red): 1d20 + 2 ⇒ (8) + 2 = 10 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 1 (yellow): 1d20 + 2 ⇒ (10) + 2 = 12 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 2 (yellow): 1d20 + 2 ⇒ (12) + 2 = 14 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 1 (green): 1d20 + 2 ⇒ (9) + 2 = 11 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (green): 1d20 + 2 ⇒ (15) + 2 = 17 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Round 2-3
Effects none
- Red -
- Yellow -
- Green -
- Huratas -
- Eveleth - chill touch charge held
- Loni -
- Drootina -
- -----Round 3-----
- Tishka - 9 damage
- Kranzer - 14 damage, dying
Everybody is up.

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Eveleth circles around the skeleton and attempts to touch it again.
Flanking Touch Attack: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Effect against undead is DC 15 Will save, or become frightened.
I still have one more touch available (Gifted Adept).

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Sadly Huratas doesn't flank. Forgot to buy a spiked gauntlet.
"Cowering on your knees is no way to die. Let's get you back into fighting shape. Pear maybe? That never made sense to me."

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Ah, sorry. Knew I'd do that one day. -Maw is a retired character from a Giantslayer campaign. I liked the character so much that I decided to create him as a pfs character. Please make -Maw inactive as time permits.
Kranzer wakes up yet again on the cave floor.
"Sod this, stupid bones!"
Move Action
Draw cold iron dagger.
Standard action
Attack!
Dagger, prone: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5
DMG: 1d4 + 3 ⇒ (4) + 3 = 7
-Posted with Wayfinder

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Since Loni is super busy organizing a local Con I'll go ahead and bot him.
Loni finishes (his?) summon. He will heal Trishka and have Drootina attack.

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Barely noticing her companion's activities, the small woman continues swinging blindly at their foes.
Blunt Damage: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Piercing Attack: 1d20 + 4 - 2 + 2 ⇒ (2) + 4 - 2 + 2 = 6
Piercing Damage : 1d4 ⇒ 3
-Posted with Wayfinder

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-Maw removed.
@Eveleth: The skeleton is actually panicked, not frightened.
Claw 1 (yellow): 1d20 + 2 ⇒ (14) + 2 = 16 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Claw 2 (yellow): 1d20 + 2 ⇒ (1) + 2 = 3 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 1 (green): 1d20 + 2 ⇒ (20) + 2 = 22 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (green): 1d20 + 2 ⇒ (12) + 2 = 14 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Round 3-4
Effects none
- Red - panicked (1/4), total defense
- Yellow -
- Green -
- Huratas -
- Eveleth - chill touch (1/2)
- Loni -
- Drootina -
- -----Round 4-----
- Tishka - 5 damage
- Kranzer - 12 damage
Huratas brings Kranzer back to full fighting form, and Eveleth somehow frightens an undead monster. Neither of Loni's animals is able to bite a skeleton, but he does do a fantastic job of curing Tishka's wounds.
The healing somehow manages to distract her though, as the gnome swings wide with both strikes. Kranzer tries to attack from the floor, but can't reach high enough with his short limbs.
Red panics and flees randomly, almost running into a wall before cowering defensively. The other two skeletons continue to claw at Tishka, with limited success.
Everybody is up.
Red provokes from Drootina, Eveleth, Kranzer, and the dog.

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Rnd 4
"RARRggg!" exclaims the enraged gnome as the undead scratch her. "It'll take more than that!" she screams, flailing both ends of her weapon towards the undead.
Full Attack - Two Weapon Fighting vs Yellow
Blunt Attack: 1d20 + 4 - 2 + 2 ⇒ (15) + 4 - 2 + 2 = 19
Blunt Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Piercing Attack: 1d20 + 4 - 2 + 2 ⇒ (18) + 4 - 2 + 2 = 22
Piercing Damage: 1d4 ⇒ 2

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"Thanks, Huratas. Don't care what anybody says, you're all right by this dwarf. Almost caught my 28 there, eh?!"
Kranzer stands, dagger still in his hand, and moves up beside Tishka.
Move Action
Stand from prone.
Standard Action
Move up beside Tishka.
AoO: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7
DMG: 1d4 + 3 ⇒ (1) + 3 = 4
-Posted with Wayfinder

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More Loni botting. Kranzer needs to take his op attack against red.
Loni
The animals will take their attacks of opportunity. Loni will use the CL 3 wand to heal Kranzer while ordering Drootina to attack red. The dog will move and attack red.
Huratas
"Much better. We've got this."
Huratas will try to trip green.

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Claw 2 (green): 1d20 - 2 ⇒ (4) - 2 = 2 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Round 4-5
Effects none
- Red - panicked (2/4), total defense
- Green - prone
- Huratas -
- Eveleth - chill touch (1/2)
- Loni -
- Drootina -
- -----Round 5-----
- Tishka - 5 damage
- Kranzer - 5 damage
Huratas trips one of the skeletons, while Loni heals Kranzer, who takes several seconds to stand up and join Tishka--though she just took down a skeleton and doesn't seem to need much help! The animals corner their prey, though it manages to stay upright a little longer.
The skeleton on the floor tries to rip off Tishka's toes, but only dulls its claws on the stone.
Everybody is up.

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Could use me holy water, but looks like things are in hand now, Kranzer thinks.
He shouts, "Take this, filthy marrow-head!" as he lunges down at the skeleton with his dagger.
Standard Action
Attack!
Dagger vs. prone opp.: 1d20 + 3 ⇒ (19) + 3 = 22
DMG: 1d4 + 3 ⇒ (3) + 3 = 6
Critical confirm: 1d20 + 3 ⇒ (3) + 3 = 6
Critical DMG: 1d4 + 3 ⇒ (2) + 3 = 5

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I'll bot Loni again tomorrow if he is still wiped out from the weekend.
"Looking good. We've got this."
Huratas will heal Kranzer again.

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"Keep at it Drootina!" Loni heads to Tishka with the Wand of Cure Light and cures her.
The dog disappears this round.

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Drootina keeps at it.
Gore Damage (Power Attack): 1d6 + 1 + 3 ⇒ (4) + 1 + 3 = 8
Crit - Gore Attack (Power Attack): 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20
Crit - Gore Damage (Power Attack): 1d6 + 1 + 3 ⇒ (6) + 1 + 3 = 10

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As the skeleton before her drops, the tiny ball of fury turns to it's companion and presses the attack. "RwwwDIE" grumbles Tishka; foaming slobber dripping from her mouth.
Full Two-Weapon Fighting attack vs green
Blunt Attack: 1d20 + 4 - 2 + 2 ⇒ (13) + 4 - 2 + 2 = 17
Blunt Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Piercing Attack: 1d20 + 4 - 2 + 2 ⇒ (9) + 4 - 2 + 2 = 13
P Damage: 1d4 ⇒ 3

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Knowledge (local): 1d20 + 4 ⇒ (1) + 4 = 5
Perception: 1d20 + 5 ⇒ (6) + 5 = 11
Kranzer crouches down next to the body and inspects it for any danger or valuables.
"Never seen a human like this. Too pale? Wha's that about?"
Once he's sure there isn't any danger, he rifles through the body's pockets with a practiced ease, whistling an unfamiliar tune.
-Posted with Wayfinder

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"Great job team!" Loni searches the room for magic.

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As the last combatant falls, Tishka drops to her knees. Ragged breathing coming from the gnome.
"I...wow. That...was...fun. Any...loot?" she gasps as her companions begin searching the corpses.

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"Observe how even the fearless dead cower from my gentle touch!"
Eveleth shifts her sight and looks around.
Cast detect magic and look around.
Perception (darkvision, detect magic): 1d20 - 2 ⇒ (1) - 2 = -1

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Kranzer finds a note on the pale body detailing plans to start an army of undead made from the “fish people” who have been frequenting this cave. The only other things of note on the body or in the room are two pieces of jewelry, both of which emanate magical auras.
Divide up the loot and let me know if you want to do anything else, then tomorrow I'll post what you find in the next tunnel.

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"Hey peeps, if you can identify magical stuff I can totally help you out!" Guidance.

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Initiative (Eveleth): 1d20 + 1 ⇒ (6) + 1 = 7
Initiative (Huratas): 1d20 + 6 ⇒ (20) + 6 = 26
Initiative (Kranzer): 1d20 + 2 ⇒ (18) + 2 = 20
Initiative (Loni): 1d20 + 3 ⇒ (11) + 3 = 14
Initiative (Tishka): 1d20 + 3 ⇒ (9) + 3 = 12
Initiative (GM): 1d20 + 1 ⇒ (1) + 1 = 2
If you roll 21 or higher, you may ask for more information.
If you roll 21 or higher, you may ask for more information.
Round 1
Effects none
Terrain shallow bog (river)
- Huratas -
- Kraner -
- Loni -
- Drootina -
- Tishka -
- Eveleth -
- Red -
- Yellow -
- Green -
- Purple -
The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline.
Three small, blue-skinned creatures and their many-legged pet seem obviously agitated by your presence, and ready to forcibly end it.
Everybody is up.

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In previous cavern
"My! Such pretty jewelry! If no one has an issue with it, I'd gladly take them. They match my hair so well!" spouts Tishka.
Current room
"So, those mites there...they don't tend to be as hurt by non-cold iron stuffs." announces the gnome.
Stepping forward, she introduces herself. "Hey guys! We're just passing through, we don't mean to be intruding. Could you point us to the way out? OH! If you need any hair dye, just look up ole Tishka here. I make the best."
And that's how Tishka dies... ;-)
K Nature 1: 1d20 + 5 ⇒ (10) + 5 = 15
K Nature 2: 1d20 + 5 ⇒ (3) + 5 = 8
Diplomacy: 1d20 + 1 ⇒ (9) + 1 = 10

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"It's mites and a giant centipede! I like nature, but centipedes are terrifying... and poisonous!"
"Oh yeah, Tishka, mites hate gnomes and dwarves and are trained to fight us. Might not be the best time for that."
"Get em, Drootina!"
Loni begins summoning.
As per the last discussion post, Actions and Rolls together in one spoiler. Tell us if you don't want it that way.
Knowledge (Nature): 1d20 + 7 ⇒ (10) + 7 = 17
Knowledge (Nature): 1d20 + 7 ⇒ (7) + 7 = 14
Loni begins summoning, turning a Produce Flame into a Summon Nature's Ally I with intent on summoning an Eagle.
He directs Drootina to attack the centipede.

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Drootina heads to the centipede, trying to get as close as possible.
Swim: 1d20 + 5 ⇒ (6) + 5 = 11

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Kranzer moves up to the edge of the water and draws his dagger at Tishka's advice.
"Ha HA!"
Move Action
Move up 20 ft.
Standard
Draw dagger
-Posted with Wayfinder

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"Aha! You can't fool me, mites are just very small bugs!"
She heads forward, pulling dark forces to swirl around her.

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@Loni: Shallow bog doesn't require a swim check, it just slows you down. Pretty sure Drootina has enough movement to get all the way to the centipede.
Round 1
Effects none
Terrain shallow bog (river)
- Huratas -
- Kranzer - shaken?
- Loni -
- Drootina - shaken?
- Tishka - shaken?
- Eveleth -
- Red -
- Yellow -
- Green -
- Purple -
Huratas moves toward the battle, but pulls up short, crossbow in hand. Kranzer moves to water's edge, a dagger in his hairy hand. Loni begins a summons, and Drootina charges the other animal. Oddly, Tishka tries to avoid the fight before anybody actually draws blood, and Eveleth conjures a protective field around herself.
A dark haze forms around each of the mites, then shoots out at one of the Pathfinders. At a shout from one of the creatures, the centipede goes into a frenzied attack against the boar.
Everybody is up.
Kranzer, Tishka & Drootina: Will save vs. fear, mind-affecting.

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"Doesn't look like they want to talk. Go get em Tishka."
Huratas will wait until Loni finishes summoning then cast Bless.

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Loni's summoning finishes and the eagles flies towards the mites.
"You've got this Drootina!" Loni moves up, pulling out a wand.

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Drootina snorts and attacks the centipede.
She attacks the centipede.
Gore Attack (Power Attack): 1d20 + 4 - 1 ⇒ (5) + 4 - 1 = 8
Gore Damage (Power Attack): 1d6 + 1 + 3 ⇒ (6) + 1 + 3 = 10

Summoned Monster~ |

The eagle flies up and attack a mite.
Talon Attack 1: 1d20 + 3 ⇒ (7) + 3 = 10
Talon Damage 1: 1d4 ⇒ 3

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"Oh, I suppose they aren't interested in what I have to say then..." Tishka grumbles as she recoils from the hazy magic.
Trudging through the muck, she tries to get in a position to fend of the nasty creatures.
Will Save: 1d20 + 2 ⇒ (11) + 2 = 13
Double Move