Gm Razor's Assault on Dragon Keep
Game Master
Ravagwen Darksbane
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Let me have a look at this. Chef strides up to the door and looks to see if he can cut the Gordian Sidequest.
Perception: 1d20 + 14 ⇒ (6) + 14 = 20
Disable Device: 1d20 + 16 ⇒ (16) + 16 = 32
Female Human 5/2 Customer service/ Cashier
Chef trys to work with the door but this one is difficult because even when he puts stones in the slot, it needs a verbalization of the word that it would spell out. Better start guessing words while the party gets the rest.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Humph. Well let us go get those stones. Chef stomps off with the others.
Female Human 5/2 Customer service/ Cashier
Nat 20 woulda done it, it normally requires the stones, a spell to be cast and the word but you beat the first two.
The party arrives back at the dwarf encampment where they are greeted by the cheery dwarfs who offer you booze.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Chef quaffs some ale. We are trying to open a big door past a bearded robot but are having trouble. Can you help us find the stones to open it?
RETIRED Human Nomad 7; HP 42/55
Floid'll pick up a glass of dark, heavy beer too, watching the chef talk to the locals.
male human monk2/fighter 5 AC 18 FF 15 T 13; Fort +10, Ref +9, Will +5; Perception +11; Init +7; HP 65/65; CMB +10; CMD 24
Yuri will accept some proffered ale, and await the response.
Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
Anhur refrains, citing concerns about his figure.
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Male Human Oracle 5 Souleater 3 | AC:19 FF: 13 Touch: 16 | Saves: Fort: +4 Ref: +6 Will: +6 | Perception: +7 | Sense Motive +7 | Init: +3 | HP: 36/52 | CMB: 5 | CMD: 18
Gerold will take the ale only to pour it down Sparky's throat.
Female Human 5/2 Customer service/ Cashier
The dwarfs, will smile and the king will let out a bellow of a laugh. Well those stones, they are up in my sacred keep since we sealed the door. Come with me and you can have them.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Female Human 5/2 Customer service/ Cashier
The dwarfs will lead you to a room with a cube in the center. in order to get the keys you must solve this puzzle. i warn you though it is kinda hard. It was the only way we could keep it from the orc. best of luck.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Chef studies the cube!
Perception: 1d20 + 11 ⇒ (9) + 11 = 20
RETIRED Human Nomad 7; HP 42/55
"Well, if it keeps out the orc, it must be smash-proof..." Floid concludes, looking at the puzzle in more detail.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Chef will try to open the puzzle.
Disable device: 1d20 + 16 ⇒ (16) + 16 = 32
Female Human 5/2 Customer service/ Cashier
Chef is able to solve it relatively easy. It pops open and all the letters fall out. The letters are a T A F R wonder what the word is.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
I wonder just what it is. :3
Hmmmmm. Frat! Fraternity!
Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
"Do you not think it perhaps spells 'raft', as in a vessel to help us cross a waterway?"
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Could be, could be. Let us get back to the door and get it open.
*tromp tromp*
Male Human Oracle 5 Souleater 3 | AC:19 FF: 13 Touch: 16 | Saves: Fort: +4 Ref: +6 Will: +6 | Perception: +7 | Sense Motive +7 | Init: +3 | HP: 36/52 | CMB: 5 | CMD: 18
Gerold has a few ideas as to what the word could be, but he's at least hoping that he's wrong.
RETIRED Human Nomad 7; HP 42/55
male human monk2/fighter 5 AC 18 FF 15 T 13; Fort +10, Ref +9, Will +5; Perception +11; Init +7; HP 65/65; CMB +10; CMD 24
"I cain't be that simple. We gotta kill something to move the story along. "
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
We are already killing time!
RETIRED Human Nomad 7; HP 42/55
"Then let us be on our way." Floid says ominously, as the camera pans to him and zooms in on his now-squinting eyes.
Female Human 5/2 Customer service/ Cashier
sorry for the delay It is holiday season as you know and work is giving me a whole lot of hours. The party will go to the door and try the words raft and Frat but nothing happens I wonder what it could be.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Chef facepalms and tried 'Fart'
Female Human 5/2 Customer service/ Cashier
The door opens and leads to the exit. It is a path leading to the butt heads tower. Think of what you will spend all your money and loot on.
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Wine and courtesans!
Chef heads tot he tower.
male human monk2/fighter 5 AC 18 FF 15 T 13; Fort +10, Ref +9, Will +5; Perception +11; Init +7; HP 65/65; CMB +10; CMD 24
"Right, off to the tower. Gotta get this over with. "
RETIRED Human Nomad 7; HP 42/55
"Maybe a cooler weapon." Floid thinks, heading off with the others.
Male Human Oracle 5 Souleater 3 | AC:19 FF: 13 Touch: 16 | Saves: Fort: +4 Ref: +6 Will: +6 | Perception: +7 | Sense Motive +7 | Init: +3 | HP: 36/52 | CMB: 5 | CMD: 18
Gerold shakes his head at the password, but follows.
Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
going to grab a few potions, but still deciding
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Male Human Sorcerer
Female Human 5/2 Customer service/ Cashier
After shopping is the done the party slowly makes their ways twords the huge tower more than likely in disbelife that it is almost over. They feel it is calm...almost to calm...perception please.
Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
perception: 1d20 + 7 ⇒ (13) + 7 = 20
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Male Human Oracle 5 Souleater 3 | AC:19 FF: 13 Touch: 16 | Saves: Fort: +4 Ref: +6 Will: +6 | Perception: +7 | Sense Motive +7 | Init: +3 | HP: 36/52 | CMB: 5 | CMD: 18
Perception: 1d20 + 6 ⇒ (18) + 6 = 24
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Perception: 1d20 + 11 ⇒ (3) + 11 = 14
RETIRED Human Nomad 7; HP 42/55
perception: 1d20 + 12 ⇒ (2) + 12 = 14
male human monk2/fighter 5 AC 18 FF 15 T 13; Fort +10, Ref +9, Will +5; Perception +11; Init +7; HP 65/65; CMB +10; CMD 24
perception: 1d20 + 10 ⇒ (1) + 10 = 11
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
curse of the declining dice
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Male Human Sorcerer
Female Human 5/2 Customer service/ Cashier
An Orc on a catapult lands in front of you. He is big and bulky!
Initiative!!
Male Human Sorcerer
Doran init: 1d20 + 5 ⇒ (2) + 5 = 7
Anhur init: 1d20 + 3 ⇒ (18) + 3 = 21
Bolog init: 1d20 + 7 ⇒ (2) + 7 = 9
Yuri init: 1d20 + 6 ⇒ (2) + 6 = 8
Floid init: 1d20 + 3 ⇒ (12) + 3 = 15
Gerold init: 1d20 + 3 ⇒ (20) + 3 = 23
Sorry if anyone doesn't want me to roll their init, just wanted to save time
male human monk2/fighter 5 AC 18 FF 15 T 13; Fort +10, Ref +9, Will +5; Perception +11; Init +7; HP 65/65; CMB +10; CMD 24
Meh, I wouldn't do any better
RETIRED Human Nomad 7; HP 42/55
M Human Expert2/Alchemist5 HP38/40AC19T13FF16Per+8 Fort+7 (+12 poison/drugs +10 alcohol)Ref +8 Will +5
Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
thanks
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Male Human Oracle 5 Souleater 3 | AC:19 FF: 13 Touch: 16 | Saves: Fort: +4 Ref: +6 Will: +6 | Perception: +7 | Sense Motive +7 | Init: +3 | HP: 36/52 | CMB: 5 | CMD: 18
Woot on the nat 20, but one thing is that due to a mystery I have Gerold gets to roll twice, and take the better result. Just for future fyi.
Female Human 5/2 Customer service/ Cashier
The orc goes last with a whopping 5 inititive. So go beat him!
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