Kutholiam Vuere

Yuri the collector's page

207 posts. Alias of drbuzzard.


Full Name

Yuri the Collector

Race

human

Classes/Levels

monk2/fighter 5 AC 18 FF 15 T 13; Fort +10, Ref +9, Will +5; Perception +11; Init +7; HP 65/65; CMB +10; CMD 24

Gender

male

Size

medium

Age

30

Alignment

lawful neutral

Strength 12
Dexterity 18
Constitution 14
Intelligence 16
Wisdom 10
Charisma 8

About Yuri the collector

Yuri the Collector

Human (Taldan) Fighter (Lore Warden) 6/Monk (Master of Many Styles, Sohei) 2
LN Medium humanoid (human)
Init +7; Senses Perception +11
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Defense
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AC 19, touch 14, flat-footed 15 (+5 armor, +4 Dex)
hp 65 (6d10+2d8+16)
Fort +10, Ref +9, Will +5 (+2 vs. fear); +2 vs. the attacks of creatures you have identified through Kirin style
Defensive Abilities bravery +2, evasion
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Offense
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Speed 30 ft.
Melee unarmed strike +8/+3 (1d6+1/×2)
Ranged +1 adaptive, seeking composite longbow +14/+9 (1d8+5/×3)
Special Attacks weapon training abilities (bows +1)
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Statistics
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Str 12, Dex 18, Con 14, Int 16, Wis 10, Cha 8
Base Atk +7; CMB +10; CMD 24
Feats Clustered Shots, Combat Expertise, Deadly Aim, Focused Shot, Improved Unarmed Strike, Kirin Strike, Kirin Style, Manyshot, Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow), Weapon Specialization (longbow)
Traits bruising intellect, reactionary
Skills Acrobatics +9, Climb +6, Escape Artist +9, Intimidate +8, Knowledge (arcana) +14 (+16 to identify creatures), Knowledge (dungeoneering) +13 (+15 to identify creatures), Knowledge (engineering) +7 (+9 to identify creatures), Knowledge (geography) +7 (+9 to identify creatures), Knowledge (history) +8 (+10 to identify creatures), Knowledge (local) +14 (+16 to identify creatures), Knowledge (nature) +11 (+13 to identify creatures), Knowledge (nobility) +7 (+9 to identify creatures), Knowledge (planes) +14 (+16 to identify creatures), Knowledge (religion) +14 (+16 to identify creatures), Perception +11, Ride +8, Sense Motive +4, Survival +4, Swim +6
Languages Aklo, Azlanti, Common, Thassilonian
SQ devoted guardian, fuse style, seeking, unarmed strike
Other Gear +1 Mithral Chain shirt, +1 Adaptive, Seeking Composite longbow (Str +0), Efficient quiver (empty), Handy haversack (1 @ 24 lbs), 1200 GP
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Special Abilities
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Bravery +2 (Ex) +2 to Will save vs. Fear
Clustered Shots Total damage from full-round ranged attacks before applying DR
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Devoted Guardian +1 (Ex) At 1st level, a sohei can always act in a surprise round even if he does not notice his enemies, though he remains flat-footed until he acts. In addition, a sohei gains a bonus on initiative rolls equal to 1/2 his monk level. At 20th level, a sohei's
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Focused Shot +3 Make a single bow or crossbow attack, adding your INT modifier to the damage roll as precision damage.
Fuse Style (2 styles) (Ex) At 1st level, a master of many styles can fuse two of the styles he knows into a more perfect style. The master of many styles can have two style feat stances active at once. Starting a stance provided by a style feat is still a swift action, but whe
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Kirin Strike (+6) Gain +2 insight bonus to identify a creature
Kirin Style May make Knowledge check against opponent as swift action to gain bonuses
Manyshot You can shoot two arrows as the first attack of a full attack action.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Seeking Ignores miss chances, but must be aimed at the correct square.
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.
Weapon Training (Bows) +1 (Ex) +1 Attack, Damage, CMB, CMD with Bows