
Racket |

I will be unavailable essentially the whole weekend, as my wife and I are going to a wedding and then have our own 5th anniversary celebration. I will resume normal posting Monday night or at worst Tuesday morning.

DM Haldhin |

You weren't, and I didn't mean to come across as terse or defensive, sincere apologies for that.
I'm actually on the road right now, visiting in-laws for 5 days (!!!). So while I'm not going to claim that as an excuse for my response, I recognize that I need to do a better job at reading my posts for the next few days to ensure they contain the message I intend to convey. :)

Racket |

I'm leaving tomorrow afternoon for a conference in Boston for several days, so my posting may be restricted through next Wednesday. Please bot me as necessary.

Racket |

I'm returning from my conference tonight and will be available to post tomorrow. Unfortunately, I will be completely out of touch Friday through Sunday because I had a death in the family and will be going to a funeral and visiting family. Please continue to bot me as needed, and I apologize for this uncharacteristic lack of posting.

DM Haldhin |

All the best, Racket.
-----
Zavier and Grok, I messed up in the first round of combat. When the half-orc threw the bomb, it was supposed to hit Grok - but I made Zavier roll the reflex to not catch on fire.
I want to make sure you both didn't take the "hit" damage - so here is what was supposed to happen:
Grok takes 14 damage
Grok must make save to not catch on fire (made it)
Zavier takes 5 damage
No need for a saving throw
Can you both please confirm (and/or update your HP) to make sure that's what happened? Apologies for the confusion.

DM Haldhin |

Just for discussion purposes, if you turn Skreed into the Trunau authorities, he will be tortured for information before being executed. His body will then be prominently displayed near the front gates as a warning to others who might try to attack the town. Just wanted you to know in case it comes up.

Racket |

I'll be on a business trip for a few days and will be unlikely to post until Monday. Please bot me as necessary.
Will level up ASAP.

DM Haldhin |

Cool, I would have updated last night but spent 3 hrs at the ER with my wife. We got one of those Misen cook's knives off Kickstarter, and those suckers are SHARP. :)
Anyway, here is a summation of the treasure you recovered from the Tomb of Uskroth (the giant skeleton dude with the geode in his eye socket).
3,800 gp
Masterwork breastplate
Masterwork splint mail
Masterwork orc double axe
Adamantine crossbow bolts x13
+1 human-bane arrows x4
Heavyload belt
Scroll of phantasmal killer
Scroll of tongues
Wand of inflict moderate wounds (7 chg)
Spartoi Seeds x3
Armor of Red Iron
+1 half-plate
This armor is seemingly forged from iron tinged with bright red streaks. The cause of this discoloration is unknown, but these veins sometimes seem to throb with barely contained unknown power.
(This item will gain additional abilities as the character gains levels. For now, the Armor of Red Iron functions as +1 half-plate.)
Agrimmosh, the Hammer of Unmaking
+2 warhammer/earth breaker
This weapon is a crude hammer with a head carved from solid stone. A small relief is barely visible on the top of the head, but it is too faint to make out.
This hammer will resize itself as either a one-handed or two-handed weapon for creatures of medium, large, or huge size. One-handed weapon stats as warhammer, two-handed stats as earth breaker.
(This item will gain additional abilities as the character gains levels. For now, Agrimmosh functions as a +2 weapon.)
-----
I need to know what you're keeping and what you plan to sell. The group will have a chance to visit a small city early in the next adventure to do some shopping.
Next IC post later tonight or tomorrow.
Let me know if you have any questions.

Grok. |

Can Grok will the hammer to be large sized even for a medium character? He does have the blood of giants after all.
If so, I'd also like to retrain a feat if possible, to change from weapon focus greatsword to earthbreaker. (Either magic GM poof, or following retraining rules works for me)
I think it would make for more thematic fun to be using a named weapon from the module, if possible.

DM Haldhin |

@Zavier-Yes.
The adventure actually assumes you take treasure from all the orcs you kill, but they got their treasure from raiding the town. So the PCs would actually be claiming stolen treasure for themselves.
The adv resolves this by having the town take the stolen treasure back, but gives you a reward instead. I just skipped all the nonsense and will have them reward you instead of detailing out all the mundane stuff you found but don't get to keep.
I'll post something tonight to reconcile all the treasure you've found, and what happened to it (if i can find out).
Anything else on the IC thread or are you guys ready to move on?

Zavier Vitoly |

That's it from me!
Here's the tomb list with a rough breakdown. What do you guys think?
Split:
3,800 gp
Sell and Split:
Masterwork breastplate
Masterwork splint mail
Masterwork orc double axe
Adamantine crossbow bolts x13
Scroll of phantasmal killer
Scroll of tongues
Wand of inflict moderate wounds (7 chg)
Racket:
+1 human-bane arrows x4
Zavier:
Heavyload belt
Keep? But it's Evil!
Spartoi Seeds x3
Grok:
Agrimmosh, the Hammer of Unmaking
Grok?:
Armor of Red Iron
+1 half-plate
This armor is seemingly forged from iron tinged with bright red streaks. The cause of this discoloration is unknown, but these veins sometimes seem to throb with barely contained unknown power.
(This item will gain additional abilities as the character gains levels. For now, the Armor of Red Iron functions as +1 half-plate.)

Grok. |

So, the Armor of Red Iron is neat, but unfortunately it is half-plate. I am set up to wear full plate and I'm not sure it is worth the AC loss.
Unless Haldhin wants to hand wave yet another change for me...
Which I would totally understand if he did not want to do
I'd also be willing to carry it to a town to have some arms and such added to it at a cost.

Racket |

You could always piecemeal it into full plate. There are rules for that from ultimate combat I believe. Or ultimate equipment.

Zavier Vitoly |

We can always sell it anyway. Let's go ahead with selling this stuff in Vigil. Time to say goodbye to Trunau? I don't think we've got anything else left IC.

DM Haldhin |

Sorry for being quiet. Really hectic at work and home and I got backed up.
Already writen post for tonight, will go up later. I'm planning to fast-travel you guys to the swamp, so go ahead and make purchases from Vigil. Essentially anything you can find in a Paizo book is available up to 4,000 gp value. Anything above that, please run it past me first. (I also use the pay-for-advance rules, so for example, if you have a +1 item, you can make it +2 by paying the gp difference).
As far as treasure goes, assume everyone receives 3,200 gp from Trunau and selling items.
No problem changing the armor's type.
Two final thoughts:
1. Please have some way to attack foes at range.
2. I think we should consider adding a Catch Your Breath style rule. Once a day, you can regain half your hit points by taking a full round action. This also grants you Total Defense until your next turn.
Another way would be to let everyone have hit dice for self-healing similar to 5e. You can heal yourself with hit dice (roll your hit dice and get back the results). They reset once/day and you can use as many as you want at a time. In combat requires a full action, and may only be used once/fight.
Willing to consider other options as well. Thoughts?