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1d20 + 5 ⇒ (10) + 5 = 15
1d20 + 1 ⇒ (1) + 1 = 2
1d20 + 4 ⇒ (8) + 4 = 12
1d20 + 7 ⇒ (18) + 7 = 25
1d20 + 5 ⇒ (1) + 5 = 6
The figure doesn't seem to notice Aeleanor moving into position. He steps up to the monument and pulls out a large wineskin. As he uncorks it, you spring your ambush....
One of you has to do a partial charge first and then the other gets flanking. So between Ricven and Aeleanor, let me know who goes first. It is a surprise round so you only get a single action.
Surprise round
Aeleanor-
Ricven-
Ad'ifaah-
Stranger-

Ad'ifaah Najeeb |

Surprise Round
I follow Ricven and attack. I will attack first so as to draw his attention and allow the big hitters to get flanking attacks.
Attack-nonlethal: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10 --> -4 for non-lethal
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Can I identify this guy? If it is a knowledge check of 10 or less, then I can try untrained.
Knowledge(nature): 1d20 + 0 ⇒ (6) + 0 = 6

Ricven Hartwar |

Since he hasn't seen the man defile the monument, Ricven will wait until he does before attacking. The guy could be drinking to the honor of those who died for all we know. If he does seen the man start a new letter then he'll use his attack I already rolled. So I guess that means I'm holding until he acts.

Aeleanor Asaaru |

Aeleanor does not attack. As she sees who it is, she quickly hides her sword behind her back.
Sleight of hand: 1d20 + 10 ⇒ (13) + 10 = 23
She clears her throat, standing calm and poised.
And what are you doing here so late, ser? Not...necromancy, is it? she asks pointedly.
Sense Motive: 1d20 + 1 ⇒ (10) + 1 = 11
Since I am acting before anybody, I hope we can hold off on the killing him part until he has answered some questions...

Aeleanor Asaaru |

Round 1
Again? Aeleanor says, raising her eyebrows. As she sees the war razor, she does not hesitate, and strikes with her hidden sword. She will attack the hand holding the razor, preferably.
Curved Blade: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d10 + 5 ⇒ (3) + 5 = 8
You cannot win, surrender and we will do you no further harm!

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Aeleanor, you get your sneak attack damage as he is flat-footed and you will have him flanked for the combat barring any unusual moves. 1d6 ⇒ 1
Both Aeleanor and Ricven hit the old man solidly, but he seems unfazed. Ad'ifaah barely misses him. Gibs (thats his name) glares at Ad'faah and says, "Stupid woman, shoulda stayed home and cooked like is proper!" He attacks her with an intense fury.
attack vs Ad'faah 1d20 + 6 ⇒ (15) + 6 = 21
damage 1d4 + 2 ⇒ (1) + 2 = 3

Ad'ifaah Najeeb |

Let's knock him out. He has some questions to answer.
Damn posting from my phone - this was me talking.
Once again, attacking non-lethal.
Attack: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
And once again the woman takes a wild swing scarring several small rodents, but completely missing the mark.
You are right, a women's place is at home, so that she can make sure her man is doing his job and not cheating. When not controlling the home, her place is commanding those beneath her.

Ricven Hartwar |

Ricven seems to grow angry as he listens to the misogynist gibbering on since it reminds him of the taunts and slurs he heard about himself and his mother as he grew up.
"Show some respect, or by Gorum, I'll make sure eating your god's damned dinner without teeth."
The fighter swings his earthbreaker as hard as possible on the blunt side, making sure to not kill the man even if the hit will give him a headache in the morning.
Nonlethal flanking power attack with earthbreaker 1d20 + 5 - 4 + 2 - 1 ⇒ (17) + 5 - 4 + 2 - 1 = 19
Damage 2d6 + 9 ⇒ (5, 5) + 9 = 19

Ad'ifaah Najeeb |

Posting for Aeleanor - then I will kick her butt in another game we are both in.
Round 2
Aeleanor
Attack-non-lethal: 1d20 + 6 - 4 ⇒ (18) + 6 - 4 = 20 +5 Dex(weapon finesse), +1 masterwork, -4 non-lethal
Damage: 1d10 ⇒ 3 <-- someone check this, I think Aeleanor is errantly adding her dex to damage with Weapon Finesse
Crit confirm: 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
Damage: 1d10 ⇒ 3

Ricven Hartwar |

Round 2
Ricven looks grim as the man remains standing after such a solid hit.
"Looks like you can take a beating, whatever you are, so I'll give you one."
Power attack nonlethal earthbreaker attack while flanking 1d20 + 5 - 4 + 2 - 1 ⇒ (17) + 5 - 4 + 2 - 1 = 19
Damage 2d6 + 9 ⇒ (3, 5) + 9 = 17

Ad'ifaah Najeeb |

Na, just napping, but will he ever have a headache in the morning. So the next question is what do we do with him? I don't want to take him to the authorities until we have a chance to question him, however I also do not want to take back to the house and let him know who and where we are. How about that old tomb we cleared out?
I take some rope and begin to bind him and gag him incase he awakens faster than expected.

Ad'ifaah Najeeb |

We do not want to go to the sheriff's office unless you know him well. Who know which good members of the town are actually tied in with the Whispering Way. I say lets go to the secret tomb and question him there. Afterwards, we can KO him and either leave him somewhere or take him to the sheriff at that time.

Shol’a’saul |

While Shol'a'saul has slept through the encounter, the rest of you notice movement underneath her long woolen cloak. As you all turn to her, a pair of mandibles peek out from the fabric.
The centipede watches you all, as if waiting for something.

Ad'ifaah Najeeb |

Good evening deputy. After being awakened two nights in a row by screams of sorrow when it was discovered that this monument had been defaced by some type of necromantic blood paint. We decided to see if the culprit was foolish enough to do it a third night. Guess what, he did.
We were very careful and asked him to surrender when he appeared, but he decided to attack us with a knife. So we fought at a severe disadvantage so as to not injure him, but instead just knock him unconscious.
I believe that he was one of the ringleaders of the group who accosted us at the Restlands the other day.
Diplomacy: 1d20 + 5 ⇒ (19) + 5 = 24

Ad'ifaah Najeeb |

Then let me get the rest of our crew, everyone will want to talk with the sheriff since this is the gentleman who was trying to get a gang of citizens to attack us a few days back.
I go and wake up anyone who is not yet up. I was never quite clear on whether we were shifting between the house and the monument, but it sounds like we were all at the monument.

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I will assume one of you gets the others while the rest head to the sheriff's office. The sheriff arrives about the same time as the others do from Kendra's house.
The sheriff arrives at the office and momentarily hesitates as he sees the crowd that is there, but he is all business as he begins to question you.
"Can you please tell me exactly what happened at the monument? And I see Gibs in the cell, so I assume he was involved some how."

Ad'ifaah Najeeb |

Stepping forward:
Well sir, twas really quite simple. For several nights, I and my companions have been awakened much too early to the sound of yelling. And each time, it was caused by someone writing letters on the monument in what appeared to be blood. My companions here tell me that the reason the blood has not been able to be removed was that it was magicked with necromantic spells.
So, we decided that we would see whether the individual or individuals who had done this would be foolish enough to do it again. Thus, we hid near the monument and began a silent watch through the night. Amazing enough, Gibs here arrived. Well, we stepped out and asked him what he was doing, and his response was:
“You shall not prevent our escape! The woman will die again!” - after which he attacked us with his war razor.
Despite being attacked with deadly force, we fought only to subdue him so that we and you could find out who is responsible for this reprehensible act. After all, considering how the late Professor and many others have been maimed so that they could not speak even after death, our goal was to capture and learn, not kill.
We also managed to salvage the wineskin that he was using. It appeared to be filled with blood at the time that we first picked it up from where Gibs dropped it when he drew his blade.
Diplomacy: 1d20 + 5 ⇒ (8) + 5 = 13

Shol’a’saul |

Shol'a'saul looks up at Ad'ifaah, "No need to call on our good priest here...I can heal him."
She chants softly and runs her hands over the wounds on Gib's body, seeing them close she looks up with a look of satisfaction.
Healing Hex 1d8 + 1 ⇒ (6) + 1 = 7 hp cured.