GM Tyranius (Starfinder) Yesteryear's Truth Subtier 1-2 (Inactive)

Game Master Tyranius

Starship Combat Cheatsheet
Tactical Map


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Acquisitives

Female? I guess? Android Outlaw Mechanic 6 | SP 48/48, HP 40/40 | EAC 22, KAC 25 | Fort +7, Ref +11, Will +5* | Init +6 | Perc +9 | Sense Motive -1 | RP 7/7

Ugh, Fine! You can have some shields back!

Power to Shields!: 1d20 + 8 ⇒ (13) + 8 = 21

Dataphiles

Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
Resources:
Spells: 1st 5/5, Ammo 9/9 +30
STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none
Lucky Sevens wrote:

Ugh, Fine! You can have some shields back!

Power to Shields!: 1d20 + 8 ⇒ (13) + 8 = 21

That should get us 7 points of shields back. Lucky didn't specify but let's say Shields Fwd 6|Port 4|Aft 3|Starboard 6?

"Shields recharging... I'm going to assist." Argon-42 gets up from the science station and heads to the secondary engineering station.

Switching to the engineering role for this round. You can have multiple engineers.

Engineering (Divert Power to Shields) DC13: 1d20 + 8 ⇒ (1) + 8 = 9

Oh well, that would have blown it for a computers check also.

Wayfinders

Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Depending on our final arrangement, is there any reason we can't put 3 guns to bear, assuming the arcs are available?

    Wayfinders

    Xenoseeker Envoy/1 SP 7/7 | HP 10/10| RP 4/5 | BAB +0 | EAC 12 | KAC 14 | Fort +0 | Ref +3 | Will +2 | Perc +4 | Init +1

    if the platform is on the border of an arc then I think we can use the guns on both sides of the arc as well as the turret. Plus the flyby attack gets us one attack using whatever gun we wish also. Correct me if I'm wrong but I think that means a flyby plus having the platform on an arc border would allow all four of our guns to fire.

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Conrad leaps out of the chair and heads over to a gun:

    Gunnery Phase:

    Grabbing a coilgun, Conrad fires with a battlecry: Gun: 1d20 + 7 ⇒ (15) + 7 = 22 for DMG: 4d4 ⇒ (1, 1, 4, 2) = 8

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none
    Conrad Castamir Kerbouchard wrote:
    Grabbing a coilgun, Conrad fires with a battlecry: Gun: 1d20 + 7 ⇒ (15) + 7 = 22 for DMG: 4d4 ⇒ (1, 1, 4, 2) = 8

    FYI: Gunnery is not a piloting check. You use DEX + BAB, but you can switch the number of ranks you have in piloting for your BAB if they are higher. If you have two ranks in Piloting, and your DEX is 14, then your gunnery modifier is +4. Pretty sure that's still a hit.

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    Gunnery:
    Firing another gun: 1d20 + 3 ⇒ (7) + 3 = 10
    Damage: 2d4 ⇒ (4, 3) = 7

    Surprised as the turret controls no longer respond to his input, Da'at toggles the forward laser cannons, with mixed results.

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Roger. thank you!

    Wayfinders

    Xenoseeker Envoy/1 SP 7/7 | HP 10/10| RP 4/5 | BAB +0 | EAC 12 | KAC 14 | Fort +0 | Ref +3 | Will +2 | Perc +4 | Init +1

    If she's able to Domaya will fire one of the remaining light laser cannons at the platform.

    Domaya light laser: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9

    damage: 2d4 ⇒ (4, 1) = 5

    Wayfinders

    Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

    EVADE, piloting, Pegasus: 1 + 11 + 1 = 13

    Kai takes evasive action as he tries to keep the platform in sight of all the weaponry on the ship.

    INITIATIVE, piloting, Pegasus: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29

    The ship should have the platform in both arcs now, as well as the turret. Assuming the platform can't move

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Captain Conrad leaps from his chair and shoves Da'at out of his turret seat.

    Lucky Seven regenerates enough power to get some shields back as Argon 42 moves in to help but only seems to get in the way.

    Kai continues to evade, though stay one step ahead of the orbital platform.

    The Orbital platform swings around, only staying in the forward arc as the drones close in.

    Red Orbital Platform Evade DC 11: 1d20 + 8 ⇒ (15) + 8 = 23
    Blue Drone Evade DC 11: 1d20 + 10 ⇒ (7) + 10 = 17
    Orange Drone Evade DC 11: 1d20 + 10 ⇒ (20) + 10 = 30
    Yellow Drone Evade DC 11: 1d20 + 10 ⇒ (7) + 10 = 17

    Conrad fires into the aft end of the platform, though his commanding presence at taking of the weapons systems seems to have caused some strife as Da'at and Domaya can't make their shots.

    All four drones focus down on the aft section of the Pegasus as they follow it through space.

    Purple Light laser cannon vs AC 14 (Aft): 1d20 + 5 ⇒ (20) + 5 = 25
    Damage: 2d4 ⇒ (3, 3) = 6

    Blue Light laser cannon vs AC 14 (Aft): 1d20 + 5 ⇒ (19) + 5 = 24
    Damage: 2d4 ⇒ (3, 3) = 6

    Orange Light laser cannon vs AC 14 (Aft): 1d20 + 5 ⇒ (6) + 5 = 11
    Damage: 2d4 ⇒ (1, 1) = 2

    Yellow Light laser cannon vs AC 14 (Aft): 1d20 + 5 ⇒ (8) + 5 = 13
    Damage: 2d4 ⇒ (4, 3) = 7

    Natural 20 Critical Effect: 1d100 ⇒ 22
    Critical Threshold #1: 1d100 ⇒ 6

    Numerous alarms go off in the Pegasus as the life support system begins to fail.

    ***

    Round 8

    Orbital Platform Round 5 Piloting Check: 1d20 + 8 ⇒ (1) + 8 = 9
    Yellow Orbital Drone Piloting Check: 1d20 + 10 ⇒ (11) + 10 = 21
    Blue Orbital Drone Piloting Check: 1d20 + 10 ⇒ (11) + 10 = 21
    Purple Orbital Drone Piloting Check: 1d20 + 10 ⇒ (14) + 10 = 24
    Orange Orbital Drone Piloting Check: 1d20 + 10 ⇒ (6) + 10 = 16

    The Orbital platform's power core constantly modifies and patches itself to hold together.

    Orbital Platform Engineering Hold Together (Power Core) DC 16: 1d20 + 8 ⇒ (13) + 8 = 21 Power core acts as glitching for the round.

    Orbital Platform Science Officer Scan DC 8: 1d20 + 10 - 2 ⇒ (19) + 10 - 2 = 27

    With it's shields well in place the Orbital Platform scans the Pegasus for areas of weakness to focus on.

    Red Orbital Platform Evade DC 11: 1d20 + 8 ⇒ (13) + 8 = 21
    Blue Drone Evade DC 11: 1d20 + 10 ⇒ (16) + 10 = 26
    Orange Drone Evade DC 11: 1d20 + 10 ⇒ (6) + 10 = 16
    Yellow Drone Evade DC 11: 1d20 + 10 ⇒ (20) + 10 = 30
    Purple Drone Evade DC 11: 1d20 + 10 ⇒ (10) + 10 = 20

    The drones draw back to the Orbital Platform to help protect it.

    All enemy ships have moved this round.

    Ship status and bonuses
    Orbital Platform (Red -40; power core-Wrecked; Sensor- glitching)-(Shields Fwd 5|Port 2|Aft 0|Starboard 5) +2 AC
    Purple Drone- +2 AC
    Blue Drone- +2 AC
    Yellow Drone- +2 AC
    Orange Drone- +2 AC
    Pegasus-(-18; Life Support and Sensors- Glitching)(Shields Fwd 6|Port 4|Aft 0|Starboard 6)

    Round 8
    Captain
    Engineering Phase (Lucky Sevens / Argon-42)
    Helm Phase (Kai- pilot)
    Helm Phase (Science Officer)
    Gunnery Phase (Conrad / Da'at / Domaya)

    STARFINDER SOCIETY PEGASUS TIER 2:

    Medium explorer
    Speed 10; Maneuverability good (turn 1); Drift 1
    AC 12; TL 12
    HP 55; DT —; CT 11
    Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
    Attack (Forward) light laser cannon (2d4)
    Attack (Port) light laser cannon (2d4)
    Attack (Starboard) light laser cannon (2d4)
    Attack (Turret) coilgun (4d4)
    Power Core Pulse Green (150 PCU); Drift Engine Signal Basic;
    Systems basic medium-range sensors, crew quarters
    (good), mk 1 duonode computer, mk 2 armor, mk 2 defenses;
    Expansion Bays cargo hold, escape pods, science lab,
    tech workshop
    Modifiers +1 to any two checks per round, +2
    Computers, +1 Piloting; Complement 4–7

    Acquisitives

    Female? I guess? Android Outlaw Mechanic 6 | SP 48/48, HP 40/40 | EAC 22, KAC 25 | Fort +7, Ref +11, Will +5* | Init +6 | Perc +9 | Sense Motive -1 | RP 7/7

    Okay... okay that's not.. That's not good exactly. Umm...

    Power to Shields!: 1d20 + 8 ⇒ (12) + 8 = 20

    Just keep 'em off long enough to put some of this back together!

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none
    Lucky Sevens wrote:

    Okay... okay that's not.. That's not good exactly. Umm...

    Just keep 'em off long enough to put some of this back together!

    "Yes. Diverting more power to shields..."

    Engineering (Divert Power to Shields) DC13: 1d20 + 8 ⇒ (6) + 8 = 14

    "Shields recharging now."

    Between Lucky and I we have restored 14 points. Let's leave that with (Shields Fwd 6|Port 9|Aft 9|Starboard 6).

    Wayfinders

    Xenoseeker Envoy/1 SP 7/7 | HP 10/10| RP 4/5 | BAB +0 | EAC 12 | KAC 14 | Fort +0 | Ref +3 | Will +2 | Perc +4 | Init +1

    Sorry for RP suggesting the weaker ship guys :(. Rolling attack now, hoping that three weapons will be in range. Maybe Da'at should man the coilgun this round?

    Domaya light laser: 1d20 + 1 + 1 ⇒ (17) + 1 + 1 = 19
    damage: 2d4 ⇒ (2, 4) = 6

    Hoping that she can aim at the unprotect aft of the ship Domaya fires a light laser cannon at it.

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • It's okay. I abstained because I know the scene. I also know that Thursty regrets how quickly this thing spits out drones. Tales of this one scene eating the entire slot at a convention are ....not uncommon.

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    Da'at's voice comes over the com channel. "Couple minor things; could I get the coilgun controls back Captain? And why am I smelling burning?"

    Coilgun vs Orbital Platform: 1d20 + 3 ⇒ (11) + 3 = 14
    Damage: 4d4 ⇒ (3, 2, 4, 2) = 11

    "Holy s@+@, are we on fire?"

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Conrad gives the "Give'em hell!" Encourage: 1d20 + 8 ⇒ (6) + 8 = 14

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Yea, I can't imagine doing this one in person. Though I still think it is one of the better Starship Combats so far.

    @Argon-42. Only each action can be performed once per round. So both cannot divert power for shield regeneration.

    @Lucky Seven- Assuming you want all 7 shields on Aft?

    Acquisitives

    Female? I guess? Android Outlaw Mechanic 6 | SP 48/48, HP 40/40 | EAC 22, KAC 25 | Fort +7, Ref +11, Will +5* | Init +6 | Perc +9 | Sense Motive -1 | RP 7/7

    Yeah

    Wayfinders

    Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

    Kai zips between the two nearest drones and pulls in behind the platform. "I'm going to expose our butt so we can hit theirs!"

    EVADE, Piloting, Pegasuses: 1 + 11 + 1 = 13

    INITIATIVE, Piloting, Pegasus: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Argon-42 is up.

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none
    GM Tyranius wrote:
    @Argon-42. Only each action can be performed once per round. So both cannot divert power for shield regeneration.

    Darn, yeah that's true for engineer actions.

    How about I balance shields instead then?
    We could end up with: (Shields Fwd 5|Port 6|Aft 7|Starboard 5).

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Lucky Seven is able to recharge the shields enough to keep the life support systems from being damaged even further.

    Kai stays pinned to the Orbital Platform, not wanting to let it get away while Argon-42 rebalances the essential power.

    Conrad moves back to his Captains chair while the two gunners open fire!

    Da'at misses with the coilgun as the Orbital platform spins to the side. Watching the movement closely Domoaya tracks it and burns away some more hull with the light laser cannon.

    Critical Threshold: 1d100 ⇒ 33

    The laser starts a small fire in the drone launcher, causing it to glitch.

    The drones actively protect their mother ship.

    Purple Light laser cannon vs AC 14 (Starboard): 1d20 + 5 ⇒ (7) + 5 = 12
    Damage: 2d4 ⇒ (2, 3) = 5

    Blue Light laser cannon vs AC 14 (Aft): 1d20 + 5 ⇒ (19) + 5 = 24
    Damage: 2d4 ⇒ (2, 1) = 3

    Orange Light laser cannon vs AC 14 (Aft): 1d20 + 5 ⇒ (6) + 5 = 11
    Damage: 2d4 ⇒ (4, 4) = 8

    Yellow Light laser cannon vs AC 14 (Starboard): 1d20 + 5 ⇒ (3) + 5 = 8
    Damage: 2d4 ⇒ (2, 3) = 5

    Though with the Orbital Platform getting so damaged their tracking systems are being thrown off.

    ***

    Round 9

    Orbital Platform Round 5 Piloting Check: 1d20 + 8 ⇒ (5) + 8 = 13
    Yellow Orbital Drone Piloting Check: 1d20 + 10 ⇒ (14) + 10 = 24
    Blue Orbital Drone Piloting Check: 1d20 + 10 ⇒ (1) + 10 = 11
    Purple Orbital Drone Piloting Check: 1d20 + 10 ⇒ (1) + 10 = 11
    Orange Orbital Drone Piloting Check: 1d20 + 10 ⇒ (5) + 10 = 15

    The Orbital platform's power core constantly modifies and patches itself to hold together.

    Orbital Platform Engineering Hold Together (Power Core) DC 16: 1d20 + 8 ⇒ (10) + 8 = 18 Power core acts as glitching for the round.

    Orbital Platform Science Officer Scan DC 8: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23

    The drones circle about as Kai is beginning to get the upper hand

    Red Orbital Platform Evade DC 11: 1d20 + 8 ⇒ (6) + 8 = 14
    Blue Drone Evade DC 11: 1d20 + 10 ⇒ (8) + 10 = 18
    Orange Drone Evade DC 11: 1d20 + 10 ⇒ (13) + 10 = 23
    Purple Drone Evade DC 11: 1d20 + 10 ⇒ (15) + 10 = 25

    All but Yellow has moved. Cleaned up status bars so hopefully easier to read.

    Ship status and bonuses
    Orbital Platform (-46 | F:5 P:2 S:5 A:0 | Sensors: Glitching | Drone Bay: Glitching | Engine: Normal | Power: Wrecked (Glitching) | Status: +2 AC)
    Purple Drone- +2 AC
    Blue Drone- +2 AC
    Yellow Drone-
    Orange Drone- +2 AC
    Pegasus-( 37/55 | F:5 P:6 S:5 A:4 | Life Support: Glitching | Sensors: Glitching | Weapons: Normal | Engine: Normal | Power: Normal | Status: Nil )

    Round 9
    Captain (Conrad)
    Engineering Phase (Lucky Sevens)
    Helm Phase (Kai- pilot)
    Helm Phase ( Argon-42- Science Officer)

    Gunnery Phase (Da'at / Domaya)

    STARFINDER SOCIETY PEGASUS TIER 2:

    Medium explorer
    Speed 10; Maneuverability good (turn 1); Drift 1
    AC 12; TL 12
    HP 55; DT —; CT 11
    Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
    Attack (Forward) light laser cannon (2d4)
    Attack (Port) light laser cannon (2d4)
    Attack (Starboard) light laser cannon (2d4)
    Attack (Turret) coilgun (4d4)
    Power Core Pulse Green (150 PCU); Drift Engine Signal Basic;
    Systems basic medium-range sensors, crew quarters
    (good), mk 1 duonode computer, mk 2 armor, mk 2 defenses;
    Expansion Bays cargo hold, escape pods, science lab,
    tech workshop
    Modifiers +1 to any two checks per round, +2
    Computers, +1 Piloting; Complement 4–7

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none

    Looks like we got off easy there. Aft shields went down by 3.

    I'm going to wait until Lucky goes before deciding what to go. If Lucky blows the Engineering roll to power shields then I will do that.

    Wayfinders

    Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

    Kai stays on top of the platform as he curves towards the drones and then away from them, swinging in behind the platform.

    EVADE, piloting, Pegasus: 1 + 11 + 1 = 13

    INITIATIVE, piloting, Pegasus: 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19

    Acquisitives

    Female? I guess? Android Outlaw Mechanic 6 | SP 48/48, HP 40/40 | EAC 22, KAC 25 | Fort +7, Ref +11, Will +5* | Init +6 | Perc +9 | Sense Motive -1 | RP 7/7

    After all the power I gave your guns, it's still a-live?! Fine, now you only get shields.

    Power to Shields!: 1d20 + 8 ⇒ (14) + 8 = 22 Fill Aft, then add to Starboard

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    Sorry, did I have power diverted to my gun and a successful Encourage action from the Captain? I'm sorry to do this GM, but it looks like my to-hit was off by 4.

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none
    Lucky Sevens wrote:
    Fill Aft, then add to Starboard

    Which should leave us with | F:5 P:6 S:6 A:10 |

    Da'at wrote:
    Sorry, did I have power diverted to my gun and a successful Encourage action from the Captain? I'm sorry to do this GM, but it looks like my to-hit was off by 4.

    FYI, Divert power to Guns improves damage, not your to-hit roll. And we didn't actually use Divert Power to Guns last round.

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none

    "They're scanning us," Argon-42 says. "Let's take out those scanners."

    Computers +2 Sensors (Target System: Sensors) DC 8: 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14

    Once again I am saved by the fact that a 1 is not an auto-fail. :)

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Yup- The encourage would make it just the AC which would have been a hit.

    Critical Threshold: 1d100 ⇒ 6

    Argon locks onto the enemies scanners as Lucky Sevens repairs the aft shields further.

    Yellow Drone Evade DC 11: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13

    The remaining drone flitters around to the port side of the Pegasus, though it may already be too late.

    Ship status and bonuses
    Orbital Platform (-57 | F:5 P:2 S:5 A:0 | Sensors: Malfunctioning | Drone Bay: Glitching | Engine: Normal | Power: Wrecked (Glitching) | Status: +2 AC)
    Purple Drone- +2 AC
    Blue Drone- +2 AC
    Yellow Drone-
    Orange Drone- +2 AC
    Pegasus-( 37/55 | F:5 P:6 S:6 A:10 | Life Support: Glitching | Sensors: Glitching | Weapons: Normal | Engine: Normal | Power: Normal | Status: +2 AC; Target Sensors )

    Round 9
    Captain (Conrad)
    Engineering Phase (Lucky Sevens)
    Helm Phase (Kai- pilot)
    Helm Phase ( Argon-42- Science Officer)
    Gunnery Phase (Da'at / Domaya)

    STARFINDER SOCIETY PEGASUS TIER 2:

    Medium explorer
    Speed 10; Maneuverability good (turn 1); Drift 1
    AC 12; TL 12
    HP 55; DT —; CT 11
    Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
    Attack (Forward) light laser cannon (2d4)
    Attack (Port) light laser cannon (2d4)
    Attack (Starboard) light laser cannon (2d4)
    Attack (Turret) coilgun (4d4)
    Power Core Pulse Green (150 PCU); Drift Engine Signal Basic;
    Systems basic medium-range sensors, crew quarters
    (good), mk 1 duonode computer, mk 2 armor, mk 2 defenses;
    Expansion Bays cargo hold, escape pods, science lab,
    tech workshop
    Modifiers +1 to any two checks per round, +2
    Computers, +1 Piloting; Complement 4–7

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • "Come on baby! Hold it together just a little longer!" Encourage Da'at!: 1d20 + 8 ⇒ (4) + 8 = 12

    Wayfinders

    Xenoseeker Envoy/1 SP 7/7 | HP 10/10| RP 4/5 | BAB +0 | EAC 12 | KAC 14 | Fort +0 | Ref +3 | Will +2 | Perc +4 | Init +1

    Domaya light laser on aft: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9

    Domaya tries to end the fight but her shot goes well wide of the back of the platform and she yells out in frustration.

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    "Listen Lucky, we're trying. And that matters right? Or is that only for horseshoes and handgrenades? By the way, what is a horseshoe?"

    Coilgun vs Orbital Platform (scanners): 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
    Damage: 4d4 ⇒ (2, 4, 1, 3) = 10

    "By the way, someone really, really should do something about that fire" he adds as he scores another solid hit in the targeted subsystem.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    The Orbital Drone Platform and the Drones exchange further blows but in the end it doesn't matter much as Da'at's coilgun disables the rotating platform. With the Orbital Platform disabled the drones immediately cease attacking and become inactive, leaving you now free to explore Elytrio.

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    "Aaaaand... Boom. Alright! Where's the fire extinguisher?"

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Conrad gives high fives, even to those who don't know the gesture. He also looks for a fire extinguisher. Once that's done, "We came here to explore, and we opted for the science ship. Let's see what that orbital doohickey has for us." Someone trained interested in "looting" that thing?

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Engineering check to salvage.

    Wayfinders

    Xenoseeker Envoy/1 SP 7/7 | HP 10/10| RP 4/5 | BAB +0 | EAC 12 | KAC 14 | Fort +0 | Ref +3 | Will +2 | Perc +4 | Init +1

    Can we loot opposing starships?

    Domaya exhales in relief as Da'at ends the seemingly invulnerable platform. We should have taken the fighter! she says shaking her head. In any case, job well done everyone. Let's move on with the mission!

    Wayfinders

    Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

    "Whoooo!" Kai shouts from the cockpit. "I've never been in a dogfight before." He stands up to stretch and almost falls over. Uh, maybe I'll stay sitting until my adrenaline levels are back to normal...

    Kai pulls the ship up into a boarding position with the platform. "Do you need any help Sevens?"

    Acquisitives

    Female? I guess? Android Outlaw Mechanic 6 | SP 48/48, HP 40/40 | EAC 22, KAC 25 | Fort +7, Ref +11, Will +5* | Init +6 | Perc +9 | Sense Motive -1 | RP 7/7

    Engineering to Salvage: 1d20 + 8 ⇒ (9) + 8 = 17

    Well, if someone wants to deal with the fire I wouldn't say no!

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    Da'at good natured high-fives back with his lower right hand, then putting his upper left down for another before finally offering his remaining two fists for a fist bump. "It's an Idarian thing. For good luck. Trust me."

    Dataphiles

    Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
    Resources:
    Spells: 1st 5/5, Ammo 9/9 +30
    STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none
    Lucky Sevens wrote:

    Engineering to Salvage: 1d20 + 8 ⇒ (9) + 8 = 17

    Well, if someone wants to deal with the fire I wouldn't say no!

    "I believe we can access the disabled ship here. There may be useful components. From the sound of it the ship is not manned."

    Engineering Salvage: 1d20 + 8 ⇒ (20) + 8 = 28

    "However, let's deal with this fire first."

    Engineering To Fight Fire: 1d20 + 8 ⇒ (6) + 8 = 14 ... if fighting fires is some other skill let me know.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    The fire was just fluff.

    Argon moves in and kills the circuits sparking the electrical fire from the battle.

    Taking some time to line everything up Argon is able to get ahold of the Orbital Platform to bring it in for inspection. Lucky Sevens is able to salvage a small piece of the tracking system. While old, it contains some unique algorithms that current starship designers might find interesting.

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    "OK!" says Da'at excitedly. "Looks like we've got ourselves a planet to land on. And hopefully none of these orbital platforms in low orbit. So let's land this baby, hope we actually need to use the damn lab and make contact with some aliens!"

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • "Sounds good to me. Let's make some friends... Well, hopefully it's not a planet full of standoffish robots."

    After scanning the planet and salvaging the code, we pick a spot and land.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    The majority of Elytrio is a post-apocalyptic wasteland. Scans reveal that the planet has a breathable atmosphere, standard gravity, and higher than normal (though still harmless) levels of radiation. While most of Elytrio shows little sign of life, the ship’s computer picks up a large energy output from what appears to be a fully functional city in the southern hemisphere. These readings indicate the city has a level of technology that is comparable to that of the Pact Worlds (albeit slightly outdated), and that the city contains life forms of some kind. It seems like the best place to fulfill the mission Arvin has sent you on.

    However, as you enter Elytrio’s atmosphere, the computer warns Argon-42 that the city and a half-mile radius around it is encased in a powerful force field. The starship can’t land in or next to the city, but there is a safe landing zone fairly close to the edge of the force field.

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 56/56, HP 46/46, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • "Interesting, and that doesn't bode well. Let's head over to it and see what we can." Conrad thinks it over, then decides to draw his azimuth pistol for the walk.

    Acquisitives

    Female? I guess? Android Outlaw Mechanic 6 | SP 48/48, HP 40/40 | EAC 22, KAC 25 | Fort +7, Ref +11, Will +5* | Init +6 | Perc +9 | Sense Motive -1 | RP 7/7

    Making sure people can't just land on your stuff isn't a sign of hostility. They could've just put up huge gun emplacements or something.

    Or trapped the obvious landing zone.

    Wayfinders

    Xenoseeker Envoy/1 SP 7/7 | HP 10/10| RP 4/5 | BAB +0 | EAC 12 | KAC 14 | Fort +0 | Ref +3 | Will +2 | Perc +4 | Init +1

    Wasn't the orbital platform technology a few years out of date as well just like this city? I cannot imagine that to be a coincidence.

    Exo-Guardians

    CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

    "I can't imagine much here except global thermonuclear warfare having taken place at some point and these guys are the only ones left alive. So... Lets hope they aren't crazy as some people end up being under these conditions."

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