GM Tyranius Perils of the Pirate Pact (1-7) (Sub-tier 3-4) (Inactive)

Game Master Tyranius

Tactical Map


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Realizing that it has been seen the creature severs its webs attached to the puppet and skitters up into the hollow tree.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica gets closer to the tree and says, "Nose be scares Belvica is frens."

Perception to watch out for webs 1d20 + 8 ⇒ (9) + 8 = 17

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Peering into the tree Belvica catches no sign of the spider man as it seems to have run away.

Liberty's Edge

Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0

"Well that was unnerving..." Tobi says from atop Tug's back.

Grand Lodge

F Tiefling sorc1/monk1 with riding dog # AC/F/T/C: 16/10/16/15 HP: 12/12 ## SPD: 1: 4/4 DK: 1/1 SSK: 4/4 SF: 1/1

What would we roll roll to know what it was, and is the dc low enough to make it untrained?

Naomi circles around the pit trap with a stick, carefully making sure she doesn't step somewhere bad, and plunges the stick in front of the pit. "On our way out, don't forget to avoid the stick."

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

I deduce we may not have seen the last of it. Or its kin.

Roderick keeps an eye out for any more pits or strange creatures lurking.

The Exchange

Belvica's seems to like it, hah! If you succeed at handling it, i'll make some extraodinary performances with it! But if not..well let's just be even more carefuel. .."

Gringo looks through surroundings, especially the puppet and its strange "master" locations, also detecting any signs of magic. Detect magic. Is there anything?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Dc 13 Knowledge Dungeoneering:
You recognize the creature as an Ettercap.

DC 18 Knowledge Nature:
You catch a whiff of some sort of fragrance on the small webbing covering the pit. It is almost as if the creature sprayed it with pheromones that if disturbed would draw to it more spiders than you would ever want to see in your lifetime.

Gringo doesn't detect any magic in the nearby vicinity.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Take 10 on both which would be 15 for Dungeoneering and 18 for Nature

"Besa carefulls demsabe spiderlures, maysees itsa no fren." says Belvica crestfallen.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Past the glade, the gaping mouth of a tunnel opens into a bleak, cairn-like mound. Down the dark passageway, you find a grisly scene.

The tunnel opens into a large cavern. Thick layers of sagging webs choke the room from floor to ceiling. Beyond the mass of tangles, jade flames burn about a rough pyramid-shaped dais, bathing the whole chamber in an eldritch green glow. Gruesome carcasses and human-sized cocoons dangle from ghastly strands. In places, walls are covered with worn-out bas-reliefs and faded markings. The air smells of dust, decay, and death.

Dc 20 Knowledge Religion:
You are standing in an old temple to the nefarious demon lord of vermin: Mazmezz, the Creeping Queen. though obviously inhabited by some kind of web-spinning pests, this shrine hasn’t seen any formal worship to Mazmezz in at least a hundred years. In fact, the human cultists who built and maintained this remote crypt died long ago, but the shrine didn’t stay deserted for long.

New Map up

The Exchange

Gringo lights up Belvica's axe and also looks for any magic auras. "Light" and "detect magic"

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica says, "Whassa you doinme axte?"

After she moves toward the pyramid.

Perception 1d20 + 8 ⇒ (18) + 8 = 26 to avoid trap and other foolishness.

The Exchange

"Lead our way honorable and brave Belvica as lodestar!"

Gringo follows the group scanning the surroundings. He'll do it after the rest of party acts, cause casting detect magic and light took some time
Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander takes a good look at the cave.

"Would you look at that... You guys head in first. I'll be right behind you."

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

This place is undoubtedly in need of a good spring dusting. These cobwebs are thick as drapes. And by the looks of it, this place may be a pantry for critters we may not want to meet.

Roderick will also try to peer into the room before going any further.

perception: 1d20 + 8 ⇒ (3) + 8 = 11

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Moving a bit forward Belvica notices that there is a large slab of stone attached to a web rope that looks to be set to swing down and smash anyone who crosses the path.

Marked on Map

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

In quick fashion Belvica unslings her bow and nocks and arrow and shoots the web rope with an arrow 1d20 + 7 ⇒ (4) + 7 = 11 if hits 1d8 + 5 ⇒ (1) + 5 = 6 hoping to damage the webbing enough for it to fall loose.

If not she tries again: 1d20 + 7 ⇒ (9) + 7 = 16 hitting for 1d8 + 5 ⇒ (7) + 5 = 12

Besa carrfuls!!!

Grand Lodge

F Tiefling sorc1/monk1 with riding dog # AC/F/T/C: 16/10/16/15 HP: 12/12 ## SPD: 1: 4/4 DK: 1/1 SSK: 4/4 SF: 1/1

Naomi says "Wait. Could be useful to trigger against an enemy maneuvered under it."

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica saw the obstacle and proceeded to shoot it.

Dark Archive

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Belvica moves towards the obstacle and fires an arrow at the stretch of webbing holding the slab up into the air.

Her arrow slices clean through the webbing and it crashes to the ground knocking a massive cloud of dust into the air.

Too focused on the trap the group failed to realize that hiding in the thick strands and mass of webs around the room are two more of the spider-like humanoids. Thick webs shoot out at Belvica and Naomi as the creatures skitter easily across the mass of webs.

Web vs Belvica AC 24: 1d20 + 6 ⇒ (7) + 6 = 13
Web vs Naomi AC 13: 1d20 + 6 ⇒ (10) + 6 = 16

Sticky webs completely encase Naomi.

DC 15 str or escape artist to escape. Those caught in the web suffer a -4 penalty.

Init:

Tobold: 1d20 + 5 ⇒ (3) + 5 = 8
Naomi: 1d20 + 3 ⇒ (9) + 3 = 12
Roderick: 1d20 + 9 ⇒ (16) + 9 = 25
Belvica: 1d20 + 2 ⇒ (5) + 2 = 7
Gringo: 1d20 + 6 ⇒ (12) + 6 = 18
Alexander: 1d20 + 6 ⇒ (7) + 6 = 13
Ettercaps: 1d20 + 7 ⇒ (18) + 7 = 25

Round 1
Roderick
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Monsters
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Gringo
Alexander
Naomi
Tobold
Belvica (30/36; -2 str dam)

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

I am no longer poisoned and was healed plus we had a night's rest between now and the last combat.

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Roderick decides a bit of fire would spruce the place up a bit.

I daresay, these creatures are persistent as they are annoying.

Bomb on red bugger...

Bomb, range, pb: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 Explosve dmg : 2d6 + 3 + 1 ⇒ (3, 6) + 3 + 1 = 13 10' radius splash, 6 fire dmg (DC14 for half).

Dark Archive

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Roderick hurls a bomb at the red spider-man-thing. The bombs sticks into the webs and explodes in a violent torrent of flame. The webs quickly catch fire. The monster screeches as it ignites in the flame and quickly skitters away to put itself out.

Fire Damage: 1d6 ⇒ 3
Reflex DC 15: 1d20 + 4 ⇒ (12) + 4 = 16

Running from the flaming webs the monster swats its limbs all over itself patting the smoldering flames out.

The green monster skitters across the webs at Roderick and bites at the dwarf bomber.

Bite vs Roderick AC 19: 1d20 + 5 ⇒ (4) + 5 = 9

Roderick backs out of the creature's path just in time as the flames spread in the webs.

Round 2
Roderick
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Monsters (Red -16)
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Round 1
Gringo
Alexander
Naomi
Tobold
Belvica

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

I think we are in forest terrain so I would have an additional +2 on my initiative, technically I act before Tobold. no big deal though

Belvica will attack the green one with her axe, ranger's focus 1d20 + 9 + 2 - 1 ⇒ (17) + 9 + 2 - 1 = 27 if hits 1d10 + 5 + 2 - 1 ⇒ (4) + 5 + 2 - 1 = 10 or if the green one is already dead by my turn I will move to attack the red one.

Liberty's Edge

Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0

We're in a cave/underground now, though, aren't we?

Ride (fast mount): 1d20 + 10 ⇒ (14) + 10 = 24

Tobi hops onto Tug's back, drawing his lance, and charges the red spider-creature.

Halfling Lance Charge: 1d20 + 5 ⇒ (14) + 5 = 19
Halfling Lance Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Is the cave in the forest? :) I don't know all of the rules :)

The Exchange

"Guys, you are the best!"

Gringo draws his pistols and starts performance. Inspire courage: +1 to attack, damage and saving rolls against fear and charm

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander gives the ol' stink eye to the green creature.

Evil Eye on green. -2 AC. Will DC 15 reduces the duration to 1 round, otherwise it's 7 rounds.

Grand Lodge

F Tiefling sorc1/monk1 with riding dog # AC/F/T/C: 16/10/16/15 HP: 12/12 ## SPD: 1: 4/4 DK: 1/1 SSK: 4/4 SF: 1/1

Where am I on the map? I was rearguard so I think that places southside, if I'm right about us coming in from the south of the map.

Naomi face palms at the triggering of the trap, which sadly was the perfect chance the web her. Luckily she had her sword out and not entirely immobile, and she starts trying to extricate herself from the sticky web, carefully cutting the strands that bind her.

1d20 + 3 ⇒ (14) + 3 = 17

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Correct. We are currently in a caveand not in a forest. Though it will still come in handy so thanks for letting me know about it :)

Gringo starts a performance with his pistols as the spider men look on in awe. The green creature gets the stink eye from Alexander.

DC 15 Will save: 1d20 + 6 ⇒ (19) + 6 = 25

Naomi cuts herself free from the thick webbing as Tobold quickly mounts Tug and charges into the red spider-man. The lance impales the creature and it falls lifeless on the end of the lance.

Belvica swings her axe up into the remaining creature, slicing open its hip.

Round 2
Roderick
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Monsters (Green -10; -2 AC 1 rnd)
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Round 1
Gringo
Alexander
Naomi
Tobold
Belvica

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica says, "Lesa taksa diese dorn!"

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Roderick will target the green critter with another bomb.

I daresay, stand clear!

Bomb, range, pb, bard: 1d20 + 7 + 1 + 1 ⇒ (4) + 7 + 1 + 1 = 13 vs cursed AC?
elec dmg : 2d6 + 3 + 1 + 1 ⇒ (6, 5) + 3 + 1 + 1 = 16 5' radius splash, 7 elec dmg (DC14 for half).

He shapes the blast to avoid Belvica and another ally if in range.

Dark Archive

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Roderick hurls another vial at the remaining spider-like creature. Electricity arcs all throughout its body as it begins to spasm and twitch. The lightning doesn't seem to travel along the webbing very well.

reflex: 1d20 + 4 ⇒ (7) + 4 = 11

Naomi struggles with the webbing as the creature leaps from the webbing, biting and clawing at Roderick.

Bite vs Roderick AC 19: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 2 ⇒ (3) + 2 = 5 + poison

Claw 1 vs Roderick AC 19: 1d20 + 5 ⇒ (3) + 5 = 8
Claw 2 vs Roderick AC 19: 1d20 + 5 ⇒ (11) + 5 = 16

DC 15 Fort save or poisoned. Freq 1/rnd for 10 rnds; effect 1d2 dex; cure 2 consecutive saves

The spider-like creature bites Roderick on his arm.

Round 3
Roderick
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Monsters (Green -26)
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Round 2
Gringo
Alexander
Naomi
Tobold
Belvica

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Roderick gasps as the creatures fangs drip poison and his own blood.

Fort , alc: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20

"Egads these bite with venom! Watch yourselves. Close call could kill. ."

will post next round after a few others catch up .

The Exchange

Gringo radidly shoots at the last spider.

Point-Blank, PErformance, Precise Shot
Pistol, mwk vs Touch: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d8 + 2 ⇒ (3) + 2 = 5

Pistol, mwk vs Touch: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d8 + 2 ⇒ (3) + 2 = 5

Pistol, mwk vs Touch: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d8 + 2 ⇒ (6) + 2 = 8

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander gives it the ol' stink eye again, this time hampering it's offense.

Evil Eye, -2 on attack rolls for 7 rounds, DC 15 Will reduces it to 1 round.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Gringo manages to get a clean shot on the ettercap and blows a hole right through the monster's head. It lies slumped and bleeding in the mass of webs.

With the ettercaps removed from the cavern you finally have a good chance to look around.

Wrapped neatly within the webs are a few gems, pendants, and gold pieces, and a masterwork silver short sword. The cocoons hanging behind the altar contain a number of human bodies—Lady Riverbane’s former companions or crewmen from the Hanspur’s Luck.

Dc 10 Heal:
These men are still alive , though unconscious.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica moves over to one of them and checks out a cocoon Heal take 10 +5 = 15

And says, "Diese Peeples isa stills life!"

She then cuts one of them down with a dagger.

Liberty's Edge

Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0

"Well, let's get them out of here! Hopefully, they'll be able to tell us a little more about what happened," Tobi suggests.

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Roderick will move to administer what aid he can to the captured men.

I say! At least we were not entirely too late. Let us make haste back with them to the ship.

The Exchange

Gringo approaches to the bodies after they were released.

"I hope healing magic will help them to regain consciousness"

He then touches both men channeling positive energy

Cure Light Wounds: 1d8 + 2 ⇒ (5) + 2 = 7
Arcane spell falure (10% to fail): 1d100 ⇒ 21

Cure Light Wounds: 1d8 + 2 ⇒ (5) + 2 = 7
Arcane spell falure (10% to fail): 1d100 ⇒ 68

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica works merrily cutting down the cocooned people, all of them.

Grand Lodge

F Tiefling sorc1/monk1 with riding dog # AC/F/T/C: 16/10/16/15 HP: 12/12 ## SPD: 1: 4/4 DK: 1/1 SSK: 4/4 SF: 1/1

Naomi takes the silver short sword and helps cut folks down. "This is a nice blade. I think I'll name it Sting."

This scene is just so familiar I couldn't help myself.

Dark Archive

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Hehe

Gringo tends to the wounded cacoon people. One is an elderly Osirion man who introduces himself as Zukka Nephmet. The other is a close friend of the Black Marquis: a pirate named One-Eyed Farl. Once brought back to consciousness, Farl begins to sputter and curse. The b*%&+ actually betrayed us. How could she do that to us. We was part of the crew. Like family!. Both survivors are infinitely grateful to you for saving their lives.

The Exchange

"Calm down, guys. You are safe now. Tell us what have happened, concretely"

diplomacy: 1d20 + 9 ⇒ (17) + 9 = 26 if needed

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Who are you talking about, lad?

Roderick starts to get a bad feeling their trip back could be delayed.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Lady Riverbane! She betrayed us all... The man says sullenly. His face full of despair he collapses to the ground. Too tired to do much else.

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Roderick will tap himself with his wand to remove the spider bite.

clw: 1d8 + 1 ⇒ (7) + 1 = 8

We should get back to the ship if it is still there. This story of treason is most disturbing.

Roderick will lead the injured men back to the entrance of the cave. Do they need to be carried?

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica says, "Mesa beleeefs, wesa needsa tooo extirpate zhe treat herez firs densa wesa killz de Ribervanesss!!!"

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Finally exiting the loathsome shrine, it looks like the sun itself decided to celebrate the Pathfinders’ victory over the evil denizens of the mound. But the sun didn’t come alone: Lady Riverbane and eight of her rough pirate flunkies also await.

“Well,” says the jet-haired pirate woman, lips twisted in a grin. “Shiver me timbers! Look who made it out alive. I hoped the crawling horrors would be the end of you, but I suppose vermin don’t eat each other.” Riverbane spits on the moss covered ground before continuing. “Why do Pathfinders always have to meddle in what doesn’t concern them?” Pulling out an ancient-looking tome from a pouch, she throws it unceremoniously in the mud. “Fools! All this for a book …” She errupts in laughter. “Bazzak dies tomorrow and you die today! KILL THEM!”

Farl and Zukka quickly retreat back into the tunnels as they are two weak to even defend themselves.

Init:

Tobold: 1d20 + 5 ⇒ (19) + 5 = 24
Naomi: 1d20 + 3 ⇒ (4) + 3 = 7
Roderick: 1d20 + 9 ⇒ (1) + 9 = 10
Belvica: 1d20 + 2 ⇒ (1) + 2 = 3
Gringo: 1d20 + 6 ⇒ (12) + 6 = 18
Alexander: 1d20 + 6 ⇒ (7) + 6 = 13
Lady Riverbane: 1d20 + 1 ⇒ (9) + 1 = 10
Pirates: 1d20 + 0 ⇒ (18) + 0 = 18

Round 1
Tobold
Gringo

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Pirates
--------------------------------
Alexander
Roderick
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Lady Riverbane
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Naomi
Belvica

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