GM Tyranius PBP Gameday IV: Siege of Serpents 1-11 (Subtier 5-6) (Inactive)

Game Master Tyranius

Skyreach Campus
Tactical Map

AID TOKEN +0


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dot in here

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Please report all of your information in this link.

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Please report your character information into the link above as we will finally kick this off into full swing next week! :)

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Dotting, I'll fill the sheet out tomorrow, although I thought I already had. Could you double check for me please?

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Yup :). I do not have anything for Siege of Serpents on my spreadsheet yet.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Reporting now, looking forward to starting next week.

Day Job (barrister): 1d20 + 5 ⇒ (11) + 5 = 16

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Also, before this scenario begins, I would like to have purchased:

-A weapon cord (1 sp)
-A ball of 50 ft of twine (1 cp)
-6 vials of oil (6 x 1 sp)
-5 vials of Alchemist's Fire (5 x 20gp)

And I'd like to have spent the time attaching the flasks of oil to the alchemist's fire using the twine.

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

How do I do the day job? Is there a special procedure for die rolling?

Thanks!

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Day jobs are typically called for at the beginning of a scenario, right before it start.

die rolling in these forums is done by typing [dice=What I'm rolling (ex Knowledge:Religion)]1d20 + modifier(ex 4)[/dice]

In this example it would be [dice=Knowledge:Religion]1d20 + 4[/dice]

Or

Knowledge:Religion for Sabrina: 1d20 + 4 ⇒ (18) + 4 = 22

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

TEST
Diplomacy: 1d20 - 3 ⇒ (6) - 3 = 3
HP: 1d6 + 2 ⇒ (1) + 2 = 3
Morningstar: 1d8 - 1 ⇒ (5) - 1 = 4
Percent: 1d100 ⇒ 92
Weird: 1d1001 ⇒ 612

Neat!

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Yup and the die rolls are locked into the account also so people are unable to manipulate them by opening a separate page and other weird stuff. It is a pretty good system.

So far I am counting us at 5. I will let Jesse know we are still looking for 1 more.

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Tomorrow we begin!

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13
GM Tyranius wrote:
Tomorrow we begin!

Looking forward to it!

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

Sabrina stirs her cauldron, mixing strange ingredients:

Day Job Craft:Alchemy: 1d20 + 12 ⇒ (18) + 12 = 30

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Overseer Posts

Please open the link above. It will lead to a lot of useful information pertaining to the special, such as Aid Token and the Timeline on how this will play out.

At the bottom is where the Overseer GM will post all of the Overseer portion pertaining to the special.

Act one is now posted in it. I will redirect you each time it is updated to move on to a new Act.

There is a password that I will PM each of you so check your mailbox as we cannot post the information on a public forum due to copyright infringement.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Game on!

Code worked so I am locked and loaded. Thanks again for running the board, Ty.

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Anytime. I enjoy it. :)

Liberty's Edge

Half-Orc Fighter (Brawler) 6| HP 55/55| AC 22/12/21 | Fort +8, Ref +5, Will +3 (+1 vs Fear) | CMB +11 CMD 24| Init +2 Percption +0

Have reviewed the materials in the Overseer Post, thanks!

Dark Archive

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Still need Graz and Jory to check into the reporting link at the top of the page with your character information.

Liberty's Edge

Half-Orc Fighter (Brawler) 6| HP 55/55| AC 22/12/21 | Fort +8, Ref +5, Will +3 (+1 vs Fear) | CMB +11 CMD 24| Init +2 Percption +0

Profession Gladiator: 1d20 + 5 ⇒ (9) + 5 = 14

Form completed. Missed it the first time I guess.

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Quick question, if you failed a test the first time, can you attempt it again? And can you take ten on these tests?

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Yes you can take 10. If you initially failed then you can try the same one again.

Liberty's Edge

Regional Venture Coordinator - Online

Overseer Announcment

Overseer wrote:
“Pathfinders, please get settled. All campus-wide events are closing. All venture-captains and field agents are invited to gather on the north lawn for refreshments and the keynote address in several minutes.”

Table GMs Act 2 begins November 10th when the Overseer Announcement is made, please begin to conclude whatever contests are ongoing.

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Interesting aside, speaking of parties splitting, we were playing Iron Gods and we were finishing "The Divinity Drive".

Stuff that happens in Iron Gods:
We ended up splitting the party, leaving a giant robot of our creation (cobbled from the many robots we had "liberated" in our year of gameplay) and our gunslinger and his oracle cohort behind as we went to investigate a portion of the Divinity that we had just opened. Unity and two beefy robots snuck up on them and killed them, taking away Casandalee and another PC's sister. Beyond having to rez our gunslinger and his cohort, the loss of our robot and the horrible things that happened to said NPC sister and Cassandalee still haunt me.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Trying to handle as many contingencies as possible in one post to keep this awesome pace moving. Jory does not take twenty, but with perception at obvious places such as intersections and any locks or portals he will take three perception rolls.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Old school players remember when describing how you did things was more important than the skill rolls.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13
GM Tyranius wrote:
It is fine- The only thing is if you move on the map then it will goof up the enemies moves and attacks for their round.

Ah, ok. I think I am tracking now.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Tried to optimize my perfect shot and be cute and missed a hit. Oh well, at least we won initiative.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Bleed 1 gives casters a trivial 10.5+spell level DC concentration check.

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Yup, continuous damage is wonderful against casters

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You have just received an aid token to use during this scenario. Here are your options on how to use the Aid Token.

Once per encounter, any character at a table can use an Aid Token to assist the group in one of five ways described below. Once a table uses an Aid Token, the token grants no further benefit until the end of the encounter, at which point one of the players can pass the Aid Token to
a neighboring table for them to use. It is very important that the players remember that there are a limited number of Aid Tokens, and hoarding one means that somebody else doesn’t get to use it.
An Aid Token’s benefits vary based on the table’s subtier, and these benefits can take one of the following five forms.

Aid Another: A Pathfinder agent helps the PCs solve a puzzle, disable a trap, or accomplish some other task as if performing the aid another action for a PC. In Subtiers 5–6 and 7–8, the bonus granted increases by 1. In Subtier 10–11, the bonus increases by 2.

Allied Offensive: A Pathfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 1d8 points. In addition, after the attack, the target is considered to be flanked until the beginning of the attacker’s next turn. In Subtiers 5–6 and 7–8, increase the damage dealt to 2d8 points. In Subtier 10–11, this amount increases to 3d8 points.

Burst of Healing: A Pathfinder agent heals all of the PCs of 1d6 points of damage. In Subtiers 5–6 and 7–8, the amount healed increases to 3d6 points. In Subtier 10–11, the amount healed increases to 5d6 points. Alternatively, in any subtier the agent can instead cast neutralize poison, remove curse, or remove disease with a caster level equal to the table’s APL (minimum 5).

Spellcasting Synergy: A Pathfinder agent casts a spell at the same time, increasing the save DC and caster level of a PC’s spell by 1. In Subtiers 7–8 and 10–11, the PC’s caster level instead increases by 2.

Timely Inspiration: A Pathfinder agent provides the effects of a bard’s inspire courage bardic performance for 3 rounds. In Subtiers 1–2 and 3–4, the competence bonus is +1. In Subtiers 5–6 and 7–8, the competence bonus increases to +2. In Subtier 10–11, the competence bonus increases to +3.

Once the Aid Token is used it is then passed off to another table for them to use. Please try not to hoard the tokens. :)

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Given our iterative attacks and no bard in the party, How about we burn timely inspiration next combat encounter?

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

I think I agree. If (as I suspect) the statue is out there kicking people's asses, we absolutely should.

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

Good idea. The faster we spend the aid token the sooner a new one will come to us, if other tables are thinking the same thing.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

I learned illusions don't work well with constructs.

Maybe these will be affected.

Liberty's Edge

Half-Orc Fighter (Brawler) 6| HP 55/55| AC 22/12/21 | Fort +8, Ref +5, Will +3 (+1 vs Fear) | CMB +11 CMD 24| Init +2 Percption +0

Starting tomorrow I will on vacation for the holiday weekend. I will try to keep up at least once per day, but may not have the opportunity. Will be back on schedule on Sunday. Feel free to bot me as needed.

Dark Archive

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Sounds good. Thanks for letting us know. :) Enjoy the Holidays.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Happy Turkey Day all!

Dark Archive

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Same to you. Happy Thanksgiving!

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Don't eat too much fellas! Enjoy yourselves!

Liberty's Edge

Half-Orc Fighter (Brawler) 6| HP 55/55| AC 22/12/21 | Fort +8, Ref +5, Will +3 (+1 vs Fear) | CMB +11 CMD 24| Init +2 Percption +0

Back from the long weekend. Will get a post up as soon as I can catch up on the Gameplay. Thanks for running Graz during my absence. I will be traveling again this week for work, but should be able to post at least once per day.

Dark Archive

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Awesome! Hope you had a good trip. :)

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

This was a fun group. I remember in earlier D&D versions archery wasn't that good. Jory is supposed to be the grumpy but extremely good dwarf.

Dark Archive

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:). Archery is insane in Pathfinder. I have a Paladin Divine Hunter that I have not even tried to be broken with and it feels broken with the amount of damage he outputs with just the basic archery feats.

This is a fun group though! It helps a lot when everyone roleplays a bit to get into the story. (Since that is why we are all here :) of course)

Dark Archive

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Jory- still need your information for reporting and chronicle purposes. The link is t the top of the discussion tab.

@Everyone- Congrats on the Overwhelming Victory. When you get your chronicle sheets you will be able to choose two of the boons due to you overwhelming success against the Aspis Consortium. Cross out the remainder.

Silver Crusade

Male LG Aasimar (Azata-blooded) Paladin (Divine Hunter) 8/ Fighter (Weapon Master) 2 | HP: 87/87| AC: 26 (17 Tch, 19 Fl) | CMB: +13, CMD: 30 (31 vs Sunder, Disarm) | F: +15, R: +15, W: +11 | Init: +7 | Perc: +20, SM: -1 | Speed 30ft | Smite Evil: 3/3, LoH 8/8 |Spells: lvl 1; Divine Favor x2 , lvl2; Righteous Vigor x2| Active conditions: None

Awesome job everyone! Before I forget Tyranius, would you mind signing off onside holiday boons?

Dark Archive

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Also Here are the rolls for the Gameday Boons

Boon Rolls:
GM: 1d20 ⇒ 20
Jory: 1d20 ⇒ 1
Heccan: 1d20 ⇒ 8
Herodotus: 1d20 ⇒ 11
Sabrina: 1d20 ⇒ 2
Graz: 1d20 ⇒ 3
Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**

Dark Archive

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Congrats Jory! I will send a PM with your options to choose from. You can choose 1.

Dark Archive

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@Herodotus- Sure thing!

Grand Lodge

Female N Tiefling (Soul Seer/Vestigial Wings) Witch 6 | Resist 5 Cold, Elec, Fire | HP: 50/50| AC: 17/20MA (14 Tch, 13/16MA Fl) | CMB: +2, CMD: 16 | F: +6, R: +9, W: +5 | Init: +5 | Perc: +11, SM: +2 | Speed 30 ft | Hex DC: 19, Patron: Ancestors | Spells: U/5/5/3; Familiar: Weasel | Active conditions: Deathwatch, Mage Armor.

Thanks everyone, it was fun! Haven't played Sabrina in a year (since the interactive last year where thanks to friggin robots we failed and barely avoided a TPK).

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