{The} Herald
|
Stabilize: 1d20 + 0 - 2 ⇒ (16) + 0 - 2 = 14
Herald manages to stop bleeding, and decides that today is not a good day to die.
Ulfgar Dankill
|
Ulfgar sees the herald going down and after the fight is over he goes to him.
"He's still alive guys."
He takes out his wand of cure light wounds and points at the man.
..
Nothing happens.
"Can anyone use this stick of small bandaids?"
Cerin Felberry
|
Cerin clambers over the seats towards the dwarf and offers his un-puppeted hand to take the wand, the puppet gestures at the controlled zombie.
"Not controlled for long, I get it to stand still, you cut it up yes?"
He presses the wand on the Heralds wounds with a sharp jab and lets the healing rush forth.
clw: 1d8 + 1 ⇒ (6) + 1 = 7
"Thereyougo!"
Caladrel Quinn
|
Cal wonders and collects his missed arrows, each one replaying the scenario in his mind. He says nothing, but looks distraught, it's his first real failure in only his second mission.
GM Tyranius
|
The heralds eyes flitter open as he regains consciousness. Caladriel collects what arrows he can as even more zombies begin to come through the doors, leaving just the northern set of doors temporarily clear for the time being.
Cerin
Caladrel
Zombies (Green-10; Commanded)
Ghaenk
Herald (5/8)
Ulfgar
Cerin Felberry
|
Cerin smiles and misreads Cal's sadness for the death strewn around the place, marring the once grand temple of the dead god. Keeping his crossbow out and reloading it, the puppet sweeps the room as if looking for something with it's button eyes.
"Don't worry yes? People die all the time, is natural. Now, what should we do? This may well be our 'in' to exploring below the temple. Any idea where backstage is?"
Ulfgar Dankill
|
Ulfgar motions to give Herald another nod with the wand, to patch him up completely.
"Guys, maybe we should try and find the source of this infestation? There seems to be more and more of them."
"Hey, noblemen and ladies, the exit to the North is free for now. I suggest you make your way out of here."
GM Tyranius
|
Opening the doors to the north reveals the banquet hall. This vast, empty room is primarily used to entertain the king and his court. It is currently set to entertain the few royal court followers in attendance for Among the Living. The red carpet indicates that this room is also an entrance for wealthy non-nobles.
From nearby, to the south near the entrance you hear a voice that cries out, “For Father Grim, for Fel Bustrani, consume them and multiply!”
Cerin Felberry
|
Cerin surveys the opulence of the banquet hall with eyes the size of saucers and his stomach grumbles a little to see the feast, albeit disturbed. At some point in the opera house the gnome has donned his battered hat, at odds with the sharp suit and borrowed jewellry.
"Well, thatdoesn'tsoundwelcomming." he says in a breath, the puppet looking around the room for signs of the speaker.
know religion?: 1d20 + 7 ⇒ (9) + 7 = 16
Ulfgar Dankill
|
Perception play: 15, I notice the squares on the map are 10ft each. I took the liberty to reduce player icon sizes.
"Who said that? Come out and show yourself"
Ulfgar moves closer, his axe at the ready in case anything comes through the door.
{The} Herald
|
Sorry, my RSS feed was not updating.
Herald, sensing danger, calls upon his mystic power to enhance his morningstar.
Casting Magic Weapon
GM Tyranius
|
Thanks! I meant to do that after the zombie fight as I noticed it. Didn't want to make that big of a change mid-fight.
Cerin finds no immediate religious signs of what could be causing this
Opening the door to the south reveals a gaudy, marbled hallway with finely carved pillars, the white floor here is split by a dark blue carpet. This entrance is reserved for the nobility who are not considered part of the royal court.
Inside you find a pack of theatergoers, backed into a corner, frightened and pushing those at the front toward a cleric and her pack of zombies.
Seeing you burst into the room the cleric turns her attention towards the group.
“Kill the usurpers, my minions, for the glory of Zyphus and for the glory of Fel Bustrani!”
One of the cowering opera aficionados is a tall, frighteningly thin man of advanced age. His short, gray hair sticks to his head as if it were bathed in cooking oil and his thick, white beard, meticulously trimmed and braided, positively glistens with wax. He wears the finery of his office, a blue silk shoulder sash over long white robes, and his fingers are encrusted with bejeweled rings.
Save me! Get these off of me! He begins to screech at the Herald. “I outrank everyone in the room, your Emperor requires you to save me!”
Caladrel: 1d20 + 5 ⇒ (11) + 5 = 16
Cerin: 1d20 + 2 ⇒ (9) + 2 = 11
Ghaenk: 1d20 + 9 ⇒ (6) + 9 = 15
Ulfgar: 1d20 + 2 ⇒ (10) + 2 = 12
Herald: 1d20 + 1 ⇒ (12) + 1 = 13
Cleric: 1d20 + 3 ⇒ (7) + 3 = 10
Zombie: 1d20 + 0 ⇒ (10) + 0 = 10
Round 1
Caladriel
Ghaenk
Herald (5/8)
Ulfgar
Cerin (Green-10; Commanded)
----------------------------
Cleric
Zombies
______________________________
Ghaenk
|
Ghaenk heroically steps into the room and unleashes a ball of snow at the cleric! "Incoming!"
Snowball: 1d20 + 3 ⇒ (17) + 3 = 20
ColdDamage: 3d6 + 3 ⇒ (1, 5, 5) + 3 = 14
Fort Save or staggered for 1rd. DC 16.
"Um... guys?! More zombies! I could use some beefy types to step in front!" the petite halfling exclaims as the courage fades from his eyes.
{The} Herald
|
Herald moves past Ghaenk to engage the purple zombie.
I find your acting to be absurd and your singing even worse!
Morningstar, Magic Weapon: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20 Damage, Magic Weapon: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Cerin Felberry
|
The control only lasts a minute, I was hoping someone would kill the green one before we pressed on...
Cerin darts into the room and once more raises the puppet high in the air. Channeling a sickening black wave of energy, he once more seeks to gain control of the zombies in the room. Pointing at the loud mouth worshipper of Zyphus, Cerin cackles.
"KillKillKill!"
Command Undead, DC 14 will, 1HD of control - Attack the worshipper of Zyphus
GM Tyranius
|
Snowball Fort save: 1d20 + 4 ⇒ (20) + 4 = 24
Though Ghaenk's enhanced spell doesn't stagger the cleric it does knock the wind from him as he falls unconscious. The packed ice slams the cleric into the wall where he knocks his head.
Those tattoo's are nuts for a level 1
The herald slams his morningstar into the zombie. Though it doesn't damage it as much as he thought it would have.
With Cerin's zombie on the loose once again he lets out another channel to take ahold of another.
Will save purple: 1d20 ⇒ 9
Will save Yellow: 1d20 ⇒ 16
The purple zombie takes ahold and slowly shambles closer to the yellow undead.
Round 1
Caladriel
Ghaenk
Herald (5/8)
Ulfgar
Cerin (purple-3; Commanded)
----------------------------
Zombies (Purple -3)(Green -10)
----------------------------
Caladrel Quinn
|
Still Leary of the zombies, Cal attempts to overcome his misfortune and kill the (green) zombie with his gauntlet. Go back where you came from you filth!
Attack: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (2) + 2 = 4
Ulfgar Dankill
|
Ulfgar turns around and faces the green zombie. A nerve is hit and a first sign of rage is becoming apparent as a vein swells up on his forehead.
"Stop changing team!"
PowerAttack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d12 + 7 ⇒ (1) + 7 = 8
unless the zombie is killed by Caladrel. Ulfgar then attacks yellow
GM Tyranius
|
Though Caladriels guantlet does little to no harm to the zombie Ulfgars axeblade is enough to end it for good.
The yellow zombie steps in and smashes its full body weight into Ghaenk.
Slam vs Ghaenk AC 14: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Ghaenk fruitlessly attempts to defend himself but as he pushes the zombie away he only ends up tearing of strips of soft flesh.
Round 2
Caladriel
Ghaenk (4/9)
Herald (5/8)
Ulfgar
Cerin (purple-3; Commanded)
----------------------------
Zombies
----------------------------
Ghaenk
|
"Ouch! That hurt!" the halfling yelped as he stepped back through the doorway and released a stream of frost at the zombies.
5' step back
Ray of Frost: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d3 + 2 ⇒ (1) + 2 = 3
{The} Herald
|
Herald drops his morningstar and draws his dagger to slice up the remaining zombie.
Dagger: 1d20 + 2 ⇒ (8) + 2 = 10 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
-Posted with Wayfinder
Ulfgar Dankill
|
Ulfgar moves closer and swings his axe at the remaining hostile zombie.
Attack: 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11 -4 for cover
The sickly yellow, but friendly zombie stands in the way though, and his swing was hindered too much.
Caladrel Quinn
|
Cal draws his scimitar and 5ft steps to yellow. Almost effortlessly, Cal combines his step with an upward stroke across the zombies throat.
Attack: 1d20 + 2 ⇒ (20) + 2 = 221d6 + 2 ⇒ (4) + 2 = 6
Crit Confirm: 1d20 + 2 ⇒ (9) + 2 = 111d6 + 2 + 2 ⇒ (6) + 2 + 2 = 10
GM Tyranius
|
Caladrel moves up and slashes in scimitar in an upward motion. The sharp blade cuts clean through the zombie nearly splitting int in two as it falls to the ground in a heap.
The remaining zombie falls with little effort from the group as Cerin commands it to stand still.
Assuming you kill the remaining zombie as it will release control soon.
Combat Over
The older man inthe corner stands and begins to berate Ghaenk.
I am Emperor Stavian III’s consul for the fourth district of Oppara Prefecture, Magistros Sebastus Hustavan. You should have come sooner! He says poking his finger into Ghaenk's chest.
Caladriel
Ghaenk (4/9)
Herald (5/8)
Ulfgar
Cerin
{The} Herald
|
You're welcome. Count yourself lucky we were here at all, although when She-He-They arrives you may wish you had been eaten by the zombies after all.
Stupid sheeple. He won't listen.
Anyway, what were zombies doing at the opera at all? Are you selling tickets in the morgue now?
Diplomacy: 1d20 + 3 ⇒ (8) + 3 = 11 Yeah, that's about right for what he said.
Caladrel Quinn
|
Cal wipes his blade of the guts of the newly killed zombie, hearing the conversation, he walks towards the man. I believe a thank you is in order, i don't appreciate your tone, so how about you fix it! Intimidate: 1d20 + 5 ⇒ (17) + 5 = 22 Cal is young and hot headed one of the more civil of the group might want to talk sense into him.
Ulfgar Dankill
|
Ulfgar's eyebrow goes up as he hears the Emperor's titles. He wisely decides to keep his mouth shut at this inflated, yet probably influential excuse for a man.
Ghaenk
|
Ghaenk looks a bit perplexed as the man rattles of title after title. When the Emperor final stops and pokes him in the chest, the young Halfling giggles, "Cool... he touched me!"
Then, collecting himself, he draws a wand from his chest and hands it to The Herald. "Mind touching me up?"
Wand of CLW: 1d8 + 1 ⇒ (6) + 1 = 7
GM Tyranius
|
The man scoffs at Caladriel. [smaller]Hmmprf. Yes.... well. Thank you. /smaller] He says quietly under his breath. Just get me out of here already!
He is not the emperor. He is the Emperor's consul.
Cerin Felberry
|
Cerin commands the dead to stop and giggles slightly as the creature is cut down by his fellows. Moving over to the living foe in the room, the strange little gnome searches the fellow for anything interesting and examines the weapon they wield.
"Now, Zombies ned to be cut to collapse quick, Skeletons need to be smashed. Yes Mister Consul, wewillbeyourguards, what would you have us do to save your Master's subjects? What do you know of this hmm?"
diplomacy: 1d20 + 9 ⇒ (10) + 9 = 19
GM Tyranius
|
Hustavan quickly tries the door at Ghaenk's suggestion only to find that it seems to be sealed shut and will not open.
The older man turns around. Now what!? He says as he throws his arms into the air.
Searching the bodies Cerin finds very little on the cleric. He finds:
- Heavy steel shield
- Mwk heavy Pick
- Splint mail armor
- Wooden Holy symbol of what looks to be a pick made from a human skull, rib, and femur. The holy symbol of Zyphus.
"Now, Zombies ned to be cut to collapse quick, Skeletons need to be smashed. Yes Mister Consul, wewillbeyourguards, what would you have us do to save your Master's subjects? What do you know of this hmm?"
I would have you end this nightmare and get me out of here at once. The man guffaws in surprise. I don't know a thing about what is going on. I was sitting here watching the show when these...these...creatures charged in here.
Are we going to talk all day or are you going to do something about this!?
{The} Herald
|
Well, when life hands you lemons, shout angrily at it and throw them at it until it runs away screaming.
Oh, don't tell me you didn't get that metaphor! It's as clear as an eye-fone's kreen protecter!
Herald sighs exasperatedly at how obtuse everyone is, and moves to open the south door.
GM Tyranius
|
Lying near the cleric under a fold in his robes Cerin also finds an odd crumpled note
Known to regulars as the Immortal Drunk, this bar serves theatergoers before the opera, during intermission, and hosts after-parties for wealthy merchants or socialites who are not part of the nobility. The red carpet indicates that this room is also an entrance for wealthy non-nobles.
On the marble floor lie the entwined bodies of multiple combatants. The hands of noble corpses grip daggers, makeshift clubs, and even a gem-encrusted rapier. Mixed in are the twice-dead bodies of zombies, their gray skin fetid and rotting.
{The} Herald
|
Herald pokes around the assorted bodies dejectedly.
Lucky bastards. They never knew the horror of It-She-They. How I envy them.
Perception: 1d20 + 4 ⇒ (17) + 4 = 21
During his search, we wanders over to the outside door and tries it, expecting it to be locked like the other one.
Cerin Felberry
|
Cerin holds up the note with puppet outstretched and waves it in his companion's faces until they read it and acknowledge the reasons behind the attack. Shrugging and giving the cleric a kick for good measure, the Dread Gnome moves on to the sea of corpses, Cerin giggles.
"Well whatdoyouknow? Fancy jem encrustrd swords don't help, ermm so what to do?"
Walking over to the rapier, he begins eyeing the weapon excitedly.
Ulfgar Dankill
|
Can we try and break the outer door open with force? How is it sealed shut?
"There's nothing here that saved these men, don't expect the weapons to do anything but look good."
None-the-less, he eyes the jewels spread around the room himself.
"I suggest we keep moving. This douch-bag will soon be missed and they might start expecting us."
GM Tyranius
|
Seems to be magically sealed somehow
Caladrel: 1d20 + 0 ⇒ (3) + 0 = 3
Cerin: 1d20 + 3 ⇒ (6) + 3 = 9
Ghaenk: 1d20 + 6 ⇒ (7) + 6 = 13
Ulfgar: 1d20 + 5 ⇒ (14) + 5 = 19
Herald: 1d20 + 4 ⇒ (19) + 4 = 23
As the others look about the room Ulfgar and the Herald hear someone sneaking around behind them.
Three Zyphan warriors leap from the doorway to attack the group. The leader of the group cries For Fel Bustrani and the glory of Zyphus! as the group charges to attack the Pathfinders. Their weapons appear to be coated in fresh blood and blood splatter can be seen covering their faces and armor.
Caladrel: 1d20 + 5 ⇒ (11) + 5 = 16
Cerin: 1d20 + 2 ⇒ (3) + 2 = 5
Ghaenk: 1d20 + 9 ⇒ (11) + 9 = 20
Ulfgar: 1d20 + 2 ⇒ (14) + 2 = 16
Herald: 1d20 + 1 ⇒ (2) + 1 = 3
Deanaris: 1d20 ⇒ 2
Warriors: 1d20 ⇒ 9
Surprise Round- Move or standard only
Ulfgar
----------------------
Zyphus warriors
---------------------
Herald
----------------------
Deanaris
----------------------
Round 1
Ghaenk
Caladrel
Ulfgar
------------------------------
Zyphus warrios
------------------------------
Cerin
Herald
-------------------------------
Deanaris
-------------------------------
Ulfgar Dankill
|
Ulfgar readies himself to attack the first enemy to be within reach, where he doesn't have to be careful not to hit a friend. He'll start raging if he can attack as a free action.
Damage: 1d12 + 7 ⇒ (10) + 7 = 17
Tyranius
|
Ulfgar readies an attack as the Zyphus warriors steps in and slam their picks down at Herald and Cerin's back's. ulfgar's longaxe misses the warrior as he moves out of the way using the Herald as a shield.
Green vs Cerin FF AC 13: 1d20 + 2 ⇒ (3) + 2 = 5
Green vs Herald FF AC 18: 1d20 + 2 ⇒ (7) + 2 = 9
The two warriors of Zyphus miss horribly as they are caught in the act. Their surprise ruined.
Surprise Round- Move or standard only
Herald
----------------------
Deanaris
----------------------
Round 1
Ghaenk (4/9)
Caladrel
Ulfgar
------------------------------
Zyphus warriors
------------------------------
Cerin
Herald
-------------------------------
Deanaris
-------------------------------
{The} Herald
|
Herald laughs bitterly as the warrior's pick scratches his shield, then moves sideways 5ft step and retaliates.
Morningstar: 1d20 + 2 ⇒ (3) + 2 = 5 Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Ho! You and me, we're gonna be good friends. Have you heard the bad news about She-They-It?
{The} Herald
|
I didn't say anything at the time, but of course I'll never object to using someone's CLW wand on them. Sorry if I should have been more explicit, but I didn't think it was warranted at the time.
GM Tyranius
|
Gotcha. I see it now
The heralds misses as he exchanges blows with the warrior. Deanaris steps up and helps her warriors to focus on a single target. Take them for the glory of Zyphus one at a time!
Round 1
Ghaenk
Caladrel
Ulfgar
------------------------------
Zyphus warriors
------------------------------
Cerin
Herald
-------------------------------
Deanaris
-------------------------------
Caladrel Quinn
|
Cal steps up and bases purple, and uses spell combat. Shocking gasp/ scimitar.
Scimitar: 1d20 ⇒ 41d6 + 2 ⇒ (2) + 2 = 4
Shocking Grasp vs Touch: 1d20 ⇒ 161d6 ⇒ 6