Seltyiel

Ghaenk's page

162 posts. Organized Play character for Valjoen_KC.


Full Name

Garrison "Ghaenk" Frostmane

Race

Human

Classes/Levels

Swashbuckler/5 | Init +7 | Per +7 | HP 40/40 | AC 19, 15fl, 14t | Fort +4 | Reflex +9 | Will +2

About Ghaenk

Garrison "Ghaenk" Frostmane
Male human (Taldan) Swashbuckler (Inspired Blade) 5

Character Sheet:

CG Medium humanoid (human)
Init +7; Senses Perception +7
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Defense
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AC 22, touch 16, flat-footed 16 (+5 armor, +5 Dex, +1 dodge, +1 shield; +2 deflection vs. evil)
hp 40 (5d10+11)
Fort +4, Ref +9, Will +2; +2 resistance vs. evil
Defensive Abilities charmed life 3/day, nimble +1
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Offense
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Speed 30 ft.
Melee adamantine rapier +12 (1d6+7/15-20+5 Precision)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), panache (5)
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Statistics
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Str 8, Dex 20, Con 14, Int 8, Wis 12, Cha 16
Base Atk +5; CMB +9 (+11 dirty trick); CMD 19 (21 vs. dirty trick)
Feats Agile Maneuvers, Combat Reflexes, Dirty Fighting, Fencing Grace[UI], Improved Dirty Trick[APG], Weapon Focus (rapier)
Traits blade bravado (taldan), resilient
Skills Acrobatics +12, Appraise -2, Bluff +10, Climb -2, Diplomacy +6, Disguise +2, Escape Artist +4, Fly +4, Heal +0, Intimidate +6, Knowledge (local) +2, Knowledge (nobility) +2, Perception +7, Ride +4, Sense Motive +6, Sleight of Hand +8, Stealth +4, Survival +0, Swim -2
Languages Common
SQ inspired panache
Combat Gear potion of cure light wounds, wand of cure light wounds, acid (2), alchemist's fire, antiplague[APG], antitoxin; Other Gear +1 mithral chain shirt, mwk buckler, adamantine rapier, belt of incredible dexterity +2, cloak of resistance +1, cracked dusty rose prism ioun stone, backpack, bandolier[UE], bedroll, flint and steel, mess kit[UE], silk rope (50 ft.), soap, trail rations (5), waterproof bag[UE], waterskin, weapon cord[APG], 136 gp, 8 sp
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Charmed Life +3 (3/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Combat Reflexes (6 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Deeds
Dirty Fighting Forgo flanking bonus to make combat maneuver not provoke attack of op.
Fencing Grace Use Dexterity on rapier damage rolls
Improved Dirty Trick You don't provoke attacks of opportunity when performing a dirty trick.
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Nimble +1 (Ex) +1 dodge bonus to AC.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.

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Feat Progression
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1: Fencing Grace
1: (H) Combat Reflexes
2: (B) Weapon Focus: Rapier
2: (B) Weapon Finesse: Rapier only
3: Dirty Fighting
4: +1 Dex
5: Agile Maneuvers
5: (S) Improved Dirty Trick

Personality:

Ghaenk, whose true name is Garrison Frostmane, is a young human originally from Taldor. His mother, a former Pathfinder, was severally wounded by an orc shaman while pregnant with Garrison. Some of the orc's powers were absorbed by him and began to reveal themselves as he became of age.

He is outgoing by nature and a bit of a show-off, especially when wielding his adamantine rapier. He moves gracefully in combat and speaks to his opponent throughout the battle, describing his upcoming attack or defense though his opponent can do nothing about it. He prides himself on his flamboyant fighting style, and has begun taking to maneuvers that some would call outright "dirty". But to Garrison, it is all fun and games.