GM thunderspirit's Reign of Winter AP

Game Master thunderspirit

Baba Yaga's Hut

current Encounter mode map

THE STORY SO FAR


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F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
FullAttack, GMW:
[dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]
Edward W.Fell wrote:


mwahhahahahaha slight pause BAZINGA in my best Dr. Sheldon Cooper

"It's a TRAP!" In my best Dr. Cooper Impersonates Admiral Ackbar voice

ROUND 1

Having no idea what this thing is, Ali simply buys Edward's suggestion. She pulls out a vial of alchemist's fire and lobs it at the beastie.

Ranged Touch attack: 1d20 + 3 ⇒ (4) + 3 = 7
Fire damage: 1d6 ⇒ 4


Male Human Witch 10 (HP: 76), Init: +5, AC: 17 T: 16, FF: 16 | Perception +10 (14) | F: +5, R: +6, W: +7 | CMB: +5 | CMD: 16
Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 21 Charges
  • Swift Cackle 2/2, Cap 1/1
  • Kn Local: 1d20 + 10 ⇒ (13) + 10 = 23

    "BURN IT!"

    Davosh, with surprising alacrity, draws and throws a vial of alchemist's fire. R. Touch: 1d20 + 2 ⇒ (5) + 2 = 7, and pretty much drops the vial. DMTS, do you want to handle the splash miss or should I?


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Ali's alchemist's fire misses the beast (and I'm not gonna be an a$$hole and say it doesn't break on the snow so no splash damage, LOL), but it does splash onto the creature.

    Davosh does the same after letting everyone know the troll's weakness, but he too fails to strike it squarely, although it deals some collateral damage as well.

    8-9-10 splashes Kappi: 1d12 ⇒ 9
    8-9-10 splashes Kappi: 1d12 ⇒ 2

    Ali's toss lands near enough to Kappi that the rogue takes a point of splash damage as well.

    1 K,2 V,3 D,4 E: 1d4 ⇒ 2
    The troll seems amazingly light on its feet as it somehow five-foot-steps in the difficult terrain and attacks Vojtek, clearly enraged by the barbarian's face! With another tremendous roar (Perception: 1d20 + 10 - 4 ⇒ (3) + 10 - 4 = 9) it attacks with its mighty spear, then follows up with its vicious maw!
    spear vs. FF AC: 1d20 + 6 ⇒ (15) + 6 = 21
    damage: 1d8 + 5 ⇒ (3) + 5 = 8

    bite vs. FF AC: 1d20 + 0 ⇒ (2) + 0 = 2
    damage: 1d4 + 1 ⇒ (1) + 1 = 2
    Its spear comes crashing down into the Northman's flesh, but the bite gets nothing but air!

    Vojtek <--
    Kappi
    Edward
    Davosh
    Ali
    moss troll

    Party up! Remember that the area is difficult terrain.


    Character Sheet | Tactical Map | XP

    Vojtek steps forward deliberately, stomping his feet into the crusty snow for purchase. He advances to within range of the creature, and with the only fire at his disposal the fiery rage burning in his breast, he brings that to bear on the troll.

    Rage on, move 15' and attack.

    Power Attack with Greatsword: 1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15 for 2d6 + 6 + 2 ⇒ (6, 3) + 6 + 2 = 17 damage.


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)

    Round One

    The young rogue is taken back by a fragging tree suddenly transforming into a huge monster. Kappi watches his comrades inexpertly throw missles at the huge monster. He curses a bit and rubs some snow over the alchemical fire that splashes on him. Gritting his teeth over the painful burn he hefts his own bottle of fiery death and figures he will show his comrades how to do it.

    Throwing attack 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
    Alchemical fire 1d6 ⇒ 3

    1d6 this round and 1d6 the next round right?

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    Round 1

    Edward dismayed yet again at being bunched up in a group and not following the plan of circling around to come in from the cave's backside. Starts moving away from from the living shrubery.

    Is this any way to treat people who want to meet with the Winter Witches to have a civilized discussion?

    Diplomacy: 1d20 + 8 ⇒ (1) + 8 = 9<~~~fails horribly

    As Edward moves, he draws his flask of Alchemist fire. Hoping to have better aim than Ali, or Davosh.

    Standard Diplomacy, Move: Move and Draw, Swift: none Life link Not active


    Male Human Witch 10 (HP: 76), Init: +5, AC: 17 T: 16, FF: 16 | Perception +10 (14) | F: +5, R: +6, W: +7 | CMB: +5 | CMD: 16
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 21 Charges
  • Swift Cackle 2/2, Cap 1/1
  • Davosh posted above. It wasn't pretty.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Vojtek's movement provokes from the troll! (Not that he'll care, LOL.)
    AoO: 1d20 + 6 ⇒ (15) + 6 = 21
    AoO dmg: 1d8 + 5 ⇒ (8) + 5 = 13
    The barbarian returns the favor, his blade sinking deep into the troll's hide as it bellows in pain and fury.

    Kappi's aim with his throw of alchemist's fire (which as a ranged attack while threatened would normally provoke an attack of opportunity) is true, and the fire burns the troll; in fact it burns it more than the rogue thought it might! Kappi and Vojtek each take a point of splash damage. Kappi, that's an additional d6 next round, yes.

    Edward's words appear to get lost in the wind howling out of the structure to their left. Resignedly, the Palacle draws his own flask of alchemist's fire, realizing he is not currently threatened .

    GM stuff:

    21

    Davosh, your last action was before the troll acted, so you and Ali are up!


    F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
    FullAttack, GMW:
    [dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]

    ROUND 2

    Ali draws and hurls another flask of the fiery stuff.

    Ranged Touch: 1d20 + 3 ⇒ (15) + 3 = 18
    Fire Damage: 1d6 ⇒ 6


    Character Sheet | Tactical Map | XP

    Round the Second - Davosh

    S asked me to post this - odd coincidence, Davosh, Kappi and I were all in the same place at the same time. And we were hanging out with 2 of our teachers from 8th grade. Strange World. I should mention that Davosh lives in New England and Kappi and I are in the DC area.

    Davosh picks his hands up to the level of his face and tilts his head back with a jerk. Liska scampers into a fold in his robe in alarm, knowing what the strange man is going to attempt.

    With a sudden jolt, Davosh squints his left eye nearly shut while the right eye widens alarmingly, its cornflower blue intensifying then fizzling. A perplexed look washes over his features when seemingly nothing happens.

    With a slight shrug, he squints the right eye experimentally, opens the left eye tentatively and warily tries again. The earth-colored eye seems to swirl slightly and the pupil expands to double its normal size, causing a slightly disorientating effect as the Evil Eye flashes it hexing power at the troll.

    -2 to attack for 1 round. Will Save DC 15 or suffer the effect for 8 rounds.

    ha HA! The coin has two sides! And the ancients alone know the truth of it! The strange man crows victoriously.

    Baddies up!


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Davosh flashes his eye evilly!
    DC 15 Will: 1d20 + 4 ⇒ (18) + 4 = 22
    The beast shakes off the worst of the hex!

    Ali flings her own flask of alchemist's fire into combat, but still manages to hit the troll! It burnses it, badly!

    A small portion of its wounds from Vojtek's sword heal, though each one the burn marks remain and it is on fire in two places! This clearly affects the troll as it tries to attack the barbarian again!

    attack w/shaken & evil eye: 1d20 + 6 - 2 - 2 ⇒ (11) + 6 - 2 - 2 = 13
    damage: 1d8 + 5 ⇒ (1) + 5 = 6
    The coin has indeed flipped! The troll flees toward its cave!
    Vojtek gets an AoO, and Kappi would but I don't think he has a weapon out.

    Then, PARTY UP!


    Character Sheet | Tactical Map | XP

    AoO:
    Vojtek lashes out at the smouldering creature in a fury and lunges after it, his jaws working open and closed as the man literally glasses his teeth.

    Power Attack with Greatsword: 1d20 + 7 - 1 + 2 ⇒ (11) + 7 - 1 + 2 = 19 for 2d6 + 9 + 2 ⇒ (4, 2) + 9 + 2 = 17 damage..


    F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
    FullAttack, GMW:
    [dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]

    ROUND 3

    Alch Fire 2nd round damage: 1d6 ⇒ 6 <--W000000T

    As the beastie runs away, Ali cooly strides forward, ignoring the snow due to her neat new footwear. She unslings her bow on the move, nocks an arrow, hesitates for a heartbeat to infuse her bow with her magic, and lets fly at the troll's back.

    Attack: 1d20 + 4 ⇒ (14) + 4 = 18
    Damage: 1d8 + 2 ⇒ (6) + 2 = 8


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    And Vojtek ends the moss troll threat! With Davosh's advice, Edward empties the flask of alchemist's fire in his hand onto the body to ensure it does not regenerate anew.

    Out of combat!


    Character Sheet | Tactical Map | XP

    Vojtek looks around with a feral snarl and visibly deflates. He sits down in the snow and abruptly falls back to lay sprawled out with his chest heaving.

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    Current HP check on everyone plz Vojtek do you want magical healing?


    Character Sheet | Tactical Map | XP

    Ooc - it depends on the time of day


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)
    Edward W.Fell wrote:
    Current HP check on everyone plz Vojtek do you want magical healing?

    The barbarian took 21 damage in the fight, so probably yes.


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)

    The rogue reminds everyone that there is still a sleeping person in the cave. (Or was...)
    The Varisian lad hefts a javelin and approaches the cave.

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    Vojtek get 15 healing back from Edward, Ali take 4 back from lifelink. I know your going for the special, but there might be more to fight here in a minute. Remember some did get away from us earlier.

    CLW Wand on Edward: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7
    CLW Wand on Edward: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9

    Edward current HP 18


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Edward with the foreshadowing so your GM doesn't have to!

    To the left of the party, a bank of quill-like icicles spear outward in a ring, seemingly grown from a heavy sheet of ice covering the ground. The winds and snow are much stronger here.

    Beyond the icicle spear ring, barely visible through the ferocious winds and driving snow, is another circle of giant icicle-shaped monoliths. Inside this can occasionally be seen a blue, swirling cylindrical vortex easily ten feet in diameter.

    Kappi's motion to move to the cave is on the table. You may also investigate the igloos in the camp or the area to your left.


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)

    Kappi keeps approaching the cave. He peeks inside and listens to see if guy is still sleeping.


    Character Sheet | Tactical Map | XP

    Vojtek stands and looks to tending his wounds. He asks Edward for some healing.

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    [ooc]read above I gave you 15 do you need more?[ooc]


    Character Sheet | Tactical Map | XP

    Ooc - nah I'm good

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    After searching the trolls body, and removing his personal effects like armor and spear . Kappi has the right idea about it. The cave should be next lets make our way there.

    Edward moves to the cave entrance while Kappi scouts it.


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)

    With his trusty comrades at his back (at/near the cave entrance) Kappi slips back to see about the sleeping guy. Before going into the enclosed space of the cave the young rogue puts away his throwing weapons and pulls his magic short sword.
    Perception 1d20 + 8 ⇒ (1) + 8 = 9
    Stealth 1d20 + 9 ⇒ (16) + 9 = 25


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Still dark. ;-)

    Inside the cave, Kappi and Edward discover, atop a flat crate draped with a fur skin, a winged fey looking very much like the one that ambushed them previously. The ceiling rises some fifteen feet overhead, where icicles of frozen condensation hang from sharp stalactites. Near a large bearskin on the floor sits a small lockbox.


    Character Sheet | Tactical Map | XP

    of course the ceiling is just high enough for it to fly away from my murder-hobo. :-(

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    But this time there's a crate there there :D Get creative my friend


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)

    Kappi CMB +2

    The young thief stands there a moment trying to decide what to do. Though Kappi isnt afraid to get blood on his hands he also is uncertain about murdering a the sleeping fey creature. With a short prayer to Desna to make the right choice he comes to a decision. Carefully sheathing his blade, he picks up the bearskin rug and in one motion brings it down on the fey creature. Kappi throws his body over it and pins the creature in place. I got him! I got him, come on!

    Grapple/pin 1d20 + 2 ⇒ (11) + 2 = 13 wasnt sure about any bonuses for the creature's small size or using the bear skin rug to help pin it down. Feel free to add a +15 or something.


    F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
    FullAttack, GMW:
    [dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]

    BLANKET PARTY!!!


    Male Human Witch 10 (HP: 76), Init: +5, AC: 17 T: 16, FF: 16 | Perception +10 (14) | F: +5, R: +6, W: +7 | CMB: +5 | CMD: 16
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 21 Charges
  • Swift Cackle 2/2, Cap 1/1
  • Kappi Matarito wrote:

    Kappi CMB +2

    The young thief stands there a moment trying to decide what to do. Though Kappi isnt afraid to get blood on his hands he also is uncertain about murdering a the sleeping fey creature. With a short prayer to Desna to make the right choice he comes to a decision. Carefully sheathing his blade, he picks up the bearskin rug and in one motion brings it down on the fey creature. Kappi throws his body over it and pins the creature in place. I got him! I got him, come on!

    Grapple/pin 1d20+2 wasnt sure about any bonuses for the creature's small size or using the bear skin rug to help pin it down. Feel free to add a +15 or something.

    HA!


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |
    Kappi Matarito wrote:

    Kappi CMB +2

    The young thief stands there a moment trying to decide what to do. Though Kappi isnt afraid to get blood on his hands he also is uncertain about murdering a the sleeping fey creature. With a short prayer to Desna to make the right choice he comes to a decision. Carefully sheathing his blade, he picks up the bearskin rug and in one motion brings it down on the fey creature. Kappi throws his body over it and pins the creature in place. I got him! I got him, come on!

    Grapple/pin 1d20+2 wasnt sure about any bonuses for the creature's small size or using the bear skin rug to help pin it down. Feel free to add a +15 or something.

    Let's see: denied its Dex, CMD penalty for size, being attacked from invisible...

    You fail. :-P

    Kappi grabs the atomie and holds it fast; it awakens with an alarmed squeak, but can't break free from the rogue's grip.


    F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
    FullAttack, GMW:
    [dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]
    GM thunderspirit wrote:
    Kappi grabs the atomie and holds it fast; it awakens with an alarmed squeak, but can't break free from the rogue's grip.

    I say again: BLANKET PARTY!!!!


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)

    Hey, uhh... guys come on in now... uhh please.
    Elation over capturing the little fey creature now fades to uncertainity. The Varisian teen clearly isnt sure how to go about an interrogation.


    Character Sheet | Tactical Map | XP

    Vojtek leaps in with eyes blazing, sword in hand. He looks up in anticipation and starts darting his eyes around the ceiling.

    Quickly he realizes what happened and beams at Kappi with pride. A capable fighter and a clever foe. Kappi is a man worthy of the North! the barbarian announces in a lusty bellow.

    Vojtek works to help Kappi tuck the edges under the creature in order to better secure it so the glib among the party can do their piece. Well done young man, well done. Vojtek speaks for the rogue's ears alone, and is clearly quite pleased with his new companions pluck and skill.

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W

    Talk Fairy tell us what you know about this unnatural winter. Your tree troll is dead, so do not be counting on it saving you Edward says while Vojtek is pawing at the fairy in a blanket like a cat attacking toes.

    Diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19


    Male Human Witch 10 (HP: 76), Init: +5, AC: 17 T: 16, FF: 16 | Perception +10 (14) | F: +5, R: +6, W: +7 | CMB: +5 | CMD: 16
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 21 Charges
  • Swift Cackle 2/2, Cap 1/1
  • I'll speak in Sylvan "Worry not little fey, we'll leave you be. we are not murderers, but we're not to be trifled with. Please answer my friends' questions."


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Gonna need either some Diplo assists or a good Intimidate check to sway little Hommelstaub here.


    F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
    FullAttack, GMW:
    [dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]

    Sylvan: Look, we don't want more bloodshed. The fact that you're still alive now is a sign of our good faith.

    diplomacy (aid) take 10 = 11


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Can't take 10 on a skill check to aid another. Hafta make a roll.


    F Elf Magus - 9 Init +9; HP: 77/77 AC 24 Touch 16 FF 21; Percep 2; Arcane Pool 8 / 8
    FullAttack, GMW:
    [dice]d20+12[/dice] [dice]d10+6[/dice] [dice]d20+7[/dice] [dice]d10+6[/dice]

    Diplomacy (Aid Another): 1d20 + 1 ⇒ (10) + 1 = 11 <--w000t!!


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    LOL

    That's one assist.


    Male Human Witch 10 (HP: 76), Init: +5, AC: 17 T: 16, FF: 16 | Perception +10 (14) | F: +5, R: +6, W: +7 | CMB: +5 | CMD: 16
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 21 Charges
  • Swift Cackle 2/2, Cap 1/1
  • I'll take my words above as my aid: Aid: 1d20 - 1 ⇒ (18) - 1 = 17


    male Human Rogue 10 HPs 76/76, AC 26, FF17 Touch19), Init +7, (fort +6, ref +16, wil +6, Trap Spotter +21(percep+16)
    Ali'yanah D'ohr'hein wrote:

    Sylvan: Look, we don't want more bloodshed. The fact that you're still alive now is a sign of our good faith.

    diplomacy (aid) take 10 = 11

    She speaks the truth.

    Diplomacy Aid 1d20 - 1 ⇒ (3) - 1 = 2

    As soon as he said them Kappi knew his awkward words would be no help. He wished he heeded his uncle's advice about keeping his mouth shut when he didnt have anything good to say.


    Character Sheet | Tactical Map | XP

    Diplomacy: Aid Another: 1d20 - 2 ⇒ (15) - 2 = 13Grrrr....


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Three was what you guys needed. I'll post the result later tonight or tomorrow.

    Grand Lodge

    Male Human Oracle 4 Paladin 6 AC= 19; T=13; FF=16; HP 102/102; Init +3; Per +10; +15F +13R +15W
    Vojtek Wartooth wrote:
    [dice=Diplomacy: Aid Another]1d20-2Grrrr....
    GM thunderspirit wrote:
    Three was what you guys needed. I'll post the result later tonight or tomorrow.

    Shiiii Well Mr Marsellus Wallace why didn't you say you were sending The Wolf... err Vojtek...


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    LOL

    I was gonna wait until morning, but after tonight's heart-stopping Blackhawks-Kings game, I wasn't likely to sleep for a while, so... ;-)

    The fey immediately begins to shout in a foreign tongue as Kappi holds him down.

    Giantish:

    Teb Knotten! Teb Knotten! They are here!

    When nothing happens after a few moments, the fey looks nervously from one party member to another, hearing Edward's words and then clearly noticing the use of Sylvan by Davosh and Ali. He is about to respond to Kappi with a verbal barb when Vojtek's thinly-veiled threat changes his mind.

    Teb Knotten is dead? it asks Edward in a high-pitched squeak. That will not do, that will not do...oh, Pavril will not be pleased...

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